Commit Graph
14759 Commits
Author SHA1 Message Date
ANR2ME 004ecc008e Updated GetPdpStat 2021-12-08 08:50:11 +07:00
ANR2ME 3b8eb6b04e Added a note regarding FIONREAD behavior on different platforms. 2021-12-08 08:49:35 +07:00
ANR2ME f1e4b41f12 Discard PDP packets from an IP that can't be resolved to Player's MAC address (simple version) to prevent confusing the game, since the source MAC won't be updated and may contains invalid MAC.
Added TODO to handle unresolvable packets properly.
2021-12-08 08:46:45 +07:00
ANR2ME 6d1a069248 Added another returned error code on PdpCreate 2021-12-08 08:45:46 +07:00
ANR2ME 79d31d4b85 Allow Sending PDP to non-existing MAC address (except invalid mac address). Fixes an issue on NBA Ballers Rebound where players unable to enter Multiplayer Menu again after getting connection issue. 2021-12-08 08:45:45 +07:00
李通洲 17171bc9dc Use system headers when building with system miniupnpc
Fixes https://github.com/hrydgard/ppsspp/pull/15185
2021-12-07 15:36:30 +08:00
Unknown W. Brackets 8b5173350f ThreadManager: Make TaskType a property of a Task. 2021-12-05 21:01:49 -08:00
Unknown W. Brackets f9bab64bdf Android: Optimize content URI exists check. 2021-12-05 21:01:49 -08:00
Henrik RydgårdandGitHub 897aa81933 Merge pull request #15199 from unknownbrackets/symbolmap
Debugger: Speed up GetFunctionSize()
2021-12-05 09:31:41 +01:00
Unknown W. Brackets 9155cd7491 Debugger: Reduce meminfo block check hazard.
If a debugger (i.e. the memory view) checks for memory block info while a
save state is being loaded, it can crash.  This was already rare, but this
change makes it significantly rarer.

Of course, it's still possible without a mutex, but I'm wanting to avoid
slowing down the lookups as they are used at runtime within emulation.
2021-12-04 14:51:02 -08:00
Unknown W. Brackets e2425a1e00 Debugger: Speed up GetFunctionSize().
Tested games with lots of functions, it's just never worth generating the
full active symbols.  Direct lookup saves 0.005s startup on desktop in a
typical game.
2021-12-04 14:49:50 -08:00
Unknown W. Brackets b332d0411e Psmf: Check for invalid stream/EP map entry counts. 2021-12-02 19:04:48 -08:00
Unknown W. BracketsandGitHub 382432967c Merge pull request #15168 from unknownbrackets/ppge-ampersand
PPGe: Prevent special ampersand handling
2021-11-30 00:25:31 -08:00
Henrik RydgårdandGitHub dbb711bf1d Merge pull request #15175 from unknownbrackets/mips-shutdown
jit: More atomically update pointer
2021-11-28 21:57:04 +01:00
Unknown W. Brackets b8ab7f39df jit: Lock around changes to the jit pointer. 2021-11-28 10:04:22 -08:00
Unknown W. Brackets 0c6c2fb47a jit: More atomically update pointer. 2021-11-27 06:00:18 -08:00
Unknown W. Brackets 2b4b4ae064 softjit: Add config setting to enable/disable.
Also use it for samplerjit.
2021-11-26 08:21:14 -08:00
Unknown W. Brackets 34476a2b9d PPGe: Prevent special ampersand handling. 2021-11-24 18:53:24 -08:00
Henrik Rydgård f1cd1d535b Add a hidden setting to turn off the shader cache, for shader compile performance work 2021-11-21 21:25:56 +01:00
Henrik Rydgård 42bc9066ee Add shortcut for content_uri and native paths in CleanRecent. Saves 150ms. 2021-11-13 22:47:29 +01:00
Unknown W. Brackets dc843c258d Display: Prevent lock around listener calls.
Fixes #15123, crash in Bleach: Soul Carnival 2.
2021-11-10 19:30:25 -08:00
Unknown W. Brackets b592e918b6 Headless: Indicate HAS_DISPLAY=0.
This will make tests run as they do on a PSP, with display, outside
headless.
2021-11-03 17:41:07 -07:00
Henrik Rydgård fdacf751ce NEON/SSE-optimize some matrix multiplications used by software transform
Will hopefully reclaim any potential speed loss from the recent
refactor.
2021-10-31 13:36:34 +01:00
Henrik RydgårdandGitHub edc4e69c3d Merge pull request #15025 from unknownbrackets/texreplace-pop
Allow delayed loading of texture replacements
2021-10-25 23:31:30 +02:00
Unknown W. Brackets 76186d1919 Replacement: Allow starting a texture at budget. 2021-10-23 22:42:57 -07:00
Unknown W. Brackets fc2efe5dff Debugger: Add reason to cpu.stepping event. 2021-10-23 22:08:15 -07:00
Unknown W. Brackets abc80f1015 Replacement: Correct budget on later frames. 2021-10-23 22:00:51 -07:00
Unknown W. Brackets fa0e19471c Replacement: Add ini setting to disable pop-in. 2021-10-23 20:56:19 -07:00
Unknown W. Brackets 4c1b5564d2 Replacement: Tweak some thread safety. 2021-10-23 19:58:23 -07:00
Unknown W. Brackets 2bd13c5d9d Debugger: Track reason for entering stepping. 2021-10-23 16:56:15 -07:00
Unknown W. Brackets c0054dc6cf Replacement: Ensurely orderly stop on reset.
If the texture is being loaded and we stop or reset, make sure it stops to
avoid any crash or hang.
2021-10-23 08:06:55 -07:00
Unknown W. BracketsandGitHub e094f5673a Core: Fix unused variable warning. 2021-10-22 09:09:06 -07:00
Unknown W. Brackets 09f0578a64 Replacement: Use a thread to load tex replacements. 2021-10-21 17:05:39 -07:00
Unknown W. Brackets 0721405628 Replacement: Avoid clash with X define. 2021-10-21 17:05:38 -07:00
Unknown W. Brackets 83b7b33cfd Replacement: Centralize lookup logic.
And make sure we don't change our minds about using a replacement during a
draw.
2021-10-21 17:05:38 -07:00
Unknown W. Brackets 045d902525 Replacement: Delay load texture data. 2021-10-21 17:05:38 -07:00
Unknown W. Brackets 36fc2c2628 Replacement: Purge old cached decoded textures.
Not actually decoding into the cache, just setup.
2021-10-21 17:05:38 -07:00
Unknown W. Brackets 2356280a9c Replacement: Add structure for delayed loading. 2021-10-21 17:05:38 -07:00
Vitaly CheptsovandGitHub 5600ac0161 Adhoc: Drop useless pointer check
Fixes compiler warning (-Wpointer-bool-conversion)
2021-10-20 12:08:29 +03:00
Henrik RydgårdandGitHub d754f95814 Merge pull request #14884 from unknownbrackets/debugger-gpustats
Debugger: Add APIs for GPU stats
2021-10-19 19:54:51 +02:00
Unknown W. Brackets 8e15f755e6 UI: Add a sysprop for if the device has a keyboard.
Still left some ifdefs because of System_InputBoxGetString(), but
hopefully we can move away from them.  Some devices (like SDL) may only
optionally have a keyboard, so it's a runtime check.
2021-10-19 10:01:52 -07:00
Unknown W. Brackets 83909f816e Debugger: Add APIs for GPU stats. 2021-10-19 10:01:41 -07:00
Unknown W. Brackets 1532a729d7 Core: Allow forcing debug statistics collection.
Useful for remote debugging.
2021-10-19 10:01:41 -07:00
Unknown W. Brackets a06efdd222 Display: Allow threadsafe listeners.
Also add a flip listener.
2021-10-19 10:01:40 -07:00
Unknown W. Brackets ce3b80dcea Debugger: Add initial GPU stats shell. 2021-10-19 10:01:40 -07:00
Henrik RydgårdandGitHub 236d029999 Merge pull request #14857 from unknownbrackets/unthrottle-cleanup
Display: Remove frameskip fast-forward mode
2021-10-19 10:13:08 +02:00
Henrik RydgårdandGitHub d278cda7e2 Merge branch 'master' into config-io-thread 2021-10-19 09:42:53 +02:00
Henrik RydgårdandGitHub 6ef89c12b8 Merge pull request #15028 from unknownbrackets/syscall-names
HLE: Add a few syscall names
2021-10-19 08:00:59 +02:00
Henrik Rydgård fc24a7d426 CwCheat: Remove assert on TempAR type codes. Seems weird that we had this. 2021-10-18 17:19:57 +02:00
Unknown W. Brackets cc7366e63c HLE: Add a few syscall names. 2021-10-18 06:50:18 -07:00