Commit Graph
14759 Commits
Author SHA1 Message Date
Henrik Rydgard 3d5a85f1a7 Restore accidental change to sceAtracGetInternalInfo, minor indentation reduction, demote a log message 2013-10-22 10:53:48 +02:00
Henrik Rydgard bf89c01215 When atrac3+ decoding fails, stop decoding silently-ish instead of decoding garbage, spamming the log 2013-10-21 23:10:30 +02:00
Henrik Rydgard f7feefcb03 Cleanup: Remove a check that will never be true 2013-10-21 23:02:37 +02:00
Henrik Rydgård 598e06faa8 Make Home in the game browser available on linux/mac/etc too.
Misc tweaks.
2013-10-21 12:21:22 +02:00
Henrik Rydgård 8556eaf59d sceAtrac: Report occurences of multiple packets in one. Update native
with minor UI fix.
2013-10-21 11:19:13 +02:00
The Dax 98c6e87c0f Make touch Dpad and Select show by default. 2013-10-20 12:02:19 -04:00
sum2012 fc3d3c9a78 fix maxim-at3plus crash
Thanks @unknownbrackets
https://github.com/hrydgard/ppsspp/issues/4248
Digimon Adventure Voice probrem can be fixed later
2013-10-20 20:57:24 +08:00
Henrik Rydgard f5a63d7d41 Better fix for the UINT_64 define issue on android 2013-10-20 13:52:31 +02:00
Siddharth 55a664bd13 made buttons invisible in the layout screen if they are disabled 2013-10-20 17:17:32 +05:30
Henrik Rydgård 4b063228f6 Fix path bug by using the right quotes.. 2013-10-20 10:46:23 +02:00
Henrik Rydgård be39646223 Merge pull request #4252 from thedax/touchControlVisibility
Add a screen to toggle onscreen touch control visibility.
2013-10-20 01:13:03 -07:00
Henrik Rydgård 9f9d7d961e Merge pull request #4249 from unknownbrackets/io-minor
Support \ paths within filenames (Linux/Android?/etc.)
2013-10-20 01:07:37 -07:00
Unknown W. Brackets afb578a325 Use the newer interface for Qt's gpu debugging. 2013-10-20 00:14:39 -07:00
Sacha 40da2f7f5b Buildfix Symbian and Blackberry from the ffmpeg merge.
Fix a header issue on Blackberry.
Fix a UINT64_C define issue.
FFMPEG is no longer 'beta'.
2013-10-20 16:41:34 +10:00
The Dax 11a34746cf Default to true for all touch control visibility, and actually translate Control Visibility. 2013-10-20 00:01:29 -04:00
The Dax d099692ed0 Make Toggle All actually function. 2013-10-19 23:24:38 -04:00
The Dax a88a30fb1d Add a touch control visibility screen. All touch controls can now be toggled on or off, except for the Pause button on platforms that have it, as a safety precaution. 2013-10-19 23:24:09 -04:00
Unknown W. Brackets 3499ef341a Support \ paths within filenames. 2013-10-19 17:06:29 -07:00
Henrik Rydgard f15e21c5f8 Remove the Enable Atrac3+ checkbox 2013-10-20 01:07:18 +02:00
SiddharthandHenrik Rydgard 38442c090e allow loading and unloading of onScreen control coordinates. Also, use sane (bottom left origin)coordinate system for all onScreen elements
can now reposition on screen controls

removed unnessecary files

fixed indenting issues

renamed RepositionOnScreenControlScree to TouchControlLayoutScreen
2013-10-20 00:39:38 +02:00
Unknown W. Brackets edf3faf251 Clear the audio buffer on game reset.
Avoids blips.
2013-10-19 15:11:06 -07:00
Unknown W. Brackets e99cc01976 Fix some switch/case warnings. 2013-10-19 14:57:45 -07:00
Unknown W. Brackets e95f55a5fe Fix some enum type warnings. 2013-10-19 14:57:45 -07:00
Unknown W. Brackets 1283a93492 Avoid some minor warnings. 2013-10-19 14:57:45 -07:00
Henrik Rydgård 2f8a78dd7a Clean up SimpleAT3Dec, don't allocate new Frame objects all the time 2013-10-19 23:09:28 +02:00
Henrik Rydgård 2c5adc96cf Rip out the support for the Atrac3+ plugin. It is gone, to never return. 2013-10-19 23:09:26 +02:00
Henrik Rydgård be40289d6c Use ffmpeg for Atrac3+ decoding during video playback as well. 2013-10-19 23:09:26 +02:00
Henrik Rydgard 3cefa1ad79 Things seem more stable after initializing the AVPacket.
More testing needed though.
2013-10-19 23:09:25 +02:00
Henrik Rydgard f311901e5e Use ffmpeg for decoding Atrac3+ in sceAtrac. Thanks Maxim. 2013-10-19 23:09:25 +02:00
Henrik Rydgård 51196742ee Clear symbol map in AttemptLoadSymbolmap on non-windows 2013-10-18 18:23:17 +02:00
Henrik Rydgård 2d331cb8c4 Revert "Clear the symbol map in LoadExec. Fixes some hangs on switching games,"
This reverts commit 6c3f2155c7.
2013-10-18 18:08:18 +02:00
Henrik Rydgård f85b4a4252 Buildfix 2013-10-18 15:07:04 +02:00
Henrik Rydgård 6c3f2155c7 Clear the symbol map in LoadExec. Fixes some hangs on switching games,
unclear why.
2013-10-18 14:40:58 +02:00
Henrik Rydgård 07c818251c Some formatting cleanup.
Yeah, I said we shouldn't do big overhauls..
2013-10-18 14:39:04 +02:00
Unknown W. Brackets 9a707f6c00 Fix typo, ARM build. 2013-10-17 15:28:50 -07:00
Unknown W. Brackets 2e8ef3027f Write the retaddr to rd, not always ra, in jalr.
Thanks go entirely to @Kingcom for pointing this out.

Don't know of any games not using RA as the rd.
2013-10-17 07:39:33 -07:00
Henrik Rydgård 99fec75f06 Delete OMAConvert, entirely unused 2013-10-17 12:33:57 +02:00
Henrik Rydgård ac2334386a Move BufferQueue out of the at3 plugin header 2013-10-17 12:31:22 +02:00
Sacha fafe4fc4f2 Fix multi-threading crashes on shutdown with Linux and Blackberry. Fixes issue #3133 -- thanks @unknown 2013-10-17 17:39:04 +10:00
shenweip e7601b4399 Change some log level. 2013-10-17 11:57:55 +08:00
Henrik Rydgard aa3cf34fc1 Jit: Fix valgrind warnings.
The first time PrefixStart was entered with startDefaultPrefix = true, it would
call EatPrefix, which checks the so far entirely uninitialized prefixXFlags.
2013-10-16 22:33:48 +02:00
Henrik Rydgård 9caaa86a87 Merge pull request #4206 from bollu/AudioArtefactFix
optional atomic audio locks
2013-10-16 12:11:50 -07:00
Siddharth 06c13926ee made atomic lock optional
fixed an incorrect merge to nativeApp.cpp

made atomic locks init correctly

reintroduced atomic locks in audio as an optional setting

converted global pointers to global objects on stack

moved all mixing code into PSPMixer

internaized all code into __sceAudio.cpp

cleaned up rebase

cleaned up rebase
2013-10-16 23:42:47 +05:30
Henrik Rydgard 1ec0a977e4 Fix too-slow fade in/out of save dialogs and others in 30hz games. 2013-10-16 18:54:40 +02:00
Unknown W. Brackets f5e0d80ead Pass arguments to root threads same as regular.
Before it would have issues or crash if the args were > 256 bytes.
Fixes Ys 1 & 2 Chronicles.
2013-10-16 01:31:58 -07:00
Henrik Rydgard e88a049e79 Windows: Center window on first start 2013-10-15 13:10:25 +02:00
The Dax fec7dab628 Have CWCheats use it, too. It's useful pretty much anywhere one needs the real path instead of a virtual memory stick path. 2013-10-15 03:41:11 -04:00
The Dax 845a25e897 Whoops. Forgot to push this. 2013-10-15 03:41:11 -04:00
The Dax b549a4e6e5 Assume g_Config.memCardDirectory will have a trailing slash. Make InitSysDirectories for Win32 only. 2013-10-15 03:41:10 -04:00
The Dax 6efd5b33f7 We don't really need DIRECTORY_FLASH0 or DIRECTORY_MEMSTICK. 2013-10-15 03:41:10 -04:00