Commit Graph
41 Commits
Author SHA1 Message Date
LunaMoo f10c9dfd8c Initialize pspWidth and increase the max size. 2017-06-01 16:52:36 +02:00
LunaMoo 7cee37c4e8 Needs to be square! O.o 2017-06-01 13:46:33 +02:00
LunaMoo 17d8eb19c5 Fix jpeg's with width not matching psp buffer size. 2017-06-01 13:31:25 +02:00
LunaMoo 0cdd55f450 Implement sceJpegDecodeMJpeg & sceJpegDecodeMJpegSuccessively 2017-05-31 18:46:19 +02:00
Unknown W. Brackets e0f85a9c6b Native merge part 1: skip native/ in includes. 2015-09-06 12:19:33 -07:00
Unknown W. Brackets fcf0518223 Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
Henrik Rydgard 240ebcb085 Fix memory leaks in sceJpeg 2014-12-31 15:34:50 +01:00
Lioncash 4ccb838306 Core: Mark some module functions as static 2014-12-08 04:40:08 -05:00
Unknown W. Brackets 05ab192c9c Reduce includes in Core/HLE/.
Especially templates.
2014-03-15 11:22:19 -07:00
Henrik Rydgard 006d28161d Restore some log levels of actually unimpl functions 2014-02-10 09:55:18 +01:00
raven02 64e36bbf10 Change log level to DEBUG_LOG 2014-02-10 11:29:43 +08:00
raven02 5557571c86 sceJpeg(): code cleanup and some additions 2014-02-09 00:09:25 +08:00
sum2012 a2521ad01f Fix MHP3 Chinese version crash in scempeg and scejpeg 2014-02-04 08:00:29 +08:00
Henrik Rydgård 79ff2f0ba8 Start untangling our include mess a little. 2013-12-29 23:34:45 +01:00
Unknown W. Brackets 21c617a7be Correct some syscall names. 2013-12-02 23:40:16 -08:00
Henrik Rydgård ba0b9707ad Merge pull request #4218 from shenweip/Log
Change some log level.
2013-11-01 10:56:55 -07:00
Sacha ecfe43c149 CityHash is not used anymore, so we won't compile it. 2013-10-28 03:26:00 +10:00
shenweip e7601b4399 Change some log level. 2013-10-17 11:57:55 +08:00
shenweip 4ac4ea38dd Rename __JpegDecodeMJpegYCbCr to __JpegConvertRGBToYCbCr. 2013-10-05 08:40:55 +08:00
shenweip 54492732b5 Rename u24 to u24_be. 2013-10-05 02:52:33 +08:00
shenweip d8f1ddd6fa Implemented sceJpegMJpegCsc. 2013-10-05 01:18:13 +08:00
shenweip a7f7d64f31 More work in sceJpegDecodeMJpegYCbCr. 2013-10-05 01:04:41 +08:00
shenweip b1f81999fa Fix someting wrong. 2013-10-05 00:04:51 +08:00
The Dax 1788a56964 Fix Visual Studio 2013 build. 2013-09-18 12:02:49 -04:00
shenweip 6bcf1705ec Typo 2013-09-18 18:19:08 +08:00
shenweip 440b6197d7 Change DEBUG_LOG_REPORT to DEBUG_LOG and change internal funcs name as @unknownbrackets 's advice 2013-09-18 16:19:05 +08:00
shenweip a794f1536e Add a DEBUG_LOG_REPORT in sceJpegCsc 2013-09-18 14:07:58 +08:00
shenweip 1badbe502c Implemented sceJpegCsc,finally Monster Hunter 3rd'video works. 2013-09-18 14:07:21 +08:00
Unknown W. Brackets 50e9e45d65 Check version in each DoState() func.
They bail on PointerWrap error or bad version.
2013-09-14 20:23:03 -07:00
Henrik Rydgard 8c88dff5a4 More log categories, use them (and existing ones). Improve log config. 2013-09-07 22:02:55 +02:00
CPkmn 1cf0b62e70 Try fixing sceJpegGetOutputInfo again
I guess the colour info address isn't supposed to be updated if the jpeg errors out, or I think so based on reports from the God Eater Burst thread in the forums. This shouldn't affect working jpegs since the address is still being updated before returning, just not if it errors out. If this doesn't work for the save from the forums, it would have never worked in PPSSPP builds up to today (it basically makes the function _only_ return null without updating the colour address, making it the equivalent of the only implementation other than mine, which was a stub, if it errors out). The previous commit I made worked in the Japanese version, but still bounced back in the US version (wtf?).
2013-08-07 16:39:42 -07:00
CPkmn 76dbd9c22b Fix sceJpegGetOutputInfo
Return better responses for errors (should allow weird God Eater Burst saves from real PSPs to not bounce back to the titlescreen). Not sure why some God Eater Burst saves would send bad jpeg data. The data sent through sceJpeg is supposed to be a normal jpeg (ie it should be perfectly viewable in photoshop or whatever image viewer/editor). The reason it doesn't send a good, decodable jpeg should still be researched but in the meantime let's not push users getting that error back to the titlescreen. Returning getYCbCrBufferSize(0, 0) on error seems like it would be more correct as well (or, at least God Eater Burst recognises that as an error unlike 0xC000...I didn't think that error code was right but no saves gave me bad jpeg data before).
2013-08-07 08:08:12 -07:00
Henrik Rydgard 1bf4239e97 State save support for sceJpeg. 2013-07-05 10:56:55 +02:00
Henrik Rydgard d2b874436d Merge branch 'jpeg' of https://github.com/CPkmn/ppsspp into CPkmn-jpeg 2013-07-05 00:09:29 +02:00
CPkmn b901e40361 Oops, comment about RGB was cut off early 2013-07-04 14:58:19 -07:00
CPkmn 7ae259627d Remove NanoJpeg, and add arguments for known functions 2013-07-04 14:51:32 -07:00
CPkmn ba7860927e *nix include fix 2013-07-04 12:56:20 -07:00
CPkmn e1d3b69a78 Update sceJpeg.cpp 2013-07-04 02:55:06 -07:00
Unknown W. Brackets 8580780194 Add more unknown syscalls from reporting. 2013-05-22 01:19:25 -07:00
Unknown W. Brackets ded3fb5e12 Add reporting to a bunch of unimpl functions.
Also some comment/logging fixes along the way.
2013-05-19 22:12:37 -07:00
mattweb28 d3ded6639a Added sceJpeg & sceMd5 2013-05-15 19:49:34 +08:00