Commit Graph
5276 Commits
Author SHA1 Message Date
Unknown W. Brackets 64d8763d0a Fix left/right/up/down wrapping issues in OSK. 2012-12-23 09:13:49 -08:00
Henrik Rydgård 502976d031 Merge pull request #240 from raven02/master
Change MAX_CHANNEL to PSP_AUDIO_CHANNEL_MAX
2012-12-23 09:06:01 -08:00
raven02 2bdaaba2ab Change MAX_CHANNEL to PSP_AUDIO_CHANNEL_MAX 2012-12-24 01:00:43 +08:00
Unknown W. Brackets 1c4409e082 Naive fix for repeat rate issues in OSK.
Not sure if the latch should actually be consumed but makes sense.
Needs tests.
2012-12-23 08:59:34 -08:00
Henrik Rydgård ae25d82eb3 Merge pull request #239 from raven02/sceVaudio-add
Add two new functions to sceVaudio
2012-12-23 08:57:53 -08:00
Unknown W. Brackets f2cb19d7ba Switch OSK to using a std::string buffer.
Back as a class member, hurray.
2012-12-23 08:52:51 -08:00
raven02 415be25653 Add WrapU_II for functions in SceVaudio 2012-12-24 00:43:42 +08:00
raven02 764a75df1a Add 3 new functions for sceVaudio 2012-12-24 00:42:28 +08:00
raven02 c7a9c40827 Fix audio crash in FF type-0 2012-12-23 23:27:54 +08:00
Henrik Rydgård 0d6cfab61b Merge pull request #231 from raven02/sceAtrac
sceAtrac wrapped and change NOTICE to DEBUG for block transfer.
2012-12-23 02:52:01 -08:00
Henrik Rydgård 4a4d126dc7 Init/shutdown mutex 2012-12-23 11:19:55 +01:00
Henrik Rydgård 862a11e7be Clear some state between runs. Tabs fixing. 2012-12-23 11:16:32 +01:00
raven02 b6e865c694 sceAtrac wrapped and change NOTICE to DEBUG for block transfer. 2012-12-23 17:51:55 +08:00
Henrik Rydgård ce214b3943 Assorted warning fixes 2012-12-23 09:44:43 +01:00
Henrik Rydgård fba61b2a2a Warning fixes (and maybe a bugfix) in sceRtc 2012-12-23 09:38:47 +01:00
Unknown W. Brackets 25e8fbdb68 Oops, forgot to add one here. 2012-12-22 22:57:56 -08:00
Unknown W. Brackets 4bc06562d6 Move OSK inputChars to global, fixes release crash.
Also, assorted potential crash fixes / etc.
2012-12-22 22:41:51 -08:00
Unknown W. Brackets bbd7710234 Implement sceCtrlGetSamplingCycle() freq changes. 2012-12-22 21:23:28 -08:00
Unknown W. Brackets 8839516c1e Implement sceCtrlGetSamplingCycle(). 2012-12-22 20:31:22 -08:00
Unknown W. Brackets 6ad3c2d454 Make sure ctrl resets properly on game close/open. 2012-12-22 19:37:18 -08:00
Unknown W. Brackets 91e1cb7408 Implement sceCtrl*IdleCancelThreshold(). 2012-12-22 18:41:49 -08:00
Unknown W. Brackets 15018ca4a5 Stub out the sceCtrl idle cancel funcs. 2012-12-22 18:30:14 -08:00
TMaul 8586bb30b6 Make some vars class members 2012-12-22 19:58:47 +00:00
TMaul ff4d52059e Clean up OSK code
Remove some magic numbers and a few other things
2012-12-22 19:55:44 +00:00
TMaul d5dd6881d7 Fix returned value length 2012-12-22 18:48:34 +00:00
TMaul d3e28a5032 Clean up OSK instructions 2012-12-22 18:48:33 +00:00
TMaul 60e831bc8e Make OSK work
But it's kind of horriffic
2012-12-22 18:48:33 +00:00
TMaul 9b628d1ab0 Increase font size and spacing 2012-12-22 18:48:33 +00:00
TMaul 21a389a772 Display 'keys' 2012-12-22 18:48:32 +00:00
TMaul 2b177e9b6d Start making the osk an osk 2012-12-22 18:48:32 +00:00
TMaul 154d3aaf6a Add sceAtracSetMOutHalfwayBuffer definitiion
PLus clean up the font code a tiny bit
2012-12-22 18:48:32 +00:00
Xele02 745ba092c5 merge 2012-12-22 19:05:47 +01:00
Xele02 d23e751557 Merge remote-tracking branch 'upstream/master'
Conflicts:
	Core/Dialog/SavedataParam.cpp
2012-12-22 18:57:10 +01:00
Unknown W. Brackets 965592eda8 Fix sceIoRemove() on Windows infinite looping. 2012-12-22 09:01:59 -08:00
Unknown W. Brackets 8188df4c8a Oops, don't think this belongs here after all. 2012-12-21 17:03:11 -08:00
Unknown W. Brackets 15793fe532 More minor static analysis warning fixes. 2012-12-21 17:00:47 -08:00
Unknown W. Brackets 17750c7c80 Need this for the debug build. 2012-12-21 16:28:55 -08:00
Unknown W. Brackets 66e942c545 Fix some "might be null" warnings. 2012-12-21 16:25:05 -08:00
Unknown W. Brackets ec753a3575 Fix some ignored error / shadowing warnings. 2012-12-21 16:23:21 -08:00
Unknown W. Brackets 217bdc275e Fix some type-conversion warnings. 2012-12-21 16:07:38 -08:00
Unknown W. Brackets 8964ebcfd9 Don't chop the float in vscmp, don't branch. 2012-12-21 15:41:29 -08:00
Henrik Rydgard 252845ecb6 Bugfix, remove hack 2012-12-21 23:55:19 +01:00
Henrik Rydgard e42af096c8 Merge 2012-12-21 23:43:48 +01:00
Henrik Rydgard e26083f702 Merge branch 'master' into multi-draw
Conflicts:
	GPU/GLES/IndexGenerator.cpp
	GPU/GLES/IndexGenerator.h
2012-12-21 22:58:39 +01:00
Henrik Rydgard d663e28bde More work and optimization. Still not quite there. 2012-12-21 21:49:09 +01:00
Unknown W. Brackets 6adb29030f Update tests. 2012-12-21 12:38:12 -08:00
Unknown W. Brackets dbec955a99 Properly delete alarms after they run.
Also fix refer, based on tests.
2012-12-21 12:28:28 -08:00
Unknown W. Brackets 522b16bb89 Fix error handling for setting alarms. 2012-12-21 12:04:02 -08:00
Unknown W. Brackets 33debd755b Correct sceKernelSetSysClockAlarm timing.
Also make refer status work for the tests to be usable.
2012-12-21 11:58:32 -08:00
Henrik Rydgard 3b114eb24a More work on indexed draws. Not combining yet. 2012-12-21 19:16:17 +01:00