Unknown W. Brackets
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b5a4843c1f
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GPU: Purify ConvertViewportAndScissor().
This makes it harder to misuse. See #15856.
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2022-08-20 14:21:11 -07:00 |
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Unknown W. Brackets
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d61619db47
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GPU: Dirty params when converting viewport state.
This flag will be false when we convert next time, so parameters won't get
updated as expected.
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2022-08-20 14:03:24 -07:00 |
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Henrik Rydgård
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5046cbd015
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Address feedback to PR #15858
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2022-08-20 17:23:51 +02:00 |
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Henrik Rydgård
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044b8d6479
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Merge pull request #15858 from hrydgard/copy-color-to-depth
Copy color to depth, defer depth buffer copies
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2022-08-20 10:11:49 +02:00 |
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Henrik Rydgård
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29ea3ffe0c
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Restore the clearing optimization, avoiding unnecessary depth copies
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2022-08-20 09:46:15 +02:00 |
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Henrik Rydgård
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12db0e52d4
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Fix deferred-depth for bezier/spline. Move updating of last_frame_depth_render to GPUCommon.
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2022-08-20 08:29:33 +02:00 |
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Henrik Rydgård
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97dbba0ec3
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Minor fixes. Everything seems fine now.
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2022-08-20 08:29:33 +02:00 |
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Henrik Rydgård
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5d8fe4c2a8
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Implement copying color to depth on load. However, weird stuff is happening..
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2022-08-20 08:29:33 +02:00 |
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Henrik Rydgård
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94ade8c751
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Extract depth copies to CopyToDepthFromOverlappingFramebuffers
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2022-08-20 08:29:33 +02:00 |
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Henrik Rydgård
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886679c7ec
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Remove the color-to-depth mode
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2022-08-20 08:29:33 +02:00 |
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Henrik Rydgård
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a0ac2dffc7
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Defer depth copies until depth buffer is actually used.
Fixes
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2022-08-20 08:29:33 +02:00 |
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Unknown W. Brackets
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21cf6a6f04
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Merge pull request #15869 from hrydgard/fix-framebuffer-matching
Fix bug in framebuffer matching where the wrong format was checked
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2022-08-19 23:26:49 -07:00 |
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Henrik Rydgård
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68480c548d
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Texture bind channel fix
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2022-08-20 08:07:11 +02:00 |
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Henrik Rydgård
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295f5f391e
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More consistent handling of lack of depth texture support. Small log improvement.
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2022-08-20 08:05:53 +02:00 |
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Henrik Rydgård
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bd3d97b17b
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Fix bug in framebuffer matching where the wrong format was checked for depth matching. Fixes #15867
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2022-08-20 07:59:11 +02:00 |
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Henrik Rydgård
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0fb5f56f88
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Merge pull request #15868 from DDinghoya/patch-5
Update ko_KR.ini
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2022-08-20 07:12:17 +02:00 |
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DDinghoya
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824de45d52
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Update ko_KR.ini
Minor update of final
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2022-08-20 13:05:30 +09:00 |
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Henrik Rydgård
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b2e127d807
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Merge pull request #15866 from DDinghoya/patch-4
Update ko_KR.ini
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2022-08-20 00:16:48 +02:00 |
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Lubos
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af011c2cc9
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OpenXR - Step closer to identify multiview FBO issue
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2022-08-19 21:19:59 +02:00 |
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Lubos
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98f726af3b
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OpenXR - Use OpenGL ES 3 and ensure FBO pair calls
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2022-08-19 16:59:39 +02:00 |
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Lubos
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4603ccdd92
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OpenXR - Initialization errors fixed
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2022-08-19 15:17:42 +02:00 |
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DDinghoya
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c3241bc911
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Update ko_KR.ini
Minor update#4
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2022-08-19 19:20:25 +09:00 |
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Henrik Rydgård
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b2241e8997
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Merge pull request #15865 from DDinghoya/patch-3
Update ko_KR.ini
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2022-08-19 10:23:10 +02:00 |
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DDinghoya
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1c882e3c63
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Update ko_KR.ini
Minor update#3
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2022-08-19 16:49:51 +09:00 |
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Henrik Rydgård
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93d67fccfd
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Merge pull request #15863 from DDinghoya/patch-2
Update ko_KR.ini
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2022-08-19 07:50:18 +02:00 |
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DDinghoya
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cdd134b5f8
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Update ko_KR.ini
Minor update#2
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2022-08-19 11:04:54 +09:00 |
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Henrik Rydgård
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0321ba8ddd
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Merge pull request #15862 from felixonmars/fix-riscv-build
Fix dependency of RISC-V targets on common JIT code
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2022-08-18 22:23:48 +02:00 |
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Lubos
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c508f66df1
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OpenXR - Multiview in progress
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2022-08-18 19:59:01 +02:00 |
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Henrik Rydgård
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70b9dcc9a3
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Initialize a bunch of Dialog structs
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2022-08-18 16:46:22 +02:00 |
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Felix Yan
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87f51c5ead
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Fix dependency of RISC-V targets on common JIT code
Fixes #15861
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2022-08-18 17:41:53 +03:00 |
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Henrik Rydgård
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9d21ccf5fc
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Merge pull request #15860 from DDinghoya/patch-1
Update ko_KR.ini
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2022-08-18 16:10:19 +02:00 |
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DDinghoya
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496785cd54
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Update ko_KR.ini
Minor update#1
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2022-08-18 22:54:08 +09:00 |
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Unknown W. Brackets
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0749f14651
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Merge pull request #15857 from hrydgard/sequence-based-texture-matching
More flexible texture matching, bias matching by the bind sequence counters
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2022-08-17 19:28:16 -07:00 |
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Henrik Rydgård
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76333f90fe
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Bias towards the most recently written framebuffer
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2022-08-17 23:51:05 +02:00 |
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Henrik Rydgård
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fde369332b
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Remove restrictions on VRAM addresses for depth and color
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2022-08-17 23:46:38 +02:00 |
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Henrik Rydgård
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31773b42ba
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Always attempt to match both depth and color
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2022-08-17 23:35:36 +02:00 |
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Henrik Rydgård
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b5f0e26c24
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Pre-reject DXT formats, Misc
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2022-08-17 23:31:36 +02:00 |
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Henrik Rydgård
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705b34d868
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Show seqCount in candidate list
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2022-08-17 23:25:07 +02:00 |
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Henrik Rydgård
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8251932ae3
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Stride fix in matching
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2022-08-17 22:58:26 +02:00 |
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Henrik Rydgård
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7f169436c0
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Framebuffer matching simplification
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2022-08-17 22:47:17 +02:00 |
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Lubos
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4026d49104
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OpenXR - Multiview uniforms working
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2022-08-17 19:14:36 +02:00 |
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Lubos
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d570a194dd
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Merge branch 'feature_openxr_6dof' into feature_openxr_stereo
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2022-08-17 17:08:12 +02:00 |
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Henrik Rydgård
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6cc8ca517f
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Merge pull request #15855 from hrydgard/fix-depth-blit-regression
Fix depth blit regression
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2022-08-17 16:58:19 +02:00 |
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Lubos
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2887671e6f
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OpenXR - Refactor display framerate
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2022-08-17 16:55:19 +02:00 |
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Henrik Rydgård
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bd6f79e473
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Fix the raster depth blit again, which I recently broke.
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2022-08-17 16:52:49 +02:00 |
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Lubos
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1e479fa192
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Merge branch 'master' into feature_openxr_6dof
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2022-08-17 16:48:05 +02:00 |
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Henrik Rydgård
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a7e388168d
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Typo fix
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2022-08-17 14:33:38 +02:00 |
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Henrik Rydgård
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3c3708e6e4
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Silverfall: Add the US game ID too
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2022-08-17 14:04:08 +02:00 |
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Henrik Rydgård
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f2aecada79
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Add Silverfall to [AtracLoopHack]. At least we're gathering a good list of test cases once we have an idea for a real fix...
See #14575
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2022-08-17 14:03:24 +02:00 |
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Henrik Rydgård
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abfbad96ad
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Merge pull request #15854 from hrydgard/remove-depth-buffer-tracking
Use sequence numbers instead of a tracking array for depth buffers
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2022-08-17 11:37:35 +02:00 |
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