Commit Graph
45601 Commits
Author SHA1 Message Date
Henrik Rydgard aaab7e32d2 ARM emitter: Fix VDUP 2013-11-24 19:30:25 +01:00
Sacha 2b6e029f0c Qt buildfix (split vertexdecoder arm/x86). 2013-11-25 03:25:11 +10:00
Sacha f6cc234393 Qt: Detect version in qmake instead. 2013-11-25 03:25:11 +10:00
Henrik Rydgard e5e23f3ce1 ARM: Fix vsgn. Some vertex decoder tweaks. 2013-11-24 18:21:47 +01:00
Henrik Rydgard 030e6460cc ARM: NEON-optimize software skinning 2013-11-24 18:03:42 +01:00
Henrik Rydgård 87e81f05b4 Merge pull request #4629 from xekarfwtos/master
Fix paths in CMakeLists.txt, after VertexDecoder file split
2013-11-24 08:57:27 -08:00
Yannis Damigos f08f5abb6b Fix paths in CMakeLists.txt, after VertexDecoder file split 2013-11-24 18:25:10 +02:00
Henrik Rydgard acb3994172 Split VertexDecoder into files for ARM and x86, got too large. 2013-11-24 15:58:15 +01:00
Henrik Rydgard f33dce54e0 Oops, turned off x86 and armeabi on Android by accident 2013-11-24 15:10:29 +01:00
Henrik Rydgard dfea160491 ARM: Use PLD (cache preload) in vertex decoder loop. 2013-11-24 15:08:47 +01:00
Kingcom aab6f588f1 Fix branch lines 2013-11-24 14:46:53 +01:00
Kingcom 0672458a33 Fix follow branch, display symbols 2013-11-24 13:53:50 +01:00
Kingcom 9ea00b2761 Fix copy disasm 2013-11-24 13:53:50 +01:00
Kingcom 63e2f34beb Correctly identify the start of a line when changing the address 2013-11-24 13:53:50 +01:00
Kingcom a928c62ad1 Basic implementation and integration of DisassemblyManager 2013-11-24 13:53:50 +01:00
Henrik Rydgard f650b23c90 ARM: Add NEON widening and narrowing moves, and float/int convert.
Experiment a little in the vertex decoder.
2013-11-24 13:30:28 +01:00
Henrik Rydgård 52d4ede2f6 Merge pull request #4627 from Bigpet/QtDebugAdapt
Remove empty lines in disasmview to remove visual noise.
2013-11-24 02:50:50 -08:00
Sacha 0dadd84ef7 Symbian: Enable multi-threading (works now). 2013-11-24 20:22:35 +10:00
Peter Tissen 520daeeb24 Remove empty lines in disasmview to remove visual noise.
Port over part of the callstack code, still missing function name lookup
and navigation on double click. This is just an intermediate commit, I
don't want to have to rebase this again when I contine to work on it.
2013-11-24 09:26:51 +01:00
Sacha 132fe47c7d Use XDG Directory Specification for Linux. See: http://standards.freedesktop.org/basedir-spec/basedir-spec-latest.html
Means that everyone will have to manually move their existing config's.
Fixes #4623
2013-11-24 16:58:47 +10:00
xsacha aa37a06999 Merge pull request #4625 from Bigpet/SDLBuildFix
Sdl build fix
2013-11-23 22:02:46 -08:00
xsacha 6331a28b57 Merge pull request #175 from Bigpet/SDLJoystickFix
actually not deleting the joystick in the runloop anymore
2013-11-23 22:01:20 -08:00
Sacha 67b4339d58 Qt: Lots of misc fixes.
Use QtMultimedia everywhere except Ubuntu (they forgot to include it). Makes audio much better. It is supported now on Symbian.
Remove unused resources. Include translations that weren't being included. Consolidate in to a single resource to fix a rebuilding issue.
2013-11-24 15:49:32 +10:00
Bigpet 3781726b20 bump native version to include SDL gamepad fix 2013-11-24 06:32:39 +01:00
Bigpet 0d50f78705 initialize values correctly for older compilers 2013-11-24 06:32:19 +01:00
Bigpet ddb9934dce actually not deleting the joystick in the runloop anymore 2013-11-24 06:27:43 +01:00
Sacha a64ae3d026 Buildfix. Strict qmake. 2013-11-24 14:17:41 +10:00
Sacha 70d7f69c5d Qt: Basic iOS support. iOS now fully supported in QtCreator 3.0 + Qt 5.2 2013-11-24 13:36:22 +10:00
Sacha 1ee0fbf94c Qt: Fixes and cleanup to qmake files. 2013-11-24 13:24:16 +10:00
Henrik Rydgård af2e18dcc3 Merge pull request #4620 from unknownbrackets/ios-minor
Try to workaround iOS crash, tweaks
2013-11-23 14:51:04 -08:00
Unknown W. Brackets f1f87e7b6f Workaround random headless timeouts on Android/etc.
Seems like we have stack corruption, so probably it's not that XMM etc.
need to be saved.  Not sure what exactly is up.
2013-11-23 10:42:28 -08:00
Unknown W. Brackets 2623f6bfe2 Disable the optimized hash on iOS, seems to crash.
Except not for me, not sure why.
2013-11-23 10:41:58 -08:00
Sacha f02e88b87e Buildfix. 2013-11-24 03:11:33 +10:00
Henrik Rydgard 8e513ec38a MOVP2R linux buildfix attempt 2013-11-23 16:50:08 +01:00
Henrik Rydgård 7e736172db Merge pull request #4576 from shenweip/patch-7
Ignore the difference between "\" and "/" in "recent" and "remove from recent".
2013-11-23 07:45:39 -08:00
Henrik Rydgård f80d4c3696 Merge pull request #4619 from xsacha/master
Use updated atlastool for correct Vietnamese font atlas.
2013-11-23 07:25:50 -08:00
Sacha 368537b13b Use updated atlastool for correct Vietnamese font atlas. 2013-11-24 01:10:44 +10:00
Sacha 9661bce5cf Update native and lang. 2013-11-24 00:48:20 +10:00
Henrik Rydgard 16509ba3e9 ARMEmitter: Make the helper functions private. 2013-11-23 13:43:22 +01:00
Henrik Rydgard cda4e9cbf3 ARM emitter: Complete VLD1/VST1 for lanes and to-all-lanes. 2013-11-23 13:36:26 +01:00
Henrik Rydgård b794060dba Merge pull request #4618 from xsacha/master
Font Atlas: support for latinized Asian languages (such as Vietnamese)
2013-11-23 04:33:38 -08:00
Sacha 657d5bc06e Add support for latinised asian languages (such as Vietnamese) in font atlas. 2013-11-23 22:27:32 +10:00
Henrik Rydgard db016f7001 ARMJIT: Disable vsgn, reported to break Miami Vice 2013-11-23 13:00:35 +01:00
Henrik Rydgard ab6bdfa84d Workaround for a weird I/O issue 2013-11-23 12:49:32 +01:00
Henrik Rydgard e0eb152fb9 VLD1/VST1: Change argument ordering again. 2013-11-23 11:05:19 +01:00
Sacha a1719eafa1 Qt: Improve font size, alignment and workaround for '&&' issue. 2013-11-23 14:21:54 +10:00
Henrik Rydgard b64f44c3fc ARM emitter: Implement VMLA and VMUL by scalar, VLD1/VST1 multiple 2013-11-23 01:51:35 +01:00
Henrik Rydgard 97cfbd1a5f ArmEmitter: Introduce MOVP2R, let's you load a pointer without casting. 2013-11-22 23:10:25 +01:00
Henrik Rydgård 7407be91ae Merge pull request #4606 from pal1000/master
Pause emulation if needed only when user clicks OK on Dump Memory Window
2013-11-22 08:29:00 -08:00
Sacha 06f5d0b76a Fix small bug that was preventing some shaders from loading. 2013-11-23 00:23:26 +10:00