Commit Graph
45601 Commits
Author SHA1 Message Date
The Dax e072604d9c sceNet.cpp: Fix build error and warning. 2013-07-17 17:36:51 -04:00
The Dax 553e331bae sceNet.cpp: Reset & initialise all variables properly upon Init and Shutdown. 2013-07-17 17:34:17 -04:00
Henrik Rydgard edf5e13673 Undo a small difference introduced in #2814, should fix #2815 2013-07-17 23:12:46 +02:00
Henrik Rydgard 3e24949f8a Try different approach to rounding the inputs to the alpha test. Appears to fix some problems on PowerVR. 2013-07-17 23:03:21 +02:00
Henrik Rydgard 1f84e21173 Typo fix 2013-07-17 23:01:26 +02:00
Henrik Rydgard 6b5d615040 Lock screen orientation again on Android until some issues can be ironed out (doesn't affect my devices though). 2013-07-17 22:51:36 +02:00
Henrik Rydgård 2034a7cc57 Merge pull request #2814 from raven02/patch-7
Use getScissor() function for setting scissorX1/Y1/X2/Y2
2013-07-17 13:29:54 -07:00
Henrik Rydgard 28ad8dc230 Lots of NewUI stuff (still experimental), fix back bug with x360 controllers 2013-07-17 22:27:50 +02:00
Henrik Rydgard a3edda0bc7 Minor logging fixes 2013-07-17 22:27:49 +02:00
raven02 2e4e00329f Use getScissor() function for setting scissorX1/Y1/X2/Y2 2013-07-18 04:04:00 +08:00
Henrik Rydgård ff5dfcec13 Merge pull request #2786 from raven02/patch-6
New attempt to generate FBO using fb_stride
2013-07-17 11:45:13 -07:00
raven02 07e118b6a1 New attempt to generate FBO using fb_stride 2013-07-18 02:17:54 +08:00
Henrik Rydgård d6c85c28de Merge pull request #2813 from tpunix/thread_fix
dont wake up thread with waitType WAITTYPE_MODULE in sceKernelReleaseWai...
2013-07-17 11:00:49 -07:00
tpu a4e447fe7e dont wake up thread with waitType WAITTYPE_MODULE in sceKernelReleaseWaitThread
add UTF-8 BOM to MiscScreens.cpp to avoid compile error.
2013-07-18 00:16:42 +08:00
papel a61117dec4 Correct function. 2013-07-17 03:34:43 -03:00
papel 99754bcd7a Merge branch 'master' of https://github.com/hrydgard/ppsspp 2013-07-17 02:33:53 -03:00
papel 9b6f1abed8 Version to savestate and open other game in other screens. 2013-07-17 02:33:26 -03:00
Sacha 74e0d51d26 Use more wildcards in Qt to prevent updating issues in future. 2013-07-17 11:14:58 +10:00
Henrik Rydgard 07feef3f44 Various newui tweaks 2013-07-17 01:03:29 +02:00
Henrik Rydgard 414acd13b0 Restore android optimization level that I accidentally lowered. 2013-07-16 23:03:52 +02:00
Henrik Rydgard 81411a74ed Experimental: Make orientation change possible on Android. 2013-07-16 22:51:25 +02:00
Henrik Rydgard 8559d298f8 Android: Make preparations to let the app survive an activity shutdown. Lets us deal with orientation change natively. 2013-07-16 22:50:24 +02:00
Henrik Rydgård e370723c6c Merge pull request #2799 from tpunix/master
bugfix of LoadRelocations2
2013-07-16 04:26:19 -07:00
tpunix 94ef18025f bugfix of LoadRelocations2 2013-07-16 18:17:12 +08:00
Henrik Rydgård ed7e8aa417 Merge pull request #2797 from thedax/hdRemasterSupport
HD Remasters: Fix Shin Sangoku Texture size issue.
2013-07-16 01:10:27 -07:00
Henrik Rydgård 21e8ef6f2a Merge pull request #2792 from sum2012/bat-patch
Fix for PPSSPP auto logging mode for Windows 64-bit
2013-07-16 00:56:47 -07:00
Henrik Rydgård c89614d180 Fix silly bug caused when fixing another silly bug in f528774b39 2013-07-16 09:49:07 +02:00
The Dax 1c0ca96346 Clean up HDRemaster.h; it was a mess. 2013-07-16 00:32:54 -04:00
The Dax c80265f4c2 Remove struct info; it's the same game, heh.. 2013-07-15 23:46:21 -04:00
The Dax 282864c329 Add struct info for Dynasty Warriors Strikeforce 2 HD Edition. Unsure if the info is 100% correct. 2013-07-15 23:36:33 -04:00
The Dax b7774f4b54 Fix texture sizes in Shin Sangoku Musou Multi Raid 2 HD Ver; it doesn't use double texture coordinates. 2013-07-15 23:25:13 -04:00
Sacha 8689fd290f Qt Buildfix. 2013-07-16 10:51:38 +10:00
sum2012 76621d78d2 Fix for PPSSPP auto logging mode for Windows 64-bit
Thanks @pal1000
Fix https://github.com/hrydgard/ppsspp/issues/2785
2013-07-16 06:42:46 +08:00
Henrik Rydgard a8f87d17c9 NewUI: Add new Language selector screen (uses the new popup list screen). 2013-07-16 00:29:50 +02:00
Henrik Rydgard a7b92d63d6 NewUI work (popup lists) 2013-07-16 00:25:08 +02:00
Henrik Rydgård e8a451e512 Merge pull request #2790 from thedax/sceNetStubs
Stop Peace Walker mission hang by fixing sceNet*Init and sceNet*Term
2013-07-15 15:04:33 -07:00
The Dax 30dd5157ca Add new booleans to savestate. 2013-07-15 17:59:29 -04:00
The Dax 6887411738 Add correct behaviour to the various sceNet*init and sceNet*term functions. Fixes Peace Walker's mission hangs, and should possibly fix other games that would hang with repeated initialisations and terminations of the sceNet libraries. 2013-07-15 17:55:00 -04:00
Henrik Rydgard 3703599bee Fix touch screen controls, Fixes 2789 2013-07-15 20:30:23 +02:00
Henrik Rydgard 46c9fd3819 Can now merge the result from the buttontracker. 2013-07-15 20:29:50 +02:00
Henrik Rydgard 1a25309ade Update native with minor newui improvements (focus, tabs) 2013-07-15 19:57:26 +02:00
Henrik Rydgard 70a5970d45 Make tabs look a bit more like tabs (color sticks). Also saner focus movement. 2013-07-15 19:56:36 +02:00
Henrik Rydgard bf58b32208 Fix bug that caused us to always show UNKNOWN.PNG for PBP files in recent list and new ui 2013-07-15 18:57:42 +02:00
Henrik Rydgard b0181dfe8f Warning fix 2013-07-15 18:45:00 +02:00
Henrik Rydgård f528774b39 Fix some pointer silliness that clang fortunately caught 2013-07-15 18:18:43 +02:00
Henrik Rydgård c5e8de540f Merge pull request #2787 from tpunix/master
bugfix: params of textureCache_.Invalidate
2013-07-15 09:06:34 -07:00
Henrik Rydgard d34495a23f Cleanup 2013-07-15 18:03:34 +02:00
tpu c525d2fb86 bugfix: params of textureCache_.Invalidate 2013-07-15 23:54:44 +08:00
Henrik Rydgard 7aa8aabc3d Focus fixes. 2013-07-15 17:53:12 +02:00
Henrik Rydgard 09a7bd08fa Assorted UI cleanups. Add a bunch of little image files that may be used in the Ouya port later. 2013-07-15 17:41:24 +02:00