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Initialize pspWidth and increase the max size.
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@@ -139,8 +139,8 @@ static int __DecodeJpeg(u32 jpegAddr, int jpegSize, u32 imageAddr) {
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if (actual_components == 3) {
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u24_be *imageBuffer = (u24_be*)jpegBuf;
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u32 *abgr = (u32*)Memory::GetPointer(imageAddr);
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int pspWidth;
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for (int w = 2; w < 2048; w *= 2) {
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int pspWidth = 0;
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for (int w = 2; w <= 4096; w *= 2) {
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if (w >= width && w >= height) {
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pspWidth = w;
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break;
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