Commit Graph
11573 Commits
Author SHA1 Message Date
Henrik Rydgard 109decf481 Actually fix headless build, doh 2013-12-08 12:12:45 +01:00
Henrik Rydgard 628bf497dd Hopefully fix UV scaling properly this time.
Check the faces in Hexyz Force please.
2013-12-08 11:52:20 +01:00
Henrik Rydgard f5e7a33c68 Handle duplicate on-screen messages better (promote the old one to top). 2013-12-08 11:51:33 +01:00
Henrik Rydgard 6e47401baf Fix headless build 2013-12-08 11:47:41 +01:00
Sacha a0c5af288c Add InputBox as a platform-specific system function instead of a host function. Enable it on all Qt platforms. Add Set Nickname to mobile Qt. 2013-12-08 20:16:34 +10:00
Henrik Rydgård 08a0709091 Merge pull request #4751 from unknownbrackets/reporting
Cut down on reporting of FBO misuse
2013-12-08 01:18:39 -08:00
Henrik Rydgård 49980441a3 Merge pull request #4747 from unknownbrackets/stencilalpha
Attempt to pick a better blend for stencil replace
2013-12-08 01:13:18 -08:00
Unknown W. Brackets dc87cd2045 Stop reporting system param reads.
So games use it.  We'll have to decide what to do with that information,
but the reporting isn't that useful now.
2013-12-08 01:10:24 -08:00
Unknown W. Brackets 0e4ca7f9a8 Stop reporting logic ops.
We support them on desktop and they're not really often used.
2013-12-08 00:48:23 -08:00
Unknown W. Brackets 9de7b34d1c Cut down on reporting of FBO misuse.
These cases are likely to be okay.
2013-12-08 00:38:10 -08:00
Unknown W. Brackets 2df1db4c7e Avoid optimizing out both constant colors. 2013-12-07 23:24:25 -08:00
Unknown W. Brackets a4780f5199 Don't forget the alpha in non-fixed blending. 2013-12-07 23:21:45 -08:00
Sacha d5147c4234 Add ability to change nickname and take screenshot to Qt Desktop UI. 2013-12-08 04:57:06 +10:00
Unknown W. Brackets 808eeb3a25 Attempt to pick a better blend for stencil replace. 2013-12-07 10:02:46 -08:00
Sacha 0a0351d2b0 Windows buildfix. Needed path in UI.vcxproj. 2013-12-08 03:21:40 +10:00
Sacha f8da6550f7 Only include image writing headers on Windows. Since only it does screenshots right now. 2013-12-08 03:06:15 +10:00
Sacha dde88b6ebd Windows/Android buildfix. 2013-12-08 02:49:51 +10:00
Sacha 21ae157f66 Remove stb_image usage (no longer used for anything). 2013-12-08 02:37:06 +10:00
Sacha 6ea758db67 Use libpng to load PNGs. Fixes #4689. 2013-12-08 01:42:17 +10:00
Henrik Rydgard 0c413d118d Update native: disable EGLConfigChooser on android.
It seems to choose suboptimal mode on several phones.

May cause us to get no stencil buffer in non-buffered, but meh.
2013-12-07 15:21:16 +01:00
Henrik Rydgård 0368b5e037 Merge pull request #4744 from raven02/patch-28
Set src/dst alpha to non GL_ZERO in case STENCIL_VALUE_UNIFORM
2013-12-07 06:11:28 -08:00
raven02 60def7baf9 Set src/dst alpha to non GL_ZERO in case STENCIL_VALUE_UNIFORM 2013-12-07 21:11:47 +08:00
Henrik Rydgard e7c3c76f6b Update native 2013-12-07 12:53:32 +01:00
Henrik Rydgård ca4bfca458 Merge pull request #4741 from unknownbrackets/stencilalpha
Replace alpha when blend mode allows it.
2013-12-07 03:03:19 -08:00
Unknown W. Brackets 054501c100 Replace alpha when blend mode allows it.
Some games are using fixed/fixed blending modes which work in our favor.
2013-12-07 02:54:33 -08:00
Henrik Rydgård 3a4cbb8991 Merge pull request #4740 from unknownbrackets/stencilalpha
Try to more correctly handle stencil when blending.
2013-12-07 02:14:40 -08:00
Unknown W. Brackets 113f9795f3 Try to more correctly handle stencil when blending.
Although, not accurate, this will attempt to KEEP and etc.
2013-12-07 01:58:33 -08:00
Sacha 8dc8101010 Use libpng on Blackberry. 2013-12-07 19:41:37 +10:00
Sacha 0d58d7d214 Proper fix for german translation. 2013-12-07 18:16:43 +10:00
turbediandSacha 6996262380 Qt: Update German translations. Fix #4653 2013-12-07 15:33:23 +10:00
Unknown W. Brackets f4890288ce Oops, fix a bad sort for the hashmap.
Fixes assertion warnings.  Thanks @Kingcom.
2013-12-06 21:19:05 -08:00
Unknown W. Brackets 83dd3c74d6 Fix a stupid mistake in the headless timeout.
Although, still need to figure out why it gets corrupted.
2013-12-06 21:18:26 -08:00
Sacha 6d733213c7 Search for assets in executable path on Linux. Fixes #4738
Also remove redundant checks based on build directory.
2013-12-07 15:06:12 +10:00
Sacha 92157008ff Improvements to CMake install. 2013-12-07 14:26:39 +10:00
Henrik Rydgard c738364f67 Make sure to disable scissor when doing the initial clear of a new FBO.
Minor cleanups.
2013-12-06 23:08:37 +01:00
Henrik Rydgård 4cd57b68d4 Make the control mapping screen a bit more compact. 2013-12-06 16:45:25 +01:00
Henrik Rydgård 886607d529 Make Save/Load state mappable to controls. Not mapped by default. 2013-12-06 15:46:56 +01:00
Henrik Rydgård 37de6eee0f Improved error handling in ZIP installer 2013-12-06 15:29:14 +01:00
Henrik Rydgård a376f20d54 Update native with slider improvements (ui) 2013-12-06 15:02:25 +01:00
Henrik Rydgård 3fb973af90 GL_NV_draw_texture requires more testing, turn off temporarily.
Fix the V coordinates sent in while at it.
2013-12-06 13:01:34 +01:00
Henrik Rydgård c262e47bdc Error handling on disk full when installing zip files 2013-12-06 12:49:57 +01:00
Henrik Rydgård cc22a70667 Show the homebrew & demos tab after having installed a zip file. 2013-12-06 12:29:27 +01:00
Henrik Rydgård ffc6fc0b80 Another attempt at reordering stuff in the CMakeLists.txt. So fragile. 2013-12-06 12:08:19 +01:00
Henrik Rydgård 6277a95bb8 Minor gamelist polish (fix & signs, avoid double dots for zip files) 2013-12-06 11:44:46 +01:00
Henrik Rydgård 5a73cb4e64 Reorder things in CMakeLists.txt, preventing the ZLIB include path from
somehow mystically screwing up FFMPEG on Mac.
2013-12-06 11:33:51 +01:00
Henrik Rydgård 13cdbd5284 Mask away alpha when the stencil operation is KEEP 2013-12-06 11:15:13 +01:00
Henrik Rydgård 245e9447ef Merge pull request #4733 from thedax/win32MenuTweak
Win32 menu: If the emulator is paused (via Emulation -> Pause) when selecting Emulation -> Stop, resume the emulation so it can stop.
2013-12-06 01:44:35 -08:00
Henrik Rydgård 15f7eacaa9 Merge pull request #4734 from unknownbrackets/debugger
Add a setting to maintain a global func hash map
2013-12-06 01:19:37 -08:00
Unknown W. Brackets 2ec73a65ed Use a common func to generate default func names. 2013-12-06 00:17:20 -08:00
Unknown W. Brackets 735968ba9b Add a setting to maintain a global func hash map.
This makes it easier to deal with functions that have a common
implementation between multiple games, e.g. libc funcs.
2013-12-06 00:11:49 -08:00