Fix translation of buttons on crash screen

This commit is contained in:
Henrik Rydgård
2025-06-01 15:10:19 +02:00
parent 0e25ee38f6
commit d5db1ab42a
+2 -2
View File
@@ -1240,7 +1240,7 @@ void EmuScreen::CreateViews() {
});
resumeButton_->SetVisibility(V_GONE);
resetButton_ = buttons->Add(new Button(dev->T("Reset")));
resetButton_ = buttons->Add(new Button(di->T("Reset")));
resetButton_->OnClick.Add([](UI::EventParams &) {
if (coreState == CoreState::CORE_RUNTIME_ERROR) {
System_PostUIMessage(UIMessage::REQUEST_GAME_RESET);
@@ -1249,7 +1249,7 @@ void EmuScreen::CreateViews() {
});
resetButton_->SetVisibility(V_GONE);
backButton_ = buttons->Add(new Button(dev->T("Back")));
backButton_ = buttons->Add(new Button(di->T("Back")));
backButton_->OnClick.Add([this](UI::EventParams &) {
this->pauseTrigger_ = true;
return UI::EVENT_DONE;