Commit Graph
23807 Commits
Author SHA1 Message Date
Florent Castelli 7d4c8780e5 cmake: Fix linking against system Snappy 2017-03-19 18:44:12 +01:00
Florent Castelli e0cce7602b cmake: Fix linking against system GLEW 2017-03-19 18:44:12 +01:00
Henrik Rydgard c502692490 Minor cleanup 2017-03-19 18:00:57 +01:00
Henrik Rydgard 1566ab9ac3 With this, lens flare works in 2x+ in Burnout Legends. #9361 2017-03-19 17:54:21 +01:00
Henrik Rydgard 2eed2a28c7 D3D11: Avoid a framebuffer copy when reading back data if rendering at 1x
Fix the size of the framebuffer copy.
2017-03-19 17:54:21 +01:00
Henrik Rydgård e43435ab2d Merge pull request #9459 from duganchen/qt_assets_dir
Fix assets directory for non-mobile, non-Windows Qt builds
2017-03-19 17:14:37 +01:00
Henrik Rydgård 1f0dfad4d7 Merge pull request #9458 from unknownbrackets/warnings
Correct some warnings, minor tweaks
2017-03-19 17:00:11 +01:00
Dugan Chen 36a8f71a55 Qt apps on non-mobile, non-Windows platforms now see /usr/share/ppsspp/assets 2017-03-19 08:21:54 -07:00
Unknown W. Brackets 77fccdaa23 UI: Make the other report screen a dialog too. 2017-03-19 07:46:06 -07:00
Unknown W. Brackets 9b42515ef7 D3D11: Correct GE debugger stencil value display.
When hovering over a pixel, if we send a float, it won't show the 0-255
value, which we'd prefer for stencil values.  This is the easy fix.
2017-03-19 07:45:52 -07:00
Unknown W. Brackets 88780fe1dd Cut down on some logspam. 2017-03-19 07:44:44 -07:00
Unknown W. Brackets a1f59deafe Fix some type narrowing warnings and typos. 2017-03-19 07:44:31 -07:00
Henrik Rydgard ef26ee267d D3D11: Get rid of a forgotten half pixel offset. Improves #9361 2017-03-19 14:57:48 +01:00
Henrik Rydgard 478b5dcbe1 Fix bug in D3D11 framebuffer readbacks, helps #9361, though seems off by half a pixel? 2017-03-19 14:22:06 +01:00
Henrik Rydgard 032c340f50 Revert "Vertexcache ComputeMiniHashRange: Doesn't make sense to hash more data than the step size."
This reverts commit 0bbb61e5d2.
2017-03-19 12:47:12 +01:00
Henrik Rydgard 0bbb61e5d2 Vertexcache ComputeMiniHashRange: Doesn't make sense to hash more data than the step size. 2017-03-19 12:08:21 +01:00
Henrik Rydgård 47a814c80d Merge pull request #9456 from unknownbrackets/texcache
D3D11: Correct non-palette 16 bit textures on Windows 7
2017-03-19 09:38:43 +01:00
Unknown W. Brackets 18484bed3d D3D11: Correct non-palette 16 bit textures on Win7.
These weren't being expanded.
2017-03-18 20:10:21 -07:00
Unknown W. Brackets 41dacb792c Texcache: Reduce duplicated expand32 code. 2017-03-18 20:09:38 -07:00
Henrik Rydgard 9fa13c7c9d Make ReportScreen a dialog. Minor improvement to GE debugger. 2017-03-18 23:30:50 +01:00
Henrik Rydgård ce45edd4ce Merge pull request #9451 from unknownbrackets/gl-minor
Cleanup Windows GL core context handling, minor graphics tweaks
2017-03-18 22:47:58 +01:00
Henrik Rydgard d30116b8c3 Change another mutex back to being recursive. Oops. Fixes #9450 2017-03-18 22:34:19 +01:00
Henrik Rydgård f6463ae43f Merge pull request #9449 from hrydgard/remove-texture-hash-failsafe
Don't dirty texture state when kicking off a display list.
2017-03-18 22:28:31 +01:00
Unknown W. Brackets ae2c0193b8 D3D11: Report unexpected self-renders. 2017-03-18 13:52:30 -07:00
Henrik Rydgard fbee328293 Don't dirty texture state when kicking off a display list. This might hide real bugs and affect performance, and should not be necessary. 2017-03-18 21:47:58 +01:00
Unknown W. Brackets 78191e645d GL: Avoid unnecessary stencil shader binding.
The comment became untrue, so no need to rebind for each bit.
2017-03-18 13:47:49 -07:00
Unknown W. Brackets 0f08e90bc6 Windows: Remove an unused function. 2017-03-18 13:47:26 -07:00
Unknown W. Brackets 4514af9d6e Windows: Improve core context init.
This clears the error from glewInit(), and ensures we check GL extensions
only after selecting the desired GL profile.

Also, consistently use the core profile flag to select the context.
2017-03-18 13:47:15 -07:00
Unknown W. Brackets e9625707fa x86: Implement Jit_TcU16Through.
This just ports the updateSide logic from other types.
2017-03-18 13:44:47 -07:00
Henrik Rydgard 23367925f1 Change a PanicAlert to an ERROR_LOG. Should possibly report..
http://forums.ppsspp.org/showthread.php?tid=1310&page=3

Add a comment.
2017-03-18 21:25:30 +01:00
Henrik Rydgård de72005b77 Merge pull request #9447 from unknownbrackets/texcache
Always mark videos as frequently changing
2017-03-18 20:27:58 +01:00
Unknown W. Brackets b21c081860 Texcache: Clarify STATUS_FREE_CHANGE usage. 2017-03-18 12:08:06 -07:00
Unknown W. Brackets 404c61d77d Minor typo fixes. 2017-03-18 11:51:05 -07:00
Unknown W. Brackets d0ea5ed72b Texcache: Always mark videos as freq changing.
This prevents scaling of the first frame in some cases, when later frames
would also not be scaled.  Improves performance and reduces frame
mismatch.
2017-03-18 11:49:30 -07:00
Unknown W. Brackets 30ff5d6cdb Texcache: Apply freq change flag to minihash fail.
Previously, by mistake, only full hash fails could flag a frequently
changing texture - minihash checks skipped this, causing scaling
performance issues.

Fixes #9125.
2017-03-18 11:44:06 -07:00
Unknown W. Brackets bea6d787c0 Texcache: Cleanup some code formatting.
Makes it more readable.  No functional impact.
2017-03-18 11:43:26 -07:00
Henrik Rydgard 24cfb73bff Minor script updates 2017-03-18 16:33:16 +01:00
Henrik Rydgard dac9d348ff Make it very slightly easier to build atlastool on Windows. Still not exactly convenient. 2017-03-18 16:33:16 +01:00
Henrik Rydgard c62ec964f2 Update a resource 2017-03-18 16:33:16 +01:00
Henrik Rydgård fc648f5f32 Merge pull request #9446 from hrydgard/android-lifecycle
Rework Android lost/restore GL context handling again
2017-03-18 16:10:31 +01:00
Henrik Rydgård 299ca028d1 Merge pull request #9445 from hrydgard/log-cleanup
Log code cleanup
2017-03-18 15:25:50 +01:00
Henrik Rydgard 908193e894 Rework Android lost/restore lifecycle again. Can autorotate screen without crashing again. Should help #9295 and maybe #8906. 2017-03-18 15:21:26 +01:00
Henrik Rydgard 85d0b89b7b GL: Improve lost managment in DrawContext framebuffers 2017-03-18 13:55:15 +01:00
Henrik Rydgard 378170d723 Add ability to tag objects in the gl_lost_manager 2017-03-18 13:55:15 +01:00
Henrik Rydgard 961157551a Another buildfix 2017-03-18 11:38:25 +01:00
Henrik Rydgard 7c0761ef15 Buildfix 2017-03-18 11:11:27 +01:00
Henrik Rydgård 348a4c5320 Merge pull request #9444 from LunaMoo/JeanneCompat
Add Jeanne d'Arc to DrawSyncEatCycles hack
2017-03-18 10:51:33 +01:00
Henrik Rydgard 4f707a1022 Simplify logging code some more. Cleaner log output on Android. 2017-03-18 10:47:36 +01:00
LunaMoo 71a188ebcc Add Jeanne d'Arc to DrawSyncEatCycles hack 2017-03-18 10:19:48 +01:00
Henrik Rydgard 37ef84ef37 Fix another silly mixup, sigh 2017-03-17 19:55:17 +01:00