Commit Graph
18709 Commits
Author SHA1 Message Date
Unknown W. Brackets ab57bcd4b3 Fix errors and scheduling in psmfplayer stop. 2014-05-22 23:41:38 -07:00
Unknown W. Brackets 75e4575ffe Properly schedule psmfplayer video finish.
Fixes #2251, hurray.
2014-05-22 23:40:44 -07:00
Unknown W. Brackets b9ede6aade Add a class to create helper threads from HLE.
This should be usable from sceIo as well.
2014-05-22 23:38:21 -07:00
Unknown W. Brackets a2031cdc62 scePsmfPlayerGetVideoData() keeps going at end.
Even if the video has ended, this happily returns the last frame (with the
same pts value) over and over.  Audio or no audio.

It only returns no data when it's called too early.
2014-05-22 22:19:10 -07:00
Unknown W. Brackets e79d700bf0 Fix error codes in scePsmfPlayerGetVideoData(). 2014-05-22 22:17:42 -07:00
Henrik Rydgård acb9705c4b Merge pull request #6112 from angelXwind/master
Improved PPSSPP’s Vibrate() for iOS, now no longer gives you a hand massage.
2014-05-22 11:00:16 +02:00
Karen Tsai 3f99c2f2c7 Use tabs instead of spaces. 2014-05-22 03:56:33 -04:00
Karen Tsai ab44947e00 Improved PPSSPP’s Vibrate() for iOS, now no longer gives you a hand massage. 2014-05-22 03:54:09 -04:00
Henrik Rydgård c85cea059a Merge pull request #6111 from angelXwind/master
Added basic haptic feedback support for iOS platforms, made iOS bundle ID consistent with other platforms.
2014-05-22 09:47:53 +02:00
Unknown W. Brackets da03308bfa Small correction to psmfplayer seeking.
Should be the specific position after the fileoffset, and should be offset
by the start pts thing...
2014-05-22 00:34:47 -07:00
Unknown W. Brackets 1c4053f3c6 Correct scePsmfPlayerUpdate() finished timing.
With or without audio, it always sets the end on the second call after the
last frame.  Makes sense.
2014-05-22 00:08:18 -07:00
Karen Tsai b3b83b33cb Modified bundle ID to be consistent with other platforms. 2014-05-22 02:22:45 -04:00
Karen Tsai 195d9c7fd5 Added basic haptic feedback support for iOS platforms via AudioServicesPlaySystemSound(kSystemSoundID_Vibrate). Does not make use of length_ms… yet. Fixes issue #5614. 2014-05-22 02:20:43 -04:00
Unknown W. Brackets 42e6dc2e2f Fix Symbian build (avoid range for.) 2014-05-21 08:40:14 -07:00
Unknown W. Brackets b596e952bf Attempt to make range-for work in 4.6.3... 2014-05-21 08:11:11 -07:00
Unknown W. Brackets 288d867588 Fix a type comparison warning. 2014-05-21 08:00:31 -07:00
Unknown W. Brackets 29bd4b63e4 Fix a bunch of formatting warnings. 2014-05-21 07:59:58 -07:00
Unknown W. Brackets e7336106e9 Update native (Travis buildfix attempt.) 2014-05-21 07:46:09 -07:00
Unknown W. Brackets 60fbaad601 Avoid using override in GCC < 4.7.
Travis has some non-Symbian builds using 4.6.3 and they are failing.
2014-05-21 07:44:32 -07:00
Henrik Rydgård 56bea03fd1 Merge pull request #6106 from unknownbrackets/ui-tweaks
Avoid a race condition during game shutdown
2014-05-21 11:59:39 +02:00
Unknown W. Brackets 67fc607671 Oops, dumb mistake in reporting. 2014-05-21 01:17:15 -07:00
Unknown W. Brackets 0a92d377b0 Avoid a race condition during game shutdown.
Hoping this is it.
2014-05-21 01:13:40 -07:00
Unknown W. Brackets 5c13d482e0 When reporting module versions, include devkit ver.
Looks like this'll be the ticket for scePsmfPlayer, which has different
functionality in different versions (including when and how end of video
is flagged, which FF2 depends on.)

Now let's see what versions are out there.
2014-05-21 01:11:33 -07:00
Henrik Rydgård 90c3768ba8 Merge pull request #6101 from hilesaz/master
Fix nonblocking ptpConnect on Windows
2014-05-20 15:29:51 +02:00
Henrik Rydgård 2cfc6bb880 Merge pull request #6100 from sum2012/sceMpegAvcCsc
Revert "Apply hleDelayResult to sceMpegAvcCsc"
2014-05-20 14:11:39 +02:00
Henrik Rydgård babe5b221a Update submodules 2014-05-20 10:22:56 +02:00
Henrik Rydgård 4a55196893 "Support" override on Symbian (kill it with a #define) 2014-05-20 10:22:21 +02:00
Henrik Rydgård c5d5a696a1 Merge pull request #6104 from unknownbrackets/psmfplayer
Recopy the video in between frames in psmfplayer, other minor fixes
2014-05-20 10:04:04 +02:00
Henrik Rydgard b65e90e71d Forgot to make translatable 2014-05-19 23:43:59 +02:00
Henrik Rydgard 3023f7d06b Android: Switch dpad default to use HAT X/Y +/- instead of "dpad", as documented.
Add a simple "autoconfigure" facility for input devices, that lets the user choose
if several are connected.

Can be expanded in the future to provide custom default mapppings for various devices as long as we manage to identify them.

Ideally, key mappings should be unique per device but they aren't yet.
2014-05-19 23:31:11 +02:00
Henrik Rydgard e7001eb701 Some input tweaks and UI utility functions 2014-05-19 23:28:11 +02:00
Henrik Rydgård c4d8b31956 Merge pull request #6102 from sum2012/screenshot
Temp disable SCE_UTILITY_STATUS_SCREENSHOT_UNKNOWN
2014-05-19 09:34:08 +02:00
Unknown W. Brackets 346f725334 Don't allow seeking without an EPmap. 2014-05-18 21:58:43 -07:00
Unknown W. Brackets aafc8f1cec Validate and report initial psmfplayer playMode.
We only support play and pause, but they're the only ones I've seen.
2014-05-18 21:41:15 -07:00
Unknown W. Brackets 0c77d3c2ea Delay scePsmfPlayerStart() when seeking.
It seems to only delay when it was already playing.
2014-05-18 20:59:18 -07:00
Unknown W. Brackets ceebdca2fb Check scePsmfPlayerStart() params like the PSP.
It doesn't care if there's actually audio data here.
2014-05-18 20:48:02 -07:00
Unknown W. Brackets cd9d85caff Add a delay when setting the psmfplayer file.
This roughly matches the delay that occurs on a real PSP, during which
other threads can run.
2014-05-18 20:43:10 -07:00
Unknown W. Brackets 923189ab47 Prevent a crash on bogus data in psmfplayer. 2014-05-18 20:30:58 -07:00
Unknown W. Brackets 242fe2f3a9 scePsmfPlayerGetVideoData() writes every frame.
Thought it didn't due to dcache not being invalidated.  Fixes #6085.
2014-05-18 19:26:05 -07:00
Unknown W. Brackets 55fd30b520 Skip a bit of work when syncing video/audio. 2014-05-18 19:20:34 -07:00
Unknown W. Brackets 09dde13b19 Fix minor typo in comment. 2014-05-18 19:18:49 -07:00
sum2012 c23f4402fd Temp disable SCE_UTILITY_STATUS_SCREENSHOT_UNKNOWN 2014-05-19 05:27:05 +08:00
Bovine c76548377c Fix nonblocking ptpConnect on Windows
According to
http://msdn.microsoft.com/en-us/library/windows/desktop/ms737625%28v=vs.85%29.aspx
"[...] it is not recommended that applications use multiple calls to
connect to detect connection completion.  If they do, they must be
prepared to handle WSAEINVAL and WSAEWOULDBLOCK error values the same
way that they handle WSAEALREADY, to assure robust operation."

Ideally socket->state should be set to a different state and select()
used to poll sockets until state can be switched to closed or
established.  Changes to socket->state are visible to games as so
probably should not be done without testing.
2014-05-18 06:41:02 -07:00
sum2012 f047320a9c Revert "Apply hleDelayResult to sceMpegAvcCsc"
Fix video 's screen dislocation in Bleach heat of soul 6
#5535
2014-05-18 12:25:32 +08:00
Henrik Rydgård 8c11559e3b Merge pull request #6098 from sum2012/kernal
Add some kernal module
2014-05-18 01:12:25 +02:00
sum2012 b8d82e0a92 Correct Memory check in sysclib_memset 2014-05-18 04:23:10 +08:00
sum2012 bc36555f24 sysclib_memset change to WrapU_UII 2014-05-18 04:20:48 +08:00
sum2012 21c301962b Add some kernal module
Find in bugz Homebrew
2014-05-17 23:06:01 +08:00
Andrey Konoplyankin 821dbb2b55 iOS: add GLES 3.0 support 2014-05-17 13:02:57 +07:00
Andrey Konoplyankin b386456f44 iOS: transitioning few sources files to ARC 2014-05-17 12:59:13 +07:00