mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-07-11 01:25:07 +02:00
jit: Count delay slot cycles separately.
This makes it easier to count cycles per instruction, instead of ignoring the delay slot's instruction for cycle count.
This commit is contained in:
@@ -113,6 +113,7 @@ void ArmJit::BranchRSRTComp(MIPSOpcode op, CCFlags cc, bool likely)
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}
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MIPSOpcode delaySlotOp = GetOffsetInstruction(1);
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js.downcountAmount += MIPSGetInstructionCycleEstimate(delaySlotOp);
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bool delaySlotIsNice = IsDelaySlotNiceReg(op, delaySlotOp, rt, rs);
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CONDITIONAL_NICE_DELAYSLOT;
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@@ -231,6 +232,7 @@ void ArmJit::BranchRSZeroComp(MIPSOpcode op, CCFlags cc, bool andLink, bool like
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}
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MIPSOpcode delaySlotOp = GetOffsetInstruction(1);
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js.downcountAmount += MIPSGetInstructionCycleEstimate(delaySlotOp);
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bool delaySlotIsNice = IsDelaySlotNiceReg(op, delaySlotOp, rs);
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CONDITIONAL_NICE_DELAYSLOT;
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@@ -334,6 +336,7 @@ void ArmJit::BranchFPFlag(MIPSOpcode op, CCFlags cc, bool likely)
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u32 targetAddr = GetCompilerPC() + offset + 4;
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MIPSOpcode delaySlotOp = GetOffsetInstruction(1);
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js.downcountAmount += MIPSGetInstructionCycleEstimate(delaySlotOp);
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bool delaySlotIsNice = IsDelaySlotNiceFPU(op, delaySlotOp);
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CONDITIONAL_NICE_DELAYSLOT;
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if (!likely && delaySlotIsNice)
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@@ -392,6 +395,7 @@ void ArmJit::BranchVFPUFlag(MIPSOpcode op, CCFlags cc, bool likely)
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u32 targetAddr = GetCompilerPC() + offset + 4;
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MIPSOpcode delaySlotOp = GetOffsetInstruction(1);
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js.downcountAmount += MIPSGetInstructionCycleEstimate(delaySlotOp);
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// Sometimes there's a VFPU branch in a delay slot (Disgaea 2: Dark Hero Days, Zettai Hero Project, La Pucelle)
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// The behavior is undefined - the CPU may take the second branch even if the first one passes.
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@@ -530,6 +534,7 @@ void ArmJit::Comp_JumpReg(MIPSOpcode op)
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bool andLink = (op & 0x3f) == 9 && rd != MIPS_REG_ZERO;
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MIPSOpcode delaySlotOp = GetOffsetInstruction(1);
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js.downcountAmount += MIPSGetInstructionCycleEstimate(delaySlotOp);
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bool delaySlotIsNice = IsDelaySlotNiceReg(op, delaySlotOp, rs);
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if (andLink && rs == rd)
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delaySlotIsNice = false;
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@@ -2206,7 +2206,7 @@ namespace MIPSComp
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u8 dregs[4];
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u8 dregs2[4];
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u32 nextOp = GetOffsetInstruction(1).encoding;
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MIPSOpcode nextOp = GetOffsetInstruction(1);
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int vd2 = -1;
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int imm2 = -1;
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if ((nextOp >> 26) == 60 && ((nextOp >> 21) & 0x1F) == 29 && _VS == MIPS_GET_VS(nextOp)) {
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@@ -2246,7 +2246,7 @@ namespace MIPSComp
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// If the negsin setting differs between the two joint invocations, we need to flip the second one.
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bool negSin2 = (imm2 & 0x10) ? true : false;
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CompVrotShuffle(dregs2, imm2, sz, negSin1 != negSin2);
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js.compilerPC += 4;
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EatInstruction(nextOp);
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}
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fpr.ReleaseSpillLocksAndDiscardTemps();
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@@ -113,6 +113,7 @@ void Arm64Jit::BranchRSRTComp(MIPSOpcode op, CCFlags cc, bool likely)
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}
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MIPSOpcode delaySlotOp = GetOffsetInstruction(1);
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js.downcountAmount += MIPSGetInstructionCycleEstimate(delaySlotOp);
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bool delaySlotIsNice = IsDelaySlotNiceReg(op, delaySlotOp, rt, rs);
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CONDITIONAL_NICE_DELAYSLOT;
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@@ -249,6 +250,7 @@ void Arm64Jit::BranchRSZeroComp(MIPSOpcode op, CCFlags cc, bool andLink, bool li
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}
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MIPSOpcode delaySlotOp = GetOffsetInstruction(1);
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js.downcountAmount += MIPSGetInstructionCycleEstimate(delaySlotOp);
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bool delaySlotIsNice = IsDelaySlotNiceReg(op, delaySlotOp, rs);
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CONDITIONAL_NICE_DELAYSLOT;
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@@ -351,6 +353,7 @@ void Arm64Jit::BranchFPFlag(MIPSOpcode op, CCFlags cc, bool likely) {
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u32 targetAddr = GetCompilerPC() + offset + 4;
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MIPSOpcode delaySlotOp = GetOffsetInstruction(1);
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js.downcountAmount += MIPSGetInstructionCycleEstimate(delaySlotOp);
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bool delaySlotIsNice = IsDelaySlotNiceFPU(op, delaySlotOp);
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CONDITIONAL_NICE_DELAYSLOT;
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if (!likely && delaySlotIsNice)
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@@ -408,6 +411,7 @@ void Arm64Jit::BranchVFPUFlag(MIPSOpcode op, CCFlags cc, bool likely) {
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u32 targetAddr = GetCompilerPC() + offset + 4;
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MIPSOpcode delaySlotOp = GetOffsetInstruction(1);
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js.downcountAmount += MIPSGetInstructionCycleEstimate(delaySlotOp);
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// Sometimes there's a VFPU branch in a delay slot (Disgaea 2: Dark Hero Days, Zettai Hero Project, La Pucelle)
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// The behavior is undefined - the CPU may take the second branch even if the first one passes.
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@@ -545,6 +549,7 @@ void Arm64Jit::Comp_JumpReg(MIPSOpcode op)
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bool andLink = (op & 0x3f) == 9 && rd != MIPS_REG_ZERO;
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MIPSOpcode delaySlotOp = GetOffsetInstruction(1);
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js.downcountAmount += MIPSGetInstructionCycleEstimate(delaySlotOp);
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bool delaySlotIsNice = IsDelaySlotNiceReg(op, delaySlotOp, rs);
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if (andLink && rs == rd)
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delaySlotIsNice = false;
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@@ -1922,7 +1922,7 @@ namespace MIPSComp {
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u8 dregs[4];
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u8 dregs2[4];
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u32 nextOp = GetOffsetInstruction(1).encoding;
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MIPSOpcode nextOp = GetOffsetInstruction(1);
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int vd2 = -1;
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int imm2 = -1;
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if ((nextOp >> 26) == 60 && ((nextOp >> 21) & 0x1F) == 29 && _VS == MIPS_GET_VS(nextOp)) {
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@@ -1958,7 +1958,7 @@ namespace MIPSComp {
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// If the negsin setting differs between the two joint invocations, we need to flip the second one.
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bool negSin2 = (imm2 & 0x10) ? true : false;
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CompVrotShuffle(dregs2, imm2, sz, negSin1 != negSin2);
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js.compilerPC += 4;
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EatInstruction(nextOp);
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}
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fpr.ReleaseSpillLocksAndDiscardTemps();
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@@ -65,6 +65,7 @@ void IRFrontend::BranchRSRTComp(MIPSOpcode op, IRComparison cc, bool likely) {
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u32 targetAddr = GetCompilerPC() + offset + 4;
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MIPSOpcode delaySlotOp = GetOffsetInstruction(1);
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js.downcountAmount += MIPSGetInstructionCycleEstimate(delaySlotOp);
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bool delaySlotIsNice = IsDelaySlotNiceReg(op, delaySlotOp, rt, rs);
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// Often, div/divu are followed by a likely "break" if the divisor was zero.
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@@ -121,6 +122,7 @@ void IRFrontend::BranchRSZeroComp(MIPSOpcode op, IRComparison cc, bool andLink,
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u32 targetAddr = GetCompilerPC() + offset + 4;
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MIPSOpcode delaySlotOp = GetOffsetInstruction(1);
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js.downcountAmount += MIPSGetInstructionCycleEstimate(delaySlotOp);
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bool delaySlotIsNice = IsDelaySlotNiceReg(op, delaySlotOp, rs);
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MIPSGPReg lhs = rs;
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@@ -241,6 +243,7 @@ void IRFrontend::BranchVFPUFlag(MIPSOpcode op, IRComparison cc, bool likely) {
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u32 targetAddr = GetCompilerPC() + offset + 4;
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MIPSOpcode delaySlotOp = GetOffsetInstruction(1);
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js.downcountAmount += MIPSGetInstructionCycleEstimate(delaySlotOp);
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ir.Write(IROp::VfpuCtrlToReg, IRTEMP_LHS, VFPU_CTRL_CC);
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// Sometimes there's a VFPU branch in a delay slot (Disgaea 2: Dark Hero Days, Zettai Hero Project, La Pucelle)
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@@ -343,6 +346,7 @@ void IRFrontend::Comp_JumpReg(MIPSOpcode op) {
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bool andLink = (op & 0x3f) == 9 && rd != MIPS_REG_ZERO;
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MIPSOpcode delaySlotOp = GetOffsetInstruction(1);
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js.downcountAmount += MIPSGetInstructionCycleEstimate(delaySlotOp);
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bool delaySlotIsNice = IsDelaySlotNiceReg(op, delaySlotOp, rs);
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if (andLink && rs == rd)
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delaySlotIsNice = false;
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@@ -991,10 +991,10 @@ int MIPSInterpret_RunUntil(u64 globalTicks)
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bool wasInDelaySlot = curMips->inDelaySlot;
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MIPSInterpret(op);
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curMips->downcount -= MIPSGetInstructionCycleEstimate(op);
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if (curMips->inDelaySlot)
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{
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curMips->downcount -= 1;
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// The reason we have to check this is the delay slot hack in Int_Syscall.
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if (wasInDelaySlot)
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{
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@@ -1006,7 +1006,6 @@ int MIPSInterpret_RunUntil(u64 globalTicks)
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}
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}
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curMips->downcount -= 1;
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if (CoreTiming::GetTicks() > globalTicks)
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{
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// DEBUG_LOG(CPU, "Hit the max ticks, bailing 1 : %llu, %llu", globalTicks, CoreTiming::GetTicks());
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@@ -1050,11 +1049,7 @@ MIPSInterpretFunc MIPSGetInterpretFunc(MIPSOpcode op)
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// TODO: Do something that makes sense here.
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int MIPSGetInstructionCycleEstimate(MIPSOpcode op)
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{
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MIPSInfo info = MIPSGetInfo(op);
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if (info & DELAYSLOT)
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return 2;
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else
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return 1;
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return 1;
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}
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const char *MIPSDisasmAt(u32 compilerPC) {
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@@ -365,6 +365,7 @@ void Jit::BranchRSRTComp(MIPSOpcode op, Gen::CCFlags cc, bool likely)
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}
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MIPSOpcode delaySlotOp = GetOffsetInstruction(1);
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js.downcountAmount += MIPSGetInstructionCycleEstimate(delaySlotOp);
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bool delaySlotIsNice = IsDelaySlotNiceReg(op, delaySlotOp, rt, rs);
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CONDITIONAL_NICE_DELAYSLOT;
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@@ -446,6 +447,7 @@ void Jit::BranchRSZeroComp(MIPSOpcode op, Gen::CCFlags cc, bool andLink, bool li
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}
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MIPSOpcode delaySlotOp = GetOffsetInstruction(1);
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js.downcountAmount += MIPSGetInstructionCycleEstimate(delaySlotOp);
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bool delaySlotIsNice = IsDelaySlotNiceReg(op, delaySlotOp, rs);
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CONDITIONAL_NICE_DELAYSLOT;
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@@ -517,6 +519,7 @@ void Jit::BranchFPFlag(MIPSOpcode op, Gen::CCFlags cc, bool likely)
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u32 targetAddr = GetCompilerPC() + offset + 4;
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MIPSOpcode delaySlotOp = GetOffsetInstruction(1);
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js.downcountAmount += MIPSGetInstructionCycleEstimate(delaySlotOp);
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bool delaySlotIsNice = IsDelaySlotNiceFPU(op, delaySlotOp);
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CONDITIONAL_NICE_DELAYSLOT;
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if (!likely && delaySlotIsNice)
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@@ -557,6 +560,7 @@ void Jit::BranchVFPUFlag(MIPSOpcode op, Gen::CCFlags cc, bool likely)
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u32 targetAddr = GetCompilerPC() + offset + 4;
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MIPSOpcode delaySlotOp = GetOffsetInstruction(1);
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js.downcountAmount += MIPSGetInstructionCycleEstimate(delaySlotOp);
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// Sometimes there's a VFPU branch in a delay slot (Disgaea 2: Dark Hero Days, Zettai Hero Project, La Pucelle)
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// The behavior is undefined - the CPU may take the second branch even if the first one passes.
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@@ -685,6 +689,7 @@ void Jit::Comp_JumpReg(MIPSOpcode op)
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bool andLink = (op & 0x3f) == 9 && rd != MIPS_REG_ZERO;
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MIPSOpcode delaySlotOp = GetOffsetInstruction(1);
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js.downcountAmount += MIPSGetInstructionCycleEstimate(delaySlotOp);
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bool delaySlotIsNice = IsDelaySlotNiceReg(op, delaySlotOp, rs);
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if (andLink && rs == rd)
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delaySlotIsNice = false;
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@@ -3540,7 +3540,7 @@ void Jit::Comp_VRot(MIPSOpcode op) {
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u8 dregs[4];
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u8 dregs2[4];
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u32 nextOp = GetOffsetInstruction(1).encoding;
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MIPSOpcode nextOp = GetOffsetInstruction(1);
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int vd2 = -1;
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int imm2 = -1;
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if ((nextOp >> 26) == 60 && ((nextOp >> 21) & 0x1F) == 29 && _VS == MIPS_GET_VS(nextOp)) {
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@@ -3587,7 +3587,7 @@ void Jit::Comp_VRot(MIPSOpcode op) {
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// If the negsin setting differs between the two joint invocations, we need to flip the second one.
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bool negSin2 = (imm2 & 0x10) ? true : false;
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CompVrotShuffle(dregs2, imm2, n, negSin1 != negSin2);
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js.compilerPC += 4;
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EatInstruction(nextOp);
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}
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fpr.ReleaseSpillLocks();
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}
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