Commit Graph
45601 Commits
Author SHA1 Message Date
Henrik Rydgard 7151e4c06e Generalize the code mapping android key events into pad button bits, add support for keys needed to navigate UI. 2013-07-15 17:37:16 +02:00
Henrik Rydgard ef98d30c38 Merge branch 'ouya-stuff' 2013-07-15 15:17:10 +02:00
Henrik Rydgard 2054e46c1f Update native 2013-07-15 14:53:45 +02:00
Henrik Rydgard 693944a0a5 SDL: Fix silly dpi scaling bug 2013-07-15 14:53:29 +02:00
Henrik Rydgård bb5a1e434c Merge pull request #2782 from raven02/patch-2
Fix missing title screen in Growlanser & incorrect switch between buffered and non-buffered mode
2013-07-15 05:52:00 -07:00
raven02 3d8474a64a Fix missing title screens in Growlanser 2013-07-15 20:11:23 +08:00
Henrik Rydgård 6d5d531238 Merge pull request #2777 from mattweb28/loadexec-patch2
sceKernelLoadExec() parameters fix
2013-07-14 10:22:21 -07:00
Henrik Rydgård 891b7174da Merge pull request #2781 from raven02/patch-5
Consolidate culling test into non-clear mode
2013-07-14 10:21:11 -07:00
raven02 167a56642b Consolidate culling test into non-clear mode 2013-07-15 00:10:43 +08:00
mattweb28 13287001c0 param fix without c++ class 2013-07-14 23:34:06 +08:00
Henrik Rydgård 10f9adb7dc Merge pull request #2761 from thedax/master
MenuScreens: Add +/-10 VPS/Speed buttons under "Toggled Speed Limit".
2013-07-14 07:52:42 -07:00
Henrik Rydgård b039768b2d Merge pull request #2772 from raven02/patch-4
Fix depth issues in multiple games
2013-07-14 06:36:21 -07:00
Henrik Rydgård c4e65870ae Merge pull request #2747 from raven02/patch-2
Tweak FBO sizing in FF crisis core/Last Ranker/Kingdom Heart
2013-07-14 06:27:19 -07:00
Henrik Rydgård 9ef7a615af Update native 2013-07-14 14:35:08 +02:00
Henrik Rydgård 9ad07c3db0 Change SDL button mapping to (seem to) match DInput buttons 2013-07-14 14:34:24 +02:00
Henrik Rydgård 4a49ec2e40 Fix silly key mapping bug. Update native with SDL gamepad support (that
needs more work).
2013-07-14 13:52:38 +02:00
Henrik Rydgård ed1f13a33f Initial SDL gamepad support 2013-07-14 13:51:30 +02:00
mattweb28 f7573b35e2 sceKernelLoadExec() parameters fix 2013-07-14 17:07:24 +08:00
Henrik Rydgård dcb400f85d Merge pull request #2770 from raven02/patch-3
Fix YES/NO selection color in save dialog
2013-07-14 01:32:53 -07:00
raven02 bee66bdb4d Fix depth issues in multiple games 2013-07-14 03:24:29 +08:00
raven02 00fe237f45 Fix YES/NO selection color in save dialog 2013-07-13 22:56:46 +08:00
raven02 925714ab39 Better attempt to calc FBO size using viewport , scissor & region all together 2013-07-13 20:26:04 +08:00
Henrik Rydgård 8eab028383 Fix CMakeList to pull in the right ffmpeg libraries on Linux/x64. Won't work on x32 yet. 2013-07-13 11:24:03 +02:00
Henrik Rydgård b75e86f547 Merge pull request #2766 from sum2012/eboot-patch
Add Another patcher
2013-07-13 01:38:03 -07:00
sum2012 755e642efc Add Another patcher 2013-07-13 06:46:30 +08:00
The Dax 216ee1b163 MenuScreens.cpp: Add +/- 10 Speed limit buttons to make it easier to reset the value above 60, and remove upper limit. 2013-07-12 05:08:53 -04:00
Sacha 05f019d434 Change flash to flash0. 2013-07-12 11:15:13 +10:00
Henrik Rydgård 415afa98d4 Merge pull request #2757 from thedax/master
SpeedToggle button: Switch from tri-state to dual-state(standard/fixed).
2013-07-11 13:39:58 -07:00
Henrik Rydgard 1fdebd53e1 Guard a potential redefine 2013-07-11 22:16:35 +02:00
The Dax 9af456a179 Fix breaking the button.. :| 2013-07-11 15:55:33 -04:00
The Dax 93e1404056 Remove dead code. 2013-07-11 15:51:45 -04:00
The Dax 0bc27f6d95 Make SpeedToggle button switch between only fixed/standard. There's no need for it to be a tri-state button when there is a separate button for unlimited speed. 2013-07-11 15:43:51 -04:00
Henrik Rydgård 3c653cb3fc Drop the gameinfocache correctly on shutdown, avoiding a log flood and
possible mem leak on android.
2013-07-11 14:29:56 +02:00
Henrik Rydgård ca7eb305e4 Comment out annoying logging 2013-07-11 14:08:58 +02:00
Henrik Rydgård eaa59f9bfe Switch back to the native file browser on Windows (oops). Fixes #2750. 2013-07-11 10:46:53 +02:00
Henrik Rydgård 419fa81d6a Merge pull request #2744 from raven02/fbo-memory
Back to use original name  "Read Framebuffers to Memory"
2013-07-11 00:42:28 -07:00
Henrik Rydgård ad5eba0dca Merge pull request #2749 from unknownbrackets/minor
Minor tweaks
2013-07-11 00:02:04 -07:00
Unknown W. Brackets abc9b84bac Improve performance of savestates on x86. 2013-07-10 22:59:18 -07:00
Unknown W. Brackets 45ff47589a Remove unused fpointer member. 2013-07-10 22:30:25 -07:00
Unknown W. Brackets 9f96ea80b1 Don't crash if GameInfoCache is never inited. 2013-07-10 22:28:01 -07:00
raven02 fa0af3c150 Back to use "Read Framebuffers to Memory" 2013-07-11 08:12:19 +08:00
Henrik Rydgard 3022a026a1 Reduce unnecessary logging when loading isos, and update native 2013-07-10 21:59:43 +02:00
Henrik Rydgard 4c913c097e new attempt at sizing the framebuffers, similar to what raven02 said 2013-07-10 21:59:43 +02:00
Henrik Rydgard bd93cd2f1e Fix scrollview bugs (distance, flicker at end) 2013-07-10 21:58:35 +02:00
Henrik Rydgård 79470e0be4 Merge pull request #2740 from thedax/master
Win32: Fix typo
2013-07-10 12:48:28 -07:00
The Dax 0843e2a6fc Fix typo in Config.cpp that resulted in fullscreenonlaunch always being set to true. 2013-07-10 15:39:52 -04:00
Henrik Rydgard ffcdf5ea80 Ouya keycodes 2013-07-10 21:14:35 +02:00
Henrik Rydgård 4611bfa001 Merge pull request #2739 from thedax/master
Win32 UI: Add INI option to enable fullscreen on emulator launch
2013-07-10 12:07:10 -07:00
The Dax 32bb4d7db5 Windows UI: Add INI option to allow emulator to start in fullscreen mode on launch. 2013-07-10 14:22:22 -04:00
Henrik Rydgård 48f0411743 Merge pull request #2737 from PGGB/master
Remove relative gl_common.h include directives
2013-07-10 10:56:11 -07:00