Unknown W. Brackets
77777e372d
x86jit: Use R15 when safe for the jit.
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This is virtually always safe.
2014-12-17 08:09:59 -08:00
Unknown W. Brackets
b9eddc3d25
x86jit: Oops, fix a typesafety error.
2014-12-17 08:07:43 -08:00
Unknown W. Brackets
9022b48069
x86jit: Skip reload of EAX in safe cases.
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Probably no real improvement in perf, but a bit cleaner and one less TODO.
2014-12-17 01:12:41 -08:00
Henrik Rydgård
5ae4cc8959
x86: Turn VFPU SIMD off again. See #7173 and #7174
2014-12-13 13:35:29 +01:00
Unknown W. Brackets
9dd6bb56bb
jit: Make available js_ and jo_ in regcaches.
2014-12-07 21:07:23 -08:00
Henrik Rydgard
51d55bd645
Namespacing cleanup (it's bad to do "using namespace" in a header)
2014-12-07 14:44:15 +01:00
Henrik Rydgard
e3a81f4346
x86 Jit: Basic implementation of vbfy1/2 (mostly to just cross another one off the list..)
2014-12-04 00:18:58 +01:00
Henrik Rydgard
8bd20ed8d1
x86 jit: Implement matrix init ops in SIMD. Turn off SIMD again by default (oops)
2014-11-29 12:30:21 +01:00
Henrik Rydgard
8f016d3e48
Merge some matrix utils and stuff from the NEON branch
2014-11-29 11:37:45 +01:00
Henrik Rydgard
bbd0afd148
x86 jit: Disable SIMD by default, needs just a little more debugging..
2014-11-26 22:30:41 +01:00
Unknown W. Brackets
abd425d9f1
x86jit: Re-enable the simd optimization.
2014-11-26 09:21:15 -08:00
Unknown W. Brackets
a4b9122943
x86jit: Use NS instead of NBE for checked entries.
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This may cause us to more correctly bail on linked blocks in some cases.
2014-11-23 11:05:49 -08:00
Unknown W. Brackets
fe525a52f9
Update native (shutdown crash) + comment.
2014-11-23 11:04:07 -08:00
Unknown W. Brackets
473f388088
Disable the simd stuff for now.
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Won't have time to look at this for a bit...
2014-11-20 14:07:56 -08:00
Unknown W. Brackets
ab7dd0df25
x86jit: Add an option to enable/disable vpfu simd.
2014-11-17 20:37:27 -08:00
Unknown W. Brackets
5bb9d32eaa
jit: Fix partial invalidation of larger blocks.
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Fixes #7031 .
2014-10-27 19:04:19 -07:00
Unknown W. Brackets
d98adf27d6
x86jit: Add proxy blocks for continuing.
2014-10-12 17:15:31 -07:00
Unknown W. Brackets
01f9521dc5
jit: Invalidate blocks even if they end unevenly.
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This allows blocks to start and end where ever they need, which should be
good for replacements and for continuing.
2014-10-12 17:13:04 -07:00
Unknown W. Brackets
90821b761d
x86jit: Pad linked exits with breakpoints.
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So that we don't get garbage, and so we see if we end up there.
2014-10-12 16:00:58 -07:00
Unknown W. Brackets
0f32103615
x86jit: Consistently use mips_.
2014-10-12 15:16:09 -07:00
Unknown W. Brackets
4d30288601
x86jit: Fix force flush to zero.
2014-10-12 12:51:46 -07:00
Unknown W. Brackets
928e2adfc9
jit: Avoid applying/restoring the rounding mode.
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If the game never sets it, we can skip around syscalls, interpreter,
replacements, etc.
2014-10-12 12:51:45 -07:00
Unknown W. Brackets
8d0dca71fe
jit: Rename the rounding mode funcs to clarify.
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They apply/restore the value, set/clear is confusing.
2014-10-12 11:35:20 -07:00
Unknown W. Brackets
52b6f1095e
armjit: Fix rounding mode, allow non flush-to-zero.
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Default: force flush to zero (for RunFast mode.) But now it's an ini
option so we can more easily compare armjit differences.
2014-09-11 07:58:51 -07:00
Andrew Church and Andrew Church
3033dc5138
Revert to unconditional ClearRoundingMode() when setting FCR31.
2014-09-04 11:36:56 +09:00
Andrew Church and Andrew Church
128122af39
Fix broken rounding mode handling.
2014-09-04 11:30:11 +09:00
Andrew Church and Andrew Church
5816685668
Handle the FS (flush-to-zero) bit in FCR31 for x86 JIT.
2014-09-04 01:50:24 +09:00
Unknown W. Brackets
e8cdbcc33f
x86jit: Fix some flags/EAX trashing in rounding.
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Fixes #6810 .
2014-08-30 16:46:43 -07:00
Unknown W. Brackets
925557ed47
x86jit: Maintain the rounding mode always.
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This should be less often than doing it per block that uses fpu, unless
the game doesn't use fpu much at all.
2014-08-22 09:53:00 -07:00
Unknown W. Brackets
dc91dc1ce8
x86jit: Support fpu rounding modes for mul, etc.
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Fixes Gods Eater Burst loading PSP savedata, but can no longer load old
savedata.
2014-08-21 23:59:55 -07:00
Unknown W. Brackets
245a2a3be0
Don't zero out downcount in replacements.
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It doesn't write out js.downcountAmount in any of these cases, so zeroing
it is wrong.
2014-08-03 13:22:30 -07:00
Unknown W. Brackets
d060a06fa6
Disable a bunch of function replacements.
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These are just for speed, let's turn them off. Using a flag because:
* I think there's still some issue with savestates, not sure.
* We might swap this flag to a separate option.
2014-08-03 13:15:41 -07:00
Unknown W. Brackets
09b9d2ad81
Keep track of ranges that have emuhack ops.
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So that we can invalidate them smarter.
2014-07-05 16:25:16 -07:00
Unknown W. Brackets
5db79dcf11
Fix some missing semicolons on log statements.
2014-06-29 19:09:37 -07:00
Unknown W. Brackets
f544a87b2f
jit: Initialize startDefaultPrefix when switching.
2014-06-28 00:38:56 -07:00
Unknown W. Brackets
9efbc2694b
Add an invalidate all method to the jit.
2014-06-19 01:13:06 -07:00
Unknown W. Brackets
d09be5a4bc
Update PC before going into a replacement func.
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This way we can report the PC properly on errors, and the replacement func
can even look at PC.
2014-05-31 10:03:01 -07:00
Unknown W. Brackets
f489694515
Add the option to hook, rather than replace, funcs.
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This can be useful for debugging or developing translations/game hacks,
and also gives us options when dealing with GLES incompatibilities.
2014-05-31 10:03:00 -07:00
Unknown W. Brackets
6ccae8f5a7
x86jit: Use a faster safemem fallback.
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Really helps performance in games that use uncached addresses a lot,
without really impacting performance of most games which don't.
Of course, fastmem is faster.
2014-05-06 08:05:12 -07:00
Unknown W. Brackets
dc39e75fc1
Oops, forgot about proxy blocks for replace jal.
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Also fix a crash when they are used.
2014-04-17 01:03:46 -07:00
Unknown W. Brackets
ddd6e3024d
Skip jals when replacing funcs.
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Improves performance in God Eater (when replacements enabled.)
2014-04-16 23:57:52 -07:00
Unknown W. Brackets
dde2f3ade6
Re-replace functions after loading a savestate.
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Might need to clear before saving too... anyway, this makes testing a bit
easier for certain areas.
Also, correctly decrease downcount on x86.
2014-04-12 15:49:20 -07:00
Unknown W. Brackets
05ab192c9c
Reduce includes in Core/HLE/.
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Especially templates.
2014-03-15 11:22:19 -07:00
Unknown W. Brackets
601fc72ac6
Don't clear js.afterOp in WriteExit*().
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It needs to be handled in each exit, not just the first one.
Fixes #5587 .
2014-03-02 14:23:27 -08:00
Unknown W. Brackets
f2ba0f136d
Fix stack overflow on x64 with memchecks, darn it.
2014-02-16 19:18:08 -08:00
Henrik Rydgård
efd44a6933
Merge branch 'debugger2' of https://github.com/unknownbrackets/ppsspp into unknownbrackets-debugger2
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Conflicts:
Core/Debugger/Breakpoints.cpp
2014-01-26 23:10:37 +01:00
Unknown W. Brackets
fe2b62c27d
Make the "on change" checkbox for memchecks work.
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But, for now, only on sw and similar instructions, the rest don't work
yet and just always break.
2014-01-26 11:57:39 -08:00
Unknown W. Brackets
76afb2a8d5
Avoid returning points from the symbol map.
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Now that it uses a lookup, this is even more dangerous. But, the maps
could be reordered while it's trying to print the pointer and cause that
data to become invalid.
This should be safe from race conditions.
2014-01-25 21:40:23 -08:00
Unknown W. Brackets
2347498667
x86jit: Use templates to avoid some void * casts.
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Makes it a bit cleaner and potentially safer.
2014-01-18 09:57:13 -08:00
Henrik Rydgård
be74da8f3c
More include cleanup, hopefully buildfix Symbian
2013-12-30 00:23:04 +01:00