Henrik Rydgård
b304fbe0c9
Build armips in libretro builds (requirement for some lua functionality)
2025-10-08 09:45:44 -06:00
Henrik Rydgård
f21876b0b7
Move CheatFileParser out to the header, remove the line_ mmember variable
2025-10-07 10:07:04 -06:00
Henrik Rydgård
9c5b1c1b8b
Remove some scaffolding directed at supporting TempAR codes in the future. Not likely to happen.
2025-10-07 09:50:05 -06:00
Henrik Rydgård
6770a2ff29
Make the "Enable Achievements" setting per-game
2025-09-30 11:35:24 -05:00
Henrik Rydgård
d43f24dab3
Merge pull request #19336 from hrydgard/headless-defaults
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Use config defaults in the headless binary.
2025-09-24 12:39:31 -06:00
Henrik Rydgård
461f8586b6
Use config defaults in the headless binary.
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Fixes #19332
2025-09-24 11:56:51 -06:00
Henrik Rydgård
5e16bf907b
VertexDecoder: Improve logging for missing formats. Add missing convert function.
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The missing function is mainly used in D3D11, which can be used on
Windows for ARM64. It's not necesssary for the other backends, which is
why it used to be missing in the ARM64 vertex decoder.
Also fix a minor memory leak in AtracCtx2.
2025-09-24 10:52:09 -06:00
Henrik Rydgård
b15b0c441e
Make the checks for atrac size more lenient. Possible fix for #20834
2025-09-24 10:08:53 -06:00
Henrik Rydgård
7975261b02
Minor compiler warning fix
2025-09-23 13:08:07 -06:00
Henrik Rydgård
033b21ebfc
Merge pull request #20831 from Silvris/websocket-debug-fix
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Websocket Debugger: fix hanging thread
2025-09-22 10:27:55 -06:00
Silvris
15189e99d3
time out InactiveCond's wait instead
2025-09-21 21:46:40 -05:00
oltolm
de3abcf579
fix compiler warnings
2025-09-19 11:36:11 +02:00
Silvris
6d5bf32796
initial tests
2025-09-19 02:40:13 -05:00
Henrik Rydgård
52c4c31508
Runtime atlas generation
2025-09-17 09:49:54 -06:00
Henrik Rydgård
947ddf865f
Extract some duplicated code into a pngSave function
2025-09-15 11:46:54 -06:00
Henrik Rydgård
5685331198
Unrelated sanity checks in audio
2025-09-12 12:17:27 -06:00
Henrik Rydgård
a996645764
Merge pull request #20800 from NABN00B/gameregion-addition
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Add UNKNOWN region in place of former OTHER
2025-09-06 23:59:50 +02:00
Nab
7edc3f0223
Add UNKNOWN region in place of OTHER
2025-09-06 17:18:57 +00:00
Henrik Rydgård
e8dd3c2223
Merge pull request #20794 from hrydgard/project-8-fix
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Correct error codes from sceUtilityLoadAvModule / UnloadAvModule.
2025-09-04 16:13:44 +02:00
Henrik Rydgård
cfba17b6e6
Correct error codes from sceUtilityLoadAvModule / UnloadAvModule.
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Fixes #20775
2025-09-04 15:18:15 +02:00
Henrik Rydgård
f89c169f8a
Use the correct ID when creating game configs from the pause screen
2025-09-04 11:34:55 +02:00
Henrik Rydgård
14016f84df
Comments
2025-09-04 11:24:43 +02:00
Henrik Rydgård
12aba31f38
Delete the Running slow warning (but keep the one for software rendering)
2025-09-04 10:27:22 +02:00
Henrik Rydgård
33b87578c5
Revive old alignment utility functions, give them better names.
2025-09-03 20:48:51 +02:00
Henrik Rydgård
f2df336f79
Resolve #20746 by checking addresses harshly in MIPSAnalyst
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By fixing up badly aligned addresses in HLESubscriber.cpp.
This should help eliminate any bad usage within PPSSPP itself, while
also keeping existing websocket code working.
Additionally, this makes some end addresses exclusive instead of
inclusive, which simplifies address math.
2025-09-03 20:32:19 +02:00
Nab
3c611355c6
Stricter check for 'H' region
2025-09-03 17:40:40 +00:00
Nab
f81018d8b4
Merge branch 'master' into gameregion-addition
2025-09-03 14:58:44 +02:00
Nab
5bfd4b390c
GameRegion improvements
2025-09-03 14:17:55 +02:00
Henrik Rydgård
7fda054147
ImDebugger: Add a GameInfo tab to the PARAM.SFO window.
2025-09-03 14:10:54 +02:00
Henrik Rydgård
97cfca8f18
Cleanup the Game info screen code. Fixes issue with it not loading sometimes.
2025-09-03 11:57:13 +02:00
Henrik Rydgård
4aaf44dd02
Warning fixes
2025-09-02 13:26:04 +02:00
Henrik Rydgård
6c238e0109
Small upgrade to the ParamSFO window: Show the original params, add copy to clipboard
2025-09-02 00:50:12 +02:00
Henrik Rydgård
bbe1a7edc1
Add simple ParamSFO viewer to ImDebugger
2025-09-01 13:53:44 +02:00
Henrik Rydgård
6f76c579fc
Delete dead code, more std::string_view
2025-09-01 00:15:23 +02:00
Henrik Rydgård
c9acf8e80e
More std::string_view
2025-08-31 20:20:59 +02:00
Henrik Rydgård
b472eb8b8b
Remove a lot of unnecessary string constructors
2025-08-31 15:49:29 +02:00
Henrik Rydgård
d43b1d4618
String function cleanup
2025-08-31 14:45:41 +02:00
Henrik Rydgård
6e5c567809
Fix some ini file misbehaviors
2025-08-31 14:13:12 +02:00
Henrik Rydgård
5751e202a5
Remove redundant .c_str()
2025-08-31 13:37:43 +02:00
Henrik Rydgård
709e136470
Map pause-no-menu to F8 by default.
2025-08-27 08:33:24 +02:00
Henrik Rydgård
3b3257ad99
Fix crash in debug builds in gpu.stats.get
2025-08-26 10:24:30 +02:00
Henrik Rydgård
a7b36ae0ae
Websocket: Request resets asynchronously. sync won't work.
2025-08-26 10:12:43 +02:00
Henrik Rydgård
18ccef1bd4
Just some minor code modernization
2025-08-25 10:45:12 +02:00
Henrik Rydgård
804ef50896
Merge pull request #20742 from hrydgard/bump-stuff
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Update libzstd, rcheevos to latest
2025-08-24 17:37:28 +02:00
Henrik Rydgård
93638c8826
Test fix
2025-08-24 15:46:35 +02:00
Henrik Rydgård
65285e59c4
Bump rcheevos to v12.0.0
2025-08-24 14:58:53 +02:00
Henrik Rydgård
a107d75e38
Fix lifecycle-notification assert problem (was called from wrong thread)
2025-08-24 11:17:19 +02:00
Henrik Rydgård
f6050a442c
Fix serving the remote debugger locally, add a setting for the auto-launcher
2025-08-24 11:17:19 +02:00
Henrik Rydgård
7a93d0d56c
Remove unneeded assert that was causing nemo problems
2025-08-24 11:17:18 +02:00
Henrik Rydgård
e00ef04792
Granular queue: Use the current FPS to get an estimate for how long the maximum queue size should be.
2025-08-22 21:21:20 +02:00