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https://github.com/hrydgard/ppsspp.git
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VertexDecoderFake: Fix build
Fix build of VertexDecoderFake. Tested on MIPS. Signed-off-by: Paul Cercueil <paul@crapouillou.net>
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@@ -15,11 +15,11 @@
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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//TODO: Doesn't build, FIXME!
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#if 0
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#include "ppsspp_config.h"
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#include "Common/CPUDetect.h"
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#if !PPSSPP_ARCH(MIPS)
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#include "Common/FakeEmitter.h"
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#endif
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#include "Core/Config.h"
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#include "Core/Reporting.h"
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#include "GPU/GPUState.h"
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@@ -44,18 +44,16 @@ static const JitLookup jitLookup[] = {
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{&VertexDecoder::Step_WeightsU16Skin, &VertexDecoderJitCache::Jit_WeightsU16Skin},
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{&VertexDecoder::Step_WeightsFloatSkin, &VertexDecoderJitCache::Jit_WeightsFloatSkin},
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{&VertexDecoder::Step_TcU8, &VertexDecoderJitCache::Jit_TcU8},
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{&VertexDecoder::Step_TcU16, &VertexDecoderJitCache::Jit_TcU16},
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{&VertexDecoder::Step_TcU8ToFloat, &VertexDecoderJitCache::Jit_TcU8ToFloat},
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{&VertexDecoder::Step_TcU16ToFloat, &VertexDecoderJitCache::Jit_TcU16ToFloat},
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{&VertexDecoder::Step_TcFloat, &VertexDecoderJitCache::Jit_TcFloat},
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{&VertexDecoder::Step_TcU16Double, &VertexDecoderJitCache::Jit_TcU16Double},
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{&VertexDecoder::Step_TcU8Prescale, &VertexDecoderJitCache::Jit_TcU8Prescale},
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{&VertexDecoder::Step_TcU16Prescale, &VertexDecoderJitCache::Jit_TcU16Prescale},
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{&VertexDecoder::Step_TcFloatPrescale, &VertexDecoderJitCache::Jit_TcFloatPrescale},
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{&VertexDecoder::Step_TcU16Through, &VertexDecoderJitCache::Jit_TcU16Through},
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{&VertexDecoder::Step_TcU16ThroughToFloat, &VertexDecoderJitCache::Jit_TcU16ThroughToFloat},
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{&VertexDecoder::Step_TcFloatThrough, &VertexDecoderJitCache::Jit_TcFloatThrough},
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{&VertexDecoder::Step_TcU16ThroughDouble, &VertexDecoderJitCache::Jit_TcU16ThroughDouble},
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{&VertexDecoder::Step_NormalS8, &VertexDecoderJitCache::Jit_NormalS8},
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{&VertexDecoder::Step_NormalS16, &VertexDecoderJitCache::Jit_NormalS16},
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@@ -127,27 +125,21 @@ void VertexDecoderJitCache::Jit_WeightsU16Skin() {
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void VertexDecoderJitCache::Jit_WeightsFloatSkin() {
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}
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void VertexDecoderJitCache::Jit_TcU8() {
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void VertexDecoderJitCache::Jit_TcU8ToFloat() {
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}
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void VertexDecoderJitCache::Jit_TcU16() {
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void VertexDecoderJitCache::Jit_TcU16ToFloat() {
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}
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void VertexDecoderJitCache::Jit_TcFloat() {
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}
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void VertexDecoderJitCache::Jit_TcU16Through() {
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void VertexDecoderJitCache::Jit_TcU16ThroughToFloat() {
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}
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void VertexDecoderJitCache::Jit_TcFloatThrough() {
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}
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void VertexDecoderJitCache::Jit_TcU16Double() {
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}
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void VertexDecoderJitCache::Jit_TcU16ThroughDouble() {
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}
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void VertexDecoderJitCache::Jit_TcU8Prescale() {
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}
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@@ -272,5 +264,3 @@ void VertexDecoderJitCache::Jit_NormalFloatMorph() {
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bool VertexDecoderJitCache::CompileStep(const VertexDecoder &dec, int step) {
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return false;
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}
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#endif
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