Commit Graph
79 Commits
Author SHA1 Message Date
Henrik RydgårdandClaude Opus 5.5 6fc4eb19df VFPU: Fix vrot with the angle in a destination lane
The cosine is then taken of what vrot wrote to that lane: the sine, or zero.
The IR looked at the sine lane instead of the lane holding the angle, and the
legacy JITs ignored the overlap. The assembler refuses such a vrot, so those
now leave it to the interpreter, and don't pair one with the vrot before it.

Covered by the new cpu/vfpu/vrot test.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-24 16:22:41 -06:00
Henrik RydgårdandClaude Opus 5.5 f7ba67405d arm64 JIT: Keep S8-S15 mapped across VFPU math calls
Values in S8-S15 survive a call, but the full flush wrote them back and
the following instructions loaded them again. The VFPU math callouts,
vrot and vh2f now flush only the caller-saved registers, plus the few
callee-saved ones they stage values in, and map the destinations
afterwards. In a normalize loop with sixteen VFPU registers live, that
takes a vrsq.s from about 15 to 11.5 ns.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-24 16:22:22 -06:00
Henrik RydgårdandClaude Opus 5.5 b87533a128 arm64 JIT: Compile ll/sc, and vcmp EN/NN/ES/NS with vs != vt
ll and sc always went to the interpreter; a few games use them
thousands of times. They now load and store directly with fast memory,
keeping llBit in MIPSState. vcmp's NaN and inf-or-NaN tests only look
at s, so they no longer need vt to be the same register: EN and NN
compare s with itself.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-24 14:31:22 -06:00
Henrik RydgårdandClaude Opus 5.5 6b78138c08 VFPU: Compile vh2f in the IR, and call vfpu_h2f for it everywhere
vh2f always went to the interpreter in the IR. A new FHalfToFloat op
converts the lower or upper half of a word, and the native backends
call vfpu_h2f for it like FSin. The legacy arm64 JIT now makes the same
call instead of computing the conversion inline; vh2f is rare, and the
call is much less code.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-24 14:31:22 -06:00
Henrik RydgårdandClaude Opus 5.5 ebd279fa70 arm64 JIT: Compile vh2f, vt4444/5551/5650, vbfy, vmscl, vcrs and vdet
All went to the interpreter. vh2f works in integers to match vfpu_h2f,
since FCVTL neither flushes subnormal halves nor keeps inf/NaN mantissa
bits unshifted. The color conversions are bitfield extracts and inserts.
vbfy, vcrs and vdet follow the IR frontend, and vmscl scales element
by element. Results go through scratch registers, so a destination that
overlaps a source is fine.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-24 14:31:22 -06:00
Henrik RydgårdandClaude Opus 5.5 8661fbf8ce arm64 JIT: Compile vf2i, vsgn, vslt, vsge and vcmp EI/NI
These went to the interpreter. vf2in/vf2iz/vf2iu/vf2id use FCVT, which
saturates like the PSP, and patch NaN to 0x7FFFFFFF like the IR
backend. vsgn keeps the sign bit on 1.0 and gives 0 below the smallest
normal. vsge and vslt select 1 or 0 on a compare whose condition is
false when unordered. EI and NI test |s| against infinity in integers.
All match the interpreter on special values, ties and denormals.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-24 14:31:22 -06:00
Henrik RydgårdandClaude Opus 5.5 d313cf7626 arm64 JIT: Call the exact VFPU sin, cos, asin, exp2 and log2 too
vsin, vcos, vnsin, vasin, vexp2, vlog2 and vrexp2 went to the
interpreter. They now take the same direct call as vrcp and friends.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-24 13:34:19 -06:00
Henrik RydgårdandClaude Opus 5.5 a2b10778be VFPU: vsqrt, vrsq, vrcp and vnrcp are exact in every backend
These went through the host's sqrt and division everywhere except the
interpreter's vrcp and vnrcp (vsqrt and vrsq there only behind
USE_VFPU_SQRT, now gone). They now always give the PSP's bits: the IR
gets FVSqrt (FSqrt stays the FPU's IEEE sqrt.s), and FRSqrt and FRecip,
which only the VFPU emits, become vfpu_rsqrt and vfpu_rcp; the IR
interpreter and the x64, arm64, RISC-V and LoongArch backends call them.
The old JITs call them directly, the ARM ones keeping the lanes in
callee-saved registers across the calls. cpu/vfpu/exact now passes on every core.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-24 12:24:42 -06:00
Henrik RydgårdandClaude Fable 5.1 ae81a20c74 arm64 JIT: mtvc to the VFPU condition register keeps six bits
The other control registers were masked already; the CC path wasn't, so
a value with bits 6 or 7 set made bvt 6 and bvt 7 branch. Hardware never
sets those (cpu/vfpu/vbranch), and the IR masks them.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-22 14:10:22 -06:00
Henrik RydgårdandClaude Fable 5.1 783892ed25 VFPU: Writing an RNG state register keeps 0x3F8 in the top bits
mtvc to RCX0-7 keeps the low 20 bits of the value and forces the top
twelve to 0x3F8 (cpu/vfpu/vrnd), which is also the form vrnds and vrndi
leave them in. We masked with 0x3FFFFFFF. The generator itself matches
hardware for every seed and state in that test.

Interpreter, IR and the arm64 JIT. The x86 and ARM32 JITs don't mask
control register writes at all and are left as they were.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-22 12:49:06 -06:00
Henrik RydgårdandClaude Fable 5.1 960514d63a arm64 JIT: Gate the VFPU ops with odd prefix rules the way the IR does
The arm64 JIT applied the plain prefix rules to every op. Several ops
don't follow them, and the interpreter and IR frontend know which:

- vabs and vneg are vmov with the abs/negate bit forced, so a negate in
  the S prefix doesn't negate twice.
- vsat1 doesn't apply the D saturation.
- vrcp, vrsq, vsqrt, vnrcp (and the rest of that group) apply S and D to
  the last lane only, from prefix position 0.
- vzero, vone and vidt are changed by a pending S prefix.
- vdiv, vscl, vfad/vavg and vrot each have their own rule.
- vuc2i and friends with an S prefix.

Hand these to the interpreter, exactly where the IR frontend does. Also
mask what mtvc writes to a control register (the low 20 bits of a prefix,
12 of the D prefix), as the IR already did.

Goes from 19 ops differing from hardware in cpu/vfpu/prefix_consume to
the 3 that differ on every core, and clears cpu/vfpu/prefix_ctrl.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-22 11:37:48 -06:00
Henrik RydgårdandClaude Opus 5 315d128141 VFPU: make vmfvc see a pending prefix, and actually write its result
Comp_Vmfvc read vfpuCtrl[] straight from the context in all four
backends, while the mfvc path in Comp_Mftv flushes first, with the
comment "In case we have a saved prefix" - so "vpfxs X" followed by
"vmfvc sN, $128" returned the stale value in memory. The IR frontend
flushes only for the three prefix registers, which is the tighter form,
so vmfvc does the same there.

On ARM and ARM64 the fix alone wouldn't have been observable: those two
map the destination with no flags, leaving isDirty false, so the flush
dropped the loaded value without storing it. x86 already passes
MAP_DIRTY | MAP_NOINIT. That part is a fix of its own, but the two are
inseparable in this function - a vmfvc that reads the right value and
then throws it away is no better.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-09-21 11:32:24 -06:00
Henrik Rydgård a810597ac0 Implement MMIO for the JIT (by falling back to the interpreter for load/stores from kernel addresses)
Fixes the VSH in JIT mode (but NOT ir)
2026-08-25 00:22:40 +02:00
Henrik Rydgård 3bd41376da More memory cleanup 2026-08-11 20:12:10 +02:00
Henrik Rydgård b999c51a1a Code cleanup. Don't use gpr.SetRegImm where all we do is write to a scratch register 2026-02-10 19:28:53 +01:00
Henrik Rydgård e01ca5b057 Logging API change (refactor) (#19324)
* Rename LogType to Log

* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.

* Mac/ARM64 buildfix

* Do the same with the hle result log macros

* Rename the log names to mixed case while at it.

* iOS buildfix

* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Henrik Rydgård 0e57cf30c7 ARM64: Disable the JIT implementation of the vh2f instruction, not accurate 2024-04-29 11:32:54 +02:00
Unknown W. Brackets ded18ff237 arm64jit: Avoid fused multiplies in vcrsp.t.
With this change, issues in Harvest Moon with teleporting animals seem to
disappear.  It was causing some differences in signs of zeros in results,
and slightly different result values.
2023-09-26 20:09:02 -07:00
Unknown W. Brackets 74e5e43fdc jit: Skip known prefix writes.
If we already know what's in memory and it's default, we can skip
overwriting with default values.  This is common, actually.
2023-08-22 23:26:31 -07:00
Unknown W. Brackets 5b1235537f Debugger: Make disasm more thread safe. 2023-04-29 09:56:17 -07:00
Henrik Rydgård 1bbaba4103 Fix some NEON code that had bad compile-time checks (and some didn't compile) 2022-04-15 00:54:44 +02:00
Henrik Rydgård fdacf751ce NEON/SSE-optimize some matrix multiplications used by software transform
Will hopefully reclaim any potential speed loss from the recent
refactor.
2021-10-31 13:36:34 +01:00
Unknown W. Brackets bc16a55028 jit: Count delay slot cycles separately.
This makes it easier to count cycles per instruction, instead of ignoring
the delay slot's instruction for cycle count.
2021-04-12 07:04:22 -07:00
Unknown W. Brackets 5d60fa0d0d Common: Maintain C++11 support in sign extend. 2021-01-31 08:44:02 -08:00
Unknown W. Brackets 1b00da2f3a Common: Sign extend w/func not chained casts.
Should be clearer to read and easier to get right.
2021-01-31 01:25:52 -08:00
Henrik Rydgård 1b596ef82b Fix/workaround ARM64 with the MASKED_PSP_MEMORY build flag. 2020-11-03 00:20:16 +01:00
Henrik Rydgård 9e41fafd0d Move math and some file and data conversion files out from native to Common.
Buildfixing

Move some file util files

Buildfix

Move KeyMap.cpp/h to Core where they belong better.

libretro buildfix attempt

Move ini_file

More buildfixes
2020-10-04 09:12:46 +02:00
Henrik Rydgård c5e0b799d9 Remove category from _assert_msg_ functions. We don't filter these by category anyway.
Fixes the inconsistency where we _assert_ didn't take a category but
_assert_msg_ did.
2020-07-19 20:33:25 +02:00
Henrik Rydgård f65a71d6d8 Compat: Option to use accurate dotprod for VMMUL.
Eliminates Tekken 6 leg shaking.
2019-08-05 11:44:52 -07:00
Henrik Rydgård f49999efca Revert "ARM64 vmmul experiment: Disable if S and T matrices overlap."
This reverts commit c4d26dcb10.
2019-06-06 09:34:23 +02:00
Henrik Rydgård 649b7a5671 ARM64 vmmov experiment: Reduce precision by using FMUL+FADD instead of FMADD. May help #12082 and thus also #11179 and #9843. 2019-06-05 00:02:32 +02:00
Henrik Rydgård c4d26dcb10 ARM64 vmmul experiment: Disable if S and T matrices overlap.
If this fixes anything in #12082, we have a regalloc bug I guess...
2019-06-04 22:24:19 +02:00
Henrik Rydgård 7853c90abb JIT: Split VFPU_MTX disable options. To help with #9843 2019-06-03 23:28:15 +02:00
Unknown W. Brackets c773359095 arm64jit: Tweak matrix vfpu overlap detect, etc.
Tried making changes to them to guess at issues for #9843, but didn't find
any.  Still, I think these changes are worthwhile, if small.
2019-06-02 22:10:20 -07:00
M4xw b9352354c9 Masked PSP Memory support for the AArch64 Dynarec 2019-04-15 12:07:57 +02:00
Unknown W. Brackets a5214d0b1a Jit: Ignore high bit in vmfvc/vmtvc. 2019-03-31 17:09:55 -07:00
Unknown W. Brackets 5749ae09d0 interp: Correct vmfvc register behavior.
The target and source registers were completely wrong.
2019-03-31 13:41:48 -07:00
Unknown W. Brackets d5273f589a interp: Mask value in vpfxd.
The actual register ends up with only the lower 12 bits, which makes sense
since those are the only ones that do anything.
2019-03-31 08:23:36 -07:00
Unknown W. Brackets 6178a1fb33 Jit: Correct vocp prefix handling.
See #5549.  Matches tests for various prefix settings.
2019-02-23 09:15:26 -08:00
Unknown W. Brackets d7f40afd9d interp: Correct vocp prefix handling.
Also, guess that vsocp also applies prefixes.  See #5549.
2019-02-21 19:02:16 -08:00
Unknown W. Brackets 419c1fbd73 Jit: Respect flags for jit types and features.
Left some free space for more.
2019-02-03 14:57:08 -08:00
Unknown W. Brackets eb4b59b530 arm64jit: Enable breakpoints.
Memory breakpoints not yet really tested.
2018-06-06 17:31:56 -07:00
Unknown W. Brackets 5177db0f91 arm64jit: Remove unnecessary address masking.
We use views like on x86_64, so this isn't needed.
2017-12-28 23:58:30 -08:00
Unknown W. Brackets 6fd17fb026 arm64jit: Use reg sum for LDR/STR.
Skips an add, and should be less ops anyway.
2017-12-28 10:19:55 -08:00
Unknown W. Brackets 7c2fc90def arm64jit: Avoid MOVK elsewhere without pointerify. 2017-12-27 17:57:19 -08:00
Henrik Rydgård 87942dd741 ARM64 JIT: Fix additional VFPU prefix problems 2017-11-24 14:05:19 +01:00
Henrik Rydgård 2cceba41bc Fix JIT bug in ARM64. Fixes #10183 2017-11-24 13:57:27 +01:00
Henrik Rydgård 22e65ba80d Get rid of ugly alignment macros and some other cruft, we now have alignas(16) from C++11 2017-08-31 01:14:51 +02:00
Henrik Rydgård ed776d8c0b ARM: Delete obsolete comments and check 2017-08-18 13:48:11 +02:00
Florent Castelli 8c3552de74 cmake: Detect features at compile time
Instead of relying on manually passed down flags from CMake,
we now have ppsspp_config.h file to create the platform defines for us.
This improves support for multiplatform builds (such as iOS).
2016-10-19 12:31:19 +02:00