Commit Graph

14759 Commits

Author SHA1 Message Date
Henrik Rydgård 4edb8e53cd Just some renaming and cleanup 2025-11-04 23:39:56 +01:00
Henrik Rydgård 1facc4d485 Remove obsolete hidden setting Browse 2025-11-04 23:39:56 +01:00
Henrik Rydgård 3391d65f4b Minor cleanups 2025-11-04 23:39:56 +01:00
Henrik Rydgård 99c53f609a Remove debug assert that gets triggered in headless mode 2025-11-04 23:39:56 +01:00
Henrik Rydgård 54a7095522 Fix an issue where game-specific configs didn't affect the software renderer setting properly.
Fixes #20923
2025-11-04 13:52:01 +01:00
Henrik Rydgård c14129eb57 Fix order of checks in hleDoLog, minor perf improvement 2025-11-04 13:35:45 +01:00
Henrik Rydgård 198d86a9b1 Move the PSP system language logic into sceUtility. 2025-11-04 11:48:47 +01:00
Henrik Rydgård 32e5cce17a Rename one of the IterateSettings overloads. 2025-11-04 11:19:58 +01:00
Henrik Rydgård c63d3b7fdc Drive-by code cleanup 2025-11-04 11:17:00 +01:00
Henrik Rydgård c20be71c10 Fix the API for MIPSAssembleOpcode to remove a global 2025-11-03 16:08:07 +01:00
sum2012 e2cd044c15 Update Mpeg function
By Minimax AI
https://agent.minimax.io/share/329845662670997?chat_type=0
2025-11-02 20:52:27 +08:00
Henrik Rydgård 4ec26d5002 More cleanup. Fix some warnings. 2025-10-31 22:37:28 +01:00
Henrik Rydgård 14ddad5ce3 Change how defaults work in the inifile reader (more flexible this way) 2025-10-31 21:57:52 +01:00
Henrik Rydgård c98b7591d3 Improve the overload resolution in IniFile 2025-10-31 15:43:52 +01:00
Henrik Rydgård 5a1ed5a53b Remove constexpr from ConfigSetting constructors
We can't take full advantage of it until we start requiring C++20
anyway.

Also remove the CfgFlags defaults while at it.

Fixes #20938
2025-10-31 10:11:25 +01:00
oltolm a9c45eaae4 MediaEngine: use "avpriv_stream_set_need_parsing" 2025-10-30 23:46:21 +01:00
Henrik Rydgård c30df3084c Access config setting data by owner pointer and offset, instead of by direct pointer 2025-10-29 17:23:27 +01:00
Henrik Rydgård 0626d3266d Compute offsets when initializing ConfigSettings 2025-10-29 17:06:43 +01:00
Henrik Rydgård 60aed95e7b More config refactor 2025-10-29 15:49:43 +01:00
Henrik Rydgård 7578a1935b More config refactor 2025-10-29 15:41:41 +01:00
Henrik Rydgård a26529fd03 Prepare to change the representation of config settings 2025-10-29 15:07:51 +01:00
Henrik Rydgård 95549ae2c9 iOS ViewController: Get rid of the GLKViewController base class 2025-10-27 19:24:25 +01:00
Henrik Rydgård b1d14d8221 More upload UI polish 2025-10-27 12:20:24 +01:00
Henrik Rydgård fa64598b4f More polish 2025-10-27 12:20:24 +01:00
Henrik Rydgård d2c9104eff Polish and fixes to the upload form. 2025-10-27 12:20:24 +01:00
Henrik Rydgård 9abd8c21e1 Finish implementing the multipart protocol, now multi file uploads work without corruption. 2025-10-27 12:20:24 +01:00
Henrik Rydgård dc682fb2c8 Basic upload via web browser support, only single file almost works 2025-10-27 12:20:24 +01:00
Henrik Rydgård c686d48268 Add prototype Upload screen and a couple new icons. Some refactoring. 2025-10-27 12:20:20 +01:00
Henrik Rydgård 7ad4d33094 Start refactoring the MainScreen code 2025-10-23 10:25:28 +02:00
Henrik Rydgård e2b21d26bf Rotation on iOS fixes: Make sure the setting is saved, etc. 2025-10-22 15:54:00 +02:00
Henrik Rydgård 1c49ad7b29 Support screen rotation on iOS (unrestricted) 2025-10-22 15:13:21 +02:00
Henrik Rydgård f14c4dfb90 Add a compatibility flag to apply sum2012's workaround for Ghost Recon: Predator
I'm not confident in the behavior here, so let's change it only for this
game for now.

Replaces #20892

Fixes #20856
2025-10-21 15:23:12 +02:00
Henrik Rydgård 7cc4a0f3a3 Add more accurate sleep function (well, not more accurate on Windows unfortunately) 2025-10-21 12:11:23 +02:00
Henrik Rydgård 042cf87248 Rework the present mode settings, refactor. 2025-10-20 21:28:38 +02:00
Henrik Rydgård 4c0b011b0e Refactor the vsync settings, making VSync=on always good, if combined with Low Latency Present 2025-10-20 19:53:21 +02:00
Henrik Rydgård a656496953 Remove setting for fast-forward mode 2025-10-20 19:53:21 +02:00
Henrik Rydgård 82bba691dd Unexpose the specialized Vulkan presentation modes for now 2025-10-20 19:53:21 +02:00
Henrik Rydgård 5aeab28e9b Remove the "Percentage of framerate" frameskip type 2025-10-20 11:49:41 +02:00
Henrik Rydgård 176c55da25 Remove unused "interval" concept from presentation mode 2025-10-19 18:18:06 +02:00
Henrik Rydgård 1d44bf25bd iOS: Default Vulkan presentation mode to Fifo as it's the only mode. 2025-10-17 16:12:07 +02:00
Henrik Rydgård 20e3a0cc70 Use temporaries to improve codegen in more IR vector ops 2025-10-17 09:26:15 +02:00
Henrik Rydgård d23a224e7a Use temporaries to try to improve codegen for IROp::Vec4Blend 2025-10-17 09:26:15 +02:00
Henrik Rydgård b082e94edb Initial work on using premultiplied alpha in the UI 2025-10-16 11:07:05 +02:00
Henrik Rydgård c3dfddebd7 IR interpreter: Improve code gen for the main interpreter loop
Thanks to fp64 for the idea of using unreachable markers to avoid the
range check on the switch!

Additionally, use it in a few more places.
2025-10-15 21:15:30 +02:00
Henrik Rydgård a170f40927 Qt buildfix 2025-10-10 08:45:09 -06:00
Henrik Rydgård a72fc6f79c Support showing (and sorting by) IR profiler info in the JIT viewer
This will help future work on #19143 .
2025-10-09 17:02:52 -06:00
Henrik Rydgård 9ff1cf3572 Remove bad assert (the function already checks for null later).
Fixes #20862
2025-10-09 12:43:43 -06:00
Henrik Rydgård db0cc01a81 IR interpreter on ARM64: Cleanup FPCR set/get, support floating point control on Windows 2025-10-09 11:14:47 -06:00
Henrik Rydgård 87b770739a Merge pull request #20844 from hrydgard/achievement-enable-per-game
Make the "Enable Achievements" setting per-game
2025-10-08 17:47:06 -06:00
Henrik Rydgård ff5dea821b New jit viewer is starting to work a bit. 2025-10-08 16:59:25 -06:00