Henrik Rydgård
62420e32c8
Possible fix for libretro build issue. (blind commit, untested)
2020-03-09 21:33:46 +01:00
Henrik Rydgård
271f79ea63
UI: Break out the hierarchy functions into ui/root.cpp/h
2020-03-08 14:49:29 +01:00
Henrik Rydgård
970adfbcc9
Isolate most of the softgpu specialization code to RasterizerRectangle.
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See comments.
2019-10-28 09:33:30 +01:00
Twinaphex and GitHub
1c8bed1fdc
(Libretro) Buildfix - update Makefile.common
2019-08-27 01:50:39 +02:00
Unknown W. Brackets
93069756e6
GE Debugger: Split playback into a separate file.
2019-06-23 18:49:27 -07:00
Henrik Rydgård
2ed535af29
Update SPIRV-Cross
2019-06-20 00:41:47 +02:00
Aaron Kling
420156d9b3
libretro: Add SpvPostProcess.cpp to the static makefiles
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A glslang submodule update added this file
2019-06-06 11:43:52 -05:00
Henrik Rydgård
7fc9625849
Oops, tab fix to previous commit
2019-06-01 18:21:45 +02:00
Henrik Rydgård
6a681bbcad
Add d3d9_d3dcompiler_loader to libretro's makefile. Probably helps #12071
2019-06-01 18:17:26 +02:00
Henrik Rydgård and GitHub
683a4e0fb2
Merge pull request #11676 from unknownbrackets/gles-depth
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WIP - GLES: Download depth values via shader
2018-12-19 09:58:38 +01:00
Henrik Rydgård
637b6ce79a
Remove unused and unfinished SPIRV disassembler
2018-12-18 10:37:49 +01:00
Unknown W. Brackets
e49568f67d
GLES: Move depth packing code to dedicated file.
2018-12-16 17:34:16 -08:00
Aaron Kling
9ee6203545
Squash of a few libretro makeile fixes
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Fix https://github.com/libretro/ppsspp/issues/5#issuecomment-383238875
Add missing file
Bump this, in case you are building without .git/ folder
Libretro: remove override directive. (#4 )
2018-10-31 10:39:44 -05:00
AreaScout
95556e8d03
Add: some helpers to compile on ODROID-XU4/XU3
2018-09-17 20:01:12 +00:00
Unknown W. Brackets
a4c0640f01
GE Debugger: Factor out host calls some.
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Moving more of this to cross platform for the web debugger.
2018-09-01 08:32:03 -07:00
Henrik Rydgård
a589a371e6
Update SPIRV-Cross to a fresher version.
2018-07-16 20:00:45 +02:00
Unknown W. Brackets
082ddf5120
json: Switch to gason instead of vjson.
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From the same author. Most importantly, reads numbers as doubles rather
than as signed ints and floats. This allows us to actually read 32 bit
unsigned int parameters.
Moved all the native customization to a separate json_reader.cpp.
2018-06-06 05:59:35 -07:00
aliaspider
bb64390632
Libretro: update Makefiles.
2018-03-26 17:52:35 +01:00
aliaspider
808bf8e681
Libretro: add experimental D3D11 support.
2018-03-25 23:07:02 +01:00
aliaspider
4113ba74f2
libretro: msvc build fix.
2018-03-24 22:47:12 +01:00
aliaspider
c4f7790618
Libretro port.
2018-03-24 12:44:53 +01:00