Commit Graph
6058 Commits
Author SHA1 Message Date
LunaMoo 4a2677e0c6 Revert unintentional change from: https://github.com/hrydgard/ppsspp/commit/429bf5d8b31092fb7211b94517e590cbd51e1cdb 2017-03-23 11:54:54 +01:00
Henrik Rydgård 22782b6439 UWP: Fix DPI calculations for touch. Implement back button support. 2017-03-23 10:02:29 +01:00
Henrik Rydgard aa2177a4b5 UWP: Hide the graphics API from the logo screen, it's always D3D11 2017-03-23 10:02:29 +01:00
Henrik Rydgard 792dd1557c Improve StorageFileLoader enough to actually kind of work 2017-03-23 10:02:28 +01:00
Henrik Rydgard d58ee6670e UWP: Fix audio sample rate, savestates, memory leak. 2017-03-23 10:02:28 +01:00
Henrik Rydgard ff2b6b3fca Assorted cleanup, UWP memory map fixes. PSPFlower runs in both 32-bit and 64-bit. 2017-03-23 10:02:28 +01:00
Henrik Rydgard 4ced81b1df UWP: Hook up basic touch/mouse input. Start work on loading from a StorageFile. Getting closer to starting to boot a game 2017-03-23 10:02:28 +01:00
Henrik Rydgard 3c52570552 Add UWP projects and rough UWP entry point application based on the sample
Delete sample load, hook things up. It now builds but doesn't run

Reformat, add an event
2017-03-23 10:02:27 +01:00
Henrik Rydgard 35e2a5a7d1 Allow text input on some more platform in settings. See #9421 2017-03-22 21:50:42 +01:00
Henrik RydgårdandGitHub 41a3370035 Merge pull request #9476 from unknownbrackets/ui-transform
UI: Make popups transition their button
2017-03-22 14:38:37 +01:00
Unknown W. Brackets 5f54726d03 http: Add an additional cancel check. 2017-03-22 00:06:02 -07:00
Unknown W. Brackets abe4b750cc UI: Keep Back buttons consistent in http settings.
Also, prevent changing server port while serving.
2017-03-22 00:03:45 -07:00
Unknown W. Brackets 2faaf0a9fa http: Cancel remote server connects faster.
This way the UI doesn't appear to hang when you click cancel.
2017-03-22 00:03:08 -07:00
Unknown W. Brackets 52bcd78301 UI: Put developer tools Back in a standard place. 2017-03-21 23:59:59 -07:00
Unknown W. Brackets 07d2b4fb46 UI: Make popups transition their button. 2017-03-21 18:45:49 -07:00
Unknown W. Brackets 4fb8ac96ce UI: Zero initialize EventParams in typical usage.
Better to be safe.
2017-03-21 18:45:48 -07:00
Unknown W. Brackets cbee412de4 UI: Make some tips less technical and simpler. 2017-03-21 18:01:00 -07:00
Henrik Rydgård b4fa8ae82b Remove one tip, correct another. 2017-03-21 14:02:41 +01:00
Henrik RydgårdandGitHub 70e6732430 Merge pull request #9470 from zminhquanz/master
Add warning simulate block transfer , setting info
2017-03-21 08:55:32 +01:00
zminhquanz ea0aab9340 Add warning simulate block transfer , setting info
Add some games compatibility required buffered rendering and warning
required simulate block transfer set to on
2017-03-21 14:23:31 +07:00
Unknown W. Brackets 09dac5dfa3 UI: Fade PopupScreens out too. 2017-03-19 17:45:39 -07:00
Unknown W. Brackets 073e056369 UI: Allow overriding dialog logic on finish.
This seems cleaner.
2017-03-19 17:43:03 -07:00
Unknown W. Brackets 9f3415f43f UI: Ask linear child views to stay inside AT_MOST.
Fixes the DevMenu pop up in larger windows.
2017-03-19 16:36:21 -07:00
Unknown W. Brackets a36ecb7065 UI: Track translate/scale/fade transform by screen.
This translates drawing, scissor, and touch to the transform.
2017-03-19 15:42:13 -07:00
Henrik RydgårdandGitHub e43435ab2d Merge pull request #9459 from duganchen/qt_assets_dir
Fix assets directory for non-mobile, non-Windows Qt builds
2017-03-19 17:14:37 +01:00
Dugan Chen 36a8f71a55 Qt apps on non-mobile, non-Windows platforms now see /usr/share/ppsspp/assets 2017-03-19 08:21:54 -07:00
Unknown W. Brackets 77fccdaa23 UI: Make the other report screen a dialog too. 2017-03-19 07:46:06 -07:00
Henrik Rydgard 9fa13c7c9d Make ReportScreen a dialog. Minor improvement to GE debugger. 2017-03-18 23:30:50 +01:00
Henrik Rydgard 908193e894 Rework Android lost/restore lifecycle again. Can autorotate screen without crashing again. Should help #9295 and maybe #8906. 2017-03-18 15:21:26 +01:00
Henrik Rydgard 378170d723 Add ability to tag objects in the gl_lost_manager 2017-03-18 13:55:15 +01:00
Henrik Rydgard 7c0761ef15 Buildfix 2017-03-18 11:11:27 +01:00
Henrik Rydgard 4f707a1022 Simplify logging code some more. Cleaner log output on Android. 2017-03-18 10:47:36 +01:00
Henrik Rydgård 1424713f62 Minor resource reorg 2017-03-17 12:35:27 +01:00
Henrik Rydgård 17a250df7a Always trigger gpu->Resized when exiting GameSettingsScreen.
Strangely, this does NOT help #9438.
2017-03-17 10:27:49 +01:00
Henrik Rydgård 09a3de1e66 Windows: Get rid of my private gold branch, simply gate behind a define instead. 2017-03-16 15:47:59 +01:00
Henrik Rydgård b2677cfc63 Add tab to system info to show some build configuration flags
Would be nice if there was a way to automatically get them all ... there
might be with some CMake trickery?
2017-03-16 12:33:45 +01:00
Henrik Rydgård f4a0c4504f Fixes to GPU system information. Fixes #9434 2017-03-16 09:48:10 +01:00
Henrik RydgårdandGitHub e17772b58d Merge pull request #9430 from unknownbrackets/input-state
Remove legacy InputState tracking
2017-03-15 10:16:14 +01:00
Unknown W. Brackets 9e390510df Remove legacy InputState. 2017-03-14 22:07:07 -07:00
Unknown W. Brackets 1ca40488f2 Use touch events for LogoScreen dismiss. 2017-03-14 22:07:04 -07:00
Unknown W. Brackets 2a745f86ac Switch to axis for accelerometer usage. 2017-03-14 22:07:03 -07:00
Henrik Rydgard e37decc9a8 Warn if trying to run some games that are known to require buffered rendering with it not enabled. 2017-03-14 10:36:51 +01:00
Henrik RydgårdandGitHub 7e007c3973 Merge pull request #9426 from unknownbrackets/input-state
Remove various legacy parts of the InputState
2017-03-14 09:34:57 +01:00
Unknown W. Brackets 2812ddcc86 Remove End/UpdateInputState and ButtonTracker.
No longer used for anything.
2017-03-13 22:58:38 -07:00
Unknown W. Brackets 02855e7abb Remove unused pad_buttons and old virtual_input.
GamepadEmu does this now.
2017-03-13 22:57:22 -07:00
Unknown W. Brackets 549169ad7f Remove legacy pad_buttons check.
BACK will already leave the dialog.
2017-03-13 22:50:28 -07:00
LunaMoo 429bf5d8b3 Use $(DefaultPlatformToolset)_xp for easier VS builds with different toolsets. 2017-03-13 21:40:08 +01:00
Henrik Rydgård 34acb8b708 Show in dev settings if PPSSPP was built using Jenkins (just a test for my internal ci build). 2017-03-13 13:55:29 +01:00
Henrik Rydgard b0bd7e3c6f Minor changes for compatibility with VS2017 2017-03-12 17:33:00 +01:00
Henrik Rydgard 525df21751 Unbreak version check on Windows 2017-03-12 17:24:46 +01:00