Commit Graph
6340 Commits
Author SHA1 Message Date
sum2012 d017011882 Add ThreadManForKernel and ModuleForKernel
Sample log:https://gist.github.com/sum2012/3bb5deb1a806ef18f5f3
2013-08-25 10:48:32 +08:00
Unknown W. Brackets 109ad17ac6 Use a typesafe struct for opcodes.
Also, correctly read delayslots using Read_Instruction on ARM.
2013-08-24 15:36:24 -07:00
Unknown W. Brackets ec46fdd06c Warning fixes in msgpipes. 2013-08-24 15:36:24 -07:00
Unknown W. Brackets 690c11e590 Oops, quick warning fix. 2013-08-24 11:33:32 -07:00
Henrik Rydgard ee37d51c4b Just some formatting/cleanup 2013-08-24 11:56:40 +02:00
Henrik Rydgard 507050e966 Add an option for the lower latency audio mode we had in an #ifdef before 2013-08-24 11:56:39 +02:00
Henrik Rydgard dfb91d4532 Track number of GPU commands executed per call level.
This is to get an idea if it would be beneficial to compile and cache display lists. Looks like it would be for some games, for example in GTA it's often 20k/80k/20k commands per frame - that is 100k executed commands per frame that could potentially just be executed instead of interpreted. Likewise in Wipeout. Of course, this means yet another cache with invalidation issues etc..
2013-08-23 11:29:55 +02:00
Unknown W. Brackets 1ed8edb0d3 Avoid some dangerous hex constant widths. 2013-08-22 23:23:48 -07:00
Unknown W. Brackets 2ef650aa2d Add a bunch of HLE functions for better reporting. 2013-08-22 23:04:55 -07:00
Unknown W. Brackets fca0af8e70 Add some kernel-related HLE stubs for reporting. 2013-08-22 23:04:16 -07:00
CPkmn b0d203454f Update sceNet.cpp 2013-08-22 15:55:03 -07:00
Henrik Rydgard c46b7fbe1b Let's try doing all I/O on the thread if threading is enabled, no matter how short. 2013-08-21 20:50:45 +02:00
Unknown W. Brackets 19016ac7c4 Cut down on some kernel HLE reporting.
Not sure where these are coming from, hacked games?
2013-08-21 08:40:31 -07:00
Unknown W. Brackets a217cefa11 Tone down some less needed reporting. 2013-08-21 08:40:29 -07:00
Unknown W. Brackets 72ce41f41c Report a couple unhandled blocks. 2013-08-21 01:20:06 -07:00
Henrik Rydgard 25ab9edd8a Revert "Revert "Stop lying about free memory in HLE.""
This reverts commit f13d6e4109.
2013-08-20 01:17:52 +02:00
Henrik Rydgard f13d6e4109 Revert "Stop lying about free memory in HLE."
This reverts commit 8191ea4d76.
2013-08-20 00:58:02 +02:00
Henrik Rydgard b186294132 UI tweaks. Change to cleaner background image. 2013-08-20 00:49:25 +02:00
Henrik Rydgard 6ca3b43b9a Measure actual fps (frameskip+unthrottle included), show all three on one line if you choose "both" (which I probably should rename)
Also prevent annoying scrolls in key mapping dialog
2013-08-19 22:06:49 +02:00
Unknown W. Brackets 4f7f963274 Correct sceKernelReferMsgPipeStatus(). 2013-08-18 18:45:43 -07:00
Unknown W. Brackets a53c5d291c Update result on non-buffer receive empty too. 2013-08-18 18:45:43 -07:00
Unknown W. Brackets 2d1b2bc769 Writing 0s on delete/cancel wasn't right after all. 2013-08-18 18:45:43 -07:00
Unknown W. Brackets 642e7b255e Drain as much as possible before waiting. 2013-08-18 18:45:42 -07:00
Unknown W. Brackets e6236a1d31 Fix sceKernelReceiveMsgPipe() with no buffer.
And simplify, reschedule correctly.
2013-08-18 18:45:42 -07:00
Unknown W. Brackets b7ea35b71d Add some error checking to msgpipe receives. 2013-08-18 18:38:14 -07:00
Unknown W. Brackets e2f0dfe243 Wrap sceKernelReceiveMsgPipe() and friends. 2013-08-18 18:38:14 -07:00
Unknown W. Brackets 6750794c8a Fix a weird sceKernelTrySendMsgPipe() edge case. 2013-08-18 18:38:12 -07:00
Unknown W. Brackets 769bac3acf Fix send of 0 bytes, more error handling. 2013-08-18 18:38:12 -07:00
Unknown W. Brackets 29067edf52 When sorting, also clear not waiting threads. 2013-08-18 18:38:11 -07:00
Unknown W. Brackets 23625eec30 Simplify and fix msgpipe send queuing logic.
Should reschedule, should wait in line, couple error messages.
2013-08-18 18:38:11 -07:00
Unknown W. Brackets 27268967f9 Sort msgpipe waits while waking (like others.) 2013-08-18 18:38:10 -07:00
Unknown W. Brackets 4be06d2432 Wrap the msgpipe send functions. 2013-08-18 18:38:10 -07:00
Unknown W. Brackets 653e0f9629 Don't wait on a msgpipe when timeout <= 2. 2013-08-18 18:38:09 -07:00
Unknown W. Brackets 8a5dadcf53 Start out with 0 written msgpipe bytes. 2013-08-18 18:38:09 -07:00
Unknown W. Brackets b06de35536 Verify msgpipe threads are waiting before waking. 2013-08-18 18:38:08 -07:00
Unknown W. Brackets b9a71640eb Implement basic timeouts for msg pipes. 2013-08-18 18:38:08 -07:00
Unknown W. Brackets 88b333bd16 Don't even try to allocate a 0 sized buffer. 2013-08-18 18:38:07 -07:00
Unknown W. Brackets fa73875c98 Clean up cancel and delete for msgpipes. 2013-08-18 18:38:07 -07:00
Unknown W. Brackets 23a48ba799 Return better results from msgpipe waits.
Not fully tested, but it's clearer to specify.  Delete and cancel are sure
to have been wrong.
2013-08-18 18:38:06 -07:00
Unknown W. Brackets 6577a7f920 Cleanup some minor usage in msgpipes. 2013-08-18 18:38:06 -07:00
Unknown W. Brackets 666cee4f6a Fix sceKernelCreateMsgPipe() and alloc psp memory.
Might not matter, but I'm not sure yet if it's expoesd somewhere.
2013-08-18 18:38:05 -07:00
Unknown W. Brackets 1ee99f88e1 Stop warning on invalid sempahores.
They've been helpful, but it's finally been a while since it's mattered.
2013-08-18 18:38:04 -07:00
Unknown W. Brackets 217eaa9cb4 Remove bad param from sceKernelPollEventFlag().
Not that it was necessarily hurting anything...
2013-08-18 18:38:04 -07:00
Henrik Rydgard 00d56e6bcf Setting unlimited as an alternate speed is possible again. 2013-08-18 22:48:53 +02:00
Henrik Rydgard a48e1de2d4 Fix slow-motion alternate speeds 2013-08-18 22:40:42 +02:00
Henrik Rydgard 0265ab874f Change FPS limit to "alternate speed", expressed in a percentage.
Fix it so it works correctly for 30fps games.

Some menu tweaks.
2013-08-18 18:55:42 +02:00
Unknown W. Brackets 8191ea4d76 Stop lying about free memory in HLE. 2013-08-17 09:28:44 -07:00
Henrik Rydgard cb076d1e6f Update some log levels in sceFont 2013-08-16 16:49:52 +02:00
Henrik Rydgard 5f11ac4142 Calculate FPS in sceDisplaySetFramebuf like before. 2013-08-16 12:53:35 +02:00
Ced2911 e5166a5970 endian fro sceMpeg 2013-08-16 09:18:18 +02:00