Commit Graph
5276 Commits
Author SHA1 Message Date
Unknown W. Brackets 595759ef78 Implement a factory for kernel objects.
Couldn't think of a better way to do this, maybe there's some fancy
one I don't know about.

Also finished up a couple left over kernel objects.

Maybe a quarter the way there?
2012-12-28 13:55:22 -08:00
Unknown W. Brackets d9efdf548b Add basic state for the memory kernel objects.
Not the actual memory partitions quite yet.
2012-12-28 13:52:52 -08:00
Unknown W. Brackets 991243fffd Add basic DoState() to tertiary kernel objects. 2012-12-28 13:52:52 -08:00
Unknown W. Brackets a2f4c83c90 Initial state saving for kernelObjects. 2012-12-28 13:52:51 -08:00
Henrik Rydgård 8f81c45738 Merge pull request #277 from raven02/master
User define linear filtering
2012-12-28 08:52:52 -08:00
raven02 e407ec4314 User define linear filtering 2012-12-29 00:39:46 +08:00
Henrik Rydgård 29bc06ae32 Possible buildfix 2012-12-28 16:52:01 +01:00
Xele02 05a3574315 Add missing break 2012-12-28 12:00:43 +01:00
Xele02 020e4e7f13 Add code for sdk version info
Modify Encrypt file data
2012-12-28 11:42:41 +01:00
Xele02 a23ca01f16 Mode 8 Correction
Modif for save encryption in Param.sfo and export save filename and
encode key in a file
2012-12-28 11:39:52 +01:00
Henrik Rydgård 853c588e61 Merge pull request #265 from unknownbrackets/save-fixes
Stub out mode 12 so games think it's working
2012-12-27 23:26:15 -08:00
Henrik Rydgård 3fb9b62d17 Merge pull request #273 from artart78/master
Fixed the rest of the ELF issues
2012-12-27 23:24:46 -08:00
Henrik Rydgård fb8604e772 Merge pull request #274 from raven02/master
Border cosmetic fix in save/load menu + add 2 stubs in sceAtrac
2012-12-27 23:24:23 -08:00
raven02 f78c519a96 OSK dialog cosmetic fix 2012-12-28 12:03:53 +08:00
raven02 cb2d8d5c75 Add 2 stubs in sceAtrac 2012-12-28 11:40:44 +08:00
raven02 91c188c4d0 Border cosmetic fix in save/load menu 2012-12-28 11:22:12 +08:00
Arthur Blot 8ed8f57a7f Hopefully fix all the ELF loading issues 2012-12-28 01:07:19 +01:00
Henrik Rydgård 1a378ea7a9 Try to fix linux build 2012-12-27 23:41:22 +01:00
Henrik Rydgård 3f5eae3db5 Add some options to ingame menu. Minor fixes. 2012-12-27 23:38:55 +01:00
Arthur Blot a7af13b523 Implemented classic segment relocations 2012-12-27 21:32:12 +01:00
KentuckyCompass 57ee25e239 Fix brain fart. 2012-12-27 06:36:00 -08:00
Henrik Rydgård bafb63ca72 Merge pull request #267 from KentuckyCompass/case_insensitive2
Case insensitive2
2012-12-27 06:06:00 -08:00
KentuckyCompass 33429ebf93 Confirmed: PSP ignores .. beyond root. 2012-12-27 05:27:13 -08:00
KentuckyCompass 1c5ea99031 Remove pointless string clear() 2012-12-27 05:14:06 -08:00
KentuckyCompass 3862aea4de Minor comment edit. 2012-12-27 04:28:28 -08:00
KentuckyCompass 9e85c01c1f Simulate case insensitivity on case sensitive platforms. 2012-12-27 04:27:07 -08:00
KentuckyCompass 725094eaef Storing a size_t returned from std::string in an int and checking for negative is weird. 2012-12-27 04:23:04 -08:00
KentuckyCompass 928150fbf4 Add an ERROR_LOG for GetDirListing not implemented on non-Windows. 2012-12-27 04:15:08 -08:00
KentuckyCompass 3839179a09 Implement opening for append in DirectoryFileSystem. Add more non-Windows access modes. 2012-12-27 03:25:21 -08:00
KentuckyCompass a0e1ab1181 Reindent. 2012-12-27 03:25:21 -08:00
KentuckyCompass f5998d524a Add HOST_IS_CASE_SENSITIVE define 2012-12-27 03:25:21 -08:00
Unknown W. Brackets 709df11c9e Stub out mode 12 so games think it's working. 2012-12-26 17:33:56 -08:00
Unknown W. Brackets fcc5bfee99 Add more atrac3 stubs to get games farther. 2012-12-26 13:36:10 -08:00
Henrik Rydgård 35f60501c1 Update a function name 2012-12-26 19:30:46 +01:00
Henrik Rydgård ddd3e4384f audio: need to clear the rest of the buffer at end of sample. 2012-12-26 19:12:23 +01:00
Henrik Rydgård b82852d8b3 Merge pull request #256 from unknownbrackets/sysmem-fix
Fix GetMemoryBlockPtr() to take both arguments
2012-12-26 06:50:48 -08:00
Unknown W. Brackets ddfa56e0f2 Fix GetMemoryBlockPtr() to take both arguments. 2012-12-26 04:02:33 -08:00
Unknown W. Brackets df04bbe4dd Fix a crash when switching between jit/interp. 2012-12-26 03:30:08 -08:00
Unknown W. Brackets 724640d308 Revert rescheduling in sceIoOpen().
Broke Orbit and Breakquest, maybe my tests are wrong.  Scheduling is hard.

This reverts commit f75f2748b1.
2012-12-26 02:26:17 -08:00
Unknown W. Brackets 0587104c16 No need to register now, actually.
Was using NotifyCallbackType before but that wasn't necessary
anyway, so this is cleaner/better.
2012-12-26 02:17:47 -08:00
Unknown W. Brackets be779d7f77 Actually run callbacks for async IO.
Probably needs to actually be delayed though.
2012-12-26 01:33:43 -08:00
Unknown W. Brackets 8d946a7a3a Ensure we don't close the wrong fd in async io. 2012-12-26 01:33:43 -08:00
Unknown W. Brackets a4154dbc17 Clean up a few IO wrappers with deferred HLE. 2012-12-26 01:33:42 -08:00
Unknown W. Brackets f75f2748b1 Tests show io open also rescheds, async or not. 2012-12-26 01:33:42 -08:00
Unknown W. Brackets b2ef54e194 Make waiting on async IO reschedule. 2012-12-26 01:33:42 -08:00
Unknown W. Brackets 4b9b23dfb4 Correct arguments in sceIoGetAsyncStat(). 2012-12-26 01:33:41 -08:00
Henrik Rydgård 27e8e4c6fb Stop ADPCM decoder from running off into space. improves motogp audio. 2012-12-26 09:07:52 +01:00
Henrik Rydgård fb238c685e SasAudio: voice.samplePos -> voice.sampleFrac. Gets rid of annoying overflow errors. 2012-12-26 08:53:19 +01:00
Henrik Rydgård b2f29992a3 Wrap some functions, clean some stuff 2012-12-26 08:52:40 +01:00
Henrik Rydgård ed68dea0d5 JIT: Ignore branches in delay slots. Not sure if this is 100% correct. 2012-12-26 08:37:53 +01:00