Henrik Rydgård and GitHub
67a35d3476
Merge pull request #17356 from unknownbrackets/minor-cleanup
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Cleanup some more string formats, mostly in debugger
2023-05-23 08:29:23 +02:00
Henrik Rydgård
cf9a628a2e
AndroidContentURI: Move code from the header to cpp. Some assorted cleanup, add a unit test for Download paths
2023-05-16 16:08:51 +02:00
Unknown W. Brackets
bab2461a48
Windows: Use cpu_features on arm64.
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It's now supported.
2023-04-29 10:59:32 -07:00
Henrik Rydgård
5a1e9ed8f1
Add ConfigSettings.cpp/h
2023-04-08 09:22:02 +02:00
Unknown W. Brackets and GitHub
5c1e66a910
Merge pull request #17228 from hrydgard/vfpu-fallbacks
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Add back our older VFPU approximations, as fallbacks if the table files are missing
2023-04-03 23:53:12 -07:00
Henrik Rydgård
aba026f7e9
Add back our older VFPU approximations, as fallbacks if files are missing.
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PR #16984 added more accurate versions of these functions, but they require
large lookup tables stored in assets/.
If these files are missing, PPSSPP would simply crash, which isn't good.
We should probably try to warn the user somehow that these files are
missing, though...
2023-04-03 11:33:41 +02:00
Henrik Rydgård
2d73551af2
Makefile/readme updates
2023-04-03 10:46:38 +02:00
Henrik Rydgård and GitHub
2814668cf5
Show a MIPS stack trace on crash screen ( #17211 )
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* Print simple stack traces to log on crashes.
* Display stack traces on crash screen
* Show the in-function offset in the printed callstacks.
* Libretro buildfix attempt
2023-03-31 10:08:12 +02:00
Unknown W. Brackets
0ade62d264
Core: Remove Host entirely.
2023-03-25 17:47:25 -07:00
Henrik Rydgård
8bbb9e7c95
Buildfixing
2023-03-22 13:22:10 +01:00
Henrik Rydgård
32e8ab3b5d
Import all of basisu_transcoder, set up build
2023-03-13 12:37:43 +01:00
Henrik Rydgård
f936a6e9ce
Structs and enums and build files
2023-03-11 11:19:33 +01:00
Henrik Rydgård
cb10862510
Move texture replacer to GPU/Common.
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Add new files ReplacedTexture.cpp/h too.
2023-03-09 21:11:53 +01:00
Henrik Rydgård
53172eff63
Renaming and file splitting
2023-03-06 16:42:50 +01:00
Henrik Rydgård
18999c3687
Create the GPUCommonHW class.
2023-02-25 14:42:10 +01:00
xielei
8ff78cb921
aioemu
2023-02-15 17:21:45 +08:00
Unknown W. Brackets
037bf3575e
libretro: Update flags for Android ndk-build.
2023-02-14 21:30:06 -08:00
Henrik Rydgård
d502198aa3
Move GLFrameData out of GLRenderManager.
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Small refactor to prepare for adding delayed readback support to the
OpenGL backend.
2023-02-07 12:12:00 +01:00
Henrik Rydgård
fb8aff5a8c
Split out the depth stuff from the file, move to GPU/Common
2023-02-03 21:06:43 +01:00
Unknown W. Brackets
eb1b18ed47
libretro: Probably fix macOS cpu_features build.
2023-01-30 18:09:50 -08:00
Unknown W. Brackets
489411359e
Common: Add cpu_features library.
2023-01-29 14:35:58 -08:00
Henrik Rydgård
c27689910e
Break out ScrollView from ViewGroup.h, and PopupScreens from UIScreen.h
2023-01-11 10:56:31 +01:00
Unknown W. Brackets
87aa4e127c
Build: Update to glslang v11.13.0, use upstream.
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This switches the submodule origin.
2023-01-01 10:28:53 -08:00
Henrik Rydgård
31af24a230
Break out VKRFramebuffer/VKRRenderpass from VulkanRenderManager
2022-11-27 10:22:37 +01:00
Henrik Rydgård
ec6d330ae4
Move AsyncImageFileView to Common, which required some more shuffling around of stuff.
2022-11-21 20:38:20 +01:00
Henrik Rydgård
0ef39d11d8
Add a dynamic loader for OpenXR so the VR code can link. Make it all build on Windows.
2022-11-06 15:37:58 +01:00
Unknown W. Brackets
404f67be8a
Build: Enable libzip on libretro.
2022-11-01 23:08:24 -07:00
Henrik Rydgård
767bf55afb
Remove duplicate line in libretro makefile.
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Fixes #16269
2022-10-22 17:11:40 +02:00
Henrik Rydgård
2b18241763
Libretro buildfix attempt again
2022-10-20 10:48:40 +02:00
Henrik Rydgård
1e343370ae
Libretro buildfix attempt
2022-10-20 10:02:40 +02:00
Henrik Rydgård
70488be450
Make as much as possible of the VR code build on all platforms
2022-10-17 20:12:48 +02:00
Henrik Rydgård
d4bfe9299d
Track min and max GPU time, init time, render CPU time.
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Mainly wanted to see if init time is a factor, there are optimizations
we can do there.
2022-10-10 10:53:27 +02:00
Henrik Rydgård
49097d359b
More libretro buildfix, thanks stuken
2022-10-03 16:36:03 +02:00
Henrik Rydgård and Unknown W. Brackets
cdee10fe86
Vulkan: Basic geoshader code generation.
2022-10-02 07:42:17 -07:00
Unknown W. Brackets
559fdd167f
armips: Also update UWP and ARM64, etc.
2022-09-30 20:16:34 -07:00
Henrik Rydgård
fabd50b178
Move FrameData out of VulkanRenderManager
2022-09-17 01:34:38 +02:00
Unknown W. Brackets
c9780e7609
Build: Another attempt to fix libretro.
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As per lib/common/portability_macros.h in zstd.
2022-09-07 20:44:45 -07:00
Henrik Rydgård
ad12aced6c
Another attempt at fixing libretro, this time the win build failed
2022-09-07 21:55:22 +02:00
Henrik Rydgård and GitHub
8782061539
Merge pull request #15980 from unknownbrackets/zstd-update
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Build: Add additional zstd file for libretro
2022-09-07 14:45:43 +02:00
Unknown W. Brackets
35157e8762
Build: Add additional zstd file for libretro.
2022-09-06 18:48:33 -07:00
Henrik Rydgård and GitHub
ae23c3c266
Merge pull request #15974 from unknownbrackets/debugger-gecond
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Add breakpoint conditions to GE debugger
2022-09-06 23:39:26 +02:00
Unknown W. Brackets
14d45c2e77
Build: Include all zstd files in libretro.
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This was previously commented out, and was intentionally changed in zstd
so you could use a different xxhash.
2022-09-05 17:43:58 -07:00
Henrik Rydgård
14ef126137
Correct libretro buildfix (hopefully)
2022-09-05 22:17:02 +02:00
Unknown W. Brackets
542e7aa555
GE Debugger: Add a table of register metadata.
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So far, not used, but indicates info about each GE register.
2022-09-05 12:15:53 -07:00
Henrik Rydgård
97ad3c21b4
libretro build fix, see #15968
2022-09-05 19:21:04 +02:00
Henrik Rydgård and GitHub
6b6271a53e
Merge pull request #15968 from hrydgard/remove-fast-matrix-asm
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Remove the assembly implementation of 4x4 matrix mul, in favor of intrinsics.
2022-09-05 18:14:37 +02:00
Henrik Rydgård
a42807ea62
Fix case problem in libretro make file, see #15964
2022-09-05 12:40:38 +02:00
Henrik Rydgård
ed8c4e8758
Remove the assembly implementation of 4x4 matrix mul, in favor of intrinsics.
2022-09-05 10:33:05 +02:00
Henrik Rydgård
82a6c42e17
DepalettizeCommon -> TextureShaderCommon. Simplifications.
2022-08-22 12:21:20 +02:00
Henrik Rydgård
de10c1fddd
Buildfixes
2022-08-06 18:27:04 +02:00