mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-07-11 01:25:07 +02:00
+1
-1
@@ -719,7 +719,7 @@ void SystemInfoScreen::CreateDeviceInfoTab(UI::LinearLayout *deviceSpecs) {
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if (GetGPUBackend() == GPUBackend::VULKAN) {
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std::string deviceApiVersion = draw->GetInfoString(InfoField::DEVICE_API_VERSION);
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versionInfo->Add(new InfoItem(si->T("Device API Version"), deviceApiVersion));
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versionInfo->Add(new InfoItem(si->T("Device API version"), deviceApiVersion));
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}
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}
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versionInfo->Add(new InfoItem(si->T("Shading Language"), draw->GetInfoString(InfoField::SHADELANGVERSION)));
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@@ -219,12 +219,15 @@ void DeveloperToolsScreen::CreateTestsTab(UI::LinearLayout *list) {
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list->Add(new Choice(dev->T("GPU Driver Test")))->OnClick.Handle(this, &DeveloperToolsScreen::OnGPUDriverTest);
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}
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// Not useful enough to be made visible.
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/*
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auto memmapTest = list->Add(new Choice(dev->T("Memory map test")));
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memmapTest->OnClick.Add([this](UI::EventParams &e) {
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MemoryMapTest();
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return UI::EVENT_DONE;
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});
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memmapTest->SetEnabled(PSP_IsInited());
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*/
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}
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void DeveloperToolsScreen::CreateDumpFileTab(UI::LinearLayout *list) {
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@@ -196,9 +196,9 @@ void DrawTexturesWindow(ImConfig &cfg, TextureCacheCommon *textureCache) {
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}
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if (ImGui::CollapsingHeader("Texture Cache State", nullptr, ImGuiTreeNodeFlags_DefaultOpen)) {
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ImGui::Text("Cache: %d textures, size est %d", (int)textureCache->Cache().size(), textureCache->CacheSizeEstimate());
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ImGui::Text("Cache: %d textures, size est %d", (int)textureCache->Cache().size(), (int)textureCache->CacheSizeEstimate());
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if (!textureCache->SecondCache().empty()) {
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ImGui::Text("Second: %d textures, size est %d", (int)textureCache->SecondCache().size(), textureCache->SecondCacheSizeEstimate());
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ImGui::Text("Second: %d textures, size est %d", (int)textureCache->SecondCache().size(), (int)textureCache->SecondCacheSizeEstimate());
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}
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/*
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ImGui::Text("Standard/shader scale factor: %d/%d", standardScaleFactor_, shaderScaleFactor_);
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@@ -373,7 +373,7 @@ void RemoteISOScreen::CreateSettingsTab(UI::ViewGroup *remoteisoSettings) {
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remoteisoSettings->Add(new CheckBox(&g_Config.bRemoteTab, ri->T("Show Remote tab on main screen")));
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if (System_GetPropertyBool(SYSPROP_HAS_FOLDER_BROWSER)) {
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static const char *shareTypes[] = { "Recent files", "Choose directory" };
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static const char *shareTypes[] = { "Recent games", "Choose directory" };
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remoteisoSettings->Add(new PopupMultiChoice(&g_Config.iRemoteISOShareType, ri->T("Files to share"), shareTypes, 0, ARRAY_SIZE(shareTypes), I18NCat::REMOTEISO, screenManager()));
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FolderChooserChoice *folderChooser = remoteisoSettings->Add(new FolderChooserChoice(GetRequesterToken(), &g_Config.sRemoteISOSharedDir, ri->T("Files to share")));
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folderChooser->SetEnabledFunc([=]() {
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@@ -75,6 +75,7 @@ Audio Error = الاخطاء الصوتية
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Audio file format not supported. Must be WAV or MP3. = .WAV or MP3 صيغة ملف الصوت غير مدعومة. يجب ان تكون
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AudioBufferingForBluetooth = معادلة مصادقة البلوتوث (بطئ)
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Auto = تلقائي
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Buffer size = Buffer size
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Device = جهاز
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Disabled = غير مفعل
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DSound (compatible) = DSound (متكامل)
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@@ -312,11 +313,13 @@ Dev Tools = أدوات المطور
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DevMenu = قائمة المطور
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Disabled JIT functionality = Disabled JIT functionality
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Display refresh rate = Display refresh rate
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Don't download infra-dns.json = Don't download infra-dns.json
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Draw Frametimes Graph = Draw frametimes graph
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Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
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Dump next frame to log = Dump next frame to log
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Enable driver bug workarounds = Enable driver bug workarounds
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Enable Logging = تفعيل سجل التصحيح
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Enable shader cache = Enable shader cache
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Enter address = أدخل العنوان
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Fast = Fast
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Fast-forward mode = Fast-forward mode
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@@ -347,6 +350,7 @@ Off = Off
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Prev = السابق
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Prevent loading overlays = Prevent loading overlays
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Random = عشوائي
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Recent games = الألعاب السابقة
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Replace textures = إستبدال الرسوم
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Replacement texture load speed = Replacement texture load speed
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Reset = إعادة تشغيل
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@@ -368,6 +372,7 @@ Control Debug = تصحيح التحكم
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Toggle Freeze = تفعيل الإيقاف
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Touchscreen Test = إختبار لمس الشاشة
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Ubershaders = Ubershaders
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Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
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Use the old sceAtrac implementation = Use the old sceAtrac implementation
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Vertex = Vertex
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VFPU = VFPU
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@@ -1263,6 +1268,7 @@ D3DCompiler Version = D3DCompiler version
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Debug = تصحيح
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Debugger Present = Debugger present
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Depth buffer format = Depth buffer format
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Device API version = Device API version
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Device Info = Device info
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Directories = Directories
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Display Color Formats = Display Color Formats
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@@ -67,6 +67,7 @@ Audio Error = Audio Error
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Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
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AudioBufferingForBluetooth = Bluetooth-friendly buffer (slower)
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Auto = Auto
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Buffer size = Buffer size
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Device = Device
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Disabled = Disabled
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DSound (compatible) = DSound (compatible)
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@@ -304,11 +305,13 @@ Dev Tools = Development tools
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DevMenu = DevMenu
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Disabled JIT functionality = Disabled JIT functionality
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Display refresh rate = Display refresh rate
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Don't download infra-dns.json = Don't download infra-dns.json
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Draw Frametimes Graph = Draw frametimes graph
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Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
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Dump next frame to log = Dump next frame to log
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Enable driver bug workarounds = Enable driver bug workarounds
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Enable Logging = Enable debug logging
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Enable shader cache = Enable shader cache
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Enter address = Enter address
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Fast = Fast
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Fast-forward mode = Fast-forward mode
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@@ -339,6 +342,7 @@ Off = Off
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Prev = Previous
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Prevent loading overlays = Prevent loading overlays
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Random = Random
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Recent games = Recent games
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Replace textures = Replace textures
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Replacement texture load speed = Replacement texture load speed
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Reset = Reset
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@@ -360,6 +364,7 @@ Control Debug = Control Debug
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Toggle Freeze = Toggle freeze
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Touchscreen Test = Touchscreen test
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Ubershaders = Ubershaders
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Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
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Use the old sceAtrac implementation = Use the old sceAtrac implementation
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Vertex = Vertex
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VFPU = VFPU
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@@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version
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Debug = Debug
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Debugger Present = Debugger present
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Depth buffer format = Depth buffer format
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Device API version = Device API version
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Device Info = Device info
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Directories = Directories
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Display Color Formats = Display Color Formats
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@@ -67,6 +67,7 @@ Audio Error = Памылка гуку
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Audio file format not supported. Must be WAV or MP3. = Фармат аўдыёфайла не падтрымліваецца. Павінен быць WAV або MP3.
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AudioBufferingForBluetooth = Буфер, сумяшчальны з Bluetooth (павольнейшы)
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Auto = Аўта
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Buffer size = Buffer size
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Device = Прылада
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Disabled = Адкл.
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DSound (compatible) = DSound (сумяшчальны)
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@@ -306,11 +307,13 @@ Dev Tools = Інструменты распрацоўкі
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DevMenu = DevMenu
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Disabled JIT functionality = Disabled JIT functionality
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Display refresh rate = Частата абнаўлення экрана
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Don't download infra-dns.json = Don't download infra-dns.json
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Draw Frametimes Graph = Draw frametimes graph
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Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
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Dump next frame to log = Dump next frame to log
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Enable driver bug workarounds = Enable driver bug workarounds
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Enable Logging = Уключыць журнал адладкі
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Enable shader cache = Enable shader cache
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Enter address = Увядзіце адрас
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Fast = Fast
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Fast-forward mode = Рэжым хуткай перамоткі наперад
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@@ -341,6 +344,7 @@ Off = Off
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Prev = Previous
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Prevent loading overlays = Prevent loading overlays
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Random = Random
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Recent games = Нядаўнія гульні
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Replace textures = Replace textures
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Replacement texture load speed = Replacement texture load speed
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Reset = Скінуць
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@@ -360,6 +364,7 @@ Texture Replacement = Texture replacement
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Toggle Freeze = Toggle freeze
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Touchscreen Test = Touchscreen test
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Ubershaders = Убершэйдары
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Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
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Use the old sceAtrac implementation = Use the old sceAtrac implementation
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Vertex = Вяршыня
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VFPU = VFPU
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@@ -1248,6 +1253,7 @@ D3DCompiler Version = D3DCompiler version
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Debug = Адладка
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Debugger Present = Debugger present
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Depth buffer format = Фармат буфера глыбіні
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Device API version = Device API version
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Device Info = Інфармацыя пра прыладу
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Directories = Каталогі
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Display Information = Інфармацыя пра дысплей
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@@ -67,6 +67,7 @@ Audio Error = Audio Error
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Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
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AudioBufferingForBluetooth = Bluetooth-friendly buffer (slower)
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Auto = Автоматично
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Buffer size = Buffer size
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Device = Устройство
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Disabled = Disabled
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DSound (compatible) = DSound (compatible)
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@@ -304,11 +305,13 @@ Dev Tools = Development tools
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DevMenu = DevMenu
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Disabled JIT functionality = Disabled JIT functionality
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Display refresh rate = Display refresh rate
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Don't download infra-dns.json = Don't download infra-dns.json
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Draw Frametimes Graph = Draw frametimes graph
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Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
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Dump next frame to log = Dump next frame to log
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Enable driver bug workarounds = Enable driver bug workarounds
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Enable Logging = Enable debug logging
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Enable shader cache = Enable shader cache
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Enter address = Enter address
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Fast = Fast
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Fast-forward mode = Fast-forward mode
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@@ -339,6 +342,7 @@ Off = Off
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Prev = Previous
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Prevent loading overlays = Prevent loading overlays
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Random = Random
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Recent games = Recent games
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Replace textures = Replace textures
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Replacement texture load speed = Replacement texture load speed
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Reset = Reset
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@@ -360,6 +364,7 @@ Control Debug = Control Debug
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Toggle Freeze = Toggle freeze
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Touchscreen Test = Touchscreen test
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Ubershaders = Ubershaders
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Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
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Use the old sceAtrac implementation = Use the old sceAtrac implementation
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Vertex = Vertex
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VFPU = VFPU
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@@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version
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Debug = Debug
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Debugger Present = Debugger present
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Depth buffer format = Depth buffer format
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Device API version = Device API version
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Device Info = Device info
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Directories = Directories
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Display Color Formats = Display Color Formats
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@@ -67,6 +67,7 @@ Audio Error = Error d'àudio
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Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
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AudioBufferingForBluetooth = Memòria intermèdia en Bluetooth (lent)
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Auto = Automàtic
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Buffer size = Buffer size
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Device = Dispositiu
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Disabled = Disabled
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DSound (compatible) = DirectSound (compatible)
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@@ -304,11 +305,13 @@ Dev Tools = Development tools
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DevMenu = DevMenu
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Disabled JIT functionality = Disabled JIT functionality
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||||
Display refresh rate = Display refresh rate
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||||
Don't download infra-dns.json = Don't download infra-dns.json
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Draw Frametimes Graph = Draw frametimes graph
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Dump Decrypted Eboot = Aboca «EBOOT.BIN» desxifrat quan s'iniciï el joc
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Dump next frame to log = Dump next frame to log
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Enable driver bug workarounds = Enable driver bug workarounds
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Enable Logging = Activa el registre
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Enable shader cache = Enable shader cache
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Enter address = Inseriu adreça
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Fast = Fast
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Fast-forward mode = Fast-forward mode
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@@ -339,6 +342,7 @@ Off = Off
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Prev = Anterior
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Prevent loading overlays = Prevent loading overlays
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Random = Aleatori
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Recent games = Recent games
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Replace textures = Reemplaçar textures
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Replacement texture load speed = Replacement texture load speed
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Reset = Reset
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||||
@@ -360,6 +364,7 @@ Control Debug = Control Debug
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Toggle Freeze = Commuta la imatge
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Touchscreen Test = Touchscreen test
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Ubershaders = Ubershaders
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Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
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Use the old sceAtrac implementation = Use the old sceAtrac implementation
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Vertex = Vertex
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||||
VFPU = VFPU
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@@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version
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Debug = Debug
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Debugger Present = Debugger present
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Depth buffer format = Depth buffer format
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Device API version = Device API version
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Device Info = Device info
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Directories = Directories
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||||
Display Color Formats = Display Color Formats
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||||
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@@ -67,6 +67,7 @@ Audio Error = Audio Error
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Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
|
||||
AudioBufferingForBluetooth = Bluetooth-friendly buffer (slower)
|
||||
Auto = Auto
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Buffer size = Buffer size
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||||
Device = Device
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Disabled = Disabled
|
||||
DSound (compatible) = DSound (kompatibilní)
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||||
@@ -304,11 +305,13 @@ Dev Tools = Development tools
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||||
DevMenu = DevMenu
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||||
Disabled JIT functionality = Disabled JIT functionality
|
||||
Display refresh rate = Display refresh rate
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = Draw frametimes graph
|
||||
Dump Decrypted Eboot = Vypsat dešifrovaný EBOOT.BIN při načtení hry
|
||||
Dump next frame to log = Vypsat příští snímek do záznamu
|
||||
Enable driver bug workarounds = Enable driver bug workarounds
|
||||
Enable Logging = Povolit záznam při ladění
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Zadejte adresu
|
||||
Fast = Fast
|
||||
Fast-forward mode = Rychle vpřed
|
||||
@@ -339,6 +342,7 @@ Off = Off
|
||||
Prev = Předchozí
|
||||
Prevent loading overlays = Prevent loading overlays
|
||||
Random = Náhodné
|
||||
Recent games = Recent games
|
||||
Replace textures = Replace textures
|
||||
Replacement texture load speed = Replacement texture load speed
|
||||
Reset = Reset
|
||||
@@ -360,6 +364,7 @@ Control Debug = Control Debug
|
||||
Toggle Freeze = Přepnout zamrznutí
|
||||
Touchscreen Test = Touchscreen test
|
||||
Ubershaders = Ubershaders
|
||||
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
|
||||
Use the old sceAtrac implementation = Use the old sceAtrac implementation
|
||||
Vertex = Vertex
|
||||
VFPU = VFPU
|
||||
@@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version
|
||||
Debug = Debug
|
||||
Debugger Present = Debugger present
|
||||
Depth buffer format = Depth buffer format
|
||||
Device API version = Device API version
|
||||
Device Info = Device info
|
||||
Directories = Directories
|
||||
Display Color Formats = Display Color Formats
|
||||
|
||||
@@ -67,6 +67,7 @@ Audio Error = Audio Error
|
||||
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
|
||||
AudioBufferingForBluetooth = Bluetooth-venlig buffer (langsommere)
|
||||
Auto = Automatisk
|
||||
Buffer size = Buffer size
|
||||
Device = Device
|
||||
Disabled = Disabled
|
||||
DSound (compatible) = DirectSound (kompatibel)
|
||||
@@ -304,11 +305,13 @@ Dev Tools = Development tools
|
||||
DevMenu = DevMenu
|
||||
Disabled JIT functionality = Disabled JIT functionality
|
||||
Display refresh rate = Display refresh rate
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = Draw frametimes graph
|
||||
Dump Decrypted Eboot = Dump dekrypteret EBOOT.BIN ved spil boot
|
||||
Dump next frame to log = Gem næste frame i loggen
|
||||
Enable driver bug workarounds = Enable driver bug workarounds
|
||||
Enable Logging = Aktiver fejlfindingslogning
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Indtast adresse
|
||||
Fast = Fast
|
||||
Fast-forward mode = Turbo
|
||||
@@ -339,6 +342,7 @@ Off = Off
|
||||
Prev = Forrige
|
||||
Prevent loading overlays = Prevent loading overlays
|
||||
Random = Tilfældig
|
||||
Recent games = Recent games
|
||||
Replace textures = Erstat textures
|
||||
Replacement texture load speed = Replacement texture load speed
|
||||
Reset = Reset
|
||||
@@ -360,6 +364,7 @@ Control Debug = Control Debug
|
||||
Toggle Freeze = Skift freeze
|
||||
Touchscreen Test = Touchscreen test
|
||||
Ubershaders = Ubershaders
|
||||
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
|
||||
Use the old sceAtrac implementation = Use the old sceAtrac implementation
|
||||
Vertex = Vertex
|
||||
VFPU = VFPU
|
||||
@@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version
|
||||
Debug = Debug
|
||||
Debugger Present = Debugger present
|
||||
Depth buffer format = Depth buffer format
|
||||
Device API version = Device API version
|
||||
Device Info = Device info
|
||||
Directories = Directories
|
||||
Display Color Formats = Display Color Formats
|
||||
|
||||
@@ -67,6 +67,7 @@ Audio Error = Audio-Fehler
|
||||
Audio file format not supported. Must be WAV or MP3. = Audio-Dateiformat wird nicht unterstützt. Muss WAV oder MP3 sein.
|
||||
AudioBufferingForBluetooth = Bluetooth-freundliche Pufferung (langsamer)
|
||||
Auto = Autom.
|
||||
Buffer size = Buffer size
|
||||
Device = Gerät
|
||||
Disabled = Deaktiviert
|
||||
DSound (compatible) = DirectSound (kompatibel)
|
||||
@@ -304,11 +305,13 @@ Dev Tools = Entwicklerwerkzeuge
|
||||
DevMenu = Entwicklermenü
|
||||
Disabled JIT functionality = Deaktivierte JIT-Funktionalität
|
||||
Display refresh rate = Bildwiederholrate anzeigen
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = Einzelbildzeiten-Graph zeichnen
|
||||
Dump Decrypted Eboot = Entschlüsselte EBOOT.BIN beim Spielstart dumpen
|
||||
Dump next frame to log = Nächstes Einzelbild im Protkoll speichern
|
||||
Enable driver bug workarounds = Treiberfehler-Umgehungen aktivieren
|
||||
Enable Logging = Fehlerbehebungs-Protokollierung aktivieren
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Adresse eingeben
|
||||
Fast-forward mode = Schnellvorlauf-Modus
|
||||
FPU = FPU
|
||||
@@ -335,6 +338,7 @@ No block = Kein Block
|
||||
Off = Aus
|
||||
Prev = Vorheriges
|
||||
Random = Zufall
|
||||
Recent games = Aktuelle Spiele
|
||||
Replace textures = Texturen ersetzen
|
||||
Reset = Zurücksetzen
|
||||
Reset limited logging = Eingeschränkte Protokollierung zurücksetzen
|
||||
@@ -356,6 +360,7 @@ Control Debug = Steuerungs-Fehlerbehebung
|
||||
Toggle Freeze = Einfrieren umschalten
|
||||
Touchscreen Test = Berührungsbildschirm-Test
|
||||
Ubershaders = Uberschattierer
|
||||
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
|
||||
Use the old sceAtrac implementation = Die alte sceAtrac-Implementierung verwenden
|
||||
Vertex = Vertex
|
||||
VFPU = VFPU
|
||||
@@ -1250,6 +1255,7 @@ D3DCompiler Version = D3DCompiler-Version
|
||||
Debug = Debug
|
||||
Debugger Present = Debugger vorhanden
|
||||
Depth buffer format = Format des Tiefenpuffers
|
||||
Device API version = Device API version
|
||||
Device Info = Geräteinfo
|
||||
Directories = Verzeichnisse
|
||||
Display Color Formats = Formate der Anzeigenfarbe
|
||||
|
||||
@@ -67,6 +67,7 @@ Audio Error = Audio Error
|
||||
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
|
||||
AudioBufferingForBluetooth = Bluetooth-friendly buffer (slower)
|
||||
Auto = Auto
|
||||
Buffer size = Buffer size
|
||||
Device = Device
|
||||
Disabled = Disabled
|
||||
DSound (compatible) = DSound (compatible)
|
||||
@@ -304,11 +305,13 @@ Dev Tools = Development tools
|
||||
DevMenu = DevMenu
|
||||
Disabled JIT functionality = Disabled JIT functionality
|
||||
Display refresh rate = Display refresh rate
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = Draw frametimes graph
|
||||
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
|
||||
Dump next frame to log = Palakoi log to gambara' undipa
|
||||
Enable driver bug workarounds = Enable driver bug workarounds
|
||||
Enable Logging = Padenni Log
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Enter address
|
||||
Fast = Fast
|
||||
Fast-forward mode = Fast-forward mode
|
||||
@@ -339,6 +342,7 @@ Off = Off
|
||||
Prev = Previous
|
||||
Prevent loading overlays = Prevent loading overlays
|
||||
Random = Random
|
||||
Recent games = Recent games
|
||||
Replace textures = Replace textures
|
||||
Replacement texture load speed = Replacement texture load speed
|
||||
Reset = Reset
|
||||
@@ -360,6 +364,7 @@ Control Debug = Control Debug
|
||||
Toggle Freeze = Toggle freeze
|
||||
Touchscreen Test = Touchscreen test
|
||||
Ubershaders = Ubershaders
|
||||
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
|
||||
Use the old sceAtrac implementation = Use the old sceAtrac implementation
|
||||
Vertex = Vertex
|
||||
VFPU = VFPU
|
||||
@@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version
|
||||
Debug = Debug
|
||||
Debugger Present = Debugger present
|
||||
Depth buffer format = Depth buffer format
|
||||
Device API version = Device API version
|
||||
Device Info = Device info
|
||||
Directories = Directories
|
||||
Display Color Formats = Display Color Formats
|
||||
|
||||
@@ -91,6 +91,7 @@ Audio Error = Audio Error
|
||||
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
|
||||
AudioBufferingForBluetooth = Bluetooth-friendly buffer (slower)
|
||||
Auto = Auto
|
||||
Buffer size = Buffer size
|
||||
Device = Device
|
||||
Disabled = Disabled
|
||||
DSound (compatible) = DSound (compatible)
|
||||
@@ -330,11 +331,13 @@ Dev Tools = Development tools
|
||||
DevMenu = DevMenu
|
||||
Disabled JIT functionality = Disabled JIT functionality
|
||||
Display refresh rate = Display refresh rate
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = Draw frametimes graph
|
||||
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
|
||||
Dump next frame to log = Dump next frame to log
|
||||
Enable driver bug workarounds = Enable driver bug workarounds
|
||||
Enable Logging = Enable debug logging
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Enter address
|
||||
Fast = Fast
|
||||
Fast-forward mode = Fast-forward mode
|
||||
@@ -365,6 +368,7 @@ Off = Off
|
||||
Prev = Previous
|
||||
Prevent loading overlays = Prevent loading overlays
|
||||
Random = Random
|
||||
Recent games = Recent games
|
||||
Replace textures = Replace textures
|
||||
Replacement texture load speed = Replacement texture load speed
|
||||
Reset = Reset
|
||||
@@ -384,6 +388,7 @@ Texture Replacement = Texture replacement
|
||||
Toggle Freeze = Toggle freeze
|
||||
Touchscreen Test = Touchscreen test
|
||||
Ubershaders = Ubershaders
|
||||
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
|
||||
Use the old sceAtrac implementation = Use the old sceAtrac implementation
|
||||
Vertex = Vertex
|
||||
VFPU = VFPU
|
||||
@@ -1270,6 +1275,7 @@ D3DCompiler Version = D3DCompiler version
|
||||
Debug = Debug
|
||||
Debugger Present = Debugger present
|
||||
Depth buffer format = Depth buffer format
|
||||
Device API version = Device API version
|
||||
Device Info = Device info
|
||||
Directories = Directories
|
||||
Display Information = Display information
|
||||
|
||||
@@ -67,6 +67,7 @@ Audio Error = Error de audio
|
||||
Audio file format not supported. Must be WAV or MP3. = Formato de audio no compatible. Debe ser WAV o MP3.
|
||||
AudioBufferingForBluetooth = Búfer compatible con bluetooth (lento)
|
||||
Auto = Automático
|
||||
Buffer size = Buffer size
|
||||
Device = Dispositivo
|
||||
Disabled = Desactivado
|
||||
DSound (compatible) = DirectSound (compatible)
|
||||
@@ -307,11 +308,13 @@ Dev Tools = Herramientas de desarrollo
|
||||
DevMenu = DevMenu
|
||||
Disabled JIT functionality = Desactivar funcionalidad JIT
|
||||
Display refresh rate = Mostrar frecuencia de actualización
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = Dibujar gráfico para tiempo de fotograma
|
||||
Dump Decrypted Eboot = Volcar EBOOT.BIN descifrado al iniciar juego
|
||||
Dump next frame to log = Volcar siguiente fotograma a registro
|
||||
Enable driver bug workarounds = Activar soluciones alternativos a errores de driver
|
||||
Enable Logging = Activar registro
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Introducir dirección
|
||||
Fast = Fast
|
||||
Fast-forward mode = Modo de avance rápido
|
||||
@@ -342,6 +345,7 @@ Off = Off
|
||||
Prev = Anterior
|
||||
Prevent loading overlays = Prevent loading overlays
|
||||
Random = Aleatorio
|
||||
Recent games = Juegos recientes
|
||||
Replace textures = Remplazar texturas
|
||||
Replacement texture load speed = Replacement texture load speed
|
||||
Reset = Restablecer
|
||||
@@ -361,6 +365,7 @@ Texture Replacement = Texturas de repuesto
|
||||
Toggle Freeze = Parar/Reanudar imagen
|
||||
Touchscreen Test = Test de pantalla táctil
|
||||
Ubershaders = Ubershaders
|
||||
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
|
||||
Use the old sceAtrac implementation = Use the old sceAtrac implementation
|
||||
Vertex = Vertex
|
||||
VFPU = VFPU
|
||||
@@ -1256,6 +1261,7 @@ D3DCompiler Version = Versión de compilador D3D
|
||||
Debug = Depuración
|
||||
Debugger Present = Depurador presente
|
||||
Depth buffer format = Formato de profundidad búfer
|
||||
Device API version = Device API version
|
||||
Device Info = Información del dispositivo
|
||||
Directories = Directorios
|
||||
Display Color Formats = Formatos de color de la pantalla
|
||||
|
||||
@@ -67,6 +67,7 @@ Audio Error = Error de Audio
|
||||
Audio file format not supported. Must be WAV or MP3. = Formato de audio no soportado. Debe ser WAV o MP3.
|
||||
AudioBufferingForBluetooth = AudioBuffering por Bluetooth (enlentece)
|
||||
Auto = Automático
|
||||
Buffer size = Buffer size
|
||||
Device = Dispositivo
|
||||
Disabled = Deshabilitado
|
||||
DSound (compatible) = DirectSound (compatible)
|
||||
@@ -304,11 +305,13 @@ Dev Tools = Herramientas de\ndesarrollador
|
||||
DevMenu = Menú Depuración
|
||||
Disabled JIT functionality = Apagar funcionalidad de JIT
|
||||
Display refresh rate = Display refresh rate
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = Mostrar gráfica de tiempos de frames
|
||||
Dump Decrypted Eboot = Volcar EBOOT.BIN descifrado al iniciar el juego
|
||||
Dump next frame to log = Volcar siguiente cuadro al registro
|
||||
Enable driver bug workarounds = Activar arreglos alternativos para fallos de drivers
|
||||
Enable Logging = Activar registro
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Insertar dirección
|
||||
Fast = Fast
|
||||
Fast-forward mode = Modo turbo
|
||||
@@ -339,6 +342,7 @@ Off = Off
|
||||
Prev = Atras
|
||||
Prevent loading overlays = Prevent loading overlays
|
||||
Random = Aleatorio
|
||||
Recent games = Juegos recientes
|
||||
Replace textures = Remplazar texturas
|
||||
Replacement texture load speed = Replacement texture load speed
|
||||
Reset = Reset
|
||||
@@ -360,6 +364,7 @@ Control Debug = Control Debug
|
||||
Toggle Freeze = Parar/Reanudar imagen
|
||||
Touchscreen Test = Probar pantalla táctil
|
||||
Ubershaders = Ubershaders
|
||||
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
|
||||
Use the old sceAtrac implementation = Use the old sceAtrac implementation
|
||||
Vertex = Vertex
|
||||
VFPU = VFPU
|
||||
@@ -1257,6 +1262,7 @@ D3DCompiler Version = Versión del compilador D3D
|
||||
Debug = Desarrollo
|
||||
Debugger Present = Depurador presente
|
||||
Depth buffer format = Depth buffer format
|
||||
Device API version = Device API version
|
||||
Device Info = Info de dispositivo
|
||||
Directories = Directorios
|
||||
Display Color Formats = Formatos de color de Display/Pantalla
|
||||
|
||||
@@ -67,6 +67,7 @@ Audio Error = خطای صدا
|
||||
Audio file format not supported. Must be WAV or MP3. = قالب فایل صوتی پشتیبانی نمیشود. باید WAV یا MP3 باشد.
|
||||
AudioBufferingForBluetooth = بافر مناسب هندزفری بلوتوث (کند تر)
|
||||
Auto = اتوماتیک
|
||||
Buffer size = Buffer size
|
||||
Device = سیستم
|
||||
Disabled = فعال کردن
|
||||
DSound (compatible) = DSound (پشتیبانی بهتر)
|
||||
@@ -304,11 +305,13 @@ Dev Tools = ابزارهای توسعه
|
||||
DevMenu = منوی توسعه دهنده
|
||||
Disabled JIT functionality = قابلیت JIT غیر فعال
|
||||
Display refresh rate = Display refresh rate
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = Draw frametimes graph
|
||||
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
|
||||
Dump next frame to log = ریختن فریم بعدی به فایل لاگ
|
||||
Enable driver bug workarounds = Enable driver bug workarounds
|
||||
Enable Logging = روشن کردن لاگ باگها
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = وارد کردن ادرس
|
||||
Fast = Fast
|
||||
Fast-forward mode = Fast-forward mode
|
||||
@@ -339,6 +342,7 @@ Off = Off
|
||||
Prev = قبلی
|
||||
Prevent loading overlays = Prevent loading overlays
|
||||
Random = شانسی
|
||||
Recent games = Recent games
|
||||
Replace textures = جایگزین کردن بافت
|
||||
Replacement texture load speed = Replacement texture load speed
|
||||
Reset = ریست
|
||||
@@ -360,6 +364,7 @@ Control Debug = Control Debug
|
||||
Toggle Freeze = Toggle freeze
|
||||
Touchscreen Test = Touchscreen test
|
||||
Ubershaders = Ubershaders
|
||||
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
|
||||
Use the old sceAtrac implementation = Use the old sceAtrac implementation
|
||||
Vertex = Vertex
|
||||
VFPU = VFPU
|
||||
@@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version
|
||||
Debug = Debug
|
||||
Debugger Present = Debugger present
|
||||
Depth buffer format = Depth buffer format
|
||||
Device API version = Device API version
|
||||
Device Info = Device info
|
||||
Directories = Directories
|
||||
Display Color Formats = Display Color Formats
|
||||
|
||||
@@ -67,6 +67,7 @@ Audio Error = Äänivirhe
|
||||
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
|
||||
AudioBufferingForBluetooth = Bluetooth-ystävällinen puskuri (hitaampi)
|
||||
Auto = Automaattinen
|
||||
Buffer size = Buffer size
|
||||
Device = Laite
|
||||
Disabled = Poistettu käytöstä
|
||||
DSound (compatible) = DSound (yhteensopiva)
|
||||
@@ -304,11 +305,13 @@ Dev Tools = Kehitystökalut
|
||||
DevMenu = Kehitysvalikko
|
||||
Disabled JIT functionality = Disabled JIT functionality
|
||||
Display refresh rate = Display refresh rate
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = Draw frametimes graph
|
||||
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
|
||||
Dump next frame to log = Dump next frame to log
|
||||
Enable driver bug workarounds = Enable driver bug workarounds
|
||||
Enable Logging = Ota virheenkorjauksen kirjaaminen käyttöön
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Enter address
|
||||
Fast = Fast
|
||||
Fast-forward mode = Pikakelaus
|
||||
@@ -339,6 +342,7 @@ Off = Off
|
||||
Prev = Previous
|
||||
Prevent loading overlays = Prevent loading overlays
|
||||
Random = Random
|
||||
Recent games = Viimeisimmät pelit
|
||||
Replace textures = Replace textures
|
||||
Replacement texture load speed = Replacement texture load speed
|
||||
Reset = Reset
|
||||
@@ -360,6 +364,7 @@ Control Debug = Control Debug
|
||||
Toggle Freeze = Toggle freeze
|
||||
Touchscreen Test = Touchscreen test
|
||||
Ubershaders = Ubershaders
|
||||
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
|
||||
Use the old sceAtrac implementation = Use the old sceAtrac implementation
|
||||
Vertex = Vertex
|
||||
VFPU = VFPU
|
||||
@@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version
|
||||
Debug = Debug
|
||||
Debugger Present = Debugger present
|
||||
Depth buffer format = Depth buffer format
|
||||
Device API version = Device API version
|
||||
Device Info = Device info
|
||||
Directories = Directories
|
||||
Display Color Formats = Display Color Formats
|
||||
|
||||
@@ -67,6 +67,7 @@ Audio Error = Audio Error
|
||||
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
|
||||
AudioBufferingForBluetooth = Mémoire tampon adaptée au Bluetooth (+ lent)
|
||||
Auto = Automatique
|
||||
Buffer size = Buffer size
|
||||
Device = Périphérique de sortie
|
||||
Disabled = Disabled
|
||||
DSound (compatible) = DirectSound (compatible)
|
||||
@@ -304,11 +305,13 @@ Dev Tools = Outils de développement
|
||||
DevMenu = MenuDev
|
||||
Disabled JIT functionality = Fonctionnalité JIT désactivée
|
||||
Display refresh rate = Display refresh rate
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = Dessiner le graphique des temps d'image
|
||||
Dump Decrypted Eboot = Créer un EBOOT.BIN déchiffré au lancement du jeu
|
||||
Dump next frame to log = Dump de l'image suivante dans le journal
|
||||
Enable driver bug workarounds = Enable driver bug workarounds
|
||||
Enable Logging = Activer le journal de débogage
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Entrer une adresse
|
||||
Fast = Fast
|
||||
Fast-forward mode = Vitesse max
|
||||
@@ -339,6 +342,7 @@ Off = Off
|
||||
Prev = Précédent
|
||||
Prevent loading overlays = Prevent loading overlays
|
||||
Random = Aléatoire
|
||||
Recent games = Recent games
|
||||
Replace textures = Remplacer les textures
|
||||
Replacement texture load speed = Replacement texture load speed
|
||||
Reset = Reset
|
||||
@@ -360,6 +364,7 @@ Control Debug = Control Debug
|
||||
Toggle Freeze = Geler/Dégeler l'image
|
||||
Touchscreen Test = Test de l'écran tactile
|
||||
Ubershaders = Ubershaders
|
||||
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
|
||||
Use the old sceAtrac implementation = Use the old sceAtrac implementation
|
||||
Vertex = Vertex
|
||||
VFPU = VFPU
|
||||
@@ -1246,6 +1251,7 @@ D3DCompiler Version = Version de D3DCompiler
|
||||
Debug = Débogage
|
||||
Debugger Present = Débogueur présent
|
||||
Depth buffer format = Depth buffer format
|
||||
Device API version = Device API version
|
||||
Device Info = Informations sur l'appareil
|
||||
Directories = Directories
|
||||
Display Color Formats = Display Color Formats
|
||||
|
||||
@@ -67,6 +67,7 @@ Audio Error = Audio Error
|
||||
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
|
||||
AudioBufferingForBluetooth = Bluetooth-friendly buffer (slower)
|
||||
Auto = Automático
|
||||
Buffer size = Buffer size
|
||||
Device = Device
|
||||
Disabled = Disabled
|
||||
DSound (compatible) = DSound (compatible)
|
||||
@@ -304,11 +305,13 @@ Dev Tools = Development tools
|
||||
DevMenu = DevMenu
|
||||
Disabled JIT functionality = Disabled JIT functionality
|
||||
Display refresh rate = Display refresh rate
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = Draw frametimes graph
|
||||
Dump Decrypted Eboot = Volcar EBOOT.BIN descifrado ó iniciar o xogo
|
||||
Dump next frame to log = Volcar seguinte cadro ó rexistro
|
||||
Enable driver bug workarounds = Enable driver bug workarounds
|
||||
Enable Logging = Activar rexistro
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Insertar dirección
|
||||
Fast = Fast
|
||||
Fast-forward mode = Modo turbo
|
||||
@@ -339,6 +342,7 @@ Off = Off
|
||||
Prev = Anterior
|
||||
Prevent loading overlays = Prevent loading overlays
|
||||
Random = Aleatorio
|
||||
Recent games = Recent games
|
||||
Replace textures = Replace textures
|
||||
Replacement texture load speed = Replacement texture load speed
|
||||
Reset = Reset
|
||||
@@ -360,6 +364,7 @@ Control Debug = Control Debug
|
||||
Toggle Freeze = Parar/Reanudar imaxe
|
||||
Touchscreen Test = Touchscreen test
|
||||
Ubershaders = Ubershaders
|
||||
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
|
||||
Use the old sceAtrac implementation = Use the old sceAtrac implementation
|
||||
Vertex = Vertex
|
||||
VFPU = VFPU
|
||||
@@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version
|
||||
Debug = Debug
|
||||
Debugger Present = Debugger present
|
||||
Depth buffer format = Depth buffer format
|
||||
Device API version = Device API version
|
||||
Device Info = Device info
|
||||
Directories = Directories
|
||||
Display Color Formats = Display Color Formats
|
||||
|
||||
@@ -67,6 +67,7 @@ Audio Error = Audio Error
|
||||
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
|
||||
AudioBufferingForBluetooth = Buffer φιλικό για Bluetooth (αργό)
|
||||
Auto = Αυτόματο
|
||||
Buffer size = Buffer size
|
||||
Device = Συσκευή
|
||||
Disabled = Disabled
|
||||
DSound (compatible) = DSound (συμβατό)
|
||||
@@ -304,11 +305,13 @@ Dev Tools = Εργαλεία ανάπτυξης
|
||||
DevMenu = DevMenu
|
||||
Disabled JIT functionality = Disabled JIT functionality
|
||||
Display refresh rate = Display refresh rate
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = Draw frametimes graph
|
||||
Dump Decrypted Eboot = Εξαγωγή αποκρυπτογραφημένου EBOOT.BIN κατά την έναρξη
|
||||
Dump next frame to log = Αποτύπωση πλαισίου σε καταγραφέα
|
||||
Enable driver bug workarounds = Enable driver bug workarounds
|
||||
Enable Logging = Ενεργοποίηση καταγραφής αποσφαλμάτωσης
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Διεύθυνση Enter
|
||||
Fast = Fast
|
||||
Fast-forward mode = Γρήγορη προώθηση
|
||||
@@ -339,6 +342,7 @@ Off = Off
|
||||
Prev = Προηγούμενο
|
||||
Prevent loading overlays = Prevent loading overlays
|
||||
Random = Τυχαίο
|
||||
Recent games = Recent games
|
||||
Replace textures = Αντικαταστήστε τις υφές
|
||||
Replacement texture load speed = Replacement texture load speed
|
||||
Reset = Reset
|
||||
@@ -360,6 +364,7 @@ Control Debug = Control Debug
|
||||
Toggle Freeze = Πάγωμα Εναλαγής
|
||||
Touchscreen Test = Touchscreen test
|
||||
Ubershaders = Ubershaders
|
||||
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
|
||||
Use the old sceAtrac implementation = Use the old sceAtrac implementation
|
||||
Vertex = Vertex
|
||||
VFPU = VFPU
|
||||
@@ -1255,6 +1260,7 @@ D3DCompiler Version = Έκδοση D3DCompiler
|
||||
Debug = Εντοπισμός σφαλμάτων
|
||||
Debugger Present = Παρουσία πρόγραμματος εντοπισμού σφαλμάτων
|
||||
Depth buffer format = Depth buffer format
|
||||
Device API version = Device API version
|
||||
Device Info = Πληροφορίες συσκευής
|
||||
Directories = Directories
|
||||
Display Color Formats = Display Color Formats
|
||||
|
||||
@@ -67,6 +67,7 @@ Audio Error = Audio Error
|
||||
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
|
||||
AudioBufferingForBluetooth = Bluetooth-friendly buffer (slower)
|
||||
Auto = Auto
|
||||
Buffer size = Buffer size
|
||||
Device = Device
|
||||
Disabled = Disabled
|
||||
DSound (compatible) = DSound (compatible)
|
||||
@@ -304,11 +305,13 @@ Dev Tools = Development tools
|
||||
DevMenu = DevMenu
|
||||
Disabled JIT functionality = Disabled JIT functionality
|
||||
Display refresh rate = Display refresh rate
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = Draw frametimes graph
|
||||
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
|
||||
Dump next frame to log = בחר את הפריים הבא כדי לדווח
|
||||
Enable driver bug workarounds = Enable driver bug workarounds
|
||||
Enable Logging = אפשר דיווח באגים
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Enter address
|
||||
Fast = Fast
|
||||
Fast-forward mode = Fast-forward mode
|
||||
@@ -339,6 +342,7 @@ Off = Off
|
||||
Prev = Previous
|
||||
Prevent loading overlays = Prevent loading overlays
|
||||
Random = Random
|
||||
Recent games = Recent games
|
||||
Replace textures = Replace textures
|
||||
Replacement texture load speed = Replacement texture load speed
|
||||
Reset = Reset
|
||||
@@ -360,6 +364,7 @@ Control Debug = Control Debug
|
||||
Toggle Freeze = Toggle freeze
|
||||
Touchscreen Test = Touchscreen test
|
||||
Ubershaders = Ubershaders
|
||||
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
|
||||
Use the old sceAtrac implementation = Use the old sceAtrac implementation
|
||||
Vertex = Vertex
|
||||
VFPU = VFPU
|
||||
@@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version
|
||||
Debug = Debug
|
||||
Debugger Present = Debugger present
|
||||
Depth buffer format = Depth buffer format
|
||||
Device API version = Device API version
|
||||
Device Info = Device info
|
||||
Directories = Directories
|
||||
Display Color Formats = Display Color Formats
|
||||
|
||||
@@ -67,6 +67,7 @@ Audio Error = Audio Error
|
||||
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
|
||||
AudioBufferingForBluetooth = Bluetooth-friendly buffer (slower)
|
||||
Auto = Auto
|
||||
Buffer size = Buffer size
|
||||
Device = Device
|
||||
Disabled = Disabled
|
||||
DSound (compatible) = DSound (compatible)
|
||||
@@ -304,11 +305,13 @@ Dev Tools = Development tools
|
||||
DevMenu = DevMenu
|
||||
Disabled JIT functionality = Disabled JIT functionality
|
||||
Display refresh rate = Display refresh rate
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = Draw frametimes graph
|
||||
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
|
||||
Dump next frame to log = חוודל ידכ אבה םיירפה תא רחב
|
||||
Enable driver bug workarounds = Enable driver bug workarounds
|
||||
Enable Logging = םיגאב חוויד רשפא
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Enter address
|
||||
Fast = Fast
|
||||
Fast-forward mode = Fast-forward mode
|
||||
@@ -339,6 +342,7 @@ Off = Off
|
||||
Prev = Previous
|
||||
Prevent loading overlays = Prevent loading overlays
|
||||
Random = Random
|
||||
Recent games = Recent games
|
||||
Replace textures = Replace textures
|
||||
Replacement texture load speed = Replacement texture load speed
|
||||
Reset = Reset
|
||||
@@ -360,6 +364,7 @@ Control Debug = Control Debug
|
||||
Toggle Freeze = Toggle freeze
|
||||
Touchscreen Test = Touchscreen test
|
||||
Ubershaders = Ubershaders
|
||||
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
|
||||
Use the old sceAtrac implementation = Use the old sceAtrac implementation
|
||||
Vertex = Vertex
|
||||
VFPU = VFPU
|
||||
@@ -1252,6 +1257,7 @@ D3DCompiler Version = D3DCompiler version
|
||||
Debug = Debug
|
||||
Debugger Present = Debugger present
|
||||
Depth buffer format = Depth buffer format
|
||||
Device API version = Device API version
|
||||
Device Info = Device info
|
||||
Directories = Directories
|
||||
Display Color Formats = Display Color Formats
|
||||
|
||||
@@ -67,6 +67,7 @@ Audio Error = Audio Error
|
||||
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
|
||||
AudioBufferingForBluetooth = Bluetooth-prijateljski poliranje (sporije)
|
||||
Auto = Automatski
|
||||
Buffer size = Buffer size
|
||||
Device = Uređaj
|
||||
Disabled = Disabled
|
||||
DSound (compatible) = DSound (kompatibilno)
|
||||
@@ -304,11 +305,13 @@ Dev Tools = Razvojni alati
|
||||
DevMenu = DevMenu
|
||||
Disabled JIT functionality = Isključena JIT funkcionalnost
|
||||
Display refresh rate = Display refresh rate
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = Draw frametimes graph
|
||||
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
|
||||
Dump next frame to log = Odbaci sljedeći frame u log
|
||||
Enable driver bug workarounds = Enable driver bug workarounds
|
||||
Enable Logging = Uključi debug logging
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Upiši adresu
|
||||
Fast = Fast
|
||||
Fast-forward mode = Fast-forward mode
|
||||
@@ -339,6 +342,7 @@ Off = Off
|
||||
Prev = Prošlo
|
||||
Prevent loading overlays = Prevent loading overlays
|
||||
Random = Nasumično
|
||||
Recent games = Recent games
|
||||
Replace textures = Zamijeni teksture
|
||||
Replacement texture load speed = Replacement texture load speed
|
||||
Reset = Reset
|
||||
@@ -360,6 +364,7 @@ Control Debug = Control Debug
|
||||
Toggle Freeze = Uključi zamrzavanje
|
||||
Touchscreen Test = Touchscreen test
|
||||
Ubershaders = Ubershaders
|
||||
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
|
||||
Use the old sceAtrac implementation = Use the old sceAtrac implementation
|
||||
Vertex = Vertex
|
||||
VFPU = VFPU
|
||||
@@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler verzija
|
||||
Debug = Otklanjanje grešaka
|
||||
Debugger Present = Otklanjivač grešaka prisutan
|
||||
Depth buffer format = Depth buffer format
|
||||
Device API version = Device API version
|
||||
Device Info = Informacije o uređaju
|
||||
Directories = Directories
|
||||
Display Color Formats = Display Color Formats
|
||||
|
||||
@@ -67,6 +67,7 @@ Audio Error = Audió hiba
|
||||
Audio file format not supported. Must be WAV or MP3. = Nem támogatott audió fájlformátum. WAV vagy MP3 kell, hogy legyen.
|
||||
AudioBufferingForBluetooth = Bluetooth-barát puffer (lassabb)
|
||||
Auto = Auto
|
||||
Buffer size = Buffer size
|
||||
Device = Eszköz
|
||||
Disabled = Kikapcsolva
|
||||
DSound (compatible) = DSound (kompatibilis)
|
||||
@@ -304,11 +305,13 @@ Dev Tools = Fejlesztői eszközök
|
||||
DevMenu = DevMenu
|
||||
Disabled JIT functionality = Kikapcsolt JIT funkcionalitások
|
||||
Display refresh rate = Megjelenítő frissítési gyakorisága
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = Képkockaidők kirajzolása grafikonon
|
||||
Dump Decrypted Eboot = Visszafejtett EBOOT.BIN írása játék indításakor
|
||||
Dump next frame to log = Következő képkocka naplóba írása
|
||||
Enable Logging = Naplózás engedélyezése
|
||||
Enable driver bug workarounds = Enable driver bug workarounds
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Cím megadása
|
||||
Fast = Fast
|
||||
Fast-forward mode = Gyorsítás módja
|
||||
@@ -339,6 +342,7 @@ Off = Ki
|
||||
Prev = Előző
|
||||
Prevent loading overlays = Prevent loading overlays
|
||||
Random = Véletlenszerű
|
||||
Recent games = Legutóbbi játékok
|
||||
Replace textures = Textúrák kicserélése
|
||||
Replacement texture load speed = Replacement texture load speed
|
||||
Reset = Visszaállít
|
||||
@@ -360,6 +364,7 @@ Control Debug = Irányítás hibakeresés
|
||||
Toggle Freeze = Fagyasztás ki/bekapcsolása
|
||||
Touchscreen Test = Érintőképernyő teszt
|
||||
Ubershaders = Ubershaderek
|
||||
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
|
||||
Use the old sceAtrac implementation = Use the old sceAtrac implementation
|
||||
Vertex = Vertex
|
||||
VFPU = VFPU
|
||||
@@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler verzió
|
||||
Debug = Hibakeresés
|
||||
Debugger Present = Hibakereső jelen
|
||||
Depth buffer format = Mélységpuffer formátuma
|
||||
Device API version = Device API version
|
||||
Device Info = Eszközinfó
|
||||
Directories = Mappák
|
||||
Display Color Formats = Megjelenítő képformátumai
|
||||
|
||||
@@ -67,6 +67,7 @@ Audio Error = Kesalahan audio
|
||||
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
|
||||
AudioBufferingForBluetooth = Penyangga bluetooth (lambat)
|
||||
Auto = Otomatis
|
||||
Buffer size = Buffer size
|
||||
Device = Perangkat
|
||||
Disabled = Nonaktif
|
||||
DSound (compatible) = DSound (kompatibel)
|
||||
@@ -304,11 +305,13 @@ Dev Tools = Alat pengembang
|
||||
DevMenu = Menu pengembang
|
||||
Disabled JIT functionality = Fungsi JIT dinonaktifkan
|
||||
Display refresh rate = Tampilan refresh rate
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = Gambar grafis sketsa waktu
|
||||
Dump Decrypted Eboot = Buang EBOOT.BIN yang didekripsi pada pengaktifan ulang permainan
|
||||
Dump next frame to log = Buang laju bingkai selanjutnya untuk masuk
|
||||
Enable driver bug workarounds = Aktifkan solusi masalah driver
|
||||
Enable Logging = Hidupkan pencatat awakutu
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Masukkan alamat
|
||||
Fast = Fast
|
||||
Fast-forward mode = Pemajuan cepat
|
||||
@@ -339,6 +342,7 @@ Off = Off
|
||||
Prev = Sebelum
|
||||
Prevent loading overlays = Prevent loading overlays
|
||||
Random = Acak
|
||||
Recent games = Permainan terbaru
|
||||
Replace textures = Ganti tekstur
|
||||
Replacement texture load speed = Replacement texture load speed
|
||||
Reset = Atur ulang
|
||||
@@ -360,6 +364,7 @@ Control Debug = Kontrol Awakutu
|
||||
Toggle Freeze = Alihkan pembekuan
|
||||
Touchscreen Test = Tes layar sentuh
|
||||
Ubershaders = Ubershaders
|
||||
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
|
||||
Use the old sceAtrac implementation = Use the old sceAtrac implementation
|
||||
Vertex = Vertex
|
||||
VFPU = VFPU
|
||||
@@ -1255,6 +1260,7 @@ D3DCompiler Version = Versi D3DCompiler
|
||||
Debug = Awakutu
|
||||
Debugger Present = Pengawakutu tersedia
|
||||
Depth buffer format = Depth buffer format
|
||||
Device API version = Device API version
|
||||
Device Info = Info perangkat
|
||||
Directories = Direktori
|
||||
Display Color Formats = Format warna tampilan
|
||||
|
||||
@@ -67,6 +67,7 @@ Audio Error = Errore Audio
|
||||
Audio file format not supported. Must be WAV or MP3. = Formato audio non supportato. Deve essere WAV o MP3.
|
||||
AudioBufferingForBluetooth = Buffer compatibile con Bluetooth (più lento)
|
||||
Auto = Automatico
|
||||
Buffer size = Buffer size
|
||||
Device = Dispositivo
|
||||
Disabled = Disabilitato
|
||||
DSound (compatible) = DirectSound (compatibile)
|
||||
@@ -304,11 +305,13 @@ Dev Tools = Strumenti di sviluppo
|
||||
DevMenu = MenuSvil
|
||||
Disabled JIT functionality = Funzionalità JIT Disattivata
|
||||
Display refresh rate = Mostra refresh rate
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = Disegna Grafico dei Frametime
|
||||
Dump Decrypted Eboot = Crea EBOOT.BIN decriptato all'avvio del gioco
|
||||
Dump next frame to log = Crea Log del Frame Successivo
|
||||
Enable driver bug workarounds = Abilita espediente per superare i bug dei driver
|
||||
Enable Logging = Attiva Log del Debug
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Inserire indirizzo
|
||||
Fast = Fast
|
||||
Fast-forward mode = Avanti veloce
|
||||
@@ -339,6 +342,7 @@ Off = Disattiva
|
||||
Prev = Indietro
|
||||
Prevent loading overlays = Prevent loading overlays
|
||||
Random = Casuale
|
||||
Recent games = Giochi recenti
|
||||
Replace textures = Sostituisci texture
|
||||
Replacement texture load speed = Replacement texture load speed
|
||||
Reset = Reset
|
||||
@@ -360,6 +364,7 @@ Control Debug = Debug Controlli
|
||||
Toggle Freeze = Attiva/Disattiva Congelamento
|
||||
Touchscreen Test = Test del Touchscreen
|
||||
Ubershaders = Ubershader
|
||||
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
|
||||
Use the old sceAtrac implementation = Use the old sceAtrac implementation
|
||||
Vertex = Vertex
|
||||
VFPU = VFPU
|
||||
@@ -1256,6 +1261,7 @@ D3DCompiler Version = Versione D3DCompiler
|
||||
Debug = Debug
|
||||
Debugger Present = Debugger presente
|
||||
Depth buffer format = Formato del buffer di profondità
|
||||
Device API version = Device API version
|
||||
Device Info = Informazioni dispositivo
|
||||
Directories = Cartelle
|
||||
Display Color Formats = Formati colore di visualizzazione
|
||||
|
||||
@@ -67,6 +67,7 @@ Audio Error = オーディオエラー
|
||||
Audio file format not supported. Must be WAV or MP3. = オーディオファイル形式に対応していません。WAVまたはMP3である必要があります。
|
||||
AudioBufferingForBluetooth = Bluetoothに適したバッファ (低遅延)
|
||||
Auto = 自動
|
||||
Buffer size = Buffer size
|
||||
Device = デバイス
|
||||
Disabled = 無効
|
||||
DSound (compatible) = DSound (互換性重視)
|
||||
@@ -304,11 +305,13 @@ Dev Tools = 開発用ツール
|
||||
DevMenu = 開発者用メニュー
|
||||
Disabled JIT functionality = 無効化するJIT機能
|
||||
Display refresh rate = Display refresh rate
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = フレームタイムグラフを描く
|
||||
Dump Decrypted Eboot = 復号したEBOOT.BINを起動時にダンプする
|
||||
Dump next frame to log = 次のフレームをログにダンプする
|
||||
Enable driver bug workarounds = ドライバーバグの回避の有効化
|
||||
Enable Logging = デバッグログを有効にする
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = アドレスを入力する
|
||||
Fast = Fast
|
||||
Fast-forward mode = 速度制限を解除
|
||||
@@ -339,6 +342,7 @@ Off = Off
|
||||
Prev = 前へ
|
||||
Prevent loading overlays = オーバーレイの読み込みを防止する
|
||||
Random = ランダム
|
||||
Recent games = プレイ履歴
|
||||
Replace textures = テクスチャを置き換える
|
||||
Replacement texture load speed = Replacement texture load speed
|
||||
Reset = リセット
|
||||
@@ -360,6 +364,7 @@ Control Debug = コントロールデバッグ
|
||||
Toggle Freeze = フリーズを切り替える
|
||||
Touchscreen Test = タッチスクリーンのテスト
|
||||
Ubershaders = Uber Shaders
|
||||
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
|
||||
Use the old sceAtrac implementation = 古いsceAtrac実装を使用する
|
||||
Vertex = 頂点
|
||||
VFPU = VFPU
|
||||
@@ -1257,6 +1262,7 @@ D3DCompiler Version = D3DCompilerバージョン
|
||||
Debug = デバッグ
|
||||
Debugger Present = デバッガーあり
|
||||
Depth buffer format = デプスバッファ形式
|
||||
Device API version = Device API version
|
||||
Device Info = デバイス情報
|
||||
Directories = ディレクトリ
|
||||
Display Color Formats = カラーフォーマットを表示
|
||||
|
||||
@@ -67,6 +67,7 @@ Audio Error = Audio Error
|
||||
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
|
||||
AudioBufferingForBluetooth = Bluetooth-friendly buffer (slower)
|
||||
Auto = Otomatis
|
||||
Buffer size = Buffer size
|
||||
Device = Device
|
||||
Disabled = Disabled
|
||||
DSound (compatible) = DSound (kompatibel)
|
||||
@@ -304,11 +305,13 @@ Dev Tools = Development tools
|
||||
DevMenu = DevMenu
|
||||
Disabled JIT functionality = Disabled JIT functionality
|
||||
Display refresh rate = Display refresh rate
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = Draw frametimes graph
|
||||
Dump Decrypted Eboot = Mbucal EBOOT.BIN decrypted ing boot dolanan
|
||||
Dump next frame to log = Mbucal pigura jejere log
|
||||
Enable driver bug workarounds = Enable driver bug workarounds
|
||||
Enable Logging = Ngatifke ngangkut barang
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Ketik alamat
|
||||
Fast = Fast
|
||||
Fast-forward mode = Fast-forward mode
|
||||
@@ -339,6 +342,7 @@ Off = Off
|
||||
Prev = Sadurunge
|
||||
Prevent loading overlays = Prevent loading overlays
|
||||
Random = Acak
|
||||
Recent games = Recent games
|
||||
Replace textures = Replace textures
|
||||
Replacement texture load speed = Replacement texture load speed
|
||||
Reset = Reset
|
||||
@@ -360,6 +364,7 @@ Control Debug = Control Debug
|
||||
Toggle Freeze = Pilian Beku
|
||||
Touchscreen Test = Touchscreen test
|
||||
Ubershaders = Ubershaders
|
||||
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
|
||||
Use the old sceAtrac implementation = Use the old sceAtrac implementation
|
||||
Vertex = Vertex
|
||||
VFPU = VFPU
|
||||
@@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version
|
||||
Debug = Debug
|
||||
Debugger Present = Debugger present
|
||||
Depth buffer format = Depth buffer format
|
||||
Device API version = Device API version
|
||||
Device Info = Device info
|
||||
Directories = Directories
|
||||
Display Color Formats = Display Color Formats
|
||||
|
||||
@@ -67,6 +67,7 @@ Audio Error = 오디오 오류
|
||||
Audio file format not supported. Must be WAV or MP3. = 오디오 파일 형식은 지원되지 않습니다. WAV/MP3여야 합니다.
|
||||
AudioBufferingForBluetooth = 블루투스 친화적 버퍼 (느림)
|
||||
Auto = 자동
|
||||
Buffer size = Buffer size
|
||||
Device = 장치
|
||||
Disabled = 비활성화
|
||||
DSound (compatible) = DSound (호환)
|
||||
@@ -306,11 +307,13 @@ Dev Tools = 개발 도구
|
||||
DevMenu = 개발메뉴
|
||||
Disabled JIT functionality = 비활성화된 JIT 기능
|
||||
Display refresh rate = 스플레이 새로고침 빈도
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = 프레임 시간 그래프 그리기
|
||||
Dump Decrypted Eboot = 게임 부팅 시 해독된 EBOOT.BIN 덤프
|
||||
Dump next frame to log = 다음 프레임을 로그로 덤프
|
||||
Enable driver bug workarounds = 드라이버 버그 해결 방법 활성화
|
||||
Enable Logging = 디버그 로깅 활성화
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = 주소 입력
|
||||
Fast = 빠름
|
||||
Fast-forward mode = 빨리 감기
|
||||
@@ -341,6 +344,7 @@ Off = 끔
|
||||
Prev = 이전
|
||||
Prevent loading overlays = 오버레이 로딩 방지
|
||||
Random = 랜덤
|
||||
Recent games = 최근 게임
|
||||
Replace textures = 텍스처 교체
|
||||
Replacement texture load speed = 교체 텍스처 로드 속도
|
||||
Reset = 재설정
|
||||
@@ -360,6 +364,7 @@ Texture Replacement = 텍스쳐 교체
|
||||
Toggle Freeze = 프리징 토글
|
||||
Touchscreen Test = 터치화면 테스트
|
||||
Ubershaders = 우버셰이더
|
||||
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
|
||||
Use the old sceAtrac implementation = 이전 sceAtrac 구현 사용
|
||||
Vertex = 꼭짓점
|
||||
VFPU = VFPU
|
||||
@@ -1247,6 +1252,7 @@ D3DCompiler Version = D3D컴파일러 버전
|
||||
Debug = 디버그
|
||||
Debugger Present = 디버거 탐지
|
||||
Depth buffer format = 깊이 버퍼 형식
|
||||
Device API version = Device API version
|
||||
Device Info = 장치 정보
|
||||
Directories = 디렉터리
|
||||
Display Information = 정보 표시
|
||||
|
||||
@@ -80,6 +80,7 @@ Audio file format not supported. Must be WAV or MP3. = بێت WAV, MP3 شێوا
|
||||
Audio Error = هەڵەی دەنگ ڕوویدا
|
||||
AudioBufferingForBluetooth = (خاوتر) Bluetooth بەفەرێک باشبێت بۆ
|
||||
Auto = Auto
|
||||
Buffer size = Buffer size
|
||||
Device = ئامێر
|
||||
Disabled = لەکار خراوە
|
||||
DSound (compatible) = DSound (گونجاو)
|
||||
@@ -320,11 +321,13 @@ Dev Tools = Development tools
|
||||
DevMenu = DevMenu
|
||||
Disabled JIT functionality = Disabled JIT functionality
|
||||
Display refresh rate = Display refresh rate
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = Draw frametimes graph
|
||||
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
|
||||
Dump next frame to log = Dump next frame to log
|
||||
Enable driver bug workarounds = Enable driver bug workarounds
|
||||
Enable Logging = Enable debug logging
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Enter address
|
||||
Fast = Fast
|
||||
Fast-forward mode = Fast-forward mode
|
||||
@@ -355,6 +358,7 @@ Off = Off
|
||||
Prev = Previous
|
||||
Prevent loading overlays = Prevent loading overlays
|
||||
Random = Random
|
||||
Recent games = تازەترین یاری کراوە
|
||||
Replace textures = Replace textures
|
||||
Replacement texture load speed = Replacement texture load speed
|
||||
Reset = Reset
|
||||
@@ -374,6 +378,7 @@ Texture Replacement = Texture replacement
|
||||
Toggle Freeze = Toggle freeze
|
||||
Touchscreen Test = Touchscreen test
|
||||
Ubershaders = Ubershaders
|
||||
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
|
||||
Use the old sceAtrac implementation = Use the old sceAtrac implementation
|
||||
Vertex = Vertex
|
||||
VFPU = VFPU
|
||||
@@ -1261,6 +1266,7 @@ D3DCompiler Version = D3DCompiler version
|
||||
Debug = Debug
|
||||
Debugger Present = Debugger present
|
||||
Depth buffer format = Depth buffer format
|
||||
Device API version = Device API version
|
||||
Device Info = Device info
|
||||
Directories = Directories
|
||||
Display Information = Display information
|
||||
|
||||
@@ -67,6 +67,7 @@ Audio Error = Audio Error
|
||||
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
|
||||
AudioBufferingForBluetooth = Bluetooth-friendly buffer (slower)
|
||||
Auto = ອັດຕະໂນມັດ
|
||||
Buffer size = Buffer size
|
||||
Device = Device
|
||||
Disabled = Disabled
|
||||
DSound (compatible) = DSound (compatible)
|
||||
@@ -304,11 +305,13 @@ Dev Tools = Development tools
|
||||
DevMenu = DevMenu
|
||||
Disabled JIT functionality = Disabled JIT functionality
|
||||
Display refresh rate = Display refresh rate
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = Draw frametimes graph
|
||||
Dump Decrypted Eboot = ດຶງໄຟລ໌ EBOOT.BIN ອອກມາເກັບໄວ້ເມື່ອເລີ່ມເກມ
|
||||
Dump next frame to log = ດຶງຂໍ້ມູນຂອງເຟຣມຕໍ່ໄປເພື່ອເກັບບັນທຶກຄ່າ
|
||||
Enable driver bug workarounds = Enable driver bug workarounds
|
||||
Enable Logging = ເປີດໃຊ້ງານ logging
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = ໃສ່ຄ່າທີ່ຢູ່
|
||||
Fast = Fast
|
||||
Fast-forward mode = ເລັ່ງເທີໂບ
|
||||
@@ -339,6 +342,7 @@ Off = Off
|
||||
Prev = ກ່ອນໜ້າ
|
||||
Prevent loading overlays = Prevent loading overlays
|
||||
Random = ສຸມ
|
||||
Recent games = Recent games
|
||||
Replace textures = ແທນທີ່ພື້ນຜິວ
|
||||
Replacement texture load speed = Replacement texture load speed
|
||||
Reset = Reset
|
||||
@@ -360,6 +364,7 @@ Control Debug = Control Debug
|
||||
Toggle Freeze = ປຸ່ມແຊ່ແຂງ
|
||||
Touchscreen Test = Touchscreen test
|
||||
Ubershaders = Ubershaders
|
||||
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
|
||||
Use the old sceAtrac implementation = Use the old sceAtrac implementation
|
||||
Vertex = Vertex
|
||||
VFPU = VFPU
|
||||
@@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version
|
||||
Debug = Debug
|
||||
Debugger Present = Debugger present
|
||||
Depth buffer format = Depth buffer format
|
||||
Device API version = Device API version
|
||||
Device Info = Device info
|
||||
Directories = Directories
|
||||
Display Color Formats = Display Color Formats
|
||||
|
||||
@@ -67,6 +67,7 @@ Audio Error = Audio Error
|
||||
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
|
||||
AudioBufferingForBluetooth = Bluetooth-friendly buffer (slower)
|
||||
Auto = Auto
|
||||
Buffer size = Buffer size
|
||||
Device = Device
|
||||
Disabled = Disabled
|
||||
DSound (compatible) = DSound (compatible)
|
||||
@@ -304,11 +305,13 @@ Dev Tools = Development tools
|
||||
DevMenu = DevMenu
|
||||
Disabled JIT functionality = Disabled JIT functionality
|
||||
Display refresh rate = Display refresh rate
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = Draw frametimes graph
|
||||
Dump Decrypted Eboot = "Rašyti" atrakintą "EBOOT.BIN" failą žaidimui kraunantis
|
||||
Dump next frame to log = "Rašyti" kitą kadrą į statusą
|
||||
Enable driver bug workarounds = Enable driver bug workarounds
|
||||
Enable Logging = Įjungti testinio režimo statuso rašymą į failus
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Enter address
|
||||
Fast = Fast
|
||||
Fast-forward mode = Fast-forward mode
|
||||
@@ -339,6 +342,7 @@ Off = Off
|
||||
Prev = Previous
|
||||
Prevent loading overlays = Prevent loading overlays
|
||||
Random = Random
|
||||
Recent games = Recent games
|
||||
Replace textures = Replace textures
|
||||
Replacement texture load speed = Replacement texture load speed
|
||||
Reset = Reset
|
||||
@@ -360,6 +364,7 @@ Control Debug = Control Debug
|
||||
Toggle Freeze = Toggle freeze
|
||||
Touchscreen Test = Touchscreen test
|
||||
Ubershaders = Ubershaders
|
||||
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
|
||||
Use the old sceAtrac implementation = Use the old sceAtrac implementation
|
||||
Vertex = Vertex
|
||||
VFPU = VFPU
|
||||
@@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version
|
||||
Debug = Debug
|
||||
Debugger Present = Debugger present
|
||||
Depth buffer format = Depth buffer format
|
||||
Device API version = Device API version
|
||||
Device Info = Device info
|
||||
Directories = Directories
|
||||
Display Color Formats = Display Color Formats
|
||||
|
||||
@@ -67,6 +67,7 @@ Audio Error = Audio Error
|
||||
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
|
||||
AudioBufferingForBluetooth = Bluetooth-friendly buffer (slower)
|
||||
Auto = Auto
|
||||
Buffer size = Buffer size
|
||||
Device = Device
|
||||
Disabled = Disabled
|
||||
DSound (compatible) = DSound (compatible)
|
||||
@@ -304,11 +305,13 @@ Dev Tools = Alat pembangunan
|
||||
DevMenu = DevMenu
|
||||
Disabled JIT functionality = Fungsi JIT yang dilumpuhkan
|
||||
Display refresh rate = Display refresh rate
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = Draw frametimes graph
|
||||
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
|
||||
Dump next frame to log = Letak frame berikutnya ke log
|
||||
Enable driver bug workarounds = Enable driver bug workarounds
|
||||
Enable Logging = Upayakan log pepijat
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Enter address
|
||||
Fast = Fast
|
||||
Fast-forward mode = Fast-forward mode
|
||||
@@ -339,6 +342,7 @@ Off = Off
|
||||
Prev = Previous
|
||||
Prevent loading overlays = Prevent loading overlays
|
||||
Random = Rawak
|
||||
Recent games = Recent games
|
||||
Replace textures = Replace textures
|
||||
Replacement texture load speed = Replacement texture load speed
|
||||
Reset = Reset
|
||||
@@ -360,6 +364,7 @@ Control Debug = Control Debug
|
||||
Toggle Freeze = Toggle freeze
|
||||
Touchscreen Test = Touchscreen test
|
||||
Ubershaders = Ubershaders
|
||||
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
|
||||
Use the old sceAtrac implementation = Use the old sceAtrac implementation
|
||||
Vertex = Vertex
|
||||
VFPU = VFPU
|
||||
@@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version
|
||||
Debug = Debug
|
||||
Debugger Present = Debugger present
|
||||
Depth buffer format = Depth buffer format
|
||||
Device API version = Device API version
|
||||
Device Info = Device info
|
||||
Directories = Directories
|
||||
Display Color Formats = Display Color Formats
|
||||
|
||||
@@ -67,6 +67,7 @@ Audio Error = Audio Error
|
||||
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
|
||||
AudioBufferingForBluetooth = Bluetooth-vriendelijke buffer (trager)
|
||||
Auto = Automatisch
|
||||
Buffer size = Buffer size
|
||||
Device = Device
|
||||
Disabled = Disabled
|
||||
DSound (compatible) = DirectSound (compatibel)
|
||||
@@ -304,11 +305,13 @@ Dev Tools = Ontwikkelingstools
|
||||
DevMenu = Ontwikkelaarsmenu
|
||||
Disabled JIT functionality = Disabled JIT functionality
|
||||
Display refresh rate = Display refresh rate
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = Draw frametimes graph
|
||||
Dump Decrypted Eboot = Gedecodeerde EBOOT.BIN opslaan tijdens starten
|
||||
Dump next frame to log = Volgende frame in logboek plaatsen
|
||||
Enable driver bug workarounds = Enable driver bug workarounds
|
||||
Enable Logging = Foutlogboek inschakelen
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Adres invoeren
|
||||
Fast = Fast
|
||||
Fast-forward mode = Versnellen
|
||||
@@ -339,6 +342,7 @@ Off = Off
|
||||
Prev = Vorige
|
||||
Prevent loading overlays = Prevent loading overlays
|
||||
Random = Willekeurig
|
||||
Recent games = Recent games
|
||||
Replace textures = Textures vervangen
|
||||
Replacement texture load speed = Replacement texture load speed
|
||||
Reset = Reset
|
||||
@@ -360,6 +364,7 @@ Control Debug = Control Debug
|
||||
Toggle Freeze = Bevriezen in-/uitschakelen
|
||||
Touchscreen Test = Touchscreen test
|
||||
Ubershaders = Ubershaders
|
||||
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
|
||||
Use the old sceAtrac implementation = Use the old sceAtrac implementation
|
||||
Vertex = Vertex
|
||||
VFPU = VFPU
|
||||
@@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version
|
||||
Debug = Fouten opsporen
|
||||
Debugger Present = Foutopsporing aanwezig
|
||||
Depth buffer format = Depth buffer format
|
||||
Device API version = Device API version
|
||||
Device Info = Apparaatinformatie
|
||||
Directories = Directories
|
||||
Display Color Formats = Display Color Formats
|
||||
|
||||
@@ -67,6 +67,7 @@ Audio Error = Audio Error
|
||||
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
|
||||
AudioBufferingForBluetooth = Bluetooth-friendly buffer (slower)
|
||||
Auto = Auto
|
||||
Buffer size = Buffer size
|
||||
Device = Device
|
||||
Disabled = Disabled
|
||||
DSound (compatible) = DSound (compatible)
|
||||
@@ -304,11 +305,13 @@ Dev Tools = Development tools
|
||||
DevMenu = DevMenu
|
||||
Disabled JIT functionality = Disabled JIT functionality
|
||||
Display refresh rate = Display refresh rate
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = Draw frametimes graph
|
||||
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
|
||||
Dump next frame to log = Dump next frame to log
|
||||
Enable driver bug workarounds = Enable driver bug workarounds
|
||||
Enable Logging = Debugloggning
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Enter address
|
||||
Fast = Fast
|
||||
Fast-forward mode = Fast-forward mode
|
||||
@@ -339,6 +342,7 @@ Off = Off
|
||||
Prev = Previous
|
||||
Prevent loading overlays = Prevent loading overlays
|
||||
Random = Random
|
||||
Recent games = Recent games
|
||||
Replace textures = Replace textures
|
||||
Replacement texture load speed = Replacement texture load speed
|
||||
Reset = Reset
|
||||
@@ -360,6 +364,7 @@ Control Debug = Control Debug
|
||||
Toggle Freeze = Toggle freeze
|
||||
Touchscreen Test = Touchscreen test
|
||||
Ubershaders = Ubershaders
|
||||
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
|
||||
Use the old sceAtrac implementation = Use the old sceAtrac implementation
|
||||
Vertex = Vertex
|
||||
VFPU = VFPU
|
||||
@@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version
|
||||
Debug = Debug
|
||||
Debugger Present = Debugger present
|
||||
Depth buffer format = Depth buffer format
|
||||
Device API version = Device API version
|
||||
Device Info = Device info
|
||||
Directories = Directories
|
||||
Display Color Formats = Display Color Formats
|
||||
|
||||
@@ -67,6 +67,7 @@ Audio Error = Błąd Audio
|
||||
Audio file format not supported. Must be WAV or MP3. = Niewspierany format pliku dźwiękowego. Plik musi być w formacie WAV lub MP3.
|
||||
AudioBufferingForBluetooth = Bufory dźwięku dost. do Bluetooth (wolniejsze)
|
||||
Auto = Automatyczny
|
||||
Buffer size = Buffer size
|
||||
Device = Urządzenie
|
||||
Disabled = Wył.
|
||||
DSound (compatible) = DSound (kompatybilny)
|
||||
@@ -304,11 +305,13 @@ Dev Tools = Narzędzia Developerskie
|
||||
DevMenu = Menu deweloperskie
|
||||
Disabled JIT functionality = Wyłącz funkcje JIT
|
||||
Display refresh rate = Display refresh rate
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = Narysuj wykres czasu klatki
|
||||
Dump Decrypted Eboot = Zachowuj odszyfrowany EBOOT.BIN przy starcie
|
||||
Dump next frame to log = Zrzuć następną klatkę do dziennika zdarzeń
|
||||
Enable driver bug workarounds = Uruchom obejścia błędów sterownika
|
||||
Enable Logging = Włącz dziennik zdarzeń debugera
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Wprowadź adres
|
||||
Fast = Fast
|
||||
Fast-forward mode = Pełna prędkość
|
||||
@@ -339,6 +342,7 @@ Off = Wyłączone
|
||||
Prev = Poprzedni
|
||||
Prevent loading overlays = Prevent loading overlays
|
||||
Random = Przypadkowy
|
||||
Recent games = Ostatnio uruchamiane tytuły
|
||||
Replace textures = Podmiana tekstur
|
||||
Replacement texture load speed = Replacement texture load speed
|
||||
Reset = Reset
|
||||
@@ -360,6 +364,7 @@ Control Debug = Debugowanie sterowania
|
||||
Toggle Freeze = Wł./Wył. zamrożenie
|
||||
Touchscreen Test = Test ekranu dotykowego
|
||||
Ubershaders = Ubershadery
|
||||
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
|
||||
Use the old sceAtrac implementation = Use the old sceAtrac implementation
|
||||
Vertex = Vertex
|
||||
VFPU = VFPU
|
||||
@@ -1260,6 +1265,7 @@ D3DCompiler Version = Wersja D3DCompiler
|
||||
Debug = Debugowanie
|
||||
Debugger Present = Debugger obecny
|
||||
Depth buffer format = Format bufora głębi
|
||||
Device API version = Device API version
|
||||
Device Info = Inf. o urządzeniu
|
||||
Directories = Katalogi
|
||||
Display Color Formats = Wyświetl formaty kolorów
|
||||
|
||||
@@ -91,6 +91,7 @@ Audio Error = Erro do Áudio
|
||||
Audio file format not supported. Must be WAV or MP3. = Formato do arquivo de áudio não suportado. Deve ser WAV ou MP3.
|
||||
AudioBufferingForBluetooth = Buffer amigável do Bluetooth (mais lento)
|
||||
Auto = Automático
|
||||
Buffer size = Buffer size
|
||||
Device = Dispositivo
|
||||
Disabled = Desativado
|
||||
DSound (compatible) = DirectSound (compatível)
|
||||
@@ -330,11 +331,13 @@ Dev Tools = Ferramentas de desenvolvimento
|
||||
DevMenu = Menu do DEV
|
||||
Disabled JIT functionality = Funcionalidade do JIT desativada
|
||||
Display refresh rate = Exibir a taxa de atualização
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = Desenhar o gráfico dos tempos dos frames
|
||||
Dump Decrypted Eboot = Dumpar o EBOOT.BIN decriptado na inicialização do jogo
|
||||
Dump next frame to log = Dumpar o frame seguinte no registro
|
||||
Enable driver bug workarounds = Ativar soluções alternativas pros bugs dos drivers
|
||||
Enable Logging = Ativar o registro do debug
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Inserir endereço
|
||||
Fast = Rápido
|
||||
Fast-forward mode = Modo de avanço rápido
|
||||
@@ -365,6 +368,7 @@ Off = Desligado
|
||||
Prev = Anterior
|
||||
Prevent loading overlays = Impedir as sobreposições do carregamento
|
||||
Random = Aleatório
|
||||
Recent games = Jogos recentes
|
||||
Replace textures = Substituir texturas
|
||||
Replacement texture load speed = Velocidade do carregamento da substituição das texturas
|
||||
Reset = Resetar
|
||||
@@ -384,6 +388,7 @@ Texture Replacement = Substituição das texturas
|
||||
Toggle Freeze = Alternar congelamento
|
||||
Touchscreen Test = Teste do Touchscreen
|
||||
Ubershaders = Ubershaders
|
||||
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
|
||||
Use the old sceAtrac implementation = Usar a implementação antiga do sceAtrac
|
||||
Vertex = Vértice
|
||||
VFPU = VFPU
|
||||
@@ -1271,6 +1276,7 @@ D3DCompiler Version = Versão do compilador D3D
|
||||
Debug = Debug
|
||||
Debugger Present = Debugger presente
|
||||
Depth buffer format = Formato do buffer de profundidade
|
||||
Device API version = Device API version
|
||||
Device Info = Informação do dispositivo
|
||||
Directories = Diretórios
|
||||
Display Information = Exibir informação
|
||||
|
||||
@@ -91,6 +91,7 @@ Audio Error = Erro no áudio
|
||||
Audio file format not supported. Must be WAV or MP3. = Formato de ficheiro áudio não compatível. Deve ser WAV ou MP3.
|
||||
AudioBufferingForBluetooth = Buffer amigável de Bluetooth (mais lento)
|
||||
Auto = Automático
|
||||
Buffer size = Buffer size
|
||||
Device = Dispositivo
|
||||
Disabled = Desativado
|
||||
DSound (compatible) = DSound (compatível)
|
||||
@@ -328,11 +329,13 @@ Dev Tools = Ferramentas de desenvolvedor
|
||||
DevMenu = Menu de Desenvolvedor
|
||||
Disabled JIT functionality = Funcionalidade do JIT desabilitada
|
||||
Display refresh rate = Display refresh rate
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = Desenhar gráfico dos tempos dos frames
|
||||
Dump Decrypted Eboot = Guardar EBOOT.BIN desencriptado no arranque do jogo
|
||||
Dump next frame to log = Guardar o próximo frame no Log
|
||||
Enable driver bug workarounds = Ativar soluções alternativas para erros de Drivers
|
||||
Enable Logging = Ativar Log do Debug
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Inserir endereço
|
||||
Fast = Fast
|
||||
Fast-forward mode = Avanço rápido
|
||||
@@ -363,6 +366,7 @@ Off = Off
|
||||
Prev = Anterior
|
||||
Prevent loading overlays = Prevent loading overlays
|
||||
Random = Aleatório
|
||||
Recent games = Jogos recentes
|
||||
Replace textures = Substituir texturas
|
||||
Replacement texture load speed = Replacement texture load speed
|
||||
Reset = Reiniciar
|
||||
@@ -384,6 +388,7 @@ Control Debug = Debugging dos controlos
|
||||
Toggle Freeze = Alternar congelamento
|
||||
Touchscreen Test = Teste do ecrã
|
||||
Ubershaders = Ubershaders
|
||||
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
|
||||
Use the old sceAtrac implementation = Use the old sceAtrac implementation
|
||||
Vertex = Vértice
|
||||
VFPU = VFPU
|
||||
@@ -1273,6 +1278,7 @@ D3DCompiler Version = Versão do compilador D3D
|
||||
Debug = Debug
|
||||
Debugger Present = Debugger presente
|
||||
Depth buffer format = Formato do buffer de profundidade
|
||||
Device API version = Device API version
|
||||
Device Info = Informação do dispositivo
|
||||
Directories = Diretórios
|
||||
Display Information = Mostrar informação
|
||||
|
||||
@@ -67,6 +67,7 @@ Audio Error = Audio Error
|
||||
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
|
||||
AudioBufferingForBluetooth = Bluetooth-friendly buffer (mai lent)
|
||||
Auto = Automat
|
||||
Buffer size = Buffer size
|
||||
Device = Device
|
||||
Disabled = Disabled
|
||||
DSound (compatible) = DSound (compatibil)
|
||||
@@ -305,11 +306,13 @@ Dev Tools = Development tools
|
||||
DevMenu = DevMenu
|
||||
Disabled JIT functionality = Disabled JIT functionality
|
||||
Display refresh rate = Display refresh rate
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = Draw frametimes graph
|
||||
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
|
||||
Dump next frame to log = Dump next frame to log
|
||||
Enable driver bug workarounds = Enable driver bug workarounds
|
||||
Enable Logging = Enable debug logging
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Enter address
|
||||
Fast = Fast
|
||||
Fast-forward mode = Repede inainte
|
||||
@@ -340,6 +343,7 @@ Off = Off
|
||||
Prev = Previous
|
||||
Prevent loading overlays = Prevent loading overlays
|
||||
Random = Random
|
||||
Recent games = Recent games
|
||||
Replace textures = Replace textures
|
||||
Replacement texture load speed = Replacement texture load speed
|
||||
Reset = Reset
|
||||
@@ -361,6 +365,7 @@ Control Debug = Control Debug
|
||||
Toggle Freeze = Toggle freeze
|
||||
Touchscreen Test = Touchscreen test
|
||||
Ubershaders = Ubershaders
|
||||
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
|
||||
Use the old sceAtrac implementation = Use the old sceAtrac implementation
|
||||
Vertex = Vertex
|
||||
VFPU = VFPU
|
||||
@@ -1256,6 +1261,7 @@ D3DCompiler Version = D3DCompiler version
|
||||
Debug = Debug
|
||||
Debugger Present = Debugger present
|
||||
Depth buffer format = Depth buffer format
|
||||
Device API version = Device API version
|
||||
Device Info = Device info
|
||||
Directories = Directories
|
||||
Display Color Formats = Display Color Formats
|
||||
|
||||
@@ -67,6 +67,7 @@ Audio Error = Ошибка звука
|
||||
Audio file format not supported. Must be WAV or MP3. = Формат аудиофайла не поддерживается. Он должен быть WAV/MP3.
|
||||
AudioBufferingForBluetooth = Буфер, подходящий для Bluetooth (медленнее)
|
||||
Auto = Авто
|
||||
Buffer size = Buffer size
|
||||
Device = Устройство
|
||||
Disabled = Откл.
|
||||
DSound (compatible) = DSound (совместимый)
|
||||
@@ -304,11 +305,13 @@ Dev Tools = Инструменты разработчика
|
||||
DevMenu = Меню разраб.
|
||||
Disabled JIT functionality = Отключение функционала JIT
|
||||
Display refresh rate = Частота обновления дисплея
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = Отрисовывать график времени кадров
|
||||
Dump Decrypted Eboot = Дамп дешифрованного EBOOT.BIN при запуске
|
||||
Dump next frame to log = Сохранить следующий кадр в логе
|
||||
Enable driver bug workarounds = Включить обход ошибок драйвера
|
||||
Enable Logging = Включить отладочное логирование
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Ввести адрес
|
||||
Fast = Быстро
|
||||
Fast-forward mode = Перемотка вперёд
|
||||
@@ -339,6 +342,7 @@ Off = Выкл.
|
||||
Prev = Предыдущий
|
||||
Prevent loading overlays = Запретить загрузку оверлеев
|
||||
Random = Случайный
|
||||
Recent games = Последние игры
|
||||
Replace textures = Подменять текстуры
|
||||
Replacement texture load speed = Скорость загрузки заменяющей текстуры
|
||||
Reset = Сбросить
|
||||
@@ -360,6 +364,7 @@ Control Debug = Отладка управления
|
||||
Toggle Freeze = Запустить/остановить
|
||||
Touchscreen Test = Тест сенсорного экрана
|
||||
Ubershaders = Убершейдеры
|
||||
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
|
||||
Use the old sceAtrac implementation = Использовать старую реализацию sceAtrac
|
||||
Vertex = Вершина
|
||||
VFPU = VFPU
|
||||
@@ -1256,6 +1261,7 @@ D3DCompiler Version = Версия D3DCompiler
|
||||
Debug = Отладочная
|
||||
Debugger Present = Отладчик присутствует
|
||||
Depth buffer format = Формат буфера глубины
|
||||
Device API version = Device API version
|
||||
Device Info = Устройство
|
||||
Directories = Директории
|
||||
Display Color Formats = Форматы цветов дисплея
|
||||
|
||||
@@ -67,6 +67,7 @@ Audio Error = Ljudfel
|
||||
Audio file format not supported. Must be WAV or MP3. = Ljudformatet stöds inte. Använd WAV eller MP3.
|
||||
AudioBufferingForBluetooth = Bluetooth-vänlig buffert (långsammare)
|
||||
Auto = Auto
|
||||
Buffer size = Buffer size
|
||||
Device = Enhet
|
||||
Disabled = Inaktiverad
|
||||
DSound (compatible) = DSound (kompatibel)
|
||||
@@ -304,11 +305,13 @@ Dev Tools = Utvecklingsverktyg
|
||||
DevMenu = DevMenu
|
||||
Disabled JIT functionality = Avstängd JIT-funktionalitet
|
||||
Display refresh rate = Visa uppdateringsfrekvens
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = Rita upp graf över frame-tider
|
||||
Dump Decrypted Eboot = Dumpa dekrypterad EBOOT.BIN när spelet startar
|
||||
Dump next frame to log = Dumpa nästa bildruta till logg
|
||||
Enable driver bug workarounds = Tillåt workarounds för drivrutinsbuggar
|
||||
Enable Logging = Felsökningsloggning
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Adress
|
||||
Fast = Fast
|
||||
Fast-forward mode = Snabbspola
|
||||
@@ -339,6 +342,7 @@ Off = Av
|
||||
Prev = Föregående
|
||||
Prevent loading overlays = Prevent loading overlays
|
||||
Random = Slumpa
|
||||
Recent games = Senast spelat
|
||||
Replace textures = Ersätt texturer
|
||||
Replacement texture load speed = Replacement texture load speed
|
||||
Reset = Nollställ
|
||||
@@ -360,6 +364,7 @@ Control Debug = Kontrollerfelsökning
|
||||
Toggle Freeze = Växla frysning
|
||||
Touchscreen Test = Touchskärm-test
|
||||
Ubershaders = Ubershaders
|
||||
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
|
||||
Use the old sceAtrac implementation = Use the old sceAtrac implementation
|
||||
Vertex = Vertex
|
||||
VFPU = VFPU
|
||||
@@ -1256,6 +1261,7 @@ D3DCompiler Version = D3DCompiler-version
|
||||
Debug = Felsök
|
||||
Debugger Present = Debugger närvarande
|
||||
Depth buffer format = Djupbufferformat
|
||||
Device API version = Device API version
|
||||
Device Info = Enhetsinformation
|
||||
Directories = Kataloger
|
||||
Display Color Formats = Displayens färgformat
|
||||
|
||||
@@ -67,6 +67,7 @@ Audio Error = Tunog ng pagkakamali
|
||||
Audio file format not supported. Must be WAV or MP3. = Hindi suportado ang format ng file ng audio. Dapat ay WAV/MP3.
|
||||
AudioBufferingForBluetooth = Buffering ng Audio Para sa Bluetooth (mabagal)
|
||||
Auto = Awto
|
||||
Buffer size = Buffer size
|
||||
Device = Kagamitan
|
||||
Disabled = Huwag paganahin
|
||||
DSound (compatible) = DSound (komportable)
|
||||
@@ -305,11 +306,13 @@ Dev Tools = Mga Dev tools
|
||||
DevMenu = DevMenu
|
||||
Disabled JIT functionality = Na-disable ang functionality ng JIT
|
||||
Display refresh rate = Display refresh rate
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = Ilabas ang graph ng frametimes
|
||||
Dump Decrypted Eboot = Itapon ang na-decrypt na EBOOT.BIN sa boot ng laro
|
||||
Dump next frame to log = I-refresh ang set-up
|
||||
Enable driver bug workarounds = Paganahin ang mga solusyon sa driver bugs
|
||||
Enable Logging = Paganahin ang Debug Logging
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Ilagay ang address
|
||||
Fast = Fast
|
||||
Fast-forward mode = Fast-forward mode
|
||||
@@ -340,6 +343,7 @@ Off = Nakapatay
|
||||
Prev = Nagdaan
|
||||
Prevent loading overlays = Prevent loading overlays
|
||||
Random = Random
|
||||
Recent games = Nakaraang mga nilaro
|
||||
Replace textures = Palitan ang mga textures
|
||||
Replacement texture load speed = Replacement texture load speed
|
||||
Reset = Ulitin
|
||||
@@ -361,6 +365,7 @@ Control Debug = Control Debug
|
||||
Toggle Freeze = I-Toggle freeze
|
||||
Touchscreen Test = I-test and touchscreen
|
||||
Ubershaders = Ubershaders
|
||||
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
|
||||
Use the old sceAtrac implementation = Use the old sceAtrac implementation
|
||||
Vertex = Vertex
|
||||
VFPU = VFPU
|
||||
@@ -1258,6 +1263,7 @@ D3DCompiler Version = D3DCompiler version
|
||||
Debug = Debug
|
||||
Debugger Present = Debugger present
|
||||
Depth buffer format = Depth buffer format
|
||||
Device API version = Device API version
|
||||
Device Info = Device info
|
||||
Directories = Mga 'Directory'
|
||||
Display Color Formats = Display Color Formats
|
||||
|
||||
@@ -67,6 +67,7 @@ Audio Error = ระบบเสียงเกิดข้อผิดพลา
|
||||
Audio file format not supported. Must be WAV or MP3. = ไม่รองรับรูปแบบไฟล์เสียงประเภทนี้ จะใช้ได้แค่เฉพาะรูปแบบ WAV/MP3
|
||||
AudioBufferingForBluetooth = บลูทูธ-เฟรนด์ลี่ บัฟเฟอร์ (ช้ากว่า)
|
||||
Auto = อัตโนมัติ
|
||||
Buffer size = Buffer size
|
||||
Device = อุปกรณ์
|
||||
Disabled = ปิดการใช้งาน
|
||||
DSound (compatible) = DSound (เสถียร)
|
||||
@@ -309,6 +310,7 @@ DevMenu = เมนูผู้พัฒนา
|
||||
Disable HLE = ปิดการใช้งาน HLE
|
||||
Disabled JIT functionality = ปิดฟังก์ชั่นการทำงานของระบบ JIT
|
||||
Display refresh rate = อัตรารีเฟรชจอแสดงผล
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = กราฟแสดงจำนวนเฟรม
|
||||
Dumps = ไฟล์ดั๊มพ์
|
||||
Dump Decrypted Eboot = ไฟล์ EBOOT.BIN แบบคลายรหัส
|
||||
@@ -316,6 +318,7 @@ Dump files = ดึงไฟล์
|
||||
Dump next frame to log = ดึงข้อมูลของเฟรมถัดไปเก็บบันทึกค่า
|
||||
Enable Logging = เปิดใช้งานการเก็บค่าแก้ไขจุดบกพร่อง
|
||||
Enable driver bug workarounds = เปิดใช้งานการแก้ขัดปัญหาไดรเวอร์บั๊ก
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = ใส่ค่าที่อยู่
|
||||
Fast = เร็ว
|
||||
Fast-forward mode = โหมดการเร่งความเร็ว
|
||||
@@ -353,6 +356,7 @@ Prev = ถอยกลับ
|
||||
Prevent loading overlays = ป้องกันการโหลดซ้อนทับ
|
||||
PRX = ไฟล์ PRX
|
||||
Random = สุ่ม
|
||||
Recent games = ภาพพื้นหลังของเกมที่เล่นครั้งล่าสุด
|
||||
Replace textures = แทนที่เท็คเจอร์จากแหล่งที่เก็บข้อมูล
|
||||
Replacement texture load speed = ความเร็วในการโหลดไฟล์เท็คเจอร์แพ็ค
|
||||
Reset = คืนค่า
|
||||
@@ -1286,6 +1290,7 @@ Data size = ขนาดข้อมูล
|
||||
Debug = แก้ไขบั๊ก
|
||||
Debugger Present = ตัวช่วยแก้ไขบั๊ก
|
||||
Depth buffer format = รูปแบบบัฟเฟอร์ความลึก
|
||||
Device API version = Device API version
|
||||
Device API Version = เวอร์ชั่น API ของอุปกรณ์
|
||||
Device Info = ข้อมูลอุปกรณ์
|
||||
Directories = เส้นทางเก็บข้อมูล
|
||||
|
||||
@@ -67,6 +67,7 @@ Audio Error = Ses Hatası
|
||||
Audio file format not supported. Must be WAV or MP3. = Ses dosya biçimi desteklenmiyor. WAV, MP3 olmalı.
|
||||
AudioBufferingForBluetooth = Bluetooth uyumlu arabellek (daha yavaş)
|
||||
Auto = Otomatik
|
||||
Buffer size = Buffer size
|
||||
Device = Cihaz
|
||||
Disabled = Devre dışı
|
||||
DSound (compatible) = DSound (uyumlu)
|
||||
@@ -306,11 +307,13 @@ Dev Tools = Geliştirme araçları
|
||||
DevMenu = Geliştirici Menüsü
|
||||
Disabled JIT functionality = JIT işlevselliğini devre dışı bırakın
|
||||
Display refresh rate = Display refresh rate
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = Kare süreleri grafiğini çizin
|
||||
Dump Decrypted Eboot = Şifresi çözülmüş EBOOT.BIN'i oyun açılışında temizleyin
|
||||
Dump next frame to log = Sonraki kareyi günlüğe dökümle
|
||||
Enable driver bug workarounds = Sürücü hatası geçici çözümlerini etkinleştirin
|
||||
Enable Logging = Hata ayıklama günlüğünü etkinleştirin
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Adres Gir
|
||||
Fast = Fast
|
||||
Fast-forward mode = Hızlı ileri sarma modu
|
||||
@@ -341,6 +344,7 @@ Off = Kapalı
|
||||
Prev = Önceki
|
||||
Prevent loading overlays = Prevent loading overlays
|
||||
Random = Rastgele
|
||||
Recent games = En son oyunlar
|
||||
Replace textures = Dokuları değiştir
|
||||
Replacement texture load speed = Replacement texture load speed
|
||||
Reset = Sıfırla
|
||||
@@ -362,6 +366,7 @@ Control Debug = Hata ayıklamayı kontrol et
|
||||
Toggle Freeze = Donmayı Aç/Kapa
|
||||
Touchscreen Test = Dokunmatik ekran testi
|
||||
Ubershaders = Ubershader'lar
|
||||
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
|
||||
Use the old sceAtrac implementation = Use the old sceAtrac implementation
|
||||
Vertex = Vertex
|
||||
VFPU = VFPU
|
||||
@@ -1256,6 +1261,7 @@ D3DCompiler Version = D3DCompiler sürümü
|
||||
Debug = Hata Ayıklama
|
||||
Debugger Present = Hata ayıklayıcı var
|
||||
Depth buffer format = Derinlik tampon formatı
|
||||
Device API version = Device API version
|
||||
Device Info = Cihaz bilgisi
|
||||
Directories = Dizinler
|
||||
Display Color Formats = Renk Biçimlerini Görüntüle
|
||||
|
||||
@@ -67,6 +67,7 @@ Audio Error = Помилка аудіо
|
||||
Audio file format not supported. Must be WAV or MP3. = Формат аудіофайлу не підтримується. Має бути в WAV або MP3.
|
||||
AudioBufferingForBluetooth = Буфер, який підходить для Bluetooth (повільніше)
|
||||
Auto = Авто
|
||||
Buffer size = Buffer size
|
||||
Device = Пристрій
|
||||
Disabled = Вимкнуто
|
||||
DSound (compatible) = DSound (сумісний)
|
||||
@@ -304,11 +305,13 @@ Dev Tools = Інструменти розробника
|
||||
DevMenu = Меню розроб.
|
||||
Disabled JIT functionality = Вимкнений функціонал JIT
|
||||
Display refresh rate = Частота оновлення дисплея
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = Намалюйте графік фрагментів
|
||||
Dump Decrypted Eboot = Дамп дешифрування Eboot.bin при паузі
|
||||
Dump next frame to log = Зберегти кадр у лог
|
||||
Enable driver bug workarounds = Увімкніть обхідні шляхи помилки драйвера
|
||||
Enable Logging = Ввімкнути логування
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Введіть адресу
|
||||
Fast = Швидко
|
||||
Fast-forward mode = Швидко вперед
|
||||
@@ -339,6 +342,7 @@ Off = Вимкнути
|
||||
Prev = Попередній
|
||||
Prevent loading overlays = Prevent loading overlays
|
||||
Random = Випадковий
|
||||
Recent games = Останні ігри
|
||||
Replace textures = Заміна текстур
|
||||
Replacement texture load speed = Швидкість завантаження текстур заміни
|
||||
Reset = Скинути
|
||||
@@ -360,6 +364,7 @@ Control Debug = Контроль налагодження
|
||||
Toggle Freeze = Запустити/Зупинити
|
||||
Touchscreen Test = Тест сенсорного екрану
|
||||
Ubershaders = Убершейдери
|
||||
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
|
||||
Use the old sceAtrac implementation = Використати стару реалізацію sceAtrac
|
||||
Vertex = Вершина
|
||||
VFPU = VFPU
|
||||
@@ -1256,6 +1261,7 @@ D3DCompiler Version = Версія D3DCompiler
|
||||
Debug = Налагодження
|
||||
Debugger Present = Присутній налагоджувач
|
||||
Depth buffer format = Формат буфера глибини
|
||||
Device API version = Device API version
|
||||
Device Info = Інформація про пристрій
|
||||
Directories = Каталоги
|
||||
Display Color Formats = Показати формати кольорів
|
||||
|
||||
@@ -67,6 +67,7 @@ Audio Error = Audio Error
|
||||
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
|
||||
AudioBufferingForBluetooth = Bluetooth-friendly buffer (chậm)
|
||||
Auto = Tự động
|
||||
Buffer size = Buffer size
|
||||
Device = Device
|
||||
Disabled = Disabled
|
||||
DSound (compatible) = Âm thanh (tương thích)
|
||||
@@ -304,11 +305,13 @@ Dev Tools = Công cụ NPH
|
||||
DevMenu = Menu NPH
|
||||
Disabled JIT functionality = Disabled JIT functionality
|
||||
Display refresh rate = Display refresh rate
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = Draw frametimes graph
|
||||
Dump Decrypted Eboot = Đưa file vào EBOOT.BIN để khởi động trò chơi
|
||||
Dump next frame to log = Đưa khung hình kế tiếp vào nhật ký
|
||||
Enable driver bug workarounds = Enable driver bug workarounds
|
||||
Enable Logging = Cho phép ghi nhật ký debug
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Nhập địa chỉ
|
||||
Fast = Fast
|
||||
Fast-forward mode = Fast-forward mode
|
||||
@@ -339,6 +342,7 @@ Off = Off
|
||||
Prev = Trở lại
|
||||
Prevent loading overlays = Prevent loading overlays
|
||||
Random = Ngẫu nhiên
|
||||
Recent games = Recent games
|
||||
Replace textures = Thay thế textures
|
||||
Replacement texture load speed = Replacement texture load speed
|
||||
Reset = Reset
|
||||
@@ -360,6 +364,7 @@ Control Debug = Control Debug
|
||||
Toggle Freeze = Chuyển qua chế độ đóng băng
|
||||
Touchscreen Test = Touchscreen test
|
||||
Ubershaders = Ubershaders
|
||||
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
|
||||
Use the old sceAtrac implementation = Use the old sceAtrac implementation
|
||||
Vertex = Vertex
|
||||
VFPU = VFPU
|
||||
@@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version
|
||||
Debug = Debug
|
||||
Debugger Present = Debugger present
|
||||
Depth buffer format = Depth buffer format
|
||||
Device API version = Device API version
|
||||
Device Info = Thông tin thiết bị
|
||||
Directories = Directories
|
||||
Display Color Formats = Display Color Formats
|
||||
|
||||
@@ -67,6 +67,7 @@ Audio Error = 音频错误
|
||||
Audio file format not supported. Must be WAV or MP3. = 音频文件格式不支持,必须是WAV或MP3。
|
||||
AudioBufferingForBluetooth = 蓝牙音频优化 (更慢)
|
||||
Auto = 自动
|
||||
Buffer size = Buffer size
|
||||
Device = 设备
|
||||
Disabled = 禁用
|
||||
DSound (compatible) = DirectSound (兼容)
|
||||
@@ -304,11 +305,13 @@ Dev Tools = 开发者工具
|
||||
DevMenu = 开发者菜单
|
||||
Disabled JIT functionality = 已禁用的JIT功能
|
||||
Display refresh rate = 画面刷新率
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = 帧时间图表
|
||||
Dump Decrypted Eboot = 载入游戏时保存已解密的EBOOT.bin
|
||||
Dump next frame to log = 转储下一帧到日志
|
||||
Enable driver bug workarounds = 启用GPU驱动错误解决方法
|
||||
Enable Logging = 启用调试日志
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = 输入地址
|
||||
Fast = Fast
|
||||
Fast-forward mode = 加速键的工作模式
|
||||
@@ -339,6 +342,7 @@ Off = 关闭
|
||||
Prev = 之前
|
||||
Prevent loading overlays = 防止加载重叠
|
||||
Random = 随机
|
||||
Recent games = 游戏封面
|
||||
Replace textures = 纹理替换
|
||||
Replacement texture load speed = Replacement texture load speed
|
||||
Reset = 重置
|
||||
@@ -360,6 +364,7 @@ Control Debug = 切换操纵调试
|
||||
Toggle Freeze = 切换冻结
|
||||
Touchscreen Test = 触屏测试
|
||||
Ubershaders = 超着色器 (消耗少量性能,并减少卡顿)
|
||||
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
|
||||
Use the old sceAtrac implementation = 使用旧版 sceAtrac 功能
|
||||
Vertex = 顶点着色器
|
||||
VFPU = VFPU
|
||||
@@ -1248,6 +1253,7 @@ D3DCompiler Version = D3DCompiler版本
|
||||
Debug = 调试
|
||||
Debugger Present = 调试器已连接
|
||||
Depth buffer format = 深度缓冲区格式
|
||||
Device API version = Device API version
|
||||
Device Info = 设备信息
|
||||
Directories = 目录
|
||||
Display Color Formats = 显示颜色格式
|
||||
|
||||
@@ -67,6 +67,7 @@ Audio Error = 音訊錯誤
|
||||
Audio file format not supported. Must be WAV or MP3. = 音訊檔案格式不支援,必須是 WAV 或 MP3。
|
||||
AudioBufferingForBluetooth = 藍牙友好緩衝區 (更慢)
|
||||
Auto = 自動
|
||||
Buffer size = Buffer size
|
||||
Device = 裝置
|
||||
Disabled = 已停用
|
||||
DSound (compatible) = DSound (相容)
|
||||
@@ -304,11 +305,13 @@ Dev Tools = 開發工具
|
||||
DevMenu = 開發選單
|
||||
Disabled JIT functionality = 停用 JIT 功能
|
||||
Display refresh rate = Display refresh rate
|
||||
Don't download infra-dns.json = Don't download infra-dns.json
|
||||
Draw Frametimes Graph = 繪製影格時間圖形
|
||||
Dump Decrypted Eboot = 遊戲啟動時傾印已解密的 EBOOT.BIN
|
||||
Dump next frame to log = 將下一個影格傾印至記錄
|
||||
Enable driver bug workarounds = 啟用驅動程式錯誤因應措施
|
||||
Enable Logging = 啟用偵錯記錄
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = 輸入位址
|
||||
Fast = Fast
|
||||
Fast-forward mode = 快轉模式
|
||||
@@ -339,6 +342,7 @@ Off = 關閉
|
||||
Prev = 上一個
|
||||
Prevent loading overlays = Prevent loading overlays
|
||||
Random = 隨機
|
||||
Recent games = 最近遊戲
|
||||
Replace textures = 取代紋理
|
||||
Replacement texture load speed = Replacement texture load speed
|
||||
Reset = 重設
|
||||
@@ -360,6 +364,7 @@ Control Debug = 控制偵錯
|
||||
Toggle Freeze = 切換凍結開關
|
||||
Touchscreen Test = 觸控式螢幕測試
|
||||
Ubershaders = 超級著色器
|
||||
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
|
||||
Use the old sceAtrac implementation = Use the old sceAtrac implementation
|
||||
Vertex = 頂點
|
||||
VFPU = VFPU
|
||||
@@ -1247,6 +1252,7 @@ D3DCompiler Version = D3DCompiler 版本
|
||||
Debug = 偵錯
|
||||
Debugger Present = 偵錯工具呈現
|
||||
Depth buffer format = 深度緩衝區格式
|
||||
Device API version = Device API version
|
||||
Device Info = 裝置資訊
|
||||
Directories = 目錄
|
||||
Display Information = 顯示器資訊
|
||||
|
||||
Reference in New Issue
Block a user