Commit Graph
527 Commits
Author SHA1 Message Date
Henrik Rydgård 60a19016ae Split out DeveloperToolsScreen from GameSettingsScreen.cpp 2025-04-09 13:13:08 +02:00
Henrik Rydgård a97ea04827 ImGui: Add "repeatshift" buttons that auto-repeat if you hold shift. 2025-04-09 11:58:31 +02:00
Henrik Rydgård a555fe8924 Partially implement sceReg 2025-04-03 14:13:50 +02:00
Henrik Rydgård cf059ff84c Stub a lua console, add the sol lua wrapper library 2025-03-27 08:59:37 +01:00
Henrik Rydgård 8d9b3f28f2 Reintroduce "cache ISO in RAM" 2025-03-27 00:46:31 +01:00
Henrik Rydgård a156697822 Break out the "Recent ISOs" code into its own file so it's more practical to work on it 2025-03-26 17:31:47 +01:00
Henrik Rydgård 4eaad7d5af Remove the "Cache full ISO in RAM" feature
It's been broken for years and nobody has even noticed enough to report
it.
2025-03-26 09:06:33 +01:00
Henrik Rydgård cb1df4056c Remove almost-empty files ThreadPools.cpp/h 2025-03-20 17:21:20 +01:00
Henrik Rydgård e70dd3b2df Break out AtracTrack into its own file. Add a little atrac analysis tool to ImDebugger (for future use) 2025-03-19 16:15:51 +01:00
Henrik Rydgård fdb606c8cb Break out sceAac from sceMp4.cpp/h 2025-02-14 09:50:55 -06:00
Nemoumbra d02a9ee2e5 Added dummy sceNet_lib files 2025-02-12 16:49:43 +03:00
Henrik Rydgård 94bf5f7eeb Remove NetResolver.cpp/h (almost empty) 2025-01-09 09:27:41 +01:00
Henrik Rydgård 2a0e3b1084 Move out a utility function to Common/Net 2025-01-09 09:23:33 +01:00
Henrik Rydgård 2c3f7f6806 Add a central location for managing HLE sockets 2025-01-08 13:29:09 +01:00
Henrik Rydgård 9b82a9f180 Move all the Inet enum mappers to Core/HLE/NetInetConstants. Other cleanup. 2025-01-07 19:45:16 +01:00
Henrik Rydgård 895d8eb7fa Try ANR2ME's sceNetInet implementation 2025-01-07 10:31:32 +01:00
Henrik Rydgård 66b801c1ef Add to the rest of the build systems 2025-01-04 18:03:44 +01:00
Henrik Rydgård a0f3963d76 Merge pull request #19797 from Nemoumbra/net-adhoc-split
Split out Adhoc matching from the main sceNetAdhoc file.
2025-01-04 15:27:48 +01:00
Henrik Rydgård af4eb0d053 Osk: Finish moving out the weird strings to PSPOskConstants.cpp 2025-01-04 12:11:12 +01:00
Nemoumbra b265b3b994 Added empty sceNetAdhocMatching files 2025-01-02 16:03:37 +03:00
Henrik Rydgård c5ad81e3d5 Add DepthRaster.cpp/h. Rasterize depth rectangles, some triangles 2024-12-21 14:27:53 +01:00
Henrik Rydgård cdef529aa3 Initial memory view work, not yet building 2024-12-12 17:47:33 +01:00
Henrik Rydgård 21997784bf Extract FormatStateRow() from the Win32 GE debugger to GPU/Debugger/Registers 2024-12-05 10:07:29 +01:00
Henrik Rydgård 194b2ce076 Ge Debugger: Add a framebuffer listing, along with some plumbing 2024-11-23 23:23:48 +01:00
kotcrab 3182cc29e4 Add struct viewer debugging tool 2024-11-15 19:55:54 +01:00
kotcrab fdf8ff7d94 Add GhidraClient 2024-11-15 19:52:14 +01:00
Henrik Rydgård bb6438924d Downgrade the lua submodule to 5.4.7 stable, instead of a random commit 2024-11-07 18:38:50 +01:00
Henrik Rydgård cf6d06c56a Start work on imdbg 2024-11-07 11:10:12 +01:00
Henrik Rydgård f23ec1cf23 Initial build setup for including lua 2024-11-05 11:20:43 +01:00
Henrik Rydgård 329b72f1ab Build system fixes 2024-11-04 23:14:39 +01:00
Henrik Rydgård 8da1ccc3de Hook up basic keyboard and mouse input 2024-11-04 23:14:39 +01:00
Henrik Rydgård 6f5339156c Imgui build system 2024-11-04 23:14:39 +01:00
Nemoumbra 34f113207d Added the MIPSTracer files to the project + name fix 2024-09-14 19:46:04 +03:00
Henrik Rydgård 5939270d2c Log: Split out StdioListener from ConsoleListener, making the second Win32-only. 2024-07-21 13:55:40 +02:00
Henrik Rydgård 87c56aed03 Split of the JitCompareScreen into its own files 2024-06-05 12:38:52 +02:00
Henrik Rydgård 81f1b3fd95 Make handwritten vertex decoders work with non-compiled vertex decoding 2024-05-11 10:00:35 +02:00
Henrik Rydgård a93bbf39ba Remove sinewin.cpp/h 2024-05-01 12:28:39 +02:00
Henrik Rydgård b6b869ddee Remove float_dsp.cpp, inline the functions 2024-05-01 12:28:39 +02:00
Henrik Rydgård c6502155ab Delete mathematics.cpp/h 2024-05-01 12:28:39 +02:00
Henrik Rydgård f3d6c93339 Add empty AtracCtx2 implementation, and a dev setting to select it. Savestates don't work. 2024-04-15 13:50:16 +02:00
Henrik Rydgård 0f0149d08b Split out the Atrac context class into AtracCtx.cpp/h 2024-04-14 14:48:42 +02:00
Henrik Rydgård d4023fb894 Buildfixes
Buildfix

UWP buildfix

libretro buildfix
2024-04-11 16:10:27 +02:00
Henrik Rydgård 416ba81d20 Remove the channel_layout stuff 2024-04-11 14:39:59 +02:00
Henrik Rydgård 8d89a7cfed Delete more unused stuff 2024-04-11 14:39:59 +02:00
Henrik Rydgård ae87aa4537 Initial CMake/Android.mk support 2024-04-11 14:39:59 +02:00
Henrik Rydgård 862fb951f1 Add support for loading mp3 files as UI sound.
Fixes #18136
2024-04-09 19:15:49 +02:00
Henrik Rydgård fc1d984b20 Update rcheevos, switch back to upstream. Avoid using rcheevos' hash.c, by computing game hashes ourselves. 2024-04-03 16:43:34 +02:00
Henrik Rydgård a5842792b8 Buildfix 2024-02-28 15:45:20 +07:00
Henrik Rydgård 6ae9d42516 Preparations for reworking the memstick folder move functionality 2024-01-22 15:56:07 +01:00
Henrik Rydgård 9555563ad2 Update rcheevos yet again 2024-01-18 00:20:37 +01:00