The Dax
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e072604d9c
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sceNet.cpp: Fix build error and warning.
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2013-07-17 17:36:51 -04:00 |
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The Dax
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553e331bae
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sceNet.cpp: Reset & initialise all variables properly upon Init and Shutdown.
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2013-07-17 17:34:17 -04:00 |
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Henrik Rydgard
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edf5e13673
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Undo a small difference introduced in #2814, should fix #2815
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2013-07-17 23:12:46 +02:00 |
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Henrik Rydgard
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3e24949f8a
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Try different approach to rounding the inputs to the alpha test. Appears to fix some problems on PowerVR.
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2013-07-17 23:03:21 +02:00 |
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Henrik Rydgard
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1f84e21173
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Typo fix
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2013-07-17 23:01:26 +02:00 |
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Henrik Rydgard
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6b5d615040
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Lock screen orientation again on Android until some issues can be ironed out (doesn't affect my devices though).
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2013-07-17 22:51:36 +02:00 |
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Henrik Rydgård
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2034a7cc57
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Merge pull request #2814 from raven02/patch-7
Use getScissor() function for setting scissorX1/Y1/X2/Y2
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2013-07-17 13:29:54 -07:00 |
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Henrik Rydgard
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28ad8dc230
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Lots of NewUI stuff (still experimental), fix back bug with x360 controllers
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2013-07-17 22:27:50 +02:00 |
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Henrik Rydgard
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a3edda0bc7
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Minor logging fixes
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2013-07-17 22:27:49 +02:00 |
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raven02
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2e4e00329f
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Use getScissor() function for setting scissorX1/Y1/X2/Y2
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2013-07-18 04:04:00 +08:00 |
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Henrik Rydgård
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ff5dfcec13
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Merge pull request #2786 from raven02/patch-6
New attempt to generate FBO using fb_stride
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2013-07-17 11:45:13 -07:00 |
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raven02
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07e118b6a1
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New attempt to generate FBO using fb_stride
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2013-07-18 02:17:54 +08:00 |
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Henrik Rydgård
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d6c85c28de
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Merge pull request #2813 from tpunix/thread_fix
dont wake up thread with waitType WAITTYPE_MODULE in sceKernelReleaseWai...
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2013-07-17 11:00:49 -07:00 |
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tpu
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a4e447fe7e
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dont wake up thread with waitType WAITTYPE_MODULE in sceKernelReleaseWaitThread
add UTF-8 BOM to MiscScreens.cpp to avoid compile error.
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2013-07-18 00:16:42 +08:00 |
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papel
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a61117dec4
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Correct function.
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2013-07-17 03:34:43 -03:00 |
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papel
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99754bcd7a
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Merge branch 'master' of https://github.com/hrydgard/ppsspp
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2013-07-17 02:33:53 -03:00 |
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papel
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9b6f1abed8
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Version to savestate and open other game in other screens.
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2013-07-17 02:33:26 -03:00 |
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Sacha
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74e0d51d26
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Use more wildcards in Qt to prevent updating issues in future.
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2013-07-17 11:14:58 +10:00 |
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Henrik Rydgard
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07feef3f44
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Various newui tweaks
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2013-07-17 01:03:29 +02:00 |
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Henrik Rydgard
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414acd13b0
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Restore android optimization level that I accidentally lowered.
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2013-07-16 23:03:52 +02:00 |
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Henrik Rydgard
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81411a74ed
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Experimental: Make orientation change possible on Android.
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2013-07-16 22:51:25 +02:00 |
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Henrik Rydgard
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8559d298f8
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Android: Make preparations to let the app survive an activity shutdown. Lets us deal with orientation change natively.
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2013-07-16 22:50:24 +02:00 |
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Henrik Rydgård
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e370723c6c
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Merge pull request #2799 from tpunix/master
bugfix of LoadRelocations2
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2013-07-16 04:26:19 -07:00 |
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tpunix
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94ef18025f
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bugfix of LoadRelocations2
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2013-07-16 18:17:12 +08:00 |
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Henrik Rydgård
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ed7e8aa417
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Merge pull request #2797 from thedax/hdRemasterSupport
HD Remasters: Fix Shin Sangoku Texture size issue.
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2013-07-16 01:10:27 -07:00 |
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Henrik Rydgård
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21e8ef6f2a
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Merge pull request #2792 from sum2012/bat-patch
Fix for PPSSPP auto logging mode for Windows 64-bit
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2013-07-16 00:56:47 -07:00 |
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Henrik Rydgård
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c89614d180
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Fix silly bug caused when fixing another silly bug in f528774b39
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2013-07-16 09:49:07 +02:00 |
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The Dax
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1c0ca96346
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Clean up HDRemaster.h; it was a mess.
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2013-07-16 00:32:54 -04:00 |
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The Dax
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c80265f4c2
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Remove struct info; it's the same game, heh..
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2013-07-15 23:46:21 -04:00 |
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The Dax
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282864c329
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Add struct info for Dynasty Warriors Strikeforce 2 HD Edition. Unsure if the info is 100% correct.
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2013-07-15 23:36:33 -04:00 |
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The Dax
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b7774f4b54
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Fix texture sizes in Shin Sangoku Musou Multi Raid 2 HD Ver; it doesn't use double texture coordinates.
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2013-07-15 23:25:13 -04:00 |
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Sacha
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8689fd290f
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Qt Buildfix.
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2013-07-16 10:51:38 +10:00 |
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sum2012
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76621d78d2
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Fix for PPSSPP auto logging mode for Windows 64-bit
Thanks @pal1000
Fix https://github.com/hrydgard/ppsspp/issues/2785
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2013-07-16 06:42:46 +08:00 |
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Henrik Rydgard
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a8f87d17c9
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NewUI: Add new Language selector screen (uses the new popup list screen).
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2013-07-16 00:29:50 +02:00 |
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Henrik Rydgard
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a7b92d63d6
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NewUI work (popup lists)
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2013-07-16 00:25:08 +02:00 |
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Henrik Rydgård
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e8a451e512
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Merge pull request #2790 from thedax/sceNetStubs
Stop Peace Walker mission hang by fixing sceNet*Init and sceNet*Term
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2013-07-15 15:04:33 -07:00 |
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The Dax
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30dd5157ca
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Add new booleans to savestate.
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2013-07-15 17:59:29 -04:00 |
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The Dax
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6887411738
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Add correct behaviour to the various sceNet*init and sceNet*term functions. Fixes Peace Walker's mission hangs, and should possibly fix other games that would hang with repeated initialisations and terminations of the sceNet libraries.
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2013-07-15 17:55:00 -04:00 |
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Henrik Rydgard
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3703599bee
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Fix touch screen controls, Fixes 2789
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2013-07-15 20:30:23 +02:00 |
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Henrik Rydgard
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46c9fd3819
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Can now merge the result from the buttontracker.
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2013-07-15 20:29:50 +02:00 |
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Henrik Rydgard
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1a25309ade
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Update native with minor newui improvements (focus, tabs)
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2013-07-15 19:57:26 +02:00 |
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Henrik Rydgard
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70a5970d45
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Make tabs look a bit more like tabs (color sticks). Also saner focus movement.
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2013-07-15 19:56:36 +02:00 |
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Henrik Rydgard
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bf58b32208
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Fix bug that caused us to always show UNKNOWN.PNG for PBP files in recent list and new ui
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2013-07-15 18:57:42 +02:00 |
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Henrik Rydgard
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b0181dfe8f
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Warning fix
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2013-07-15 18:45:00 +02:00 |
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Henrik Rydgård
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f528774b39
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Fix some pointer silliness that clang fortunately caught
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2013-07-15 18:18:43 +02:00 |
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Henrik Rydgård
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c5e8de540f
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Merge pull request #2787 from tpunix/master
bugfix: params of textureCache_.Invalidate
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2013-07-15 09:06:34 -07:00 |
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Henrik Rydgard
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d34495a23f
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Cleanup
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2013-07-15 18:03:34 +02:00 |
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tpu
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c525d2fb86
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bugfix: params of textureCache_.Invalidate
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2013-07-15 23:54:44 +08:00 |
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Henrik Rydgard
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7aa8aabc3d
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Focus fixes.
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2013-07-15 17:53:12 +02:00 |
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Henrik Rydgard
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09a7bd08fa
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Assorted UI cleanups. Add a bunch of little image files that may be used in the Ouya port later.
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2013-07-15 17:41:24 +02:00 |
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