Commit Graph
6058 Commits
Author SHA1 Message Date
Henrik RydgårdandGitHub 537115f25c Merge pull request #9418 from xebra/cleanup_spline_bezier
GLES:Remove texture_half_float extension.
2017-03-12 17:09:24 +01:00
xebra b9a9a509ae GLES:Remove texture_half_float extension. 2017-03-13 01:02:05 +09:00
Henrik RydgårdandGitHub 586a0400cd Merge pull request #9416 from hrydgard/ui-generate-mipmap
Reintroduce mipmaps for images in the UI like screenshots (D3D11, OpenGL, D3D9)
2017-03-12 16:55:02 +01:00
Henrik Rydgard 8a8360ef96 Reintroduce mipmaps for images in the UI like screenshots (D3D11, OpenGL, D3D9) 2017-03-12 16:30:53 +01:00
Henrik RydgårdandGitHub cfb93a707c Merge pull request #9370 from fireballwayne/remoteiso
Remoteiso
2017-03-12 12:39:45 +01:00
Fireball Wayne 9ea7d347c1 Remoteiso better http header detection 2017-03-12 01:15:40 -05:00
Henrik Rydgard 9bb81a24c0 Fix bug where we'd reload the post shader information every frame. Fixes #9410 2017-03-11 12:25:43 +01:00
Fireball Wayne 88760b2f61 RemoteISO relax subdir restrictions 2017-03-11 01:53:16 -05:00
Fireball Wayne c394b9e26c RemoteISO moved settings to connection screen. 2017-03-11 00:46:51 -05:00
Fireball Wayne 768da4b2ca RemoteIso backend changes requested 2017-03-11 00:46:50 -05:00
Fireball Wayne ed046079a5 Function name change, additional comments, code cleanup for remote disc streaming 2017-03-11 00:46:50 -05:00
Fireball Wayne ce7a93e24c remoteiso gui settings 2017-03-11 00:46:49 -05:00
Fireball Wayne 6dd0f7a152 Remoteiso Manual Mode Backend 2017-03-11 00:46:48 -05:00
Fireball Wayne 8853b72684 Resolve conflict on http::client get 2017-03-11 00:23:49 -05:00
Henrik Rydgård 85c8d9b806 Homebrew Store: Add support for cancelling downloads, fix progress bar. Fixes #9374 2017-03-06 16:03:05 +01:00
Henrik Rydgård a895936913 More log cleanup. Fix resize issue: Fixes #9392 2017-03-06 13:50:22 +01:00
Henrik Rydgård 440e72d250 Clean up among the logs. Remove MASTER_LOG. 2017-03-06 13:10:23 +01:00
Henrik Rydgård cfe2621604 LogManager: Hook up save/load, remove "long names" 2017-03-06 11:44:35 +01:00
Henrik Rydgård 50b722152a Fade in logoscreen from black, make it slightly faster. 2017-03-06 11:03:56 +01:00
Henrik Rydgård a1941d8a81 It's enough to call net::Init/Shutdown in NativeInit/Shutdown. Remove other calls. 2017-03-06 10:51:28 +01:00
Henrik Rydgard 496ebf710a Add more sanity checks in png_load. 2017-03-05 12:35:13 +01:00
Henrik Rydgard 340f0cff2c Prepare for supporting manual screen rotation 2017-03-05 10:54:45 +01:00
xebra 7364dbea3b [spline/bezier]Implement hardware tessellation on D3D11. 2017-03-04 22:53:40 +09:00
Henrik Rydgard b9b3a022fb Switch another enum to enum class 2017-03-02 12:36:54 +01:00
Henrik Rydgard 5b835839fa Make IdentifiedFileType a proper enum class 2017-03-02 12:29:03 +01:00
Henrik Rydgard 26a2d42731 Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
Henrik Rydgård ba6ab0bd36 Buildfix, warning fix 2017-02-27 23:09:12 +01:00
Henrik Rydgard 50be4e72b2 Get rid of our own silly reimplementation of std::thread 2017-02-27 20:51:36 +01:00
Henrik Rydgard 5de190a45f D3D11: Move the responsibility for the swapchain out of the DrawContext so it can be used with differently-managed D3D like with UWP.
Minor cleanups.
2017-02-27 10:10:24 +01:00
xebra f0606bd1c9 Fix the mistake at resolving conflicts. 2017-02-25 20:01:56 +09:00
xebra 257ca93d69 [spline/bezier]Oops, forgot. 2017-02-25 19:28:14 +09:00
xebra 7b72f87308 [spline/bezier]Add support for unsupported device about HW tess. 2017-02-25 19:28:13 +09:00
Henrik Rydgard 03dab0fdbd More UWP prep 2017-02-25 09:57:22 +01:00
Henrik Rydgard fa80cfa4aa Additional UWP preparations 2017-02-25 09:57:14 +01:00
Henrik Rydgard acde17e3ce Improvements to D3D11 detection and error handling. 2017-02-23 10:40:55 +01:00
Henrik Rydgard 85ce4ac219 Show the D3D11 choice on Windows Vista+ instead of Windows 8+. 2017-02-23 09:52:45 +01:00
Henrik Rydgard 615c357f1d Win32 start-from-command-line: Normalize slashes earlier in the process. The actual root cause of the issue from #9335. 2017-02-23 09:31:45 +01:00
Henrik Rydgard 900539e200 Fix #9340 (touch controls not always getting repositioned correctly) 2017-02-23 09:31:45 +01:00
Henrik Rydgard b14e10632d Take the mapping direction into account in AnalogTestScreen. Hopefully will solve #9300. 2017-02-19 14:33:59 +01:00
Henrik Rydgard b35493c726 Fix minor issue in gamesettings 2017-02-19 11:09:28 +01:00
LunaMoo 5ffef6d1ab Fix vertical layout on main screen. 2017-02-18 22:35:31 +01:00
Henrik Rydgard d41a7083fb Remove "Experimental" tag from D3D11 2017-02-18 02:13:52 +01:00
Henrik Rydgard 522ac5c739 Add an escape route to D3D9 in case D3D11 fails to initialize. Cleanups. 2017-02-17 19:53:24 +01:00
Henrik Rydgard 2fabe3e1c5 Fix a number of resource leaks, both D3D11-only and general.
Additionally, fix D3D11 BlitFramebuffer
2017-02-17 19:23:01 +01:00
Henrik RydgårdandGitHub a99bad046b Merge pull request #9314 from hrydgard/unify-postproc
Unify postprocessing-related framebuffer code
2017-02-16 16:37:06 +01:00
Henrik Rydgard 5c918da774 Minor cleanups (combined two identical enums, misc) 2017-02-15 11:06:59 +01:00
Fireball Wayne 6bbbb11518 Remove net::init() 2017-02-14 19:16:52 -05:00
Fireball Wayne a404138f82 Remember Last Remote ISO server 2017-02-14 19:16:51 -05:00
LunaMoo 89ef06936f Fix importing first cheat from database list 2017-02-14 21:47:43 +01:00
Henrik Rydgard cbf24a9d78 Get rid of "AutoInit", instead always keep the network initialized.
See #9305
2017-02-14 13:12:02 +01:00