Commit Graph
540 Commits
Author SHA1 Message Date
Henrik Rydgård e65c5bfdb6 Break out the http::RequestManager from HTTPClient.h 2025-09-04 17:12:18 +02:00
Henrik Rydgård 37a32e2c99 Split off Connection from HTTPClient.cpp/h 2025-09-04 16:58:47 +02:00
Henrik Rydgård 92ab532813 No need to build hash.c after all? 2025-08-24 15:25:52 +02:00
Henrik Rydgård 65285e59c4 Bump rcheevos to v12.0.0 2025-08-24 14:58:53 +02:00
Henrik Rydgård 9028866b7f Update libzstd 2025-08-24 14:47:05 +02:00
Henrik Rydgård 0fa7349f5a Integrate Dolphin's granule based audio resampler.
Removed parts of it that were not relevant.

Working, it seems. Not sure about the buffer size thing.

Not defaulting it for now

See #20146 and https://github.com/dolphin-emu/dolphin/pull/13352

..
2025-08-22 21:21:19 +02:00
Henrik RydgårdandGitHub 9ce8408d0c Merge pull request #20618 from lrzlin/loong-commit
loongarch: Add emitter, JIT and disassembler support for LoongArch64
2025-07-12 01:55:19 +02:00
Lin Runze 1d910b81ff loongarch: Add emitter, JIT and disassembler support for LoongArch64 2025-07-12 03:21:23 +08:00
Nemoumbra acdee76b92 Added dummy NetAdhocCommon files 2025-07-01 19:56:09 +03:00
Henrik Rydgård a90ef6f430 Update libchdr to latest 2025-06-10 15:05:18 +02:00
Henrik Rydgård 2dbb54667d IAP work 2025-05-25 11:22:04 +02:00
Henrik Rydgård 30e0834c0a Remove the legacy CPU test runner from developer tools 2025-05-19 10:47:33 +02:00
Henrik Rydgård fffbed53bc Add a ZipFileLoader, which can let us load any single-file file type from a zip.
Useful for loading framedumps from github without manually having to
unzip each one, for example.
2025-04-12 22:23:23 +02:00
Henrik Rydgård 60a19016ae Split out DeveloperToolsScreen from GameSettingsScreen.cpp 2025-04-09 13:13:08 +02:00
Henrik Rydgård a97ea04827 ImGui: Add "repeatshift" buttons that auto-repeat if you hold shift. 2025-04-09 11:58:31 +02:00
Henrik Rydgård a555fe8924 Partially implement sceReg 2025-04-03 14:13:50 +02:00
Henrik Rydgård cf059ff84c Stub a lua console, add the sol lua wrapper library 2025-03-27 08:59:37 +01:00
Henrik Rydgård 8d9b3f28f2 Reintroduce "cache ISO in RAM" 2025-03-27 00:46:31 +01:00
Henrik Rydgård a156697822 Break out the "Recent ISOs" code into its own file so it's more practical to work on it 2025-03-26 17:31:47 +01:00
Henrik Rydgård 4eaad7d5af Remove the "Cache full ISO in RAM" feature
It's been broken for years and nobody has even noticed enough to report
it.
2025-03-26 09:06:33 +01:00
Henrik Rydgård cb1df4056c Remove almost-empty files ThreadPools.cpp/h 2025-03-20 17:21:20 +01:00
Henrik Rydgård e70dd3b2df Break out AtracTrack into its own file. Add a little atrac analysis tool to ImDebugger (for future use) 2025-03-19 16:15:51 +01:00
Henrik Rydgård fdb606c8cb Break out sceAac from sceMp4.cpp/h 2025-02-14 09:50:55 -06:00
Nemoumbra d02a9ee2e5 Added dummy sceNet_lib files 2025-02-12 16:49:43 +03:00
Henrik Rydgård 94bf5f7eeb Remove NetResolver.cpp/h (almost empty) 2025-01-09 09:27:41 +01:00
Henrik Rydgård 2a0e3b1084 Move out a utility function to Common/Net 2025-01-09 09:23:33 +01:00
Henrik Rydgård 2c3f7f6806 Add a central location for managing HLE sockets 2025-01-08 13:29:09 +01:00
Henrik Rydgård 9b82a9f180 Move all the Inet enum mappers to Core/HLE/NetInetConstants. Other cleanup. 2025-01-07 19:45:16 +01:00
Henrik Rydgård 895d8eb7fa Try ANR2ME's sceNetInet implementation 2025-01-07 10:31:32 +01:00
Henrik Rydgård 66b801c1ef Add to the rest of the build systems 2025-01-04 18:03:44 +01:00
Henrik RydgårdandGitHub a0f3963d76 Merge pull request #19797 from Nemoumbra/net-adhoc-split
Split out Adhoc matching from the main sceNetAdhoc file.
2025-01-04 15:27:48 +01:00
Henrik Rydgård af4eb0d053 Osk: Finish moving out the weird strings to PSPOskConstants.cpp 2025-01-04 12:11:12 +01:00
Nemoumbra b265b3b994 Added empty sceNetAdhocMatching files 2025-01-02 16:03:37 +03:00
Henrik Rydgård c5ad81e3d5 Add DepthRaster.cpp/h. Rasterize depth rectangles, some triangles 2024-12-21 14:27:53 +01:00
Henrik Rydgård cdef529aa3 Initial memory view work, not yet building 2024-12-12 17:47:33 +01:00
Henrik Rydgård 21997784bf Extract FormatStateRow() from the Win32 GE debugger to GPU/Debugger/Registers 2024-12-05 10:07:29 +01:00
Henrik Rydgård 194b2ce076 Ge Debugger: Add a framebuffer listing, along with some plumbing 2024-11-23 23:23:48 +01:00
kotcrab 3182cc29e4 Add struct viewer debugging tool 2024-11-15 19:55:54 +01:00
kotcrab fdf8ff7d94 Add GhidraClient 2024-11-15 19:52:14 +01:00
Henrik Rydgård bb6438924d Downgrade the lua submodule to 5.4.7 stable, instead of a random commit 2024-11-07 18:38:50 +01:00
Henrik Rydgård cf6d06c56a Start work on imdbg 2024-11-07 11:10:12 +01:00
Henrik Rydgård f23ec1cf23 Initial build setup for including lua 2024-11-05 11:20:43 +01:00
Henrik Rydgård 329b72f1ab Build system fixes 2024-11-04 23:14:39 +01:00
Henrik Rydgård 8da1ccc3de Hook up basic keyboard and mouse input 2024-11-04 23:14:39 +01:00
Henrik Rydgård 6f5339156c Imgui build system 2024-11-04 23:14:39 +01:00
Nemoumbra 34f113207d Added the MIPSTracer files to the project + name fix 2024-09-14 19:46:04 +03:00
Henrik Rydgård 5939270d2c Log: Split out StdioListener from ConsoleListener, making the second Win32-only. 2024-07-21 13:55:40 +02:00
Henrik Rydgård 87c56aed03 Split of the JitCompareScreen into its own files 2024-06-05 12:38:52 +02:00
Henrik Rydgård 81f1b3fd95 Make handwritten vertex decoders work with non-compiled vertex decoding 2024-05-11 10:00:35 +02:00
Henrik Rydgård a93bbf39ba Remove sinewin.cpp/h 2024-05-01 12:28:39 +02:00