Commit Graph

9567 Commits

Author SHA1 Message Date
Henrik Rydgård 4fcf5a4fab Start reordering things in the GPU init, with the goal of doing most of it on the loader thread. 2025-05-15 10:24:30 +02:00
Henrik Rydgård fba2489c79 Remove dubious parallelization in ELF loading, initialize a var, add some checks 2025-05-15 09:48:23 +02:00
Henrik Rydgård 4e0b6ac3ec More misc cleanup 2025-05-14 15:14:03 +02:00
Henrik Rydgård 8ed898c5e6 GPU: Constify VertexDecoder pointers, remove in some cases 2025-05-14 15:13:59 +02:00
Henrik Rydgård 3e0fea509d Improve sanity checks for vertex ranges in GPU 2025-05-14 09:39:14 +02:00
Henrik Rydgård dd38e8d012 GPU constify 2025-05-14 09:39:14 +02:00
Henrik Rydgård cdc3a19284 Fix exiting from framedump playback while paused inside a display list
Fixes #20304
2025-04-30 15:53:55 +02:00
Henrik Rydgård f4beb585fd compat.ini: Add Crazy Taxi to list of games requiring buffered rendering. 2025-04-29 16:46:14 +02:00
Henrik Rydgård f3127346d4 Add a setting (in developer tools) to control texture replacement load speed 2025-04-22 20:57:32 +02:00
Henrik Rydgård b7dae29865 Don't unnecessarily reload the ini file when entering/leaving settings 2025-04-22 20:42:53 +02:00
Henrik Rydgård 0f18f054ab Make the frame-time budget for uploading replacement textures take framerate into account 2025-04-22 20:19:43 +02:00
Henrik Rydgård 176edb93a5 IniFile: Add faster way of reading everything in a section, use it when reading hashes for texreplace 2025-04-22 17:35:40 +02:00
Henrik Rydgård 8accc57df7 Avoid using shader blending (with framebuffer copy) if skip-buffer-effects is enabled
Fixes #20267
2025-04-17 19:18:59 +02:00
Henrik Rydgård bddd3c2a30 Minor stuff 2025-04-17 18:45:55 +02:00
Henrik Rydgård 2e0ca023ae Build warning fixes 2025-04-17 11:05:52 +02:00
Henrik Rydgård c7f258f0ff Add a check to avoid #19261
Fixes #19261
2025-04-15 11:34:27 +02:00
Henrik Rydgård 37e5aaa34a Vulkan: Auto Max Quality: Avoid conflict between aniso filtering and nearest filtering.
Fixes #19555
2025-04-15 11:10:36 +02:00
Henrik Rydgård 41b77bf1ae More log cleanup 2025-04-14 22:27:51 +02:00
Henrik Rydgård 72ea4c7695 Add some missing file formats to File Open dialog (SDL). Minor unrelated cleanups. 2025-04-11 09:21:27 +02:00
Henrik Rydgård e633505f41 Actually, let's just delete the old reporting checks. There aren't many mysteries left here. 2025-04-11 08:57:02 +02:00
Henrik Rydgård 6f7a848113 Move some checks out of the hot path in the software transform 2025-04-11 08:57:02 +02:00
Henrik Rydgård 73cdbe204e Fix Star Ocean with MSAA enabled: don't use the blit optimization, can't blit to multisampled images. 2025-04-10 21:33:05 +02:00
Henrik Rydgård 5d85d5ed22 Depth raster: Rename some variables, fix incorrect draw limit 2025-04-10 17:49:06 +02:00
Henrik Rydgård b080f7da6b Small depth raster refactor 2025-04-10 17:13:48 +02:00
Henrik Rydgård 70303ac212 Start reorganizing the Developer Tools screen code 2025-04-09 18:38:38 +02:00
Henrik Rydgård 50410d0de3 Comment on L.A. Rush blending problem 2025-04-09 11:58:31 +02:00
Henrik Rydgård 4d215b1f54 Cleaner exit from when stepping through a frame dump 2025-04-07 16:34:17 +02:00
Henrik Rydgård 605daf879b Minor cleanup. Fix file handle leak when opening zip files from the main screen. 2025-04-07 15:42:51 +02:00
Henrik Rydgård c1ae455ce8 Fix ImDebugger cleanup on exit 2025-04-07 13:03:33 +02:00
Henrik Rydgård ebfc467d5d Start removing bad coreState checks 2025-04-05 09:18:56 +02:00
Henrik Rydgård 78141d602e GPU assert fix 2025-04-03 13:44:36 +02:00
Henrik Rydgård 2bfe327dbd Expose PSPThread in the same manner 2025-03-31 10:24:03 +02:00
Henrik Rydgård 088a02bfdb Cleanup a lot of the bootup state management. 2025-03-30 14:02:29 +02:00
Henrik Rydgård 0f840e6240 Move JPEG error codes to the big enum, some include cleanup 2025-03-21 20:44:46 +01:00
Henrik Rydgård b421c0791f Perform screenshot processing (including image encode) on background tasks 2025-03-20 20:48:51 +01:00
Henrik Rydgård ae8f8c4abd Refactor TakeGameScreenshot a bit. 2025-03-20 17:41:44 +01:00
Henrik Rydgård cb1df4056c Remove almost-empty files ThreadPools.cpp/h 2025-03-20 17:21:20 +01:00
Henrik Rydgård 2cc631338b Correctly unload GE framedumps. Additionally, look up the title when possible and show in titlebar. 2025-03-06 14:58:33 +01:00
Henrik Rydgård 3ab625a0fa Windows: Lock when updating the window title 2025-03-06 14:24:40 +01:00
Henrik Rydgård 5549fddae5 Touch control layout screen: Resize the game image to fit the editing surface
Makes it easier to place controls properly.

Note, if you have disabled "Transparent UI background" in settings, this
won't do much.

This is a long-requested feature: #16228
2025-03-05 18:00:49 +01:00
Henrik Rydgård 1f5cfe82ed Fix issue with hleLogDebugOrError where the return value argument got repeated.
Not good when the argument is a function call..
2025-03-05 11:24:44 +01:00
Henrik Rydgård ec16aa64d0 Merge pull request #20072 from hrydgard/debugger-threading-improvements
UI threading improvements
2025-03-03 15:19:43 +01:00
Henrik Rydgård 2b2d2396f1 Fix miscounting of prim calls when stepping by draw 2025-03-03 14:47:14 +01:00
Henrik Rydgård 3ae469a4f8 Remove an indentation level for clearer code 2025-03-03 14:47:00 +01:00
Henrik Rydgård 95cf9c2e28 Just some constification 2025-03-03 13:59:42 +01:00
Henrik Rydgård a602be6ca4 Fix regression for line gouraud shading
Caused by a2abf94
2025-03-03 11:58:12 +01:00
Henrik Rydgård d3a0159da6 Remove memlocking in debug vertex string formatting 2025-03-03 11:57:48 +01:00
Henrik Rydgård c6691de64c Remove excessive error reporting 2025-03-02 02:28:42 +01:00
oltolm 02e767866a fix compiler warnings 2025-02-22 14:15:15 +01:00
Henrik Rydgård f206ed95eb Get rid of remains of support for non-square screen DPIs 2025-02-20 11:14:26 -06:00