Commit Graph
29530 Commits
Author SHA1 Message Date
ANR2ME 36ba5e0ef0 Prevent flooding the logs with repeated attempts of Adding/Removing port mapping due to failure in the middle of UPnP initialization, as it needs to be reinitialized. 2021-04-02 13:03:07 +07:00
ANR2ME 206ab4345e Attempts to reconnect to Adhoc Server only when Creating/Joining/Connecting to a group or Scanning for groups, instead of on 2 seconds interval. 2021-04-02 12:19:02 +07:00
ANR2ME 7336ec6a81 Shows PSP error code as hex to be easier to find 2021-04-02 12:19:01 +07:00
ANR2ME e508885cc4 Show the socket error code when failed to connect to adhoc server 2021-04-02 12:18:59 +07:00
ANR2ME e3228ca1b5 Use a function to check for loopback address 2021-04-02 12:18:12 +07:00
Henrik Rydgård 3a83b96f1a Merge pull request #14330 from Linblow/kernel-mod
Set ent_top/ent_size/stub_top/stub_size of struct NativeModule
2021-03-31 11:57:35 +02:00
Stefano B e496c5e8cc Set ent_top/ent_size/stub_top/stub_size of SceModule 2021-03-30 23:15:49 +02:00
Henrik Rydgård ee641c1ed1 yet another gradle update 2021-03-30 09:29:14 +02:00
Unknown W. Brackets 166ed75d8c Merge pull request #14329 from ANR2ME/window
[Windows] Fix Window size issue
2021-03-29 20:21:02 -07:00
ANR2ME 6babae0886 Fix Window size issue #14317 2021-03-30 08:06:08 +07:00
Henrik Rydgård 3a14c432ff Merge pull request #14327 from unknownbrackets/sanitize-utf8
PPGe: Remove ENTR hack, fix string concat
2021-03-29 13:34:50 +02:00
Henrik Rydgård 145df5270a Merge pull request #14326 from unknownbrackets/savedata-file-list
Savedata: Always write the file list to the SFO
2021-03-29 13:34:38 +02:00
Unknown W. Brackets fe83f21df5 PPGe: Remove ENTR hack, fix string concat.
Sanitize first, then concatenate.  This replicates the firmware behavior
nicely.
2021-03-29 00:21:26 -07:00
Unknown W. Brackets d0303e2430 Savedata: Always write the file list to the SFO.
Matches tests on hardware using MAKEDATA, see also #8854.
2021-03-29 00:08:48 -07:00
Henrik Rydgård 50d5195b44 Merge pull request #14324 from unknownbrackets/sanitize-utf8
PPGe: Interpret invalid UTF-8 sequences better
2021-03-29 09:00:32 +02:00
Henrik Rydgård 848c7fc975 Merge pull request #14325 from unknownbrackets/mem-validsize
Core: Unbreak Memory::ValidSize limit
2021-03-29 08:57:12 +02:00
Unknown W. Brackets f8306891c5 Windows: Avoid segfault if memory except on boot. 2021-03-28 19:44:17 -07:00
Unknown W. Brackets 1d413c2470 Core: Limit scan for functions to end of valid RAM.
Otherwise we can scan ahead and cause a memory exception.
2021-03-28 19:43:26 -07:00
Unknown W. Brackets bab9581901 Core: Unbreak ValidSize limits.
Broken in bdd2029.
2021-03-28 19:42:29 -07:00
Unknown W. Brackets 5ef8762c32 PPGe: Interpret invalid UTF-8 sequences better.
This matches PSP firmware behavior per tests.
2021-03-28 14:26:14 -07:00
Unknown W. Brackets 7d085966f1 PPGe: Apply overlong handling to wrapped text too. 2021-03-28 13:45:01 -07:00
Henrik Rydgård 233b0a87c1 Merge pull request #14321 from twinaphex/master
Add missing rule in .gitlab-ci.yml
2021-03-26 18:20:10 +01:00
twinaphex 995d005f6f Add missing rule in .gitlab-ci.yml 2021-03-26 18:18:38 +01:00
Henrik Rydgård 4d02d64fd5 Merge pull request #14320 from twinaphex/master
(Libretro/Gitlab) Add osx x64 platform
2021-03-26 18:09:24 +01:00
twinaphex 35e743c685 (Libretro/Gitlab) Add osx x64 target 2021-03-26 18:06:36 +01:00
Autechre de7f485b9e Update .gitlab-ci.yml 2021-03-26 16:05:53 +01:00
Henrik Rydgård ecdd9b7729 Merge pull request #14306 from hrydgard/ppge-sanitize-utf8
UTF-8 PPGe: Remove overlong encodings.
2021-03-24 11:44:08 +01:00
Henrik Rydgård 566943d8ed Update lang submodule 2021-03-24 09:27:50 +01:00
Henrik Rydgård a37ea1e652 Merge pull request #14313 from hrydgard/background-animation
Add a setting for choosing background animation in PPSSPP's menus
2021-03-24 00:04:57 +01:00
Henrik Rydgård 4ef36a7981 Add a setting for choosing background animation.
Off and Floating Symbols are the only choices so far.
2021-03-23 23:41:16 +01:00
Henrik Rydgård 9435174d49 Merge pull request #14310 from unknownbrackets/mips-vertex
Build: Remove "fake" vertex decoder jit
2021-03-21 10:08:33 +01:00
Unknown W. Brackets ff98d81e33 Build: Simplify by always including FakeCPUDetect. 2021-03-20 17:25:50 -07:00
Unknown W. Brackets a42d3834f2 Build: Remove "fake" vertex decoder jit.
We don't really need this.  Just replace it with a stub that always fails
to generate a vertex decoder.
2021-03-20 17:06:21 -07:00
Unknown W. Brackets 7db53d2f09 Merge pull request #14307 from hrydgard/fix-upnp-windows
Fix UPNP in Windows, some retro builds
2021-03-20 12:10:07 -07:00
Henrik Rydgård dc873bbd42 Add missing -DWITH_UPNP in a couple more places. 2021-03-20 13:46:45 +01:00
Henrik Rydgård e49cd93f0d Windows: Enable UPNP again after 14304 2021-03-20 13:44:50 +01:00
Henrik Rydgård 5802529daa UTF-8 PPGe: Remove overlong encodings. Work around a weird issue in Ratchet & Clank. See issue #14297 2021-03-20 13:38:13 +01:00
Henrik Rydgård be6e975029 Merge pull request #14304 from pcercuei/fix-upnp
Fix build with USE_MINIUPNPC=OFF
2021-03-19 14:50:32 +01:00
Paul Cercueil 08e60c27d7 Fix build with USE_MINIUPNPC=OFF
Instead of adding platform-specific dirty workarounds, why not try to
handle things *properly*?

With this commit, the PortManager will compile UPnP specific code only
if USE_MINIUPNPC is set.

Signed-off-by: Paul Cercueil <paul@crapouillou.net>
2021-03-19 12:48:28 +00:00
Henrik Rydgård 7f4c83728c Merge pull request #14300 from pcercuei/fix-vertexdecoder
VertexDecoderFake: Fix build
2021-03-17 23:58:00 +01:00
Paul Cercueil ce0af0743c VertexDecoderFake: Fix build
Fix build of VertexDecoderFake.

Tested on MIPS.

Signed-off-by: Paul Cercueil <paul@crapouillou.net>
2021-03-17 21:48:12 +00:00
Henrik Rydgård 1f4e84dc8d Merge pull request #14301 from pcercuei/no-x11
CMake: Don't include X11 headers when compiling for FBDEV
2021-03-17 19:53:28 +01:00
Henrik Rydgård 853663b607 Merge pull request #14302 from pcercuei/fix-spvremapper
CMake: Fix build when ENABLE_SPVREMAPPER=OFF
2021-03-17 19:53:12 +01:00
Paul Cercueil 0b5e528bc4 CMake: Fix build when ENABLE_SPVREMAPPER=OFF
It previously tried to link inconditionally to SPVRemapper.

Signed-off-by: Paul Cercueil <paul@crapouillou.net>
2021-03-17 15:24:34 +00:00
Paul Cercueil 38ea5b3c60 CMake: Don't include X11 headers when compiling for FBDEV
When compiling for FBDEV, we don't need/want the X11 headers.
These are included by default by <EGL/eglplatform.h>; compile with
the EGL_NO_X11 macro set to prevent that.

Signed-off-by: Paul Cercueil <paul@crapouillou.net>
2021-03-17 14:35:49 +00:00
Henrik Rydgård 2cdafd97ea Disable range culling in Asphalt 2. See #14299 2021-03-16 21:35:12 +01:00
Henrik Rydgård ecad18a4f0 Merge pull request #14293 from unknownbrackets/debugger
Debugger: Ignore small memory info by default
2021-03-16 08:59:35 +01:00
Henrik Rydgård 18525431b9 Merge pull request #14294 from unknownbrackets/module-start
Module: Correctly handle modules with -1 entry
2021-03-15 06:54:23 +01:00
Unknown W. Brackets f6ad90fab8 Module: Correctly handle modules with -1 entry.
It should not try to run, options or not.
2021-03-14 16:52:48 -07:00
Unknown W. Brackets b93e02ad73 Debugger: Ignore small memory info by default.
The ini can be updated to enable higher resolution data.  Allocations are
always at least 0x100, so this is still pretty useful.
2021-03-14 15:10:35 -07:00