Unknown W. Brackets
e1ed49a3e4
softjit: Ensure all regs are released.
2021-11-28 08:03:14 -08:00
Unknown W. Brackets
d53e13b862
softjit: Manage args in the register cache.
2021-11-28 08:03:13 -08:00
Henrik Rydgård
aa12c9b391
Merge pull request #15163 from unknownbrackets/softjit
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Implement a jit for drawing pixels in the software renderer
2021-11-28 08:26:05 +01:00
Henrik Rydgård
cf6e11e1d1
Merge pull request #15176 from unknownbrackets/sdl-inflight
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SDL: Respect inflight frames setting in GL
2021-11-27 23:06:05 +01:00
Unknown W. Brackets
6fbcf67093
softjit: Fix disabled cache.
2021-11-27 11:32:47 -08:00
Unknown W. Brackets
12b790bb81
ThreadManager: Protect against teardown hang/leak.
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Make sure we lock during canceled checks/updates, and also try to free
tasks queued on threads that didn't end up running.
2021-11-27 08:57:19 -08:00
Unknown W. Brackets
de9a4dcede
ThreadManager: Lock notify on global queue add.
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Otherwise, it's possible the chosen thread might not wake up, and then it
may wait for another task to be enqueued - potentially causing a hang.
2021-11-27 08:57:19 -08:00
Unknown W. Brackets
d15af6e9d9
ThreadManager: Use atomic task optimistically.
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This makes EnqueueTaskOnThread take priority as well.
Gives about 1% improvement in softgpu, reducing overhead a bit.
2021-11-27 08:07:12 -08:00
Unknown W. Brackets
f8e50b1dc7
SDL: Respect inflight frames setting in GL.
2021-11-27 06:57:26 -08:00
Unknown W. Brackets
0c6c2fb47a
jit: More atomically update pointer.
2021-11-27 06:00:18 -08:00
iota97
6d38ea31df
Make CRT animation speed configurable
2021-11-27 10:53:28 +01:00
Unknown W. Brackets
1cb48a7bd2
softjit: Reduce jit pool size a bit.
2021-11-26 10:30:00 -08:00
Unknown W. Brackets
1f9dc3a568
softjit: Precalculate write mask and dither.
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This is slightly abusing PixelFuncID, but the intent is to provide some
memory that's easily accessible from the jit func, but still associated
with that calculation (i.e. not global.)
2021-11-26 10:12:54 -08:00
Unknown W. Brackets
4e6a5ce760
softjit: Log any failed compiles.
2021-11-26 09:30:49 -08:00
Unknown W. Brackets
446eec0dff
softjit: Keep color 16-bit when useful.
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Reuse it expanded where we can, in case of dither+fog+blend, etc.
2021-11-26 09:30:48 -08:00
Unknown W. Brackets
c62457bb33
softjit: Optimize common blend inverse alpha case.
2021-11-26 09:30:48 -08:00
Unknown W. Brackets
1fa4e6ba2c
softjit: Add alpha blending factors.
2021-11-26 09:30:48 -08:00
Unknown W. Brackets
bc8d5ad372
softjit: Cache zero vector to avoid recreating.
2021-11-26 09:30:48 -08:00
Unknown W. Brackets
a07017dbb0
softjit: Prefer easier to refill regs.
2021-11-26 09:30:47 -08:00
Unknown W. Brackets
932481d3cd
softjit: Minor tweak to reg order for XCHG.
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It's easier to use it in these places, but seems it stalls longer on the
dest reg.
2021-11-26 09:30:47 -08:00
Unknown W. Brackets
7f167c3660
softjit: Implement min/max/absdiff blending.
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Alpha not yet implemented.
2021-11-26 09:30:47 -08:00
Unknown W. Brackets
771d459025
softjit: Use SSE4.1 for fog and dither a bit.
2021-11-26 08:42:17 -08:00
Unknown W. Brackets
cf888257ab
softjit: Fix dithering bug.
2021-11-26 08:21:15 -08:00
Unknown W. Brackets
3f3e0ea8cf
softjit: Optimize typical alpha/depth test.
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Messed with SSE4 then realized there's no point, just use SHR.
2021-11-26 08:21:14 -08:00
Unknown W. Brackets
6644c4225c
softjit: Apply logic ops.
2021-11-26 08:21:14 -08:00
Unknown W. Brackets
961273fcf5
softjit: Apply color write mask.
2021-11-26 08:21:14 -08:00
Unknown W. Brackets
a49a189962
softjit: Refactor color conv to dedicated funcs.
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Will use this for masking too.
2021-11-26 08:21:14 -08:00
Unknown W. Brackets
2b4b4ae064
softjit: Add config setting to enable/disable.
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Also use it for samplerjit.
2021-11-26 08:21:14 -08:00
Unknown W. Brackets
edb21b57bb
softjit: Initial color write.
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At this point, it's used in some areas in some games.
Alpha blending is the main unimplemented path, then logic/masking.
2021-11-26 08:21:13 -08:00
Unknown W. Brackets
0e63b357b3
softjit: Add dithering.
2021-11-26 08:21:13 -08:00
Unknown W. Brackets
bd99448863
softjit: Keep x and y args for dither.
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But let's still special case the 512 path, since it's so common.
2021-11-26 08:21:13 -08:00
Unknown W. Brackets
5ee4bdbe05
softjit: Depth and stencil testing.
2021-11-26 08:21:13 -08:00
Unknown W. Brackets
f3f32cebeb
softjit: Optimize some imm sizes.
2021-11-26 08:21:13 -08:00
Unknown W. Brackets
2423285831
softjit: Add helpers to get framebuf offsets.
2021-11-26 08:21:12 -08:00
Unknown W. Brackets
f8819308ff
softjit: Add levels of register locking.
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Locking also in helpers, so need to nest locks.
2021-11-26 08:21:12 -08:00
Unknown W. Brackets
1e00a3b842
softjit: Add color test.
2021-11-26 08:21:12 -08:00
Unknown W. Brackets
14d322956a
softjit: Add alpha test.
2021-11-26 08:21:12 -08:00
Unknown W. Brackets
d9f7b9cca2
softjit: Initial depthrange, fog.
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Not really tested, just filling out parts.
2021-11-26 08:21:12 -08:00
Unknown W. Brackets
9fed7ea732
softjit: Add register cache for softjit.
2021-11-26 08:21:11 -08:00
Unknown W. Brackets
91787e63d9
softjit: Switch to the __vectorcall convention.
2021-11-26 08:21:11 -08:00
Unknown W. Brackets
ae3299ea04
softjit: Add stubbed DrawPixel for x64.
2021-11-26 08:21:11 -08:00
Henrik Rydgård
daae09b4ab
Merge pull request #15171 from unknownbrackets/softgpu-cleanup
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Correct some alpha/stencil/blend issues in softgpu
2021-11-26 09:04:09 +01:00
Henrik Rydgård
65d3f96f08
Merge pull request #15172 from unknownbrackets/vertexjit-minor
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vertexjit: Optimize 5551 read a bit on x86/x64
2021-11-26 08:55:56 +01:00
Unknown W. Brackets
ce5ae95854
softgpu: Correct alpha blend subtract on negative.
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Oops, we need to subtract signed, but then clamp to unsigned.
2021-11-25 22:06:48 -08:00
Unknown W. Brackets
dad85b97f1
softgpu: Use KEEP for any invalid stencil ops.
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This just keeps the ID more consistent.
2021-11-25 21:02:20 -08:00
Unknown W. Brackets
367cca96b4
vertexjit: Optimize 5551 read a bit on x86/x64.
2021-11-25 19:23:59 -08:00
Unknown W. Brackets
d4bf7ea392
sofgpu: Disable alpha blend for invalid equations.
2021-11-25 19:23:41 -08:00
Unknown W. Brackets
35444b3051
softgpu: Accurately alpha blend.
2021-11-25 19:23:41 -08:00
Unknown W. Brackets
2acf7f4edf
softgpu: Use 0 alpha for 565 alpha blending.
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We were previously blending as 0xFF.
2021-11-25 19:23:40 -08:00
Unknown W. Brackets
2ef7dd6b03
softgpu: Correct tagging of vertexjit.
2021-11-25 19:21:56 -08:00