Henrik Rydgård
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f6aa92d635
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More refactoring
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2025-06-28 14:15:42 +02:00 |
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Henrik Rydgård
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99b5b962ad
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Fix glitches in new UWP audio playback
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2025-06-18 11:16:38 +02:00 |
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Henrik Rydgård
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654b11cb39
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Rework the UWP Xaudio backend a bit too.
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2025-06-17 01:16:09 +02:00 |
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Henrik Rydgård
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61d6c95f0c
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More refactoring. Add the AudioBackend interface
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2025-06-16 21:55:32 +02:00 |
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Henrik Rydgård
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a721a0b6dd
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Minor refactor
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2025-06-16 18:29:38 +02:00 |
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Henrik Rydgård
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ad00c20660
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Windows: Remove ARM32 configurations from project files.
These will never be supported again (and never really were, only used
for Windows Phone testing a long time ago)
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2025-06-11 08:55:13 +02:00 |
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 Henrik RydgårdandGitHub
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552c1cccd7
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Merge pull request #20483 from oltolm/inline
Some cleanups
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2025-06-10 17:40:30 +02:00 |
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Henrik Rydgård
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a90ef6f430
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Update libchdr to latest
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2025-06-10 15:05:18 +02:00 |
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oltolm
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ce4415eeed
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use operator "==" instead of "strcmp"
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2025-06-09 12:21:32 +02:00 |
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Henrik Rydgård
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649f5036fc
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Bump UWP version
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2025-06-05 13:05:03 +02:00 |
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Henrik Rydgård
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7af985857d
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Lua: Add UWP ARM64 configurations.
Not that I know what platform this is for, but should fix #20440
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2025-06-04 10:28:40 +02:00 |
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Henrik Rydgård
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65229026bb
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Add a checkbox to enable file logging from the UI, in developer settings.
Fixes issue #20372.
The file is written to PSP/SYSTEM/DUMP/log.txt by default, but you can
override from the command line if needed.
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2025-05-25 18:54:30 +02:00 |
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Henrik Rydgård
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2dbb54667d
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IAP work
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2025-05-25 11:22:04 +02:00 |
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Henrik Rydgård
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09e067c6e1
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Revert "Get rid of remains of support for non-square screen DPIs"
This reverts commit f206ed95eb.
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2025-05-21 21:41:50 +02:00 |
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Henrik Rydgård
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fffbed53bc
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Add a ZipFileLoader, which can let us load any single-file file type from a zip.
Useful for loading framedumps from github without manually having to
unzip each one, for example.
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2025-04-12 22:23:23 +02:00 |
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Henrik Rydgård
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60a19016ae
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Split out DeveloperToolsScreen from GameSettingsScreen.cpp
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2025-04-09 13:13:08 +02:00 |
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Henrik Rydgård
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a97ea04827
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ImGui: Add "repeatshift" buttons that auto-repeat if you hold shift.
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2025-04-09 11:58:31 +02:00 |
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Henrik Rydgård
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9b1e9da18a
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Simplify AsyncIO part 1: Remove ThreadEventQueue.h
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2025-04-05 09:18:56 +02:00 |
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Henrik Rydgård
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a555fe8924
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Partially implement sceReg
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2025-04-03 14:13:50 +02:00 |
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Henrik Rydgård
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5f8f40e592
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Add file browser support on Linux through portable-file-dialogs
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2025-03-29 08:43:30 +01:00 |
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Henrik Rydgård
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cf059ff84c
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Stub a lua console, add the sol lua wrapper library
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2025-03-27 08:59:37 +01:00 |
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Henrik Rydgård
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8d9b3f28f2
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Reintroduce "cache ISO in RAM"
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2025-03-27 00:46:31 +01:00 |
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Henrik Rydgård
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a156697822
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Break out the "Recent ISOs" code into its own file so it's more practical to work on it
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2025-03-26 17:31:47 +01:00 |
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Henrik Rydgård
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4eaad7d5af
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Remove the "Cache full ISO in RAM" feature
It's been broken for years and nobody has even noticed enough to report
it.
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2025-03-26 09:06:33 +01:00 |
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Henrik Rydgård
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cb1df4056c
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Remove almost-empty files ThreadPools.cpp/h
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2025-03-20 17:21:20 +01:00 |
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Henrik Rydgård
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e70dd3b2df
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Break out AtracTrack into its own file. Add a little atrac analysis tool to ImDebugger (for future use)
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2025-03-19 16:15:51 +01:00 |
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Henrik Rydgård
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1a1483478a
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Fix live resizing, implement setting on all platforms.
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2025-02-20 17:14:59 -06:00 |
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Henrik Rydgård
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143e4a4ccf
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Switch Android over to use g_display.Recalculate
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2025-02-20 15:47:06 -06:00 |
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Henrik Rydgård
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91360fee9b
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Have Native_UpdateScreenScale use the new g_display.Recalculate()
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2025-02-20 15:47:02 -06:00 |
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Henrik Rydgård
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0acd2aa517
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DPI: Remove g_display.dpi
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2025-02-20 15:47:02 -06:00 |
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Henrik Rydgård
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23f43dd9fa
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DPI code cleanup
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2025-02-20 15:47:02 -06:00 |
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Henrik Rydgård
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f206ed95eb
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Get rid of remains of support for non-square screen DPIs
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2025-02-20 11:14:26 -06:00 |
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Henrik Rydgård
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fdb606c8cb
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Break out sceAac from sceMp4.cpp/h
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2025-02-14 09:50:55 -06:00 |
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Nemoumbra
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d02a9ee2e5
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Added dummy sceNet_lib files
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2025-02-12 16:49:43 +03:00 |
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Henrik Rydgård
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c3cc3da8fe
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Download infra-dns.json from metadata.ppsspp.org
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2025-01-23 12:54:22 +01:00 |
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Henrik Rydgård
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94bf5f7eeb
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Remove NetResolver.cpp/h (almost empty)
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2025-01-09 09:27:41 +01:00 |
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Henrik Rydgård
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2a0e3b1084
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Move out a utility function to Common/Net
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2025-01-09 09:23:33 +01:00 |
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Henrik Rydgård
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2c3f7f6806
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Add a central location for managing HLE sockets
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2025-01-08 13:29:09 +01:00 |
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Henrik Rydgård
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9b82a9f180
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Move all the Inet enum mappers to Core/HLE/NetInetConstants. Other cleanup.
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2025-01-07 19:45:16 +01:00 |
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Henrik Rydgård
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895d8eb7fa
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Try ANR2ME's sceNetInet implementation
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2025-01-07 10:31:32 +01:00 |
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Henrik Rydgård
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66b801c1ef
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Add to the rest of the build systems
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2025-01-04 18:03:44 +01:00 |
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 Henrik RydgårdandGitHub
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a0f3963d76
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Merge pull request #19797 from Nemoumbra/net-adhoc-split
Split out Adhoc matching from the main sceNetAdhoc file.
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2025-01-04 15:27:48 +01:00 |
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Henrik Rydgård
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af4eb0d053
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Osk: Finish moving out the weird strings to PSPOskConstants.cpp
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2025-01-04 12:11:12 +01:00 |
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Nemoumbra
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b265b3b994
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Added empty sceNetAdhocMatching files
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2025-01-02 16:03:37 +03:00 |
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Henrik Rydgård
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032f51988d
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Delete unused files
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2024-12-24 23:26:32 +01:00 |
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Henrik Rydgård
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c5ad81e3d5
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Add DepthRaster.cpp/h. Rasterize depth rectangles, some triangles
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2024-12-21 14:27:53 +01:00 |
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Henrik Rydgård
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e567a58684
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Remove StdioListener
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2024-12-16 12:33:58 +01:00 |
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Henrik Rydgård
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96cab3f267
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Rework the log manager to be more robust
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2024-12-16 12:33:58 +01:00 |
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Henrik Rydgård
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cdef529aa3
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Initial memory view work, not yet building
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2024-12-12 17:47:33 +01:00 |
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Henrik Rydgård
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83af54950f
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Move more core-related stuff into Core.cpp/h
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2024-12-08 11:54:58 +01:00 |
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