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UWP: Hide the graphics API from the logo screen, it's always D3D11
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@@ -15,6 +15,8 @@
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "ppsspp_config.h"
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#include <algorithm>
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#include <functional>
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@@ -482,7 +484,8 @@ void LogoScreen::render() {
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dc.DrawTextShadow(boot_filename.c_str(), bounds.centerX(), bounds.centerY() + 180, colorAlpha(0xFFFFFFFF, alphaText), ALIGN_CENTER);
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}
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#ifdef _WIN32
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#if defined(_WIN32) && !PPSSPP_PLATFORM(UWP)
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// Draw the graphics API, except on UWP where it's always D3D11
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dc.DrawText(screenManager()->getDrawContext()->GetInfoString(InfoField::APINAME).c_str(), bounds.centerX(), bounds.y2() - 100, colorAlpha(0xFFFFFFFF, alphaText), ALIGN_CENTER);
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#endif
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