Fix strings pointed out by TotalCaesar659

See #20402
This commit is contained in:
Henrik Rydgård
2025-05-26 20:23:46 +02:00
parent f0b0457fea
commit d07a542d85
49 changed files with 276 additions and 4 deletions
+1 -1
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@@ -719,7 +719,7 @@ void SystemInfoScreen::CreateDeviceInfoTab(UI::LinearLayout *deviceSpecs) {
if (GetGPUBackend() == GPUBackend::VULKAN) {
std::string deviceApiVersion = draw->GetInfoString(InfoField::DEVICE_API_VERSION);
versionInfo->Add(new InfoItem(si->T("Device API Version"), deviceApiVersion));
versionInfo->Add(new InfoItem(si->T("Device API version"), deviceApiVersion));
}
}
versionInfo->Add(new InfoItem(si->T("Shading Language"), draw->GetInfoString(InfoField::SHADELANGVERSION)));
+3
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@@ -219,12 +219,15 @@ void DeveloperToolsScreen::CreateTestsTab(UI::LinearLayout *list) {
list->Add(new Choice(dev->T("GPU Driver Test")))->OnClick.Handle(this, &DeveloperToolsScreen::OnGPUDriverTest);
}
// Not useful enough to be made visible.
/*
auto memmapTest = list->Add(new Choice(dev->T("Memory map test")));
memmapTest->OnClick.Add([this](UI::EventParams &e) {
MemoryMapTest();
return UI::EVENT_DONE;
});
memmapTest->SetEnabled(PSP_IsInited());
*/
}
void DeveloperToolsScreen::CreateDumpFileTab(UI::LinearLayout *list) {
+2 -2
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@@ -196,9 +196,9 @@ void DrawTexturesWindow(ImConfig &cfg, TextureCacheCommon *textureCache) {
}
if (ImGui::CollapsingHeader("Texture Cache State", nullptr, ImGuiTreeNodeFlags_DefaultOpen)) {
ImGui::Text("Cache: %d textures, size est %d", (int)textureCache->Cache().size(), textureCache->CacheSizeEstimate());
ImGui::Text("Cache: %d textures, size est %d", (int)textureCache->Cache().size(), (int)textureCache->CacheSizeEstimate());
if (!textureCache->SecondCache().empty()) {
ImGui::Text("Second: %d textures, size est %d", (int)textureCache->SecondCache().size(), textureCache->SecondCacheSizeEstimate());
ImGui::Text("Second: %d textures, size est %d", (int)textureCache->SecondCache().size(), (int)textureCache->SecondCacheSizeEstimate());
}
/*
ImGui::Text("Standard/shader scale factor: %d/%d", standardScaleFactor_, shaderScaleFactor_);
+1 -1
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@@ -373,7 +373,7 @@ void RemoteISOScreen::CreateSettingsTab(UI::ViewGroup *remoteisoSettings) {
remoteisoSettings->Add(new CheckBox(&g_Config.bRemoteTab, ri->T("Show Remote tab on main screen")));
if (System_GetPropertyBool(SYSPROP_HAS_FOLDER_BROWSER)) {
static const char *shareTypes[] = { "Recent files", "Choose directory" };
static const char *shareTypes[] = { "Recent games", "Choose directory" };
remoteisoSettings->Add(new PopupMultiChoice(&g_Config.iRemoteISOShareType, ri->T("Files to share"), shareTypes, 0, ARRAY_SIZE(shareTypes), I18NCat::REMOTEISO, screenManager()));
FolderChooserChoice *folderChooser = remoteisoSettings->Add(new FolderChooserChoice(GetRequesterToken(), &g_Config.sRemoteISOSharedDir, ri->T("Files to share")));
folderChooser->SetEnabledFunc([=]() {
+6
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@@ -75,6 +75,7 @@ Audio Error = الاخطاء الصوتية
Audio file format not supported. Must be WAV or MP3. = .WAV or MP3 صيغة ملف الصوت غير مدعومة. يجب ان تكون
AudioBufferingForBluetooth = ‎معادلة مصادقة البلوتوث (بطئ)
Auto = تلقائي
Buffer size = Buffer size
Device = جهاز
Disabled = غير مفعل
DSound (compatible) = DSound (متكامل)
@@ -312,11 +313,13 @@ Dev Tools = ‎أدوات المطور
DevMenu = قائمة المطور
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
Dump next frame to log = Dump next frame to log
Enable driver bug workarounds = Enable driver bug workarounds
Enable Logging = ‎تفعيل سجل التصحيح
Enable shader cache = Enable shader cache
Enter address = ‎أدخل العنوان
Fast = Fast
Fast-forward mode = Fast-forward mode
@@ -347,6 +350,7 @@ Off = Off
Prev = ‎السابق
Prevent loading overlays = Prevent loading overlays
Random = ‎عشوائي
Recent games = الألعاب السابقة
Replace textures = ‎إستبدال الرسوم
Replacement texture load speed = Replacement texture load speed
Reset = إعادة تشغيل
@@ -368,6 +372,7 @@ Control Debug = تصحيح التحكم
Toggle Freeze = ‎تفعيل الإيقاف
Touchscreen Test = إختبار لمس الشاشة
Ubershaders = Ubershaders
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Use the old sceAtrac implementation
Vertex = Vertex
VFPU = VFPU
@@ -1263,6 +1268,7 @@ D3DCompiler Version = D3DCompiler version
Debug = تصحيح
Debugger Present = Debugger present
Depth buffer format = Depth buffer format
Device API version = Device API version
Device Info = Device info
Directories = Directories
Display Color Formats = Display Color Formats
+6
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@@ -67,6 +67,7 @@ Audio Error = Audio Error
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
AudioBufferingForBluetooth = Bluetooth-friendly buffer (slower)
Auto = Auto
Buffer size = Buffer size
Device = Device
Disabled = Disabled
DSound (compatible) = DSound (compatible)
@@ -304,11 +305,13 @@ Dev Tools = Development tools
DevMenu = DevMenu
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
Dump next frame to log = Dump next frame to log
Enable driver bug workarounds = Enable driver bug workarounds
Enable Logging = Enable debug logging
Enable shader cache = Enable shader cache
Enter address = Enter address
Fast = Fast
Fast-forward mode = Fast-forward mode
@@ -339,6 +342,7 @@ Off = Off
Prev = Previous
Prevent loading overlays = Prevent loading overlays
Random = Random
Recent games = Recent games
Replace textures = Replace textures
Replacement texture load speed = Replacement texture load speed
Reset = Reset
@@ -360,6 +364,7 @@ Control Debug = Control Debug
Toggle Freeze = Toggle freeze
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Use the old sceAtrac implementation
Vertex = Vertex
VFPU = VFPU
@@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version
Debug = Debug
Debugger Present = Debugger present
Depth buffer format = Depth buffer format
Device API version = Device API version
Device Info = Device info
Directories = Directories
Display Color Formats = Display Color Formats
+6
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@@ -67,6 +67,7 @@ Audio Error = Памылка гуку
Audio file format not supported. Must be WAV or MP3. = Фармат аўдыёфайла не падтрымліваецца. Павінен быць WAV або MP3.
AudioBufferingForBluetooth = Буфер, сумяшчальны з Bluetooth (павольнейшы)
Auto = Аўта
Buffer size = Buffer size
Device = Прылада
Disabled = Адкл.
DSound (compatible) = DSound (сумяшчальны)
@@ -306,11 +307,13 @@ Dev Tools = Інструменты распрацоўкі
DevMenu = DevMenu
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Частата абнаўлення экрана
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
Dump next frame to log = Dump next frame to log
Enable driver bug workarounds = Enable driver bug workarounds
Enable Logging = Уключыць журнал адладкі
Enable shader cache = Enable shader cache
Enter address = Увядзіце адрас
Fast = Fast
Fast-forward mode = Рэжым хуткай перамоткі наперад
@@ -341,6 +344,7 @@ Off = Off
Prev = Previous
Prevent loading overlays = Prevent loading overlays
Random = Random
Recent games = Нядаўнія гульні
Replace textures = Replace textures
Replacement texture load speed = Replacement texture load speed
Reset = Скінуць
@@ -360,6 +364,7 @@ Texture Replacement = Texture replacement
Toggle Freeze = Toggle freeze
Touchscreen Test = Touchscreen test
Ubershaders = Убершэйдары
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Use the old sceAtrac implementation
Vertex = Вяршыня
VFPU = VFPU
@@ -1248,6 +1253,7 @@ D3DCompiler Version = D3DCompiler version
Debug = Адладка
Debugger Present = Debugger present
Depth buffer format = Фармат буфера глыбіні
Device API version = Device API version
Device Info = Інфармацыя пра прыладу
Directories = Каталогі
Display Information = Інфармацыя пра дысплей
+6
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@@ -67,6 +67,7 @@ Audio Error = Audio Error
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
AudioBufferingForBluetooth = Bluetooth-friendly buffer (slower)
Auto = Автоматично
Buffer size = Buffer size
Device = Устройство
Disabled = Disabled
DSound (compatible) = DSound (compatible)
@@ -304,11 +305,13 @@ Dev Tools = Development tools
DevMenu = DevMenu
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
Dump next frame to log = Dump next frame to log
Enable driver bug workarounds = Enable driver bug workarounds
Enable Logging = Enable debug logging
Enable shader cache = Enable shader cache
Enter address = Enter address
Fast = Fast
Fast-forward mode = Fast-forward mode
@@ -339,6 +342,7 @@ Off = Off
Prev = Previous
Prevent loading overlays = Prevent loading overlays
Random = Random
Recent games = Recent games
Replace textures = Replace textures
Replacement texture load speed = Replacement texture load speed
Reset = Reset
@@ -360,6 +364,7 @@ Control Debug = Control Debug
Toggle Freeze = Toggle freeze
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Use the old sceAtrac implementation
Vertex = Vertex
VFPU = VFPU
@@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version
Debug = Debug
Debugger Present = Debugger present
Depth buffer format = Depth buffer format
Device API version = Device API version
Device Info = Device info
Directories = Directories
Display Color Formats = Display Color Formats
+6
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@@ -67,6 +67,7 @@ Audio Error = Error d'àudio
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
AudioBufferingForBluetooth = Memòria intermèdia en Bluetooth (lent)
Auto = Automàtic
Buffer size = Buffer size
Device = Dispositiu
Disabled = Disabled
DSound (compatible) = DirectSound (compatible)
@@ -304,11 +305,13 @@ Dev Tools = Development tools
DevMenu = DevMenu
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Aboca «EBOOT.BIN» desxifrat quan s'iniciï el joc
Dump next frame to log = Dump next frame to log
Enable driver bug workarounds = Enable driver bug workarounds
Enable Logging = Activa el registre
Enable shader cache = Enable shader cache
Enter address = Inseriu adreça
Fast = Fast
Fast-forward mode = Fast-forward mode
@@ -339,6 +342,7 @@ Off = Off
Prev = Anterior
Prevent loading overlays = Prevent loading overlays
Random = Aleatori
Recent games = Recent games
Replace textures = Reemplaçar textures
Replacement texture load speed = Replacement texture load speed
Reset = Reset
@@ -360,6 +364,7 @@ Control Debug = Control Debug
Toggle Freeze = Commuta la imatge
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Use the old sceAtrac implementation
Vertex = Vertex
VFPU = VFPU
@@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version
Debug = Debug
Debugger Present = Debugger present
Depth buffer format = Depth buffer format
Device API version = Device API version
Device Info = Device info
Directories = Directories
Display Color Formats = Display Color Formats
+6
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@@ -67,6 +67,7 @@ Audio Error = Audio Error
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
AudioBufferingForBluetooth = Bluetooth-friendly buffer (slower)
Auto = Auto
Buffer size = Buffer size
Device = Device
Disabled = Disabled
DSound (compatible) = DSound (kompatibilní)
@@ -304,11 +305,13 @@ Dev Tools = Development tools
DevMenu = DevMenu
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Vypsat dešifrovaný EBOOT.BIN při načtení hry
Dump next frame to log = Vypsat příští snímek do záznamu
Enable driver bug workarounds = Enable driver bug workarounds
Enable Logging = Povolit záznam při ladění
Enable shader cache = Enable shader cache
Enter address = Zadejte adresu
Fast = Fast
Fast-forward mode = Rychle vpřed
@@ -339,6 +342,7 @@ Off = Off
Prev = Předchozí
Prevent loading overlays = Prevent loading overlays
Random = Náhodné
Recent games = Recent games
Replace textures = Replace textures
Replacement texture load speed = Replacement texture load speed
Reset = Reset
@@ -360,6 +364,7 @@ Control Debug = Control Debug
Toggle Freeze = Přepnout zamrznutí
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Use the old sceAtrac implementation
Vertex = Vertex
VFPU = VFPU
@@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version
Debug = Debug
Debugger Present = Debugger present
Depth buffer format = Depth buffer format
Device API version = Device API version
Device Info = Device info
Directories = Directories
Display Color Formats = Display Color Formats
+6
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@@ -67,6 +67,7 @@ Audio Error = Audio Error
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
AudioBufferingForBluetooth = Bluetooth-venlig buffer (langsommere)
Auto = Automatisk
Buffer size = Buffer size
Device = Device
Disabled = Disabled
DSound (compatible) = DirectSound (kompatibel)
@@ -304,11 +305,13 @@ Dev Tools = Development tools
DevMenu = DevMenu
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Dump dekrypteret EBOOT.BIN ved spil boot
Dump next frame to log = Gem næste frame i loggen
Enable driver bug workarounds = Enable driver bug workarounds
Enable Logging = Aktiver fejlfindingslogning
Enable shader cache = Enable shader cache
Enter address = Indtast adresse
Fast = Fast
Fast-forward mode = Turbo
@@ -339,6 +342,7 @@ Off = Off
Prev = Forrige
Prevent loading overlays = Prevent loading overlays
Random = Tilfældig
Recent games = Recent games
Replace textures = Erstat textures
Replacement texture load speed = Replacement texture load speed
Reset = Reset
@@ -360,6 +364,7 @@ Control Debug = Control Debug
Toggle Freeze = Skift freeze
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Use the old sceAtrac implementation
Vertex = Vertex
VFPU = VFPU
@@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version
Debug = Debug
Debugger Present = Debugger present
Depth buffer format = Depth buffer format
Device API version = Device API version
Device Info = Device info
Directories = Directories
Display Color Formats = Display Color Formats
+6
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@@ -67,6 +67,7 @@ Audio Error = Audio-Fehler
Audio file format not supported. Must be WAV or MP3. = Audio-Dateiformat wird nicht unterstützt. Muss WAV oder MP3 sein.
AudioBufferingForBluetooth = Bluetooth-freundliche Pufferung (langsamer)
Auto = Autom.
Buffer size = Buffer size
Device = Gerät
Disabled = Deaktiviert
DSound (compatible) = DirectSound (kompatibel)
@@ -304,11 +305,13 @@ Dev Tools = Entwicklerwerkzeuge
DevMenu = Entwicklermenü
Disabled JIT functionality = Deaktivierte JIT-Funktionalität
Display refresh rate = Bildwiederholrate anzeigen
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Einzelbildzeiten-Graph zeichnen
Dump Decrypted Eboot = Entschlüsselte EBOOT.BIN beim Spielstart dumpen
Dump next frame to log = Nächstes Einzelbild im Protkoll speichern
Enable driver bug workarounds = Treiberfehler-Umgehungen aktivieren
Enable Logging = Fehlerbehebungs-Protokollierung aktivieren
Enable shader cache = Enable shader cache
Enter address = Adresse eingeben
Fast-forward mode = Schnellvorlauf-Modus
FPU = FPU
@@ -335,6 +338,7 @@ No block = Kein Block
Off = Aus
Prev = Vorheriges
Random = Zufall
Recent games = Aktuelle Spiele
Replace textures = Texturen ersetzen
Reset = Zurücksetzen
Reset limited logging = Eingeschränkte Protokollierung zurücksetzen
@@ -356,6 +360,7 @@ Control Debug = Steuerungs-Fehlerbehebung
Toggle Freeze = Einfrieren umschalten
Touchscreen Test = Berührungsbildschirm-Test
Ubershaders = Uberschattierer
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Die alte sceAtrac-Implementierung verwenden
Vertex = Vertex
VFPU = VFPU
@@ -1250,6 +1255,7 @@ D3DCompiler Version = D3DCompiler-Version
Debug = Debug
Debugger Present = Debugger vorhanden
Depth buffer format = Format des Tiefenpuffers
Device API version = Device API version
Device Info = Geräteinfo
Directories = Verzeichnisse
Display Color Formats = Formate der Anzeigenfarbe
+6
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@@ -67,6 +67,7 @@ Audio Error = Audio Error
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
AudioBufferingForBluetooth = Bluetooth-friendly buffer (slower)
Auto = Auto
Buffer size = Buffer size
Device = Device
Disabled = Disabled
DSound (compatible) = DSound (compatible)
@@ -304,11 +305,13 @@ Dev Tools = Development tools
DevMenu = DevMenu
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
Dump next frame to log = Palakoi log to gambara' undipa
Enable driver bug workarounds = Enable driver bug workarounds
Enable Logging = Padenni Log
Enable shader cache = Enable shader cache
Enter address = Enter address
Fast = Fast
Fast-forward mode = Fast-forward mode
@@ -339,6 +342,7 @@ Off = Off
Prev = Previous
Prevent loading overlays = Prevent loading overlays
Random = Random
Recent games = Recent games
Replace textures = Replace textures
Replacement texture load speed = Replacement texture load speed
Reset = Reset
@@ -360,6 +364,7 @@ Control Debug = Control Debug
Toggle Freeze = Toggle freeze
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Use the old sceAtrac implementation
Vertex = Vertex
VFPU = VFPU
@@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version
Debug = Debug
Debugger Present = Debugger present
Depth buffer format = Depth buffer format
Device API version = Device API version
Device Info = Device info
Directories = Directories
Display Color Formats = Display Color Formats
+6
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@@ -91,6 +91,7 @@ Audio Error = Audio Error
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
AudioBufferingForBluetooth = Bluetooth-friendly buffer (slower)
Auto = Auto
Buffer size = Buffer size
Device = Device
Disabled = Disabled
DSound (compatible) = DSound (compatible)
@@ -330,11 +331,13 @@ Dev Tools = Development tools
DevMenu = DevMenu
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
Dump next frame to log = Dump next frame to log
Enable driver bug workarounds = Enable driver bug workarounds
Enable Logging = Enable debug logging
Enable shader cache = Enable shader cache
Enter address = Enter address
Fast = Fast
Fast-forward mode = Fast-forward mode
@@ -365,6 +368,7 @@ Off = Off
Prev = Previous
Prevent loading overlays = Prevent loading overlays
Random = Random
Recent games = Recent games
Replace textures = Replace textures
Replacement texture load speed = Replacement texture load speed
Reset = Reset
@@ -384,6 +388,7 @@ Texture Replacement = Texture replacement
Toggle Freeze = Toggle freeze
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Use the old sceAtrac implementation
Vertex = Vertex
VFPU = VFPU
@@ -1270,6 +1275,7 @@ D3DCompiler Version = D3DCompiler version
Debug = Debug
Debugger Present = Debugger present
Depth buffer format = Depth buffer format
Device API version = Device API version
Device Info = Device info
Directories = Directories
Display Information = Display information
+6
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@@ -67,6 +67,7 @@ Audio Error = Error de audio
Audio file format not supported. Must be WAV or MP3. = Formato de audio no compatible. Debe ser WAV o MP3.
AudioBufferingForBluetooth = Búfer compatible con bluetooth (lento)
Auto = Automático
Buffer size = Buffer size
Device = Dispositivo
Disabled = Desactivado
DSound (compatible) = DirectSound (compatible)
@@ -307,11 +308,13 @@ Dev Tools = Herramientas de desarrollo
DevMenu = DevMenu
Disabled JIT functionality = Desactivar funcionalidad JIT
Display refresh rate = Mostrar frecuencia de actualización
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Dibujar gráfico para tiempo de fotograma
Dump Decrypted Eboot = Volcar EBOOT.BIN descifrado al iniciar juego
Dump next frame to log = Volcar siguiente fotograma a registro
Enable driver bug workarounds = Activar soluciones alternativos a errores de driver
Enable Logging = Activar registro
Enable shader cache = Enable shader cache
Enter address = Introducir dirección
Fast = Fast
Fast-forward mode = Modo de avance rápido
@@ -342,6 +345,7 @@ Off = Off
Prev = Anterior
Prevent loading overlays = Prevent loading overlays
Random = Aleatorio
Recent games = Juegos recientes
Replace textures = Remplazar texturas
Replacement texture load speed = Replacement texture load speed
Reset = Restablecer
@@ -361,6 +365,7 @@ Texture Replacement = Texturas de repuesto
Toggle Freeze = Parar/Reanudar imagen
Touchscreen Test = Test de pantalla táctil
Ubershaders = Ubershaders
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Use the old sceAtrac implementation
Vertex = Vertex
VFPU = VFPU
@@ -1256,6 +1261,7 @@ D3DCompiler Version = Versión de compilador D3D
Debug = Depuración
Debugger Present = Depurador presente
Depth buffer format = Formato de profundidad búfer
Device API version = Device API version
Device Info = Información del dispositivo
Directories = Directorios
Display Color Formats = Formatos de color de la pantalla
+6
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@@ -67,6 +67,7 @@ Audio Error = Error de Audio
Audio file format not supported. Must be WAV or MP3. = Formato de audio no soportado. Debe ser WAV o MP3.
AudioBufferingForBluetooth = AudioBuffering por Bluetooth (enlentece)
Auto = Automático
Buffer size = Buffer size
Device = Dispositivo
Disabled = Deshabilitado
DSound (compatible) = DirectSound (compatible)
@@ -304,11 +305,13 @@ Dev Tools = Herramientas de\ndesarrollador
DevMenu = Menú Depuración
Disabled JIT functionality = Apagar funcionalidad de JIT
Display refresh rate = Display refresh rate
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Mostrar gráfica de tiempos de frames
Dump Decrypted Eboot = Volcar EBOOT.BIN descifrado al iniciar el juego
Dump next frame to log = Volcar siguiente cuadro al registro
Enable driver bug workarounds = Activar arreglos alternativos para fallos de drivers
Enable Logging = Activar registro
Enable shader cache = Enable shader cache
Enter address = Insertar dirección
Fast = Fast
Fast-forward mode = Modo turbo
@@ -339,6 +342,7 @@ Off = Off
Prev = Atras
Prevent loading overlays = Prevent loading overlays
Random = Aleatorio
Recent games = Juegos recientes
Replace textures = Remplazar texturas
Replacement texture load speed = Replacement texture load speed
Reset = Reset
@@ -360,6 +364,7 @@ Control Debug = Control Debug
Toggle Freeze = Parar/Reanudar imagen
Touchscreen Test = Probar pantalla táctil
Ubershaders = Ubershaders
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Use the old sceAtrac implementation
Vertex = Vertex
VFPU = VFPU
@@ -1257,6 +1262,7 @@ D3DCompiler Version = Versión del compilador D3D
Debug = Desarrollo
Debugger Present = Depurador presente
Depth buffer format = Depth buffer format
Device API version = Device API version
Device Info = Info de dispositivo
Directories = Directorios
Display Color Formats = Formatos de color de Display/Pantalla
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@@ -67,6 +67,7 @@ Audio Error = خطای صدا
Audio file format not supported. Must be WAV or MP3. = قالب فایل صوتی پشتیبانی نمی‌شود. باید WAV یا MP3 باشد.
AudioBufferingForBluetooth = ‎بافر مناسب هندزفری بلوتوث (کند تر)
Auto = ‎اتوماتیک
Buffer size = Buffer size
Device = سیستم
Disabled = فعال کردن
DSound (compatible) = ‎DSound (پشتیبانی بهتر)
@@ -304,11 +305,13 @@ Dev Tools = ابزارهای توسعه
DevMenu = منوی توسعه دهنده
Disabled JIT functionality = قابلیت JIT غیر فعال
Display refresh rate = Display refresh rate
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
Dump next frame to log = ‎ریختن فریم بعدی به فایل لاگ
Enable driver bug workarounds = Enable driver bug workarounds
Enable Logging = ‎روشن کردن لاگ باگ‌ها
Enable shader cache = Enable shader cache
Enter address = وارد کردن ادرس
Fast = Fast
Fast-forward mode = Fast-forward mode
@@ -339,6 +342,7 @@ Off = Off
Prev = قبلی
Prevent loading overlays = Prevent loading overlays
Random = شانسی
Recent games = Recent games
Replace textures = جایگزین کردن بافت
Replacement texture load speed = Replacement texture load speed
Reset = ریست
@@ -360,6 +364,7 @@ Control Debug = Control Debug
Toggle Freeze = Toggle freeze
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Use the old sceAtrac implementation
Vertex = Vertex
VFPU = VFPU
@@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version
Debug = Debug
Debugger Present = Debugger present
Depth buffer format = Depth buffer format
Device API version = Device API version
Device Info = Device info
Directories = Directories
Display Color Formats = Display Color Formats
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@@ -67,6 +67,7 @@ Audio Error = Äänivirhe
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
AudioBufferingForBluetooth = Bluetooth-ystävällinen puskuri (hitaampi)
Auto = Automaattinen
Buffer size = Buffer size
Device = Laite
Disabled = Poistettu käytöstä
DSound (compatible) = DSound (yhteensopiva)
@@ -304,11 +305,13 @@ Dev Tools = Kehitystökalut
DevMenu = Kehitysvalikko
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
Dump next frame to log = Dump next frame to log
Enable driver bug workarounds = Enable driver bug workarounds
Enable Logging = Ota virheenkorjauksen kirjaaminen käyttöön
Enable shader cache = Enable shader cache
Enter address = Enter address
Fast = Fast
Fast-forward mode = Pikakelaus
@@ -339,6 +342,7 @@ Off = Off
Prev = Previous
Prevent loading overlays = Prevent loading overlays
Random = Random
Recent games = Viimeisimmät pelit
Replace textures = Replace textures
Replacement texture load speed = Replacement texture load speed
Reset = Reset
@@ -360,6 +364,7 @@ Control Debug = Control Debug
Toggle Freeze = Toggle freeze
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Use the old sceAtrac implementation
Vertex = Vertex
VFPU = VFPU
@@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version
Debug = Debug
Debugger Present = Debugger present
Depth buffer format = Depth buffer format
Device API version = Device API version
Device Info = Device info
Directories = Directories
Display Color Formats = Display Color Formats
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@@ -67,6 +67,7 @@ Audio Error = Audio Error
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
AudioBufferingForBluetooth = Mémoire tampon adaptée au Bluetooth (+ lent)
Auto = Automatique
Buffer size = Buffer size
Device = Périphérique de sortie
Disabled = Disabled
DSound (compatible) = DirectSound (compatible)
@@ -304,11 +305,13 @@ Dev Tools = Outils de développement
DevMenu = MenuDev
Disabled JIT functionality = Fonctionnalité JIT désactivée
Display refresh rate = Display refresh rate
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Dessiner le graphique des temps d'image
Dump Decrypted Eboot = Créer un EBOOT.BIN déchiffré au lancement du jeu
Dump next frame to log = Dump de l'image suivante dans le journal
Enable driver bug workarounds = Enable driver bug workarounds
Enable Logging = Activer le journal de débogage
Enable shader cache = Enable shader cache
Enter address = Entrer une adresse
Fast = Fast
Fast-forward mode = Vitesse max
@@ -339,6 +342,7 @@ Off = Off
Prev = Précédent
Prevent loading overlays = Prevent loading overlays
Random = Aléatoire
Recent games = Recent games
Replace textures = Remplacer les textures
Replacement texture load speed = Replacement texture load speed
Reset = Reset
@@ -360,6 +364,7 @@ Control Debug = Control Debug
Toggle Freeze = Geler/Dégeler l'image
Touchscreen Test = Test de l'écran tactile
Ubershaders = Ubershaders
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Use the old sceAtrac implementation
Vertex = Vertex
VFPU = VFPU
@@ -1246,6 +1251,7 @@ D3DCompiler Version = Version de D3DCompiler
Debug = Débogage
Debugger Present = Débogueur présent
Depth buffer format = Depth buffer format
Device API version = Device API version
Device Info = Informations sur l'appareil
Directories = Directories
Display Color Formats = Display Color Formats
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@@ -67,6 +67,7 @@ Audio Error = Audio Error
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
AudioBufferingForBluetooth = Bluetooth-friendly buffer (slower)
Auto = Automático
Buffer size = Buffer size
Device = Device
Disabled = Disabled
DSound (compatible) = DSound (compatible)
@@ -304,11 +305,13 @@ Dev Tools = Development tools
DevMenu = DevMenu
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Volcar EBOOT.BIN descifrado ó iniciar o xogo
Dump next frame to log = Volcar seguinte cadro ó rexistro
Enable driver bug workarounds = Enable driver bug workarounds
Enable Logging = Activar rexistro
Enable shader cache = Enable shader cache
Enter address = Insertar dirección
Fast = Fast
Fast-forward mode = Modo turbo
@@ -339,6 +342,7 @@ Off = Off
Prev = Anterior
Prevent loading overlays = Prevent loading overlays
Random = Aleatorio
Recent games = Recent games
Replace textures = Replace textures
Replacement texture load speed = Replacement texture load speed
Reset = Reset
@@ -360,6 +364,7 @@ Control Debug = Control Debug
Toggle Freeze = Parar/Reanudar imaxe
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Use the old sceAtrac implementation
Vertex = Vertex
VFPU = VFPU
@@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version
Debug = Debug
Debugger Present = Debugger present
Depth buffer format = Depth buffer format
Device API version = Device API version
Device Info = Device info
Directories = Directories
Display Color Formats = Display Color Formats
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@@ -67,6 +67,7 @@ Audio Error = Audio Error
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
AudioBufferingForBluetooth = Buffer φιλικό για Bluetooth (αργό)
Auto = Αυτόματο
Buffer size = Buffer size
Device = Συσκευή
Disabled = Disabled
DSound (compatible) = DSound (συμβατό)
@@ -304,11 +305,13 @@ Dev Tools = Εργαλεία ανάπτυξης
DevMenu = DevMenu
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Εξαγωγή αποκρυπτογραφημένου EBOOT.BIN κατά την έναρξη
Dump next frame to log = Αποτύπωση πλαισίου σε καταγραφέα
Enable driver bug workarounds = Enable driver bug workarounds
Enable Logging = Ενεργοποίηση καταγραφής αποσφαλμάτωσης
Enable shader cache = Enable shader cache
Enter address = Διεύθυνση Enter
Fast = Fast
Fast-forward mode = Γρήγορη προώθηση
@@ -339,6 +342,7 @@ Off = Off
Prev = Προηγούμενο
Prevent loading overlays = Prevent loading overlays
Random = Τυχαίο
Recent games = Recent games
Replace textures = Αντικαταστήστε τις υφές
Replacement texture load speed = Replacement texture load speed
Reset = Reset
@@ -360,6 +364,7 @@ Control Debug = Control Debug
Toggle Freeze = Πάγωμα Εναλαγής
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Use the old sceAtrac implementation
Vertex = Vertex
VFPU = VFPU
@@ -1255,6 +1260,7 @@ D3DCompiler Version = Έκδοση D3DCompiler
Debug = Εντοπισμός σφαλμάτων
Debugger Present = Παρουσία πρόγραμματος εντοπισμού σφαλμάτων
Depth buffer format = Depth buffer format
Device API version = Device API version
Device Info = Πληροφορίες συσκευής
Directories = Directories
Display Color Formats = Display Color Formats
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@@ -67,6 +67,7 @@ Audio Error = Audio Error
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
AudioBufferingForBluetooth = Bluetooth-friendly buffer (slower)
Auto = Auto
Buffer size = Buffer size
Device = Device
Disabled = Disabled
DSound (compatible) = DSound (compatible)
@@ -304,11 +305,13 @@ Dev Tools = Development tools
DevMenu = DevMenu
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
Dump next frame to log = בחר את הפריים הבא כדי לדווח
Enable driver bug workarounds = Enable driver bug workarounds
Enable Logging = אפשר דיווח באגים
Enable shader cache = Enable shader cache
Enter address = Enter address
Fast = Fast
Fast-forward mode = Fast-forward mode
@@ -339,6 +342,7 @@ Off = Off
Prev = Previous
Prevent loading overlays = Prevent loading overlays
Random = Random
Recent games = Recent games
Replace textures = Replace textures
Replacement texture load speed = Replacement texture load speed
Reset = Reset
@@ -360,6 +364,7 @@ Control Debug = Control Debug
Toggle Freeze = Toggle freeze
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Use the old sceAtrac implementation
Vertex = Vertex
VFPU = VFPU
@@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version
Debug = Debug
Debugger Present = Debugger present
Depth buffer format = Depth buffer format
Device API version = Device API version
Device Info = Device info
Directories = Directories
Display Color Formats = Display Color Formats
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@@ -67,6 +67,7 @@ Audio Error = Audio Error
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
AudioBufferingForBluetooth = Bluetooth-friendly buffer (slower)
Auto = Auto
Buffer size = Buffer size
Device = Device
Disabled = Disabled
DSound (compatible) = DSound (compatible)
@@ -304,11 +305,13 @@ Dev Tools = Development tools
DevMenu = DevMenu
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
Dump next frame to log = חוודל ידכ אבה םיירפה תא רחב
Enable driver bug workarounds = Enable driver bug workarounds
Enable Logging = םיגאב חוויד רשפא
Enable shader cache = Enable shader cache
Enter address = Enter address
Fast = Fast
Fast-forward mode = Fast-forward mode
@@ -339,6 +342,7 @@ Off = Off
Prev = Previous
Prevent loading overlays = Prevent loading overlays
Random = Random
Recent games = Recent games
Replace textures = Replace textures
Replacement texture load speed = Replacement texture load speed
Reset = Reset
@@ -360,6 +364,7 @@ Control Debug = Control Debug
Toggle Freeze = Toggle freeze
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Use the old sceAtrac implementation
Vertex = Vertex
VFPU = VFPU
@@ -1252,6 +1257,7 @@ D3DCompiler Version = D3DCompiler version
Debug = Debug
Debugger Present = Debugger present
Depth buffer format = Depth buffer format
Device API version = Device API version
Device Info = Device info
Directories = Directories
Display Color Formats = Display Color Formats
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@@ -67,6 +67,7 @@ Audio Error = Audio Error
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
AudioBufferingForBluetooth = Bluetooth-prijateljski poliranje (sporije)
Auto = Automatski
Buffer size = Buffer size
Device = Uređaj
Disabled = Disabled
DSound (compatible) = DSound (kompatibilno)
@@ -304,11 +305,13 @@ Dev Tools = Razvojni alati
DevMenu = DevMenu
Disabled JIT functionality = Isključena JIT funkcionalnost
Display refresh rate = Display refresh rate
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
Dump next frame to log = Odbaci sljedeći frame u log
Enable driver bug workarounds = Enable driver bug workarounds
Enable Logging = Uključi debug logging
Enable shader cache = Enable shader cache
Enter address = Upiši adresu
Fast = Fast
Fast-forward mode = Fast-forward mode
@@ -339,6 +342,7 @@ Off = Off
Prev = Prošlo
Prevent loading overlays = Prevent loading overlays
Random = Nasumično
Recent games = Recent games
Replace textures = Zamijeni teksture
Replacement texture load speed = Replacement texture load speed
Reset = Reset
@@ -360,6 +364,7 @@ Control Debug = Control Debug
Toggle Freeze = Uključi zamrzavanje
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Use the old sceAtrac implementation
Vertex = Vertex
VFPU = VFPU
@@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler verzija
Debug = Otklanjanje grešaka
Debugger Present = Otklanjivač grešaka prisutan
Depth buffer format = Depth buffer format
Device API version = Device API version
Device Info = Informacije o uređaju
Directories = Directories
Display Color Formats = Display Color Formats
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@@ -67,6 +67,7 @@ Audio Error = Audió hiba
Audio file format not supported. Must be WAV or MP3. = Nem támogatott audió fájlformátum. WAV vagy MP3 kell, hogy legyen.
AudioBufferingForBluetooth = Bluetooth-barát puffer (lassabb)
Auto = Auto
Buffer size = Buffer size
Device = Eszköz
Disabled = Kikapcsolva
DSound (compatible) = DSound (kompatibilis)
@@ -304,11 +305,13 @@ Dev Tools = Fejlesztői eszközök
DevMenu = DevMenu
Disabled JIT functionality = Kikapcsolt JIT funkcionalitások
Display refresh rate = Megjelenítő frissítési gyakorisága
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Képkockaidők kirajzolása grafikonon
Dump Decrypted Eboot = Visszafejtett EBOOT.BIN írása játék indításakor
Dump next frame to log = Következő képkocka naplóba írása
Enable Logging = Naplózás engedélyezése
Enable driver bug workarounds = Enable driver bug workarounds
Enable shader cache = Enable shader cache
Enter address = Cím megadása
Fast = Fast
Fast-forward mode = Gyorsítás módja
@@ -339,6 +342,7 @@ Off = Ki
Prev = Előző
Prevent loading overlays = Prevent loading overlays
Random = Véletlenszerű
Recent games = Legutóbbi játékok
Replace textures = Textúrák kicserélése
Replacement texture load speed = Replacement texture load speed
Reset = Visszaállít
@@ -360,6 +364,7 @@ Control Debug = Irányítás hibakeresés
Toggle Freeze = Fagyasztás ki/bekapcsolása
Touchscreen Test = Érintőképernyő teszt
Ubershaders = Ubershaderek
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Use the old sceAtrac implementation
Vertex = Vertex
VFPU = VFPU
@@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler verzió
Debug = Hibakeresés
Debugger Present = Hibakereső jelen
Depth buffer format = Mélységpuffer formátuma
Device API version = Device API version
Device Info = Eszközinfó
Directories = Mappák
Display Color Formats = Megjelenítő képformátumai
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@@ -67,6 +67,7 @@ Audio Error = Kesalahan audio
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
AudioBufferingForBluetooth = Penyangga bluetooth (lambat)
Auto = Otomatis
Buffer size = Buffer size
Device = Perangkat
Disabled = Nonaktif
DSound (compatible) = DSound (kompatibel)
@@ -304,11 +305,13 @@ Dev Tools = Alat pengembang
DevMenu = Menu pengembang
Disabled JIT functionality = Fungsi JIT dinonaktifkan
Display refresh rate = Tampilan refresh rate
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Gambar grafis sketsa waktu
Dump Decrypted Eboot = Buang EBOOT.BIN yang didekripsi pada pengaktifan ulang permainan
Dump next frame to log = Buang laju bingkai selanjutnya untuk masuk
Enable driver bug workarounds = Aktifkan solusi masalah driver
Enable Logging = Hidupkan pencatat awakutu
Enable shader cache = Enable shader cache
Enter address = Masukkan alamat
Fast = Fast
Fast-forward mode = Pemajuan cepat
@@ -339,6 +342,7 @@ Off = Off
Prev = Sebelum
Prevent loading overlays = Prevent loading overlays
Random = Acak
Recent games = Permainan terbaru
Replace textures = Ganti tekstur
Replacement texture load speed = Replacement texture load speed
Reset = Atur ulang
@@ -360,6 +364,7 @@ Control Debug = Kontrol Awakutu
Toggle Freeze = Alihkan pembekuan
Touchscreen Test = Tes layar sentuh
Ubershaders = Ubershaders
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Use the old sceAtrac implementation
Vertex = Vertex
VFPU = VFPU
@@ -1255,6 +1260,7 @@ D3DCompiler Version = Versi D3DCompiler
Debug = Awakutu
Debugger Present = Pengawakutu tersedia
Depth buffer format = Depth buffer format
Device API version = Device API version
Device Info = Info perangkat
Directories = Direktori
Display Color Formats = Format warna tampilan
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@@ -67,6 +67,7 @@ Audio Error = Errore Audio
Audio file format not supported. Must be WAV or MP3. = Formato audio non supportato. Deve essere WAV o MP3.
AudioBufferingForBluetooth = Buffer compatibile con Bluetooth (più lento)
Auto = Automatico
Buffer size = Buffer size
Device = Dispositivo
Disabled = Disabilitato
DSound (compatible) = DirectSound (compatibile)
@@ -304,11 +305,13 @@ Dev Tools = Strumenti di sviluppo
DevMenu = MenuSvil
Disabled JIT functionality = Funzionalità JIT Disattivata
Display refresh rate = Mostra refresh rate
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Disegna Grafico dei Frametime
Dump Decrypted Eboot = Crea EBOOT.BIN decriptato all'avvio del gioco
Dump next frame to log = Crea Log del Frame Successivo
Enable driver bug workarounds = Abilita espediente per superare i bug dei driver
Enable Logging = Attiva Log del Debug
Enable shader cache = Enable shader cache
Enter address = Inserire indirizzo
Fast = Fast
Fast-forward mode = Avanti veloce
@@ -339,6 +342,7 @@ Off = Disattiva
Prev = Indietro
Prevent loading overlays = Prevent loading overlays
Random = Casuale
Recent games = Giochi recenti
Replace textures = Sostituisci texture
Replacement texture load speed = Replacement texture load speed
Reset = Reset
@@ -360,6 +364,7 @@ Control Debug = Debug Controlli
Toggle Freeze = Attiva/Disattiva Congelamento
Touchscreen Test = Test del Touchscreen
Ubershaders = Ubershader
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Use the old sceAtrac implementation
Vertex = Vertex
VFPU = VFPU
@@ -1256,6 +1261,7 @@ D3DCompiler Version = Versione D3DCompiler
Debug = Debug
Debugger Present = Debugger presente
Depth buffer format = Formato del buffer di profondità
Device API version = Device API version
Device Info = Informazioni dispositivo
Directories = Cartelle
Display Color Formats = Formati colore di visualizzazione
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@@ -67,6 +67,7 @@ Audio Error = オーディオエラー
Audio file format not supported. Must be WAV or MP3. = オーディオファイル形式に対応していません。WAVまたはMP3である必要があります。
AudioBufferingForBluetooth = Bluetoothに適したバッファ (低遅延)
Auto = 自動
Buffer size = Buffer size
Device = デバイス
Disabled = 無効
DSound (compatible) = DSound (互換性重視)
@@ -304,11 +305,13 @@ Dev Tools = 開発用ツール
DevMenu = 開発者用メニュー
Disabled JIT functionality = 無効化するJIT機能
Display refresh rate = Display refresh rate
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = フレームタイムグラフを描く
Dump Decrypted Eboot = 復号したEBOOT.BINを起動時にダンプする
Dump next frame to log = 次のフレームをログにダンプする
Enable driver bug workarounds = ドライバーバグの回避の有効化
Enable Logging = デバッグログを有効にする
Enable shader cache = Enable shader cache
Enter address = アドレスを入力する
Fast = Fast
Fast-forward mode = 速度制限を解除
@@ -339,6 +342,7 @@ Off = Off
Prev = 前へ
Prevent loading overlays = オーバーレイの読み込みを防止する
Random = ランダム
Recent games = プレイ履歴
Replace textures = テクスチャを置き換える
Replacement texture load speed = Replacement texture load speed
Reset = リセット
@@ -360,6 +364,7 @@ Control Debug = コントロールデバッグ
Toggle Freeze = フリーズを切り替える
Touchscreen Test = タッチスクリーンのテスト
Ubershaders = Uber Shaders
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = 古いsceAtrac実装を使用する
Vertex = 頂点
VFPU = VFPU
@@ -1257,6 +1262,7 @@ D3DCompiler Version = D3DCompilerバージョン
Debug = デバッグ
Debugger Present = デバッガーあり
Depth buffer format = デプスバッファ形式
Device API version = Device API version
Device Info = デバイス情報
Directories = ディレクトリ
Display Color Formats = カラーフォーマットを表示
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@@ -67,6 +67,7 @@ Audio Error = Audio Error
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
AudioBufferingForBluetooth = Bluetooth-friendly buffer (slower)
Auto = Otomatis
Buffer size = Buffer size
Device = Device
Disabled = Disabled
DSound (compatible) = DSound (kompatibel)
@@ -304,11 +305,13 @@ Dev Tools = Development tools
DevMenu = DevMenu
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Mbucal EBOOT.BIN decrypted ing boot dolanan
Dump next frame to log = Mbucal pigura jejere log
Enable driver bug workarounds = Enable driver bug workarounds
Enable Logging = Ngatifke ngangkut barang
Enable shader cache = Enable shader cache
Enter address = Ketik alamat
Fast = Fast
Fast-forward mode = Fast-forward mode
@@ -339,6 +342,7 @@ Off = Off
Prev = Sadurunge
Prevent loading overlays = Prevent loading overlays
Random = Acak
Recent games = Recent games
Replace textures = Replace textures
Replacement texture load speed = Replacement texture load speed
Reset = Reset
@@ -360,6 +364,7 @@ Control Debug = Control Debug
Toggle Freeze = Pilian Beku
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Use the old sceAtrac implementation
Vertex = Vertex
VFPU = VFPU
@@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version
Debug = Debug
Debugger Present = Debugger present
Depth buffer format = Depth buffer format
Device API version = Device API version
Device Info = Device info
Directories = Directories
Display Color Formats = Display Color Formats
+6
View File
@@ -67,6 +67,7 @@ Audio Error = 오디오 오류
Audio file format not supported. Must be WAV or MP3. = 오디오 파일 형식은 지원되지 않습니다. WAV/MP3여야 합니다.
AudioBufferingForBluetooth = 블루투스 친화적 버퍼 (느림)
Auto = 자동
Buffer size = Buffer size
Device = 장치
Disabled = 비활성화
DSound (compatible) = DSound (호환)
@@ -306,11 +307,13 @@ Dev Tools = 개발 도구
DevMenu = 개발메뉴
Disabled JIT functionality = 비활성화된 JIT 기능
Display refresh rate = 스플레이 새로고침 빈도
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = 프레임 시간 그래프 그리기
Dump Decrypted Eboot = 게임 부팅 시 해독된 EBOOT.BIN 덤프
Dump next frame to log = 다음 프레임을 로그로 덤프
Enable driver bug workarounds = 드라이버 버그 해결 방법 활성화
Enable Logging = 디버그 로깅 활성화
Enable shader cache = Enable shader cache
Enter address = 주소 입력
Fast = 빠름
Fast-forward mode = 빨리 감기
@@ -341,6 +344,7 @@ Off = 끔
Prev = 이전
Prevent loading overlays = 오버레이 로딩 방지
Random = 랜덤
Recent games = 최근 게임
Replace textures = 텍스처 교체
Replacement texture load speed = 교체 텍스처 로드 속도
Reset = 재설정
@@ -360,6 +364,7 @@ Texture Replacement = 텍스쳐 교체
Toggle Freeze = 프리징 토글
Touchscreen Test = 터치화면 테스트
Ubershaders = 우버셰이더
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = 이전 sceAtrac 구현 사용
Vertex = 꼭짓점
VFPU = VFPU
@@ -1247,6 +1252,7 @@ D3DCompiler Version = D3D컴파일러 버전
Debug = 디버그
Debugger Present = 디버거 탐지
Depth buffer format = 깊이 버퍼 형식
Device API version = Device API version
Device Info = 장치 정보
Directories = 디렉터리
Display Information = 정보 표시
+6
View File
@@ -80,6 +80,7 @@ Audio file format not supported. Must be WAV or MP3. = بێت WAV, MP3 شێوا
Audio Error = هەڵەی دەنگ ڕوویدا
AudioBufferingForBluetooth = (خاوتر) Bluetooth بەفەرێک باشبێت بۆ
Auto = Auto
Buffer size = Buffer size
Device = ئامێر
Disabled = لەکار خراوە
DSound (compatible) = DSound (گونجاو)
@@ -320,11 +321,13 @@ Dev Tools = Development tools
DevMenu = DevMenu
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
Dump next frame to log = Dump next frame to log
Enable driver bug workarounds = Enable driver bug workarounds
Enable Logging = Enable debug logging
Enable shader cache = Enable shader cache
Enter address = Enter address
Fast = Fast
Fast-forward mode = Fast-forward mode
@@ -355,6 +358,7 @@ Off = Off
Prev = Previous
Prevent loading overlays = Prevent loading overlays
Random = Random
Recent games = تازەترین یاری کراوە
Replace textures = Replace textures
Replacement texture load speed = Replacement texture load speed
Reset = Reset
@@ -374,6 +378,7 @@ Texture Replacement = Texture replacement
Toggle Freeze = Toggle freeze
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Use the old sceAtrac implementation
Vertex = Vertex
VFPU = VFPU
@@ -1261,6 +1266,7 @@ D3DCompiler Version = D3DCompiler version
Debug = Debug
Debugger Present = Debugger present
Depth buffer format = Depth buffer format
Device API version = Device API version
Device Info = Device info
Directories = Directories
Display Information = Display information
+6
View File
@@ -67,6 +67,7 @@ Audio Error = Audio Error
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
AudioBufferingForBluetooth = Bluetooth-friendly buffer (slower)
Auto = ອັດຕະໂນມັດ
Buffer size = Buffer size
Device = Device
Disabled = Disabled
DSound (compatible) = DSound (compatible)
@@ -304,11 +305,13 @@ Dev Tools = Development tools
DevMenu = DevMenu
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = ດຶງໄຟລ໌ EBOOT.BIN ອອກມາເກັບໄວ້ເມື່ອເລີ່ມເກມ
Dump next frame to log = ດຶງຂໍ້ມູນຂອງເຟຣມຕໍ່ໄປເພື່ອເກັບບັນທຶກຄ່າ
Enable driver bug workarounds = Enable driver bug workarounds
Enable Logging = ເປີດໃຊ້ງານ logging
Enable shader cache = Enable shader cache
Enter address = ໃສ່ຄ່າທີ່ຢູ່
Fast = Fast
Fast-forward mode = ເລັ່ງເທີໂບ
@@ -339,6 +342,7 @@ Off = Off
Prev = ກ່ອນໜ້າ
Prevent loading overlays = Prevent loading overlays
Random = ສຸມ
Recent games = Recent games
Replace textures = ແທນທີ່ພື້ນຜິວ
Replacement texture load speed = Replacement texture load speed
Reset = Reset
@@ -360,6 +364,7 @@ Control Debug = Control Debug
Toggle Freeze = ປຸ່ມແຊ່ແຂງ
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Use the old sceAtrac implementation
Vertex = Vertex
VFPU = VFPU
@@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version
Debug = Debug
Debugger Present = Debugger present
Depth buffer format = Depth buffer format
Device API version = Device API version
Device Info = Device info
Directories = Directories
Display Color Formats = Display Color Formats
+6
View File
@@ -67,6 +67,7 @@ Audio Error = Audio Error
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
AudioBufferingForBluetooth = Bluetooth-friendly buffer (slower)
Auto = Auto
Buffer size = Buffer size
Device = Device
Disabled = Disabled
DSound (compatible) = DSound (compatible)
@@ -304,11 +305,13 @@ Dev Tools = Development tools
DevMenu = DevMenu
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = "Rašyti" atrakintą "EBOOT.BIN" failą žaidimui kraunantis
Dump next frame to log = "Rašyti" kitą kadrą į statusą
Enable driver bug workarounds = Enable driver bug workarounds
Enable Logging = Įjungti testinio režimo statuso rašymą į failus
Enable shader cache = Enable shader cache
Enter address = Enter address
Fast = Fast
Fast-forward mode = Fast-forward mode
@@ -339,6 +342,7 @@ Off = Off
Prev = Previous
Prevent loading overlays = Prevent loading overlays
Random = Random
Recent games = Recent games
Replace textures = Replace textures
Replacement texture load speed = Replacement texture load speed
Reset = Reset
@@ -360,6 +364,7 @@ Control Debug = Control Debug
Toggle Freeze = Toggle freeze
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Use the old sceAtrac implementation
Vertex = Vertex
VFPU = VFPU
@@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version
Debug = Debug
Debugger Present = Debugger present
Depth buffer format = Depth buffer format
Device API version = Device API version
Device Info = Device info
Directories = Directories
Display Color Formats = Display Color Formats
+6
View File
@@ -67,6 +67,7 @@ Audio Error = Audio Error
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
AudioBufferingForBluetooth = Bluetooth-friendly buffer (slower)
Auto = Auto
Buffer size = Buffer size
Device = Device
Disabled = Disabled
DSound (compatible) = DSound (compatible)
@@ -304,11 +305,13 @@ Dev Tools = Alat pembangunan
DevMenu = DevMenu
Disabled JIT functionality = Fungsi JIT yang dilumpuhkan
Display refresh rate = Display refresh rate
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
Dump next frame to log = Letak frame berikutnya ke log
Enable driver bug workarounds = Enable driver bug workarounds
Enable Logging = Upayakan log pepijat
Enable shader cache = Enable shader cache
Enter address = Enter address
Fast = Fast
Fast-forward mode = Fast-forward mode
@@ -339,6 +342,7 @@ Off = Off
Prev = Previous
Prevent loading overlays = Prevent loading overlays
Random = Rawak
Recent games = Recent games
Replace textures = Replace textures
Replacement texture load speed = Replacement texture load speed
Reset = Reset
@@ -360,6 +364,7 @@ Control Debug = Control Debug
Toggle Freeze = Toggle freeze
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Use the old sceAtrac implementation
Vertex = Vertex
VFPU = VFPU
@@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version
Debug = Debug
Debugger Present = Debugger present
Depth buffer format = Depth buffer format
Device API version = Device API version
Device Info = Device info
Directories = Directories
Display Color Formats = Display Color Formats
+6
View File
@@ -67,6 +67,7 @@ Audio Error = Audio Error
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
AudioBufferingForBluetooth = Bluetooth-vriendelijke buffer (trager)
Auto = Automatisch
Buffer size = Buffer size
Device = Device
Disabled = Disabled
DSound (compatible) = DirectSound (compatibel)
@@ -304,11 +305,13 @@ Dev Tools = Ontwikkelingstools
DevMenu = Ontwikkelaarsmenu
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Gedecodeerde EBOOT.BIN opslaan tijdens starten
Dump next frame to log = Volgende frame in logboek plaatsen
Enable driver bug workarounds = Enable driver bug workarounds
Enable Logging = Foutlogboek inschakelen
Enable shader cache = Enable shader cache
Enter address = Adres invoeren
Fast = Fast
Fast-forward mode = Versnellen
@@ -339,6 +342,7 @@ Off = Off
Prev = Vorige
Prevent loading overlays = Prevent loading overlays
Random = Willekeurig
Recent games = Recent games
Replace textures = Textures vervangen
Replacement texture load speed = Replacement texture load speed
Reset = Reset
@@ -360,6 +364,7 @@ Control Debug = Control Debug
Toggle Freeze = Bevriezen in-/uitschakelen
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Use the old sceAtrac implementation
Vertex = Vertex
VFPU = VFPU
@@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version
Debug = Fouten opsporen
Debugger Present = Foutopsporing aanwezig
Depth buffer format = Depth buffer format
Device API version = Device API version
Device Info = Apparaatinformatie
Directories = Directories
Display Color Formats = Display Color Formats
+6
View File
@@ -67,6 +67,7 @@ Audio Error = Audio Error
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
AudioBufferingForBluetooth = Bluetooth-friendly buffer (slower)
Auto = Auto
Buffer size = Buffer size
Device = Device
Disabled = Disabled
DSound (compatible) = DSound (compatible)
@@ -304,11 +305,13 @@ Dev Tools = Development tools
DevMenu = DevMenu
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
Dump next frame to log = Dump next frame to log
Enable driver bug workarounds = Enable driver bug workarounds
Enable Logging = Debugloggning
Enable shader cache = Enable shader cache
Enter address = Enter address
Fast = Fast
Fast-forward mode = Fast-forward mode
@@ -339,6 +342,7 @@ Off = Off
Prev = Previous
Prevent loading overlays = Prevent loading overlays
Random = Random
Recent games = Recent games
Replace textures = Replace textures
Replacement texture load speed = Replacement texture load speed
Reset = Reset
@@ -360,6 +364,7 @@ Control Debug = Control Debug
Toggle Freeze = Toggle freeze
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Use the old sceAtrac implementation
Vertex = Vertex
VFPU = VFPU
@@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version
Debug = Debug
Debugger Present = Debugger present
Depth buffer format = Depth buffer format
Device API version = Device API version
Device Info = Device info
Directories = Directories
Display Color Formats = Display Color Formats
+6
View File
@@ -67,6 +67,7 @@ Audio Error = Błąd Audio
Audio file format not supported. Must be WAV or MP3. = Niewspierany format pliku dźwiękowego. Plik musi być w formacie WAV lub MP3.
AudioBufferingForBluetooth = Bufory dźwięku dost. do Bluetooth (wolniejsze)
Auto = Automatyczny
Buffer size = Buffer size
Device = Urządzenie
Disabled = Wył.
DSound (compatible) = DSound (kompatybilny)
@@ -304,11 +305,13 @@ Dev Tools = Narzędzia Developerskie
DevMenu = Menu deweloperskie
Disabled JIT functionality = Wyłącz funkcje JIT
Display refresh rate = Display refresh rate
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Narysuj wykres czasu klatki
Dump Decrypted Eboot = Zachowuj odszyfrowany EBOOT.BIN przy starcie
Dump next frame to log = Zrzuć następną klatkę do dziennika zdarzeń
Enable driver bug workarounds = Uruchom obejścia błędów sterownika
Enable Logging = Włącz dziennik zdarzeń debugera
Enable shader cache = Enable shader cache
Enter address = Wprowadź adres
Fast = Fast
Fast-forward mode = Pełna prędkość
@@ -339,6 +342,7 @@ Off = Wyłączone
Prev = Poprzedni
Prevent loading overlays = Prevent loading overlays
Random = Przypadkowy
Recent games = Ostatnio uruchamiane tytuły
Replace textures = Podmiana tekstur
Replacement texture load speed = Replacement texture load speed
Reset = Reset
@@ -360,6 +364,7 @@ Control Debug = Debugowanie sterowania
Toggle Freeze = Wł./Wył. zamrożenie
Touchscreen Test = Test ekranu dotykowego
Ubershaders = Ubershadery
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Use the old sceAtrac implementation
Vertex = Vertex
VFPU = VFPU
@@ -1260,6 +1265,7 @@ D3DCompiler Version = Wersja D3DCompiler
Debug = Debugowanie
Debugger Present = Debugger obecny
Depth buffer format = Format bufora głębi
Device API version = Device API version
Device Info = Inf. o urządzeniu
Directories = Katalogi
Display Color Formats = Wyświetl formaty kolorów
+6
View File
@@ -91,6 +91,7 @@ Audio Error = Erro do Áudio
Audio file format not supported. Must be WAV or MP3. = Formato do arquivo de áudio não suportado. Deve ser WAV ou MP3.
AudioBufferingForBluetooth = Buffer amigável do Bluetooth (mais lento)
Auto = Automático
Buffer size = Buffer size
Device = Dispositivo
Disabled = Desativado
DSound (compatible) = DirectSound (compatível)
@@ -330,11 +331,13 @@ Dev Tools = Ferramentas de desenvolvimento
DevMenu = Menu do DEV
Disabled JIT functionality = Funcionalidade do JIT desativada
Display refresh rate = Exibir a taxa de atualização
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Desenhar o gráfico dos tempos dos frames
Dump Decrypted Eboot = Dumpar o EBOOT.BIN decriptado na inicialização do jogo
Dump next frame to log = Dumpar o frame seguinte no registro
Enable driver bug workarounds = Ativar soluções alternativas pros bugs dos drivers
Enable Logging = Ativar o registro do debug
Enable shader cache = Enable shader cache
Enter address = Inserir endereço
Fast = Rápido
Fast-forward mode = Modo de avanço rápido
@@ -365,6 +368,7 @@ Off = Desligado
Prev = Anterior
Prevent loading overlays = Impedir as sobreposições do carregamento
Random = Aleatório
Recent games = Jogos recentes
Replace textures = Substituir texturas
Replacement texture load speed = Velocidade do carregamento da substituição das texturas
Reset = Resetar
@@ -384,6 +388,7 @@ Texture Replacement = Substituição das texturas
Toggle Freeze = Alternar congelamento
Touchscreen Test = Teste do Touchscreen
Ubershaders = Ubershaders
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Usar a implementação antiga do sceAtrac
Vertex = Vértice
VFPU = VFPU
@@ -1271,6 +1276,7 @@ D3DCompiler Version = Versão do compilador D3D
Debug = Debug
Debugger Present = Debugger presente
Depth buffer format = Formato do buffer de profundidade
Device API version = Device API version
Device Info = Informação do dispositivo
Directories = Diretórios
Display Information = Exibir informação
+6
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@@ -91,6 +91,7 @@ Audio Error = Erro no áudio
Audio file format not supported. Must be WAV or MP3. = Formato de ficheiro áudio não compatível. Deve ser WAV ou MP3.
AudioBufferingForBluetooth = Buffer amigável de Bluetooth (mais lento)
Auto = Automático
Buffer size = Buffer size
Device = Dispositivo
Disabled = Desativado
DSound (compatible) = DSound (compatível)
@@ -328,11 +329,13 @@ Dev Tools = Ferramentas de desenvolvedor
DevMenu = Menu de Desenvolvedor
Disabled JIT functionality = Funcionalidade do JIT desabilitada
Display refresh rate = Display refresh rate
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Desenhar gráfico dos tempos dos frames
Dump Decrypted Eboot = Guardar EBOOT.BIN desencriptado no arranque do jogo
Dump next frame to log = Guardar o próximo frame no Log
Enable driver bug workarounds = Ativar soluções alternativas para erros de Drivers
Enable Logging = Ativar Log do Debug
Enable shader cache = Enable shader cache
Enter address = Inserir endereço
Fast = Fast
Fast-forward mode = Avanço rápido
@@ -363,6 +366,7 @@ Off = Off
Prev = Anterior
Prevent loading overlays = Prevent loading overlays
Random = Aleatório
Recent games = Jogos recentes
Replace textures = Substituir texturas
Replacement texture load speed = Replacement texture load speed
Reset = Reiniciar
@@ -384,6 +388,7 @@ Control Debug = Debugging dos controlos
Toggle Freeze = Alternar congelamento
Touchscreen Test = Teste do ecrã
Ubershaders = Ubershaders
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Use the old sceAtrac implementation
Vertex = Vértice
VFPU = VFPU
@@ -1273,6 +1278,7 @@ D3DCompiler Version = Versão do compilador D3D
Debug = Debug
Debugger Present = Debugger presente
Depth buffer format = Formato do buffer de profundidade
Device API version = Device API version
Device Info = Informação do dispositivo
Directories = Diretórios
Display Information = Mostrar informação
+6
View File
@@ -67,6 +67,7 @@ Audio Error = Audio Error
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
AudioBufferingForBluetooth = Bluetooth-friendly buffer (mai lent)
Auto = Automat
Buffer size = Buffer size
Device = Device
Disabled = Disabled
DSound (compatible) = DSound (compatibil)
@@ -305,11 +306,13 @@ Dev Tools = Development tools
DevMenu = DevMenu
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot
Dump next frame to log = Dump next frame to log
Enable driver bug workarounds = Enable driver bug workarounds
Enable Logging = Enable debug logging
Enable shader cache = Enable shader cache
Enter address = Enter address
Fast = Fast
Fast-forward mode = Repede inainte
@@ -340,6 +343,7 @@ Off = Off
Prev = Previous
Prevent loading overlays = Prevent loading overlays
Random = Random
Recent games = Recent games
Replace textures = Replace textures
Replacement texture load speed = Replacement texture load speed
Reset = Reset
@@ -361,6 +365,7 @@ Control Debug = Control Debug
Toggle Freeze = Toggle freeze
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Use the old sceAtrac implementation
Vertex = Vertex
VFPU = VFPU
@@ -1256,6 +1261,7 @@ D3DCompiler Version = D3DCompiler version
Debug = Debug
Debugger Present = Debugger present
Depth buffer format = Depth buffer format
Device API version = Device API version
Device Info = Device info
Directories = Directories
Display Color Formats = Display Color Formats
+6
View File
@@ -67,6 +67,7 @@ Audio Error = Ошибка звука
Audio file format not supported. Must be WAV or MP3. = Формат аудиофайла не поддерживается. Он должен быть WAV/MP3.
AudioBufferingForBluetooth = Буфер, подходящий для Bluetooth (медленнее)
Auto = Авто
Buffer size = Buffer size
Device = Устройство
Disabled = Откл.
DSound (compatible) = DSound (совместимый)
@@ -304,11 +305,13 @@ Dev Tools = Инструменты разработчика
DevMenu = Меню разраб.
Disabled JIT functionality = Отключение функционала JIT
Display refresh rate = Частота обновления дисплея
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Отрисовывать график времени кадров
Dump Decrypted Eboot = Дамп дешифрованного EBOOT.BIN при запуске
Dump next frame to log = Сохранить следующий кадр в логе
Enable driver bug workarounds = Включить обход ошибок драйвера
Enable Logging = Включить отладочное логирование
Enable shader cache = Enable shader cache
Enter address = Ввести адрес
Fast = Быстро
Fast-forward mode = Перемотка вперёд
@@ -339,6 +342,7 @@ Off = Выкл.
Prev = Предыдущий
Prevent loading overlays = Запретить загрузку оверлеев
Random = Случайный
Recent games = Последние игры
Replace textures = Подменять текстуры
Replacement texture load speed = Скорость загрузки заменяющей текстуры
Reset = Сбросить
@@ -360,6 +364,7 @@ Control Debug = Отладка управления
Toggle Freeze = Запустить/остановить
Touchscreen Test = Тест сенсорного экрана
Ubershaders = Убершейдеры
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Использовать старую реализацию sceAtrac
Vertex = Вершина
VFPU = VFPU
@@ -1256,6 +1261,7 @@ D3DCompiler Version = Версия D3DCompiler
Debug = Отладочная
Debugger Present = Отладчик присутствует
Depth buffer format = Формат буфера глубины
Device API version = Device API version
Device Info = Устройство
Directories = Директории
Display Color Formats = Форматы цветов дисплея
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@@ -67,6 +67,7 @@ Audio Error = Ljudfel
Audio file format not supported. Must be WAV or MP3. = Ljudformatet stöds inte. Använd WAV eller MP3.
AudioBufferingForBluetooth = Bluetooth-vänlig buffert (långsammare)
Auto = Auto
Buffer size = Buffer size
Device = Enhet
Disabled = Inaktiverad
DSound (compatible) = DSound (kompatibel)
@@ -304,11 +305,13 @@ Dev Tools = Utvecklingsverktyg
DevMenu = DevMenu
Disabled JIT functionality = Avstängd JIT-funktionalitet
Display refresh rate = Visa uppdateringsfrekvens
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Rita upp graf över frame-tider
Dump Decrypted Eboot = Dumpa dekrypterad EBOOT.BIN när spelet startar
Dump next frame to log = Dumpa nästa bildruta till logg
Enable driver bug workarounds = Tillåt workarounds för drivrutinsbuggar
Enable Logging = Felsökningsloggning
Enable shader cache = Enable shader cache
Enter address = Adress
Fast = Fast
Fast-forward mode = Snabbspola
@@ -339,6 +342,7 @@ Off = Av
Prev = Föregående
Prevent loading overlays = Prevent loading overlays
Random = Slumpa
Recent games = Senast spelat
Replace textures = Ersätt texturer
Replacement texture load speed = Replacement texture load speed
Reset = Nollställ
@@ -360,6 +364,7 @@ Control Debug = Kontrollerfelsökning
Toggle Freeze = Växla frysning
Touchscreen Test = Touchskärm-test
Ubershaders = Ubershaders
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Use the old sceAtrac implementation
Vertex = Vertex
VFPU = VFPU
@@ -1256,6 +1261,7 @@ D3DCompiler Version = D3DCompiler-version
Debug = Felsök
Debugger Present = Debugger närvarande
Depth buffer format = Djupbufferformat
Device API version = Device API version
Device Info = Enhetsinformation
Directories = Kataloger
Display Color Formats = Displayens färgformat
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@@ -67,6 +67,7 @@ Audio Error = Tunog ng pagkakamali
Audio file format not supported. Must be WAV or MP3. = Hindi suportado ang format ng file ng audio. Dapat ay WAV/MP3.
AudioBufferingForBluetooth = Buffering ng Audio Para sa Bluetooth (mabagal)
Auto = Awto
Buffer size = Buffer size
Device = Kagamitan
Disabled = Huwag paganahin
DSound (compatible) = DSound (komportable)
@@ -305,11 +306,13 @@ Dev Tools = Mga Dev tools
DevMenu = DevMenu
Disabled JIT functionality = Na-disable ang functionality ng JIT
Display refresh rate = Display refresh rate
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Ilabas ang graph ng frametimes
Dump Decrypted Eboot = Itapon ang na-decrypt na EBOOT.BIN sa boot ng laro
Dump next frame to log = I-refresh ang set-up
Enable driver bug workarounds = Paganahin ang mga solusyon sa driver bugs
Enable Logging = Paganahin ang Debug Logging
Enable shader cache = Enable shader cache
Enter address = Ilagay ang address
Fast = Fast
Fast-forward mode = Fast-forward mode
@@ -340,6 +343,7 @@ Off = Nakapatay
Prev = Nagdaan
Prevent loading overlays = Prevent loading overlays
Random = Random
Recent games = Nakaraang mga nilaro
Replace textures = Palitan ang mga textures
Replacement texture load speed = Replacement texture load speed
Reset = Ulitin
@@ -361,6 +365,7 @@ Control Debug = Control Debug
Toggle Freeze = I-Toggle freeze
Touchscreen Test = I-test and touchscreen
Ubershaders = Ubershaders
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Use the old sceAtrac implementation
Vertex = Vertex
VFPU = VFPU
@@ -1258,6 +1263,7 @@ D3DCompiler Version = D3DCompiler version
Debug = Debug
Debugger Present = Debugger present
Depth buffer format = Depth buffer format
Device API version = Device API version
Device Info = Device info
Directories = Mga 'Directory'
Display Color Formats = Display Color Formats
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@@ -67,6 +67,7 @@ Audio Error = ระบบเสียงเกิดข้อผิดพลา
Audio file format not supported. Must be WAV or MP3. = ไม่รองรับรูปแบบไฟล์เสียงประเภทนี้ จะใช้ได้แค่เฉพาะรูปแบบ WAV/MP3
AudioBufferingForBluetooth = บลูทูธ-เฟรนด์ลี่ บัฟเฟอร์ (ช้ากว่า)
Auto = อัตโนมัติ
Buffer size = Buffer size
Device = อุปกรณ์
Disabled = ปิดการใช้งาน
DSound (compatible) = DSound (เสถียร)
@@ -309,6 +310,7 @@ DevMenu = เมนูผู้พัฒนา
Disable HLE = ปิดการใช้งาน HLE
Disabled JIT functionality = ปิดฟังก์ชั่นการทำงานของระบบ JIT
Display refresh rate = อัตรารีเฟรชจอแสดงผล
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = กราฟแสดงจำนวนเฟรม
Dumps = ไฟล์ดั๊มพ์
Dump Decrypted Eboot = ไฟล์ EBOOT.BIN แบบคลายรหัส
@@ -316,6 +318,7 @@ Dump files = ดึงไฟล์
Dump next frame to log = ดึงข้อมูลของเฟรมถัดไปเก็บบันทึกค่า
Enable Logging = เปิดใช้งานการเก็บค่าแก้ไขจุดบกพร่อง
Enable driver bug workarounds = เปิดใช้งานการแก้ขัดปัญหาไดรเวอร์บั๊ก
Enable shader cache = Enable shader cache
Enter address = ใส่ค่าที่อยู่
Fast = เร็ว
Fast-forward mode = โหมดการเร่งความเร็ว
@@ -353,6 +356,7 @@ Prev = ถอยกลับ
Prevent loading overlays = ป้องกันการโหลดซ้อนทับ
PRX = ไฟล์ PRX
Random = สุ่ม
Recent games = ภาพพื้นหลังของเกมที่เล่นครั้งล่าสุด
Replace textures = แทนที่เท็คเจอร์จากแหล่งที่เก็บข้อมูล
Replacement texture load speed = ความเร็วในการโหลดไฟล์เท็คเจอร์แพ็ค
Reset = คืนค่า
@@ -1286,6 +1290,7 @@ Data size = ขนาดข้อมูล
Debug = แก้ไขบั๊ก
Debugger Present = ตัวช่วยแก้ไขบั๊ก
Depth buffer format = รูปแบบบัฟเฟอร์ความลึก
Device API version = Device API version
Device API Version = เวอร์ชั่น API ของอุปกรณ์
Device Info = ข้อมูลอุปกรณ์
Directories = เส้นทางเก็บข้อมูล
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@@ -67,6 +67,7 @@ Audio Error = Ses Hatası
Audio file format not supported. Must be WAV or MP3. = Ses dosya biçimi desteklenmiyor. WAV, MP3 olmalı.
AudioBufferingForBluetooth = Bluetooth uyumlu arabellek (daha yavaş)
Auto = Otomatik
Buffer size = Buffer size
Device = Cihaz
Disabled = Devre dışı
DSound (compatible) = DSound (uyumlu)
@@ -306,11 +307,13 @@ Dev Tools = Geliştirme araçları
DevMenu = Geliştirici Menüsü
Disabled JIT functionality = JIT işlevselliğini devre dışı bırakın
Display refresh rate = Display refresh rate
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Kare süreleri grafiğini çizin
Dump Decrypted Eboot = Şifresi çözülmüş EBOOT.BIN'i oyun açılışında temizleyin
Dump next frame to log = Sonraki kareyi günlüğe dökümle
Enable driver bug workarounds = Sürücü hatası geçici çözümlerini etkinleştirin
Enable Logging = Hata ayıklama günlüğünü etkinleştirin
Enable shader cache = Enable shader cache
Enter address = Adres Gir
Fast = Fast
Fast-forward mode = Hızlı ileri sarma modu
@@ -341,6 +344,7 @@ Off = Kapalı
Prev = Önceki
Prevent loading overlays = Prevent loading overlays
Random = Rastgele
Recent games = En son oyunlar
Replace textures = Dokuları değiştir
Replacement texture load speed = Replacement texture load speed
Reset = Sıfırla
@@ -362,6 +366,7 @@ Control Debug = Hata ayıklamayı kontrol et
Toggle Freeze = Donmayı Aç/Kapa
Touchscreen Test = Dokunmatik ekran testi
Ubershaders = Ubershader'lar
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Use the old sceAtrac implementation
Vertex = Vertex
VFPU = VFPU
@@ -1256,6 +1261,7 @@ D3DCompiler Version = D3DCompiler sürümü
Debug = Hata Ayıklama
Debugger Present = Hata ayıklayıcı var
Depth buffer format = Derinlik tampon formatı
Device API version = Device API version
Device Info = Cihaz bilgisi
Directories = Dizinler
Display Color Formats = Renk Biçimlerini Görüntüle
+6
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@@ -67,6 +67,7 @@ Audio Error = Помилка аудіо
Audio file format not supported. Must be WAV or MP3. = Формат аудіофайлу не підтримується. Має бути в WAV або MP3.
AudioBufferingForBluetooth = Буфер, який підходить для Bluetooth (повільніше)
Auto = Авто
Buffer size = Buffer size
Device = Пристрій
Disabled = Вимкнуто
DSound (compatible) = DSound (сумісний)
@@ -304,11 +305,13 @@ Dev Tools = Інструменти розробника
DevMenu = Меню розроб.
Disabled JIT functionality = Вимкнений функціонал JIT
Display refresh rate = Частота оновлення дисплея
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Намалюйте графік фрагментів
Dump Decrypted Eboot = Дамп дешифрування Eboot.bin при паузі
Dump next frame to log = Зберегти кадр у лог
Enable driver bug workarounds = Увімкніть обхідні шляхи помилки драйвера
Enable Logging = Ввімкнути логування
Enable shader cache = Enable shader cache
Enter address = Введіть адресу
Fast = Швидко
Fast-forward mode = Швидко вперед
@@ -339,6 +342,7 @@ Off = Вимкнути
Prev = Попередній
Prevent loading overlays = Prevent loading overlays
Random = Випадковий
Recent games = Останні ігри
Replace textures = Заміна текстур
Replacement texture load speed = Швидкість завантаження текстур заміни
Reset = Скинути
@@ -360,6 +364,7 @@ Control Debug = Контроль налагодження
Toggle Freeze = Запустити/Зупинити
Touchscreen Test = Тест сенсорного екрану
Ubershaders = Убершейдери
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Використати стару реалізацію sceAtrac
Vertex = Вершина
VFPU = VFPU
@@ -1256,6 +1261,7 @@ D3DCompiler Version = Версія D3DCompiler
Debug = Налагодження
Debugger Present = Присутній налагоджувач
Depth buffer format = Формат буфера глибини
Device API version = Device API version
Device Info = Інформація про пристрій
Directories = Каталоги
Display Color Formats = Показати формати кольорів
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@@ -67,6 +67,7 @@ Audio Error = Audio Error
Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3.
AudioBufferingForBluetooth = Bluetooth-friendly buffer (chậm)
Auto = Tự động
Buffer size = Buffer size
Device = Device
Disabled = Disabled
DSound (compatible) = Âm thanh (tương thích)
@@ -304,11 +305,13 @@ Dev Tools = Công cụ NPH
DevMenu = Menu NPH
Disabled JIT functionality = Disabled JIT functionality
Display refresh rate = Display refresh rate
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = Draw frametimes graph
Dump Decrypted Eboot = Đưa file vào EBOOT.BIN để khởi động trò chơi
Dump next frame to log = Đưa khung hình kế tiếp vào nhật ký
Enable driver bug workarounds = Enable driver bug workarounds
Enable Logging = Cho phép ghi nhật ký debug
Enable shader cache = Enable shader cache
Enter address = Nhập địa chỉ
Fast = Fast
Fast-forward mode = Fast-forward mode
@@ -339,6 +342,7 @@ Off = Off
Prev = Trở lại
Prevent loading overlays = Prevent loading overlays
Random = Ngẫu nhiên
Recent games = Recent games
Replace textures = Thay thế textures
Replacement texture load speed = Replacement texture load speed
Reset = Reset
@@ -360,6 +364,7 @@ Control Debug = Control Debug
Toggle Freeze = Chuyển qua chế độ đóng băng
Touchscreen Test = Touchscreen test
Ubershaders = Ubershaders
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Use the old sceAtrac implementation
Vertex = Vertex
VFPU = VFPU
@@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version
Debug = Debug
Debugger Present = Debugger present
Depth buffer format = Depth buffer format
Device API version = Device API version
Device Info = Thông tin thiết bị
Directories = Directories
Display Color Formats = Display Color Formats
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@@ -67,6 +67,7 @@ Audio Error = 音频错误
Audio file format not supported. Must be WAV or MP3. = 音频文件格式不支持,必须是WAV或MP3。
AudioBufferingForBluetooth = 蓝牙音频优化 (更慢)
Auto = 自动
Buffer size = Buffer size
Device = 设备
Disabled = 禁用
DSound (compatible) = DirectSound (兼容)
@@ -304,11 +305,13 @@ Dev Tools = 开发者工具
DevMenu = 开发者菜单
Disabled JIT functionality = 已禁用的JIT功能
Display refresh rate = 画面刷新率
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = 帧时间图表
Dump Decrypted Eboot = 载入游戏时保存已解密的EBOOT.bin
Dump next frame to log = 转储下一帧到日志
Enable driver bug workarounds = 启用GPU驱动错误解决方法
Enable Logging = 启用调试日志
Enable shader cache = Enable shader cache
Enter address = 输入地址
Fast = Fast
Fast-forward mode = 加速键的工作模式
@@ -339,6 +342,7 @@ Off = 关闭
Prev = 之前
Prevent loading overlays = 防止加载重叠
Random = 随机
Recent games = 游戏封面
Replace textures = 纹理替换
Replacement texture load speed = Replacement texture load speed
Reset = 重置
@@ -360,6 +364,7 @@ Control Debug = 切换操纵调试
Toggle Freeze = 切换冻结
Touchscreen Test = 触屏测试
Ubershaders = 超着色器 (消耗少量性能,并减少卡顿)
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = 使用旧版 sceAtrac 功能
Vertex = 顶点着色器
VFPU = VFPU
@@ -1248,6 +1253,7 @@ D3DCompiler Version = D3DCompiler版本
Debug = 调试
Debugger Present = 调试器已连接
Depth buffer format = 深度缓冲区格式
Device API version = Device API version
Device Info = 设备信息
Directories = 目录
Display Color Formats = 显示颜色格式
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@@ -67,6 +67,7 @@ Audio Error = 音訊錯誤
Audio file format not supported. Must be WAV or MP3. = 音訊檔案格式不支援,必須是 WAV 或 MP3。
AudioBufferingForBluetooth = 藍牙友好緩衝區 (更慢)
Auto = 自動
Buffer size = Buffer size
Device = 裝置
Disabled = 已停用
DSound (compatible) = DSound (相容)
@@ -304,11 +305,13 @@ Dev Tools = 開發工具
DevMenu = 開發選單
Disabled JIT functionality = 停用 JIT 功能
Display refresh rate = Display refresh rate
Don't download infra-dns.json = Don't download infra-dns.json
Draw Frametimes Graph = 繪製影格時間圖形
Dump Decrypted Eboot = 遊戲啟動時傾印已解密的 EBOOT.BIN
Dump next frame to log = 將下一個影格傾印至記錄
Enable driver bug workarounds = 啟用驅動程式錯誤因應措施
Enable Logging = 啟用偵錯記錄
Enable shader cache = Enable shader cache
Enter address = 輸入位址
Fast = Fast
Fast-forward mode = 快轉模式
@@ -339,6 +342,7 @@ Off = 關閉
Prev = 上一個
Prevent loading overlays = Prevent loading overlays
Random = 隨機
Recent games = 最近遊戲
Replace textures = 取代紋理
Replacement texture load speed = Replacement texture load speed
Reset = 重設
@@ -360,6 +364,7 @@ Control Debug = 控制偵錯
Toggle Freeze = 切換凍結開關
Touchscreen Test = 觸控式螢幕測試
Ubershaders = 超級著色器
Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio
Use the old sceAtrac implementation = Use the old sceAtrac implementation
Vertex = 頂點
VFPU = VFPU
@@ -1247,6 +1252,7 @@ D3DCompiler Version = D3DCompiler 版本
Debug = 偵錯
Debugger Present = 偵錯工具呈現
Depth buffer format = 深度緩衝區格式
Device API version = Device API version
Device Info = 裝置資訊
Directories = 目錄
Display Information = 顯示器資訊