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Make SpeedToggle button switch between only fixed/standard. There's no need for it to be a tri-state button when there is a separate button for unlimited speed.
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@@ -191,10 +191,6 @@ void EmuScreen::onVKeyDown(int virtualKeyCode) {
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osm.Show(s->T("fixed", "Speed: fixed"), 1.0);
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}
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else if (PSP_CoreParameter().fpsLimit == 1) {
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PSP_CoreParameter().fpsLimit = 2;
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osm.Show(s->T("unlimited", "Speed: unlimited!"), 1.0, 0x50E0FF);
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}
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else if (PSP_CoreParameter().fpsLimit == 2) {
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PSP_CoreParameter().fpsLimit = 0;
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osm.Show(s->T("standard", "Speed: standard"), 1.0);
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}
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