Lewis Robbins
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73ddf8d01f
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Line spacing
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2013-02-10 14:16:29 +00:00 |
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Lewis Robbins
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6efad644d3
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extra int print
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2013-02-10 14:12:48 +00:00 |
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Sacha
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b817e3bf26
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Update max to std::max
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2013-02-10 23:01:18 +10:00 |
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Henrik Rydgård
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2e65e0ca37
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Merge pull request #638 from vakkov/e2a80952936ee82e1d97ed7f54f380be830832fd
Implement some font stuff
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2013-02-10 04:23:34 -08:00 |
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Henrik Rydgård
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8144715e0b
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Merge pull request #637 from unknownbrackets/dlist2
Minimal fix to the GE-related interrupt changes
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2013-02-10 02:11:36 -08:00 |
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Henrik Rydgård
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077e9297c7
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Merge pull request #634 from unknownbrackets/thread-funcs
Implement sceKernelRotateThreadQueue() + queue fixes
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2013-02-10 02:11:06 -08:00 |
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Unknown W. Brackets
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430139b12a
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Minimal revert of the GE-related interrupt changes.
Keep most of them, just revert using getList() which isn't cutting it
right now. Fixes #595.
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2013-02-10 02:03:02 -08:00 |
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Unknown W. Brackets
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5f2ec45203
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sceIoDread() should return 1 when there are more.
Before it was returning > 1 if there were many more, which the PSP
did not do.
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2013-02-09 20:40:06 -08:00 |
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Unknown W. Brackets
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a5ba6821b7
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Only switch to a started thread if better priority.
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2013-02-09 19:02:38 -08:00 |
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Unknown W. Brackets
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0ff0b3f57d
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Return an error for invalid priority.
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2013-02-09 19:01:25 -08:00 |
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Unknown W. Brackets
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161f2d712e
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sceKernelRotateThreadReadyQueue(0) means current.
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2013-02-09 16:04:35 -08:00 |
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Unknown W. Brackets
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ddc93df61e
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Keep running threads at the top of the list.
There we go, this seems more right. Switched to a std::list too.
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2013-02-09 16:04:35 -08:00 |
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Unknown W. Brackets
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ea112fd9a6
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Start the root thread as running, properly.
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2013-02-09 16:04:34 -08:00 |
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Unknown W. Brackets
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b8ca8a44aa
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Fix completely wrong thread status switching.
Wow, kinda surprised this even worked...
But now things that use sceKernelRotateThreadReadyQueue are broken again.
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2013-02-09 16:04:34 -08:00 |
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Unknown W. Brackets
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411c711dac
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Initial sceKernelRotateThreadReadyQueue().
Might not be right but it's closer.
Makes games that call this func much faster.
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2013-02-09 16:04:34 -08:00 |
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Unknown W. Brackets
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dc15c004e9
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Don't sleep for vsync in headless.
Makes the tests run faster, timeout less.
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2013-02-09 00:49:23 -08:00 |
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Henrik Rydgård
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dd61552364
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Merge pull request #623 from unknownbrackets/savestates
Fix some file-related savestate issues
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2013-02-09 00:18:01 -08:00 |
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Unknown W. Brackets
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1759bb8051
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Use RemoveFile instead of DeleteFile in fs.
Windows defines DeleteFile to DeleteFileA/W, causing confusion.
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2013-02-08 10:26:33 -08:00 |
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Unknown W. Brackets
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3ad565b4df
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Keep filehandles open properly when loading state.
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2013-02-08 08:16:54 -08:00 |
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Unknown W. Brackets
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7806f9835a
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Correct a missing field from savestates in files.
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2013-02-08 07:58:10 -08:00 |
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Unknown W. Brackets
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f875e3699f
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Handle the emit screenshot headless command.
But, it doesn't work. Shouldn't the vram have the graphics?
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2013-02-07 22:44:54 -08:00 |
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Sacha
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e79c8e032a
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Buildfix for Blackberry, Meego. Optimisations to Qt build.
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2013-02-07 14:41:02 +10:00 |
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Xele02
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2a424977c0
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Fix linux build ^^
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2013-02-04 21:24:01 +01:00 |
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vakko
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e2a8095293
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implement some stuff
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2013-02-04 21:22:16 +02:00 |
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Unknown W. Brackets
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112c1e9e23
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Automatically delete pointers when savestating.
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2013-02-04 08:28:22 -08:00 |
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Unknown W. Brackets
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82a8450758
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Fix some more non-pod structs in savestates.
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2013-02-04 08:27:02 -08:00 |
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Unknown W. Brackets
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a4032c5170
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Simplify savestate code so it's all automagical.
If you can't beat 'em, join 'em?
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2013-02-04 08:27:01 -08:00 |
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Unknown W. Brackets
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4fbfc5406f
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Don't error when savestating a psmfplayer.
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2013-02-04 08:27:00 -08:00 |
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Unknown W. Brackets
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07a5dca98e
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Expand out some savestate code saving non-pod.
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2013-02-04 08:26:59 -08:00 |
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Unknown W. Brackets
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2a6457b6ab
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Cut down on h files including PointerWrap.
This makes changes to it a bit faster to build.
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2013-02-04 08:26:59 -08:00 |
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Unknown W. Brackets
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7c3cb9357e
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Fix crash with GE interrupts.
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2013-02-03 23:22:27 -08:00 |
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Henrik Rydgård
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4596c6c811
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Merge pull request #588 from unknownbrackets/atrac
Attempt to read the atrac size from the file
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2013-02-03 22:51:18 -08:00 |
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Henrik Rydgård
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b9dd8d0277
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Merge pull request #589 from Orphis/dlist-rewrite-part1
Dlist rewrite part1
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2013-02-03 22:49:16 -08:00 |
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Florent Castelli
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8004d360dd
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Interrupt handler reorganization for easier GE interrupt support
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2013-02-04 03:10:01 +01:00 |
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Unknown W. Brackets
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ee62c807ee
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Attempt to read the atrac size from the file.
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2013-02-03 16:54:52 -08:00 |
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Florent Castelli
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c37566d3bc
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Use proper draw sequence in PPGeDraw
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2013-02-04 01:28:19 +01:00 |
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Henrik Rydgard
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7ea1926aa7
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Blacklist the ssl library too
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2013-02-04 00:54:50 +01:00 |
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Florent Castelli
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0d54048efd
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setCompiledSdkVersion accepts any version as in the CFW version
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2013-02-04 00:27:29 +01:00 |
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Unknown W. Brackets
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2fa0cf040d
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Fix alarm test by not interrupting when disabled.
vblank was interrupting/rescheduling when interrupts were disabled.
That's bad.
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2013-02-03 13:48:19 -08:00 |
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Unknown W. Brackets
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c7204797e7
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Don't log idle => idle context switches.
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2013-02-03 13:48:19 -08:00 |
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Unknown W. Brackets
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996eb7a648
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Use the new ready queue for thread switching.
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2013-02-03 13:48:18 -08:00 |
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Unknown W. Brackets
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ce2e62317b
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Make the new queue only have ready threads.
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2013-02-03 13:45:30 -08:00 |
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Unknown W. Brackets
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8725bfe411
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Add a priority-indexed ready queue (not used yet.)
Also, not actually only ready threads yet.
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2013-02-03 13:45:30 -08:00 |
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raven02
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8a520faf5d
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Build fix
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2013-02-04 05:25:12 +08:00 |
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Henrik Rydgård
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7d6c113a97
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Merge pull request #582 from raven02/master
Add few new stubs seen from Dragon Ball Z Tenkaichi Tag Team
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2013-02-03 13:15:32 -08:00 |
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Henrik Rydgard
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3f0816cd05
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Usec2Sysclock fixes
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2013-02-03 22:14:19 +01:00 |
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Henrik Rydgard
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7fbf914821
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Another bites the dust (blacklisted modules)
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2013-02-03 22:13:42 +01:00 |
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Henrik Rydgård
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dcb106743b
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Merge pull request #583 from unknownbrackets/audio-minor
Atrac finish flag fix
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2013-02-03 12:32:45 -08:00 |
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raven02
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24c720892c
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Add few stubs seen from Dragon Ball Z Tenkaichi Tag Team
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2013-02-04 03:19:55 +08:00 |
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Unknown W. Brackets
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5b9721772a
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Properly set the finish flag at the end.
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2013-02-03 10:58:18 -08:00 |
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