Henrik Rydgård
d6ebfed432
Fix some bugs and warnings from a pass of static analysis
2026-01-29 17:41:54 +01:00
Henrik Rydgård
8a431e2ec2
Add zoom feature to framebuffer list view in ImDebugger
2026-01-28 23:49:00 +01:00
Henrik Rydgård
026ea6e197
imgui debugger: Make the repeat button capable of returning values > 1
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(for very fast repeats, but the caller must support it)
Also just increase the repeat rates in the ge debugger
2026-01-22 13:47:14 +01:00
Henrik Rydgård
5f7a937466
Rename ValidSize to ClampValidSizeAt
2025-12-30 20:31:07 +01:00
Henrik Rydgård and GitHub
3116eba395
More UI work ( #21035 )
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* Improve a couple of on-screen buttons (menu, fastforward)
* Fix the new continue button, oops
* Add some missing translations
* Split a translation string to make portrait look better
* More GameScreen redesign
* Don't accidentally go into game-specific mode
* Fix layout issue with popupscreens, fix context menu positioning
* One more icon
2025-11-24 20:33:13 +01:00
Henrik Rydgård
c20be71c10
Fix the API for MIPSAssembleOpcode to remove a global
2025-11-03 16:08:07 +01:00
Henrik Rydgård
14ddad5ce3
Change how defaults work in the inifile reader (more flexible this way)
2025-10-31 21:57:52 +01:00
Nemoumbra
f83d6ac4a9
Wrong key for the ImConfig
2025-10-27 02:18:57 +03:00
Henrik Rydgård
1c49ad7b29
Support screen rotation on iOS (unrestricted)
2025-10-22 15:13:21 +02:00
Henrik Rydgård
a72fc6f79c
Support showing (and sorting by) IR profiler info in the JIT viewer
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This will help future work on #19143 .
2025-10-09 17:02:52 -06:00
Henrik Rydgård
04cdc3fa62
ImDebugger: Improve JitViewer performance by using a clipper
2025-10-09 11:26:26 -06:00
Henrik Rydgård
ff5dea821b
New jit viewer is starting to work a bit.
2025-10-08 16:59:25 -06:00
Henrik Rydgård
aba2813ea2
Scaffold it
2025-10-08 13:00:35 -06:00
Henrik Rydgård
7fda054147
ImDebugger: Add a GameInfo tab to the PARAM.SFO window.
2025-09-03 14:10:54 +02:00
Henrik Rydgård
6c238e0109
Small upgrade to the ParamSFO window: Show the original params, add copy to clipboard
2025-09-02 00:50:12 +02:00
Henrik Rydgård
bbe1a7edc1
Add simple ParamSFO viewer to ImDebugger
2025-09-01 13:53:44 +02:00
Henrik Rydgård
5751e202a5
Remove redundant .c_str()
2025-08-31 13:37:43 +02:00
Henrik Rydgård
b5595ea450
Add simple imgui log window (just reads the short log ring buffer)
2025-08-29 00:04:54 +02:00
Henrik Rydgård
e369da453b
Fix bug with watch window visibility pointing to the wrong bool
2025-08-28 23:23:19 +02:00
oltolm
3fd86d959b
fix compiler warnings
2025-08-24 21:30:43 +02:00
Henrik Rydgård
e00ef04792
Granular queue: Use the current FPS to get an estimate for how long the maximum queue size should be.
2025-08-22 21:21:20 +02:00
Henrik Rydgård
3b683a8e43
Add UI to pick resampler mode
2025-08-22 21:21:20 +02:00
Henrik Rydgård
07ad5ff372
Add more measurements to the granular mixer queue
2025-08-22 21:21:20 +02:00
Henrik Rydgård
5b0d8c06c6
Add debug UI for granule mixer
2025-08-22 21:21:19 +02:00
Henrik Rydgård
0534f42965
Typo fix. Add menu separator
2025-08-16 23:57:40 +02:00
Henrik Rydgård
87b155229f
More work on the watch window
2025-08-15 22:36:05 +02:00
Henrik Rydgård
d9b7e370f3
ImDebugger: Add initial implementation of a watch window
2025-08-15 21:58:32 +02:00
Henrik Rydgård
c61595596e
Rename mp3Map to g_mp3Map
2025-07-20 19:32:05 +02:00
Henrik Rydgård
9e3d57167f
Show sceAac contexts in ImDebugger
2025-07-20 19:30:35 +02:00
Henrik Rydgård
5aa8156fd0
Fix assorted interaction problem with the chat menu
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Fixes #20633
2025-07-20 11:04:11 +02:00
Henrik Rydgård
5f8ee93006
Use a TTF font for fixed-width text in the debugger
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Fixes #20635
2025-07-16 20:20:33 +02:00
Nemoumbra
c4dafe28b0
g_adhocServerConnected moved to NetAdhocCommon
2025-07-01 23:57:30 +03:00
Henrik Rydgård
6df9e513c1
Logging, comments and debugger fixes, plus simple dumping of the first block of streaming Atrac3
2025-06-25 01:08:47 +02:00
gooosedev
854b9cce17
removed reset keybind in SDL/SDLMain.cpp
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enabled search byte keybind in UI/ImDebugger/ImMemView.cpp
2025-06-19 18:24:54 +02:00
gooosedev
3be17ec51b
ImMemView: Refined the keyboard shortcuts.
2025-06-19 10:40:40 +02:00
gooosedev
6ee1756d7c
ImMemView:
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Improved the copy paste feature, now we can copy and paste bytes in the
view.
2025-06-16 10:45:48 +02:00
gooosedev
d62f5e4bd3
ImMemView:
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code-style cleanup
use simple bit operations to edit nibbles in memory edit mode
2025-06-15 10:07:17 +02:00
gooosedev
68cb8257b9
Editable Memory using the ImMemView
2025-06-14 16:29:50 +02:00
Henrik Rydgård and GitHub
1217fbd3b8
Merge pull request #20487 from gooosedev/feature-ImMemView-search
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[ImDebugger] Enable Memory Search in the ImMemView Widget
2025-06-13 16:29:47 +02:00
gooosedev
fc47f94cb3
- Renamed FLOAT to FLOAT_32 to avoid clashing with some Windows typedef
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- added search highlight with green background in the hexview
2025-06-13 15:15:48 +02:00
Henrik Rydgård
1f09b782d7
Make Persona 2 battle transition more reliable.
2025-06-12 11:02:37 +02:00
Henrik Rydgård
bc688d83b1
ImDebugger: Replace the Skim button by adding hold-shift functionality to "Into"
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That is, you can hold shift to repeatedly click the button.
2025-06-12 10:23:00 +02:00
gooosedev
1c6a85f5b2
Keyboard Shortcut for Next now working
2025-06-11 15:56:48 +02:00
gooosedev
b70c9e2b63
- moved the UI for memory search in the ImMemWindow
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- added a simple string search for string using char16 in memory
(currently limite to ASCII)
2025-06-10 18:03:57 +02:00
gooosedev
a067e76614
Enable Memory Search in the ImMemView Widget
2025-06-10 10:45:21 +02:00
Henrik Rydgård
4c8aae50b2
Remove dead code, minor ge debugger change
2025-06-06 13:50:35 +02:00
Henrik Rydgård
d07a542d85
Fix strings pointed out by TotalCaesar659
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See #20402
2025-05-26 20:23:46 +02:00
Henrik Rydgård
2e7f2ffcd4
Same as previous commit for the framebuffermanager debug UI
2025-05-26 19:39:51 +02:00
Henrik Rydgård
bdf08c84fd
Move the ImGui texture cache viewer out of core
2025-05-26 19:02:57 +02:00
Henrik Rydgård
ff37cbe184
Minor memory safety fixes
2025-05-14 09:39:09 +02:00