The settings screen showed them in percent but they were stored as frame
rates out of 60, so the screen kept converted copies and wrote them back. Now
they're stored in percent under new ini keys (AltSpeedPercent,
AltSpeedPercent2, AnalogAltSpeedPercent), migrated from the old frame rate
keys like the audio volumes were, and converted to a frame rate where the
timing needs one.
Low percentages no longer round to a 0 fps limit, which meant unlimited.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
The Networking copy showed a warning for the default name but didn't fill
in an empty infrastructure username; the System one did the reverse, and
didn't refresh the views. Both now use one helper that does both.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
The percentages were converted back to frame rates whenever any dialog
closed with OK. That overwrote the values Restore Defaults had just set,
and the integer rounding drifted unchanged values down (100 fps became 99
on any unrelated change). Restoring defaults also had the old reporting
choice written back on exit; it's now re-read too.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Building a settings tab should only create views, so that the tabs can
later be described as data and searched without being shown.
- Don't reset the MSAA level when the device has none. The GPU already
falls back to no MSAA (UpdateMSAALevel), and the reset overwrote the
setting, including per-game ones.
- Read the reporting state in the constructor. It was only read when the
System tab was built, but always written back on exit, so leaving
settings without opening System turned reporting off.
- Move the Windows memstick location probe (which writes a temp file next
to the exe) out of the System tab, and keep the checkboxes' enabled
state in members instead of poking at the views.
- Show the Android/UWP memstick path through a callback instead of a
copy made at build time, and drop a USB path computation whose result
was never used.
- Make the reliable-UDP checkbox follow the UDP setting directly instead
of recreating all views when it changes.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Config.h is edited about 100 times a year and each edit recompiled 198
files; now 172. SmallDataConvert.h pulls in arm_neon.h and was included by
headers that don't use it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Add various data fields and logic to handle:
- automatic adhoc data mode handling
- future UI expension on server list
- future support for automatically downloaded/user provided server list
It's really not a good idea to change it.
In case someone does have a use case for it, we keep the option anyway,
but in developer tools, with a loud warning next to it.
Should help #18929 by reducing the number of people causing themselves trouble
with the option.