Commit Graph
30488 Commits
Author SHA1 Message Date
Unknown W. Brackets c1b1704317 Merge pull request #14832 from iota97/settinginfo
Fix setting info on multi choice
2021-09-12 06:40:13 -07:00
iota97 a2f016b2d1 Fix setting info on multi choice 2021-09-12 12:06:05 +02:00
Unknown W. Brackets db21d0e7fc Android: Avoid crash without ext dir.
This can return null on some older Androids.  See #14821.
2021-09-11 20:12:17 -07:00
Henrik Rydgård f1c05b0395 Merge pull request #14829 from hrydgard/path-case-fix
Auto-fix case of manually specified paths
2021-09-11 22:08:52 +02:00
Henrik Rydgård f348adb4b3 Auto-fix case of manually specified paths.
Fixes remaining issue in #14821
2021-09-11 21:45:31 +02:00
Henrik Rydgård de3d711616 Move FixPathCase to Common/File/Path 2021-09-11 21:17:23 +02:00
Henrik Rydgård d876834561 Fix weird linker problem 2021-09-11 21:17:01 +02:00
Henrik Rydgård b17ff0e5af Merge pull request #14818 from iota97/super-wp
Focus based moving background
2021-09-11 20:50:54 +02:00
Henrik Rydgård 447700133c Merge pull request #14827 from hrydgard/savedata-opt
Savedata optimizations
2021-09-11 20:44:22 +02:00
Henrik Rydgård 4a5008bdf1 Merge pull request #14828 from stuken/libretro_set_inflightframes
Wire inflight frames config setting to render managers.
2021-09-11 20:32:38 +02:00
Henrik Rydgård b05a74803d Remove another redundant check, comment fixes 2021-09-11 20:31:42 +02:00
Henrik Rydgård 71056e3486 SFO return value fix, oops 2021-09-11 20:26:36 +02:00
Stuart Kenny 825a84a5d1 Wire inflight frames config setting to render managers. 2021-09-11 19:05:34 +01:00
Henrik Rydgård 36079b86d0 Optimize away a couple of existence checks 2021-09-11 19:53:19 +02:00
Henrik Rydgård 5d53e59c1d Optimize ReadPSPFile (which should probably be replaced with ReadEntireFile anyway) 2021-09-11 19:33:28 +02:00
Henrik Rydgård 464af0723e Minor gradle upgrade, why not 2021-09-11 19:32:48 +02:00
Henrik Rydgård 8e2b73b05f Optimize MetaFileSystem::ReadEntireFile 2021-09-11 19:32:37 +02:00
Henrik Rydgård f53546362f Merge pull request #14826 from hrydgard/more-io-optimizations
More I/O optimizations
2021-09-11 18:54:22 +02:00
Henrik Rydgård 07413aa4e3 Feedback 2021-09-11 18:53:46 +02:00
Henrik Rydgård dc520a59d3 Log the duration of directory size computations too 2021-09-11 18:17:14 +02:00
Henrik Rydgård f7895457ee Add back the dir listing logging. Add hack to avoid confusing Wipeout :( 2021-09-11 18:12:30 +02:00
Henrik Rydgård fcc0337576 Fix the Android recursive size computation and hook it up. 2021-09-11 18:12:30 +02:00
Henrik Rydgård 48310d15a9 Add metafilesystem hook to add optimized implementations of compute recursive directory size 2021-09-11 18:12:29 +02:00
Henrik Rydgård e842d395fa Add untested function Android_ComputeRecursiveDirectorySize 2021-09-11 18:11:53 +02:00
Henrik Rydgård cd79a1d92f Fix another GetFileInfo loop (GetFilesInDir now does return sizes) 2021-09-11 18:11:53 +02:00
Henrik Rydgård 1eef8973c7 Merge pull request #14825 from unknownbrackets/memstick-cache
Add a cache for memory stick usage
2021-09-11 18:09:34 +02:00
Unknown W. Brackets bcc4c3d8fa Io: Assume a write may have happened on resume.
This way if they switch away to delete files, it will have more free
space.
2021-09-11 07:36:02 -07:00
Unknown W. Brackets 906664b9d8 Io: Cache SAVEDATA usage between writes.
Some games will loop over saves to check the size of each, and calculating
the total usage is expensive.  We don't need to recalculate each time.
2021-09-11 07:29:15 -07:00
Henrik Rydgård ef7b6ec5ca Merge pull request #14824 from hrydgard/hide-irrelevant-directories
Hide directories games should not know about
2021-09-11 15:36:20 +02:00
Henrik Rydgård 09f65db91c Cleanup 2021-09-11 15:35:11 +02:00
Henrik Rydgård b075b79175 Also hide SHADERS directory from games 2021-09-11 15:14:44 +02:00
Henrik Rydgård 369ae031de Optimize install data size calculation. 2021-09-11 15:13:37 +02:00
Henrik Rydgård 830d205839 Optimize savedata size calculation 2021-09-11 15:11:56 +02:00
Henrik Rydgård 1f81876ab1 Cleanup 2021-09-11 15:04:53 +02:00
Henrik Rydgård 04578edf65 Hide directories games should not know about from them.
Stops some games from spending lots of time iterating over files they
should not care about. Helps the performance issues in #13847 quite a bit.
2021-09-11 15:02:52 +02:00
Henrik Rydgård 46ada8649c VK mip gen: Could end up with a zero dimension in the lowest mipmap, prevent that.
Should help #14814
2021-09-11 13:13:40 +02:00
Unknown W. Brackets d264cbef32 Vulkan: MSVC 2017 buildfix.
Fixes the buildbot.
2021-09-10 23:35:31 -07:00
Unknown W. Brackets b7edcaa721 Merge pull request #14823 from hrydgard/storage-fixes
Android: Disallow using the folder selection on older system versions
2021-09-10 19:19:29 -07:00
Unknown W. Brackets 08dbcf7f79 UI: Fix non-Android build error. 2021-09-10 19:01:56 -07:00
Henrik Rydgård df0dd441c9 Add back the ability to manually specify a folder, on Android 9 and earlier. 2021-09-10 23:59:54 +02:00
Henrik Rydgård e7214f4f6b Hide the folder selector for memstick directory on Android 9 and earlier.
It just doesn't work.
2021-09-10 23:42:21 +02:00
Henrik Rydgård d3abcf1b56 Draw bullet points as circles for a consistent look regardless of system font. 2021-09-10 23:41:44 +02:00
Henrik Rydgård 7632e5e16e Minor polish to MemStickScreen 2021-09-10 22:52:49 +02:00
Henrik Rydgård 25fff384d7 Merge pull request #14822 from stuken/libretro_vulkan_shutdown_fix
Fix intermittent crashes when closing content in libretro under vulkan
2021-09-10 22:39:16 +02:00
Stuart Kenny d88fec8950 Decouple Vulkan context object destruction from retroarch's ContextDestroy call 2021-09-10 20:38:52 +01:00
Henrik Rydgård b813aa30f8 Merge pull request #14820 from unknownbrackets/softgpu
Correct guardband and Z cull behavior in software renderer
2021-09-10 08:26:02 +02:00
Henrik Rydgård 16e820edad Merge pull request #14816 from iota97/wave-fix
Fix wave on different dps
2021-09-10 08:20:14 +02:00
Unknown W. Brackets 121c56e6db softgpu: Clip only on -Z, cull if entirely outside.
This is important for several issues, like #12058 or #12060, where
something is drawn entirely outside valid Z, and should be culled.
2021-09-09 20:13:42 -07:00
Unknown W. Brackets 0b73c1ce83 softgpu: Correct guardband cull behavior.
Culling is based on whether clipping happens, not whether clamping
happens.  This is important for issues like #12348.
2021-09-09 20:05:41 -07:00
Unknown W. Brackets e00a3eed13 Merge pull request #14817 from hrydgard/savedata-screen-fixes
Savedata screen fixes
2021-09-09 17:13:11 -07:00