Henrik Rydgård
ad4da764df
Rework the internal API for applying the fullscreen state. Fixes.
2026-02-02 11:45:46 +01:00
Henrik Rydgård
db0a557590
Make it possible to have RetroAchievements enabled in a game config.
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Fixes #21175
2026-01-30 09:43:31 +01:00
Henrik Rydgård
4fb3a0e370
Bubble up more error messages to the user
2026-01-29 00:25:25 +01:00
Henrik Rydgård
19a6232b48
Improve handling of the UMD VIDEO error case (no, we still don't support them)
2026-01-28 14:32:38 +01:00
Henrik Rydgård
24acce0f7c
Make sure that resetting overrides auto load savestate
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Fixes #21152
2026-01-23 23:39:56 +01:00
Henrik Rydgård
c232867fba
Correct functionality of the display rotation control rotation.
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Fixes #19775
A future step might be to also rotate the touch screen inputs..
2026-01-23 01:18:58 +01:00
Henrik Rydgård
41ee923c8c
See if this is enough to get debug symbols on Play
2026-01-18 00:13:10 +01:00
Henrik Rydgård
884d3c46d5
Rework listing of savestates - a single scan operation instead of lots of File::Exists and ModTime calls.
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Needed to improve scalability on Android for when we increase the number
of states.
2026-01-09 11:17:21 +01:00
Henrik Rydgård
2959ad214c
Fix the internal savestate API to better reflect how it actually works
2026-01-09 10:29:37 +01:00
Henrik Rydgård
b64d7b217f
Add a --root= command line argument to override what host0: is mounted to.
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Fixes #20191
2026-01-06 20:41:35 +01:00
Henrik Rydgård
18a67b82d2
Do the same with KeyInputFlags. Fix minor UI misalignments
2025-12-19 13:41:58 +01:00
Henrik Rydgård
481d0fd18c
Switch TouchInputFlags to enum class, fix some minor UI issues
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Scroll views now only wheel-scroll if the mouse is hovering over them.
2025-12-19 11:38:56 +01:00
Henrik Rydgård
7a8a642aed
Convert the pause button to a normal customizable touch screen button
2025-11-25 15:47:05 +01:00
Henrik Rydgård
04f9cd2c32
Correct the positioning of the PIC0.png while loading a game if dpi != 1.0
2025-11-22 16:06:42 +01:00
Henrik Rydgård
defd21cc90
Android: Rework UI insets handling ( #21007 )
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* During game load, place the loading screen where the game will appear
* Android: Merge NativeActivity into PpssppActivity
* Rework window insets handling on Android
* Main screen: Display the path on its own line in portrait mode
* Make the "Fullscreen" setting on Android separate between portrait and landscape
2025-11-16 10:43:58 +01:00
Henrik Rydgård
8052c15f61
Fix references to the old font files
2025-11-14 10:10:44 +01:00
Henrik Rydgård
4f91d7a71a
More layout work, more use of MessagePopupScreen instead of PromptScreen
2025-11-10 15:23:29 +01:00
Henrik Rydgård
9de8e75709
AnchorLayout: Allow centering separately for horizontal and vertical
2025-11-10 12:10:08 +01:00
Henrik Rydgård
a183420a87
Orientation-specific defaults
2025-11-05 21:46:38 +01:00
Henrik Rydgård
063c7d4f7e
Get separate touch screen config for portrait working
2025-11-05 21:01:37 +01:00
Henrik Rydgård
67010ff2af
Split the display layout config between landscape and portrait orientations
2025-11-05 12:49:51 +01:00
Henrik Rydgård
e2e4ceb525
Fix UI alignment problem on pause screen
2025-11-04 11:06:06 +01:00
Henrik Rydgård
e7a9a10aac
Fix issue with hiding certain notifications when not in-game (should be per type, not per edge)
2025-10-29 13:39:34 +01:00
Henrik Rydgård
2b9f2672bb
UI screens header cleanup
2025-10-29 00:15:41 +01:00
Henrik Rydgård
42a44e4243
Improve inset handling
2025-10-28 14:54:28 +01:00
Henrik Rydgård
7266595bc4
Make filename and I_ identifiers match
2025-09-18 11:15:50 -06:00
Henrik Rydgård
58456ae950
Remove the UI::EventReturn return values. Makes editing the UI nicer.
2025-09-15 11:09:00 -06:00
Henrik Rydgård
51d5e62f02
Remove the auto-translation of PromptScreen parameters, nearly all callers do this manually
2025-08-29 22:24:07 +02:00
Henrik Rydgård
b5595ea450
Add simple imgui log window (just reads the short log ring buffer)
2025-08-29 00:04:54 +02:00
Henrik Rydgård
76fb535bec
Allow binding "Pause (no menu)" to touch controls. Also makes controls stay visible when paused.
2025-08-27 08:54:13 +02:00
Henrik Rydgård
6c30bded38
Fix the touch event filtering to not filter out touch events in the case of mouse control being enabled
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Problem reported by Haze, thanks!
2025-08-05 08:36:20 +02:00
Henrik Rydgård
3c6acf37dd
Split loading of PIC0/PIC1 (don't need PIC0 most of the time)
2025-08-02 23:20:13 +02:00
Henrik Rydgård
5aa8156fd0
Fix assorted interaction problem with the chat menu
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Fixes #20633
2025-07-20 11:04:11 +02:00
Henrik Rydgård
6f3133d1e9
Fix bad check preventing boot error messages from being shown
2025-07-18 09:35:25 +02:00
Henrik Rydgård
5f8ee93006
Use a TTF font for fixed-width text in the debugger
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Fixes #20635
2025-07-16 20:20:33 +02:00
Henrik Rydgård
f410b7e6ea
Show a tiny indicator in the top left of the screen when the game is saving or loading.
2025-07-10 15:11:59 +02:00
Henrik Rydgård
58dd4677e3
Fix issue with toggling texture saving via shortcut.
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Fixes #20581
2025-07-08 13:51:09 +02:00
Henrik Rydgård
6cfea96e58
Remove D3D9 support, to make future changes easier
2025-06-10 15:07:16 +02:00
Henrik Rydgård
611ac40d1e
Fix "Emulation->Stop" on Windows. (still missing confirmation though)
2025-06-06 22:37:57 +02:00
Henrik Rydgård
11ad7db3cb
Simplification in EmuScreen.cpp
2025-06-06 00:27:45 +02:00
Henrik Rydgård
d5db1ab42a
Fix translation of buttons on crash screen
2025-06-01 15:10:19 +02:00
Henrik Rydgård
0b8f22afde
Unload Retroachievements before we shut down the emulated PSP instead of the opposite.
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This makes the Unload message appear in logging with the new "log to file" setting.
2025-05-30 22:03:19 +02:00
Henrik Rydgård
6bed22e33e
Don't allow exiting the app (and a few more actions) while a game is booting
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Creates nasty race conditions.
2025-05-29 15:56:29 +02:00
Henrik Rydgård
9bcbea745f
Oops, forgot to delete some debug logging
2025-05-25 23:03:05 +02:00
Henrik Rydgård
1be01aea52
rcheevos: Call rc_client_do_frame in the flip callback.
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Also some minor cleanup of the AVI recording.
Should fix #20383
2025-05-25 22:21:37 +02:00
Henrik Rydgård
2dbb54667d
IAP work
2025-05-25 11:22:04 +02:00
Henrik Rydgård
d619510b8b
Drag-drop / shortcut launch fixes
2025-05-22 11:10:15 +02:00
Henrik Rydgård
e5d929d814
Cancel all popups when loading a new game during gameplay
2025-05-21 21:42:08 +02:00
Mark Zhuang
9e058078e3
EmuScreen: Fix compile error when enable USE_PROFILER
2025-05-21 14:03:05 +08:00
Henrik Rydgård
7efd604c25
Improve the MGS Acid 2 hack to fix the oil spill crash
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Not really proud of this, but takes care of #20306 for now.
2025-05-16 19:22:37 +02:00