Unknown W. Brackets
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25da99a16d
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Io: Remove setting to disable I/O on thread.
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2021-10-12 20:40:26 -07:00 |
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Unknown W. Brackets
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d9b6e847de
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Reporting: Require I/O on thread to be on.
This will also cause a purple crash screen if it's off.
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2021-10-12 20:40:25 -07:00 |
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Unknown W. Brackets
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e1d261b707
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Display: Remove frameskip fast-forward mode.
Fixes #13546.
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2021-10-12 20:38:57 -07:00 |
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Unknown W. Brackets
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b1e31d89e1
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Audio: Correct protection against time skew.
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2021-10-10 15:05:51 -07:00 |
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Unknown W. Brackets
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01b99eff98
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Audio: Cleanup buffer wrap code.
This is a bit more straight-forward.
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2021-10-09 08:17:55 -07:00 |
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Henrik Rydgård
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322a8a8b3c
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More checks in ParamSFO reader. Only problem left is that the strings are null terminated and can walk off the buffer.
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2021-10-08 19:09:46 +02:00 |
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Henrik Rydgård
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ddc0f0829b
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Replaced textures: Don't leak handles on failure, check allocation success
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2021-10-08 19:09:43 +02:00 |
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Henrik Rydgård
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7ec60f28b3
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Paper over a race condition slightly better. Really need to redo sync here.
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2021-10-08 00:11:44 +02:00 |
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Henrik Rydgård
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b069a239aa
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Add sanity check to DirectoryFileHandle::Read
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2021-10-07 23:59:21 +02:00 |
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Henrik Rydgård
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2257febc82
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Avoid throwing exceptions on bad post shader float parameters
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2021-10-07 23:51:41 +02:00 |
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Henrik Rydgård
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9c017e03f9
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Add some basic sanity checks to ParamSFO reader (could add more)
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2021-10-07 21:08:12 +02:00 |
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 AdamNandGitHub
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1956624972
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Merge pull request #14969 from ANR2ME/adhoc
[Adhoc] Workaround for a more cross-platform behavior on PtpConnect (but inaccurate)
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2021-10-06 22:33:12 +07:00 |
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Henrik Rydgård
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0d1fd3c585
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Force texture scaling away from the old Auto setting. Some Swedish translation.
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2021-10-06 14:28:56 +02:00 |
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 Henrik RydgårdandGitHub
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7dde8ef9f3
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Merge pull request #14950 from ANR2ME/adhoc_discover
[AdhocDiscover] An attempt to implement AdhocDiscover
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2021-10-05 18:52:42 +02:00 |
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ANR2ME
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c34efa3e3e
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Workaround to prevent some games from not retrying to connect on non-Windows system. This will also make a more cross-platform behavior on Windows/Linux/BSD
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2021-10-05 23:10:40 +07:00 |
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ANR2ME
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00a0885509
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Minor changes
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2021-10-05 23:10:40 +07:00 |
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 Henrik RydgårdandGitHub
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45a3e0fa8a
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Merge pull request #14966 from unknownbrackets/config-minor
Config: Correct cardboard setting ini load
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2021-10-05 06:45:50 +02:00 |
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Unknown W. Brackets
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896bca3752
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Config: Correct cardboard setting ini load.
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2021-10-04 19:34:39 -07:00 |
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Henrik Rydgård
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d8d9540417
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Force off the VSync setting on Android (it wasn't actually used right).
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2021-10-04 19:01:01 +02:00 |
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Unknown W. Brackets
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4c0951eb93
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Display: Avoid skipping flips at 60 FPS.
If the device is 58 or 59 FPS, let's just assume it's better to flip each
time.
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2021-10-03 07:04:04 -07:00 |
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ANR2ME
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ed7f1b72e2
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An attempt to implement AdhocDiscover (can only Cancel the progress for now)
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2021-10-01 12:13:03 +07:00 |
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 Henrik RydgårdandGitHub
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5ee9738b75
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Merge pull request #14939 from unknownbrackets/debugger-assets
Serve local web debugger from assets
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2021-09-28 17:18:39 +02:00 |
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ANR2ME
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5b010afff3
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oops need to typecast metasocket
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2021-09-28 20:44:03 +07:00 |
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ANR2ME
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9a714249a6
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Changing most frequently used global vars to atomic to avoid possible multi-threading issue on friendFinder thread which communicates with AdhocServer in background.
PS: There are more global vars being used here (too many actually), so we should find a better approach in the future (ie. using PSPThread instead).
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2021-09-28 20:44:03 +07:00 |
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ANR2ME
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6a79f59c06
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Fix threading issue when exiting PPSSPP due to unjoined AdhocServer thread when AdhocServer failed to bind the socket and exited the thread early.
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2021-09-28 20:44:03 +07:00 |
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ANR2ME
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1fd54153fc
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Prevent some games (ie. DBZ SB2) from repeatedly trying to Disconnect Adhocctl when not connected to AdhocServer.
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2021-09-28 20:44:03 +07:00 |
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kotcrab
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450d0ef015
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Remove .s suffix from vwbn disassembly
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2021-09-27 22:42:10 +02:00 |
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 Henrik RydgårdandGitHub
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99df18bbae
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Merge pull request #14938 from unknownbrackets/path-fix
UI: Fix game installer extension check
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2021-09-27 17:29:15 +02:00 |
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 Unknown W. BracketsandGitHub
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947b5a10ad
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Merge pull request #14940 from jbeich/freebsd
Unbreak build on FreeBSD
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2021-09-27 06:50:39 -07:00 |
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Unknown W. Brackets
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552cbb2a2c
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Debugger: Serve local web debugger from assets.
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2021-09-26 11:56:32 -07:00 |
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Unknown W. Brackets
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1f3d31f687
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UI: Fix game installer extension check.
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2021-09-26 09:36:52 -07:00 |
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kotcrab
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7a124d84ae
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Fix disassembly of vcst
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2021-09-25 19:34:41 +02:00 |
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kotcrab
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4bdba8ae6f
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Fix disassembly of vmfvc and vmtvc
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2021-09-25 16:33:07 +02:00 |
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Jan Beich
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e6b84efc55
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Instance: add missing include after 1bace55583
Core/Instance.cpp:148:55: error: use of undeclared identifier 'S_IRUSR'
hIDMapFile = shm_open(ID_SHM_NAME, O_CREAT | O_RDWR, S_IRUSR | S_IWUSR);
^
Core/Instance.cpp:148:65: error: use of undeclared identifier 'S_IWUSR'
hIDMapFile = shm_open(ID_SHM_NAME, O_CREAT | O_RDWR, S_IRUSR | S_IWUSR);
^
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2021-09-24 01:18:53 +00:00 |
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ANR2ME
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4741357bef
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Fix possible race condition issue when sending AdhocMatching data
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2021-09-23 12:51:12 +07:00 |
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ANR2ME
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73b2070821
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Temporary fix to avoid a crash that happened due to trying to logs a syscall's argument when being Logged from another thread (AdhocMatchingInput thread)
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2021-09-23 12:51:09 +07:00 |
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ANR2ME
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15d3e69c4c
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Fix possible crash issue
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2021-09-23 12:22:57 +07:00 |
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 Henrik RydgårdandGitHub
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4f5d608c80
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Merge pull request #14907 from iota97/multi-instance-fix
Add permission to shm_open
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2021-09-21 17:24:17 +02:00 |
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iota97
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1bace55583
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Add permission to shm_open
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2021-09-21 16:08:38 +02:00 |
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 Henrik RydgårdandGitHub
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b8ea95bec1
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Merge pull request #14904 from ANR2ME/adhoc
[Adhoc] Do not resolve Pro Adhoc Server address when WLAN is turned off
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2021-09-21 13:46:12 +02:00 |
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ANR2ME
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4e8a9fda63
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Do not resolve Pro Adhoc Server address when WLAN is turned off
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2021-09-21 17:12:01 +07:00 |
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ANR2ME
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ee7383193b
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Fix race condition issue on AdhocMatching
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2021-09-21 15:32:41 +07:00 |
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 Henrik RydgårdandGitHub
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7f021624e3
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Merge pull request #14883 from unknownbrackets/texcache
In lazy hashing mode, assume videos never match
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2021-09-19 19:46:44 +02:00 |
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Unknown W. Brackets
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ec3d408da0
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HLE: Detect video buffer copies.
These are common and can help us notify the texture cache appropriately.
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2021-09-19 07:51:33 -07:00 |
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ANR2ME
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2bda9c1c84
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Keep tracks of the sender/source port on GameMode for further communication, in case it was remapped by router or ISP for some reason.
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2021-09-19 10:55:03 +07:00 |
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ANR2ME
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ef279657dc
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Shows a warning when detecting a different sender/source port on GameMode.
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2021-09-19 10:54:59 +07:00 |
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ANR2ME
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62a7ea2f41
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Minor change to AdhocMatching's senderport type
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2021-09-19 10:35:19 +07:00 |
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Unknown W. Brackets
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ff22dbc16c
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Replacement: Fix a mistake in ZIM texture loading.
Fixes #14877.
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2021-09-18 14:52:19 -07:00 |
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ANR2ME
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2305de42f0
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Keeping track the source port of received data on AdhocMatching to be used for further communication, in the case the port was re-mapped for some reason.
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2021-09-17 12:36:56 +07:00 |
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ANR2ME
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a95678ae49
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Show a warning if other players detected to have their port being re-mapped, where communication with them might have an issue.
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2021-09-17 12:36:56 +07:00 |
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