Henrik Rydgård
9a7241708c
Win32 file dialog: Prefill the filename when saving
2026-03-07 09:49:57 +01:00
oltolm
72f305c779
fix warnings and cmake windows build
2026-02-04 21:28:01 +01:00
Henrik Rydgård
4007e973f3
Driveby cleanup: Remove use of legacy <tchar.h>
2026-02-01 14:43:40 +01:00
Henrik Rydgård
d6ebfed432
Fix some bugs and warnings from a pass of static analysis
2026-01-29 17:41:54 +01:00
Henrik Rydgård
42b46e2098
If RetroAchievements' "Hardcore mode" is enabled, prevent debugger use
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Fixes an easy way you could access the debugger windows.
2025-07-09 16:25:24 +02:00
Henrik Rydgård
ef97eb668a
ImDebugger: Add a Time window to check various counters
2025-04-23 17:10:31 +02:00
Henrik Rydgård
db13c09c41
Add break-on-count (with rudimentary UI), break on block transfer
2024-12-17 11:24:07 +01:00
Henrik Rydgård
54d18bb343
Lift some more debugging functionality into GPUCommon
2024-12-15 14:03:05 +01:00
Henrik Rydgård
4223bcfae1
Move the ownership of GPU breakpoints to GPUCommon
2024-12-15 12:51:37 +01:00
Henrik Rydgård
638607d29a
Refactor: Make GPUCommon own the framedump "recorder".
2024-12-15 12:07:44 +01:00
Henrik Rydgård
9e019ae246
Remove the notion of the GPU debugger being "Active". Now it's automatic.
2024-12-15 11:12:53 +01:00
Henrik Rydgård
8d1fbe9522
Move more utility functions from the Win32 GE debugger to the common code
2024-12-12 19:36:55 +01:00
Henrik Rydgård
4b36664dd6
Move more things to State.cpp/h, break out some stuff into a function
2024-12-12 19:26:33 +01:00
Henrik Rydgård
11819e87cf
PauseAction readbacks now work again
2024-12-05 00:36:49 +01:00
Henrik Rydgård
0df2a40487
Remove the "GPUInterface" base class. Not really useful, GPUCommon is pretty much the same thing.
2024-12-02 11:12:14 +01:00
Henrik Rydgård
770e5b4f4a
Fix shortcut translation so we don't eat Ctrl+C for RAIntegration windows
2024-04-05 22:41:08 +02:00
Henrik Rydgård
02eb10649d
Improve checks
2023-12-18 09:12:44 +01:00
Henrik Rydgård
b2729507a1
Assorted debugger-related fixes
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Also fixes issue where the rewind machinery would run even during pause.
2023-12-18 00:21:53 +01:00
Herman Semenov
6360cec554
Fixed set 0xFFFFFFFF for pixel Y coordinate
2023-12-12 15:35:23 +03:00
Henrik Rydgård
d2d8688e47
Add "Create frame dump" to the in-game developer menu (that can be enabled in dev settings)
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Makes it possible to create one without connecting the websocket
debugger, even on non-Windows platforms.
2023-08-24 14:41:35 +02:00
Henrik Rydgård
60492ae579
Make System_ShowFileInFolder a "request"
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Also makes support queryable.
Lets us remove the dummy implementations.
2023-08-24 14:22:35 +02:00
Henrik Rydgård
d3955b42bb
Rename some system functions, merge the Launch* ones.
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android launchurl buildfix
2023-03-21 12:22:59 +01:00
Henrik Rydgård
d65dae7185
Depth scale functions: Clean up the naming, add a failing test
2023-02-10 14:57:45 +01:00
Unknown W. Brackets
416265431b
GE Debugger: Display if tex is framebuf.
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Rather than guessing based on size, let's show explicitly.
2022-10-10 22:35:42 -07:00
Unknown W. Brackets
4d5e6f53bb
GE Debugger: Reset on shutdown.
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Previously, it kept showing the last frame, which made it seem like it was
still stepping.
2022-10-09 21:25:20 -07:00
Unknown W. Brackets
19970df430
GE Debugger: Add option to track pixel in preview.
2022-09-24 12:23:02 -07:00
Unknown W. Brackets
3cc628beb4
GE Debugger: Copy images optionally with alpha.
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Although, lots of apps don't support this.
2022-09-24 11:43:52 -07:00
Unknown W. Brackets
f3722faef4
GE Debugger: Add a direct copy for preview images.
2022-09-24 10:05:41 -07:00
Unknown W. Brackets
0b30b723bb
GE Debugger: Add address breakpoint conditions.
2022-09-05 17:33:54 -07:00
Unknown W. Brackets
a901fa4315
GE Debugger: Add separate step based on vsync.
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I think there were some games where this would step in the middle of a
frame, but not seeing it commonly now. So make it the default, but allow
both methods in the menu.
Fixes #15893 .
2022-08-23 19:48:34 -07:00
Unknown W. Brackets
01bfb88f15
GE Debugger: Correct 16-bit CLUT display.
2022-08-20 15:51:46 -07:00
Henrik Rydgård
2f3cad9964
After recording a GE dump, open an explorer window pointing at the file
2022-08-16 21:54:36 +02:00
Unknown W. Brackets
6fad5463d0
GE Debugger: Save tab configuration.
2022-08-14 11:42:04 -07:00
Unknown W. Brackets
8390867019
GE Debugger: Correct tab updating for right panel.
2022-08-14 11:23:56 -07:00
Unknown W. Brackets
6272f3e1d6
GE Debugger: Actually allow swapping tabs.
2022-08-14 10:57:31 -07:00
Unknown W. Brackets
49679c6a50
GE Debugger: Add context menu to control tabs.
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Crurent non-functional, but shows up for the correct tab.
2022-08-14 10:20:53 -07:00
Unknown W. Brackets
5958943e23
GE Debugger: Show/hide tabs if empty.
2022-08-14 09:34:01 -07:00
Unknown W. Brackets
2a0f23665f
GE Debugger: Track tabs per panel.
2022-08-14 09:23:18 -07:00
Henrik Rydgård
60b2b1db5f
Move the display list view to its own column on the right
2022-08-14 11:26:51 +02:00
Henrik Rydgård
9c3e00aa08
Add a second set of tabs to the Windows GE debugger. Also reorder stuff.
2022-08-14 10:43:30 +02:00
Unknown W. Brackets
c66619f7c9
GE Debugger: Add filter to skip prim calls.
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This allows you to cut prims from the scene as desired.
2022-02-06 21:25:33 -08:00
Unknown W. Brackets
eb95b99523
GE Debugger: Add option to auto flush.
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This makes it easier to see what's happening in each draw.
2022-01-22 13:12:59 -08:00
Unknown W. Brackets
a4a72ed7c1
GE Debugger: Add a menu to the GE debugger window.
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This will allow adding more features without making the UI a mess.
2022-01-22 12:01:07 -08:00
Unknown W. Brackets
39d3b4d933
Debugger: Centralize context menu handling.
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This deduplicates a bit, but more importantly keeps all the IDs together.
2021-10-07 19:48:13 -07:00
Unknown W. Brackets
58238abef5
Debugger: Fix submenu offsets from removing unused.
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The wrong menus were showing in several places, especially the GE
debugger.
2021-10-07 07:04:33 -07:00
Henrik Rydgård
025bcb1673
Introduce Path, start using it all over the place.
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Still lots left to convert!
Convert GetSysDirectory to return Path.
More buildfixing
Remove unnecessary Path( constructors
2021-05-13 10:39:16 +02:00
Unknown W. Brackets
8a8328c431
Common: Move ColorConv to a more appropriate place.
2021-05-01 11:20:05 -07:00
Unknown W. Brackets
7119011363
Windows: Correct some variable init warnings.
2021-02-15 11:59:45 -08:00
Unknown W. Brackets
2c165c9b6d
Windows: Fix improper case or missing includes.
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As per mingw errors/warnings.
2021-02-14 10:30:10 -08:00
Henrik Rydgård
0292d1719d
GEDebugger: Use utf-8 internally.
2020-11-02 10:02:52 +01:00