Commit Graph
47140 Commits
Author SHA1 Message Date
Henrik Rydgård f4d753cce9 Merge pull request #17904 from unknownbrackets/ui-minor
Fix crash from fontconfig
2023-08-14 07:40:13 +02:00
Bashar Astifan dc32ab134d Exclude root choice from memStickScreen (UWP)
This was wrapped before with `#if PPSSPP_PLATFORM(ANDROID)` after it got removed now start to appear in UWP, this should fix it.
2023-08-14 09:27:51 +04:00
Bashar Astifan c9b3d8aedf Resolve launch item and conflicts
- Better handling for launch items
- Resolved code conflicts
2023-08-14 07:46:14 +04:00
Unknown W. Brackets 2aa4592330 SDL: Skip FcFini() call, causes crashes.
Apparently this is a relatively well known problem and various people have
commented this out, including in Chromium for the last 10 years...
2023-08-13 19:36:17 -07:00
Unknown W. Brackets eb43bfc541 Build: Add draw_text_sdl to MSVC project.
This way we can easily see it.
2023-08-13 19:36:17 -07:00
Unknown W. Brackets 52cc38bf2a riscv: Implement vs2i. 2023-08-13 18:27:19 -07:00
Unknown W. Brackets 3f8f8d36d9 riscv: Fix crash on clear icache.
Oops, can't avoid marking all blocks invalid.  Luckily a syscall should
always take more bytes than the bail invalidated block code.
2023-08-13 18:25:46 -07:00
Unknown W. Brackets 159b41a0fa irjit: Fuse unaligned svl.q/svr.q together.
They're almost never used outside paired, which we can do on most
platforms easily.
2023-08-13 18:10:40 -07:00
Unknown W. Brackets 5729de90d2 irjit: Use more partial Vec4s / Vec4Blend. 2023-08-13 18:10:40 -07:00
Unknown W. Brackets 2e6dbab5fa irjit: Add flag to prefer Vec4, use for add/sub.
This will improve things when using SIMD.
2023-08-13 18:10:40 -07:00
Unknown W. Brackets e0be6858b8 irjit: Implement vcrs.t.
As used in Jeanne d'Arc.
2023-08-13 18:10:12 -07:00
Unknown W. Brackets 217a1837ed irjit: Allow typical prefixes in vdiv/vasin/etc.
Some of these behave strangely, but there are some common usages that work
fine.
2023-08-13 18:10:07 -07:00
Bashar Astifan 07c119a80c Merge branch 'master' of https://github.com/hrydgard/ppsspp 2023-08-14 02:45:28 +04:00
Unknown W. Brackets 87668a5720 Merge pull request #17902 from hrydgard/ui-bugfixes
Some debug overlays don't make sense when not in-game, disable them
2023-08-13 13:13:16 -07:00
Henrik Rydgård dc4de340b3 Some debug overlays don't make sense when not in-game, disable them. Minor feedback fixes. 2023-08-13 21:54:24 +02:00
Henrik Rydgård 5a9a2bf6fe Merge pull request #17779 from EmulatorJS/master
Cleanup emscripten libretro target
2023-08-13 21:40:24 +02:00
Henrik Rydgård 2cdcc413b7 Merge pull request #17898 from unknownbrackets/irjit-vfputemps
irjit: Cleanup/purge FPU/VFPU temps
2023-08-13 21:08:00 +02:00
Henrik Rydgård 5dcd14b17a Merge pull request #17901 from unknownbrackets/riscv-disasm
riscv: Add debug log of block disasm
2023-08-13 21:07:37 +02:00
Henrik Rydgård 7127ebbb47 Merge pull request #17897 from hrydgard/opengl-separate-present-take-2
OpenGL: Separate submit and present, take 2
2023-08-13 21:05:10 +02:00
Unknown W. Brackets f03cd0b2ad Merge pull request #17899 from unknownbrackets/riscv-minor
Minor RISC-V cleanups, frame profiler fix
2023-08-13 11:19:42 -07:00
Henrik Rydgård d6cdb6e5d9 Merge pull request #17900 from unknownbrackets/irjit-vsgelt
irjit: Implement vsge/vslt
2023-08-13 19:59:14 +02:00
Unknown W. Brackets 23c79f8e7f irjit: Implement vsge/vslt.
These are not ideal especially for SIMD, but they do work.
Improves performance in Silent Hill on RISC-V by like 20%.
2023-08-13 10:40:47 -07:00
Unknown W. Brackets 5d20f2aabd irjit: Simplify VecDo3. 2023-08-13 10:40:47 -07:00
Unknown W. Brackets 2b36e0a625 irjit: ZeroFpCond -> FpCondFromReg.
We already have a zero reg, so this is more useful and symmetrical.
2023-08-13 10:40:47 -07:00
Unknown W. Brackets 2bb67db43c riscv: Switch to the logBlocks model for disasm. 2023-08-13 10:37:21 -07:00
Unknown W. Brackets 8c036a889d riscv: Add debug log of block disasm. 2023-08-13 10:32:04 -07:00
Unknown W. Brackets e51eca9eee UI: Fix frame profiler. 2023-08-13 10:21:08 -07:00
Unknown W. Brackets 41cddce167 TexCache: Encourage vectorization.
This gets clang to vectorize on RISC-V V, although it looks suboptimal
(probably faster than not using vector, though.)  Also improves other
platforms, but our specializations seem better.
2023-08-13 10:21:04 -07:00
Unknown W. Brackets 7cc6c5fa62 riscv: Fix load error w/o pointerify. 2023-08-13 10:20:28 -07:00
Unknown W. Brackets be938a850b riscv: Remove FMul safety check.
Let's just see if everything's right, this bloats multiplies a lot.
Doesn't seem to impact perf a lot, though.
2023-08-13 10:20:20 -07:00
Unknown W. Brackets fa53b80574 irjit: Cleanup/purge FPU/VFPU temps.
A lot of cases are followed by an FMov that just moved the temp to a
regular register, from VFPU instructions playing safe about overlaps.
2023-08-13 10:14:10 -07:00
Henrik Rydgård e651d6e59f Finish the separation of EndFrame and Present. 2023-08-13 18:40:35 +02:00
Henrik Rydgård 377704f195 OpenGL: Split submit and presentation into two tasks, but schedule them together 2023-08-13 18:40:35 +02:00
Henrik Rydgård 86fcb28d4d Remove "bool retainControl_" for simplicity. Not needed. 2023-08-13 18:40:35 +02:00
Henrik Rydgård f7b8075d05 Merge pull request #17896 from hrydgard/frame-timing-struct
Frame timing struct
2023-08-13 18:20:00 +02:00
Henrik Rydgård a84cb357dc Comment fixes, adjust a couple of sleeps 2023-08-13 17:57:46 +02:00
Henrik Rydgård 7bb1914fd3 Add FrameTiming.cpp/h (with no real contents) 2023-08-13 17:57:43 +02:00
Henrik Rydgård b84091f1d2 Merge pull request #17895 from hrydgard/ini-file-fix
IniFile: Store sections in unique_ptrs, instead of directly.
2023-08-13 14:01:34 +02:00
Henrik Rydgård cf83be8b3c Very small memory leak fix 2023-08-13 13:55:51 +02:00
Henrik Rydgård d82ecf1d3e IniFile: Store sections in unique_ptrs, instead of directly.
This fixes an issue when you create two sections consecutively and
retain pointers to them, and then modify them, such as happens in the
postshader ini initialization. Previously, one of the section pointers
could get invalidated since the section vector got resized. Now, the
pointed-to sections don't move around in memory, only the list of them
does.
2023-08-13 13:41:43 +02:00
Henrik Rydgård 2a74a0b98a Merge pull request #17893 from unknownbrackets/riscv-blocklink
riscv: Enable block linking
2023-08-13 12:40:39 +02:00
Ethan O'Brien 8426b35a80 Cleanup emscripten libretro build target 2023-08-12 14:38:35 -05:00
Unknown W. Brackets 81f67c717c riscv: Fix block link for prev blocks.
Oops, was just reversed so never linking.
2023-08-12 10:48:39 -07:00
Unknown W. Brackets 71fcc4a658 riscv: Fix disassembly of ra-relative jump. 2023-08-12 09:53:38 -07:00
Unknown W. Brackets 8f155dba32 Debugger: Fix random FPU/VFPU selection. 2023-08-12 09:50:46 -07:00
Unknown W. Brackets fcc90095f7 riscv: Enable block linking. 2023-08-12 09:37:02 -07:00
Unknown W. Brackets 247788806a irjit: Add direct helper for start PC.
It's annoying always fetching length too.
2023-08-12 09:37:02 -07:00
Unknown W. Brackets b3cdf06c5a riscv: Write fixup on block invalidation. 2023-08-12 09:37:02 -07:00
Unknown W. Brackets 3757ebca2d irjit: Invalidate/finalize target blocks.
Doesn't actually do anything yet, but adds plumbing.
2023-08-12 09:37:02 -07:00
Unknown W. Brackets fc476020ba riscv: Improve immediate generation.
Use compressed instructions more, better jumps when outside PC 32-bit
range.
2023-08-12 09:37:02 -07:00