Henrik Rydgård
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c4f2add076
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Add a ImGeReadbackViewer for virtual framebuffers
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2024-12-15 21:43:53 +01:00 |
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Henrik Rydgård
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d057121508
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Make the vertex preview work on top
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2024-12-15 20:39:13 +01:00 |
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Henrik Rydgård
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bb43de5b5a
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Implement render preview in sw mode.
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2024-12-15 20:30:52 +01:00 |
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Henrik Rydgård
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98661f64ea
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Split out a component from the ImGePixelViewerWindow
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2024-12-15 20:20:31 +01:00 |
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Henrik Rydgård
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09f9e10707
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Fixes to depth display
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2024-12-15 19:17:48 +01:00 |
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Henrik Rydgård
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d861db8f26
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Add utility window to view memory as pixels. Will be essential for debugging some things.
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2024-12-15 18:53:07 +01:00 |
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Henrik Rydgård
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dda3ddf6b0
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Simplifications
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2024-12-15 16:09:42 +01:00 |
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Henrik Rydgård
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54d18bb343
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Lift some more debugging functionality into GPUCommon
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2024-12-15 14:03:05 +01:00 |
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Henrik Rydgård
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4223bcfae1
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Move the ownership of GPU breakpoints to GPUCommon
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2024-12-15 12:51:37 +01:00 |
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Henrik Rydgård
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17e0680c12
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ImGeDebugger: Show the stall address (if any) in red.
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2024-12-15 11:21:09 +01:00 |
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Henrik Rydgård
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bebd40e6de
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Split the register window, prepare for better diffs
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2024-12-14 11:27:39 +01:00 |
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Henrik Rydgård
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68f61c2add
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ImGeDebugger: Highlight changes, show old value on hover
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2024-12-14 11:03:18 +01:00 |
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Henrik Rydgård
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3cc7d6ef7a
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ImDebugger: Assorted UI improvements
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2024-12-13 22:06:56 +01:00 |
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Henrik Rydgård
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74b750e30d
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Comments
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2024-12-13 18:12:09 +01:00 |
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Henrik Rydgård
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198dae2ede
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Add clipping
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2024-12-13 12:49:03 +01:00 |
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Henrik Rydgård
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c4902db296
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Fix vertex previews for triangle fans and strips, and lines.
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2024-12-13 12:30:54 +01:00 |
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Henrik Rydgård
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5aeef924d2
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Implement vertex preview in the new Ge debugger
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2024-12-12 23:36:29 +01:00 |
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Henrik Rydgård
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fa3321ca0c
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ImDebugger: Switch "Dear Imgui" to the Docking branch, enable the feature
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2024-12-12 22:50:51 +01:00 |
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Henrik Rydgård
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8d1fbe9522
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Move more utility functions from the Win32 GE debugger to the common code
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2024-12-12 19:36:55 +01:00 |
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Henrik Rydgård
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c85266359f
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More memory view work
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2024-12-12 17:47:37 +01:00 |
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Henrik Rydgård
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11e858f0f1
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Add input to memview. Use step counters to control updates.
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2024-12-12 17:47:37 +01:00 |
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Henrik Rydgård
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97cc0ec1b1
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Use the new ImClickableAddress in a few more places
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2024-12-11 10:26:56 +01:00 |
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Henrik Rydgård
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d9b92efd0e
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Add a "clickable address" control, to be used in many places in the debugger
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2024-12-11 10:18:19 +01:00 |
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Henrik Rydgård
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99c467a3f6
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Fix visual issue in new Ge state viewer
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2024-12-11 09:29:10 +01:00 |
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Henrik Rydgård
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27122a9e64
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Work on previews
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2024-12-10 22:09:51 +01:00 |
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Henrik Rydgård
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cccdfad0ba
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Show basic framebuffer preview
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2024-12-10 21:50:14 +01:00 |
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Henrik Rydgård
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d3789367a4
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ImGeDebugger: Implement the new state viewer
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2024-12-10 17:21:30 +01:00 |
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Henrik Rydgård
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c756842b7b
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Im Ge debugger: Gray out disabled state (state that belongs to disabled features)
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2024-12-10 16:38:36 +01:00 |
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Henrik Rydgård
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e1148485f1
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Refactor the GE state viewers
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2024-12-10 16:01:53 +01:00 |
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Henrik Rydgård
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87e9bcdc09
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Playback: Remove logging, improve locking, works now it seems
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2024-12-10 01:27:25 +01:00 |
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Henrik Rydgård
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132fabff07
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ImDebugger: Add way to cancel pending step
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2024-12-10 01:01:47 +01:00 |
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Henrik Rydgård
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55217ddc11
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Minor UI tweaks
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2024-12-10 01:00:14 +01:00 |
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Henrik Rydgård
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b3346df646
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ImDebugger: Add a window to inspect upcoming CoreTiming events
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2024-12-07 16:28:27 +01:00 |
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Henrik Rydgård
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86cdd47fa2
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Im Ge Debugger: Add basic disassembly view
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2024-12-06 12:52:31 +01:00 |
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Henrik Rydgård
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5f83e48280
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Move the ge debugger window back out from GPUCommon
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2024-12-06 09:50:00 +01:00 |
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Henrik Rydgård
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2c8e78408b
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Add basic vertex data viewer (with the same flaws as the old one)
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2024-12-06 09:29:12 +01:00 |
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Henrik Rydgård
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47c98a9135
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Add barebones GE state display window
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2024-12-05 10:25:40 +01:00 |
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Henrik Rydgård
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6d33408da6
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Move the state tab definitions to GPU/Debugger
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2024-12-05 10:13:25 +01:00 |
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Henrik Rydgård
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21997784bf
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Extract FormatStateRow() from the Win32 GE debugger to GPU/Debugger/Registers
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2024-12-05 10:07:29 +01:00 |
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Henrik Rydgård
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474e7acf54
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Hook up the new (bare-bones) ImGui debug window to GPU stepping, fix stepping.
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2024-12-05 00:51:59 +01:00 |
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Henrik Rydgård
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16c6855ef0
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Plumb through a basic Ge debugger window (no real functionality yet)
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2024-12-01 23:04:42 +01:00 |
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Henrik Rydgård
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b195061a45
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Add texture cache stats to ImDebugger
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2024-12-01 13:57:07 +01:00 |
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Henrik Rydgård
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5c13fcd9ab
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sneak in a fix for closing the display window
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2024-11-30 14:01:50 +01:00 |
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Henrik Rydgård
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e4adc112ff
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ImDebugger: Add a basic texture browser
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2024-11-29 19:30:38 +01:00 |
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Henrik Rydgård
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e59e3a9271
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Add basic window for the output display
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2024-11-27 01:37:03 +01:00 |
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Henrik Rydgård
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09779e0f44
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ImGui drawing: Allow varying the pipeline when binding textures
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2024-11-26 19:59:09 +01:00 |
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Henrik Rydgård
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194b2ce076
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Ge Debugger: Add a framebuffer listing, along with some plumbing
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2024-11-23 23:23:48 +01:00 |
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