Henrik Rydgård
e65c5bfdb6
Break out the http::RequestManager from HTTPClient.h
2025-09-04 17:12:18 +02:00
Henrik Rydgård
b472eb8b8b
Remove a lot of unnecessary string constructors
2025-08-31 15:49:29 +02:00
Henrik Rydgård
380fa19d3c
Another std::string_view change, buildfix
2025-08-31 15:24:33 +02:00
Henrik Rydgård
3056e977cc
Misc
2025-08-31 13:37:59 +02:00
Henrik Rydgård
9218fe9b59
Rework the shutdown logic in the OpenGL backend. Eliminated race conditions.
2025-08-31 10:57:06 +02:00
Henrik Rydgård
b813a6c30f
Logging improvements
2025-08-31 00:59:51 +02:00
Henrik Rydgård
b4bd111379
Oops, left a test value behind in the frame rate check
2025-08-21 15:02:12 +02:00
Henrik Rydgård
7746c2754f
Launch the display settings window if the notification is clicked
2025-08-21 10:56:12 +02:00
Henrik Rydgård
474a5a1329
Warn the user if the desktop display refresh rate is set too low.
...
Thanks to Arethien on Discord for highlighting this problem.
2025-08-21 10:47:24 +02:00
Henrik Rydgård
9137eedb7b
Windows/Vulkan: Correctly handle minimizing and restoring the window
...
We can't create a swapchain in this case but we still want emulation to
keep running. So we ditch the last renderpass in VulkanQueueRunner but
run all the rest (if PauseWhenMinimized isn't set).
Now works without any validation errors or hangs.
2025-07-18 20:01:48 +02:00
Henrik Rydgård
a00c857b4b
WASAPI: Try to ask the device for a stereo format if it has too many channels.
...
Also, add support for 16-bit audio (should be rare)
2025-07-11 09:41:08 +02:00
Henrik Rydgård
263d0b3983
SDL: Fix bug where the mouse got stuck in relative mode when mapping mouse inputs
2025-07-10 20:29:24 +02:00
Henrik Rydgård
0502d79c99
Remove the return value from NativeMix, correct mixing with other channel numbers than 2
2025-06-18 23:48:00 +02:00
Henrik Rydgård
f595e83a44
Add computed buffer latency in ms to StereoResampler stats
2025-06-18 11:39:14 +02:00
Henrik Rydgård
6271af52e9
Add the new low-latency WASAPI backend. Implement audio device selection on Windows
2025-06-16 22:40:13 +02:00
Henrik Rydgård
61d6c95f0c
More refactoring. Add the AudioBackend interface
2025-06-16 21:55:32 +02:00
Henrik Rydgård
990b74cc17
More audio refactoring
2025-06-16 18:48:53 +02:00
Henrik Rydgård
a721a0b6dd
Minor refactor
2025-06-16 18:29:38 +02:00
Henrik Rydgård
e4254b9570
Add some small debug counters that can be sent out through the assert message on Android
...
To enable more understanding of how some crashes could happen.
2025-06-03 12:01:47 +02:00
Henrik Rydgård
65229026bb
Add a checkbox to enable file logging from the UI, in developer settings.
...
Fixes issue #20372 .
The file is written to PSP/SYSTEM/DUMP/log.txt by default, but you can
override from the command line if needed.
2025-05-25 18:54:30 +02:00
Henrik Rydgård
d782382f28
Merge pull request #20385 from hrydgard/android-shortcut-fix
...
Android shortcut fix
2025-05-22 09:24:41 +02:00
Henrik Rydgård
a36d3cf18d
Logging improvements / despam
2025-05-21 21:42:08 +02:00
Henrik Rydgård
9cf5d1bc25
Android: Enforce that there's never more than one instance of PpssppActivity, listen to onNewIntent.
...
Fixes shortcut-launch in-game. Although need to add some better handling
for the paused case.
2025-05-21 21:42:08 +02:00
Henrik Rydgård
09e067c6e1
Revert "Get rid of remains of support for non-square screen DPIs"
...
This reverts commit f206ed95eb .
2025-05-21 21:41:50 +02:00
Henrik Rydgård
a698486f9c
Savestate: The callback is already an std::function, so no cbUserdata value is needed.
2025-05-16 01:55:15 +02:00
Henrik Rydgård
751e4fad2e
Move more of GPU init to the loader thread. Some log cleanup.
2025-05-15 11:43:37 +02:00
Henrik Rydgård
50b604e010
Log fixes
2025-04-15 14:29:40 +02:00
Henrik Rydgård
a3d7344e1e
Implement for Mac as well
2025-04-15 00:08:39 +02:00
Henrik Rydgård
60a19016ae
Split out DeveloperToolsScreen from GameSettingsScreen.cpp
2025-04-09 13:13:08 +02:00
Henrik Rydgård
370a521381
Move UPnP init/shutdown to app init/shutdown instead of game init/shutdown
2025-04-07 16:46:04 +02:00
Henrik Rydgård
cf059ff84c
Stub a lua console, add the sol lua wrapper library
2025-03-27 08:59:37 +01:00
Henrik Rydgård
e5d00ce493
Fix startup on Android, oops
...
Forgot that we can't create android-compatible threads in global
constructors, for JNI reasons.
2025-03-27 01:58:53 +01:00
Henrik Rydgård
d8f82b5875
Minor cleanup
2025-03-25 16:45:43 +01:00
Henrik Rydgård
6a71cbee79
Speed up screenshot filename generation (checking for existing files more efficiently)
2025-03-20 20:48:55 +01:00
Henrik Rydgård
b421c0791f
Perform screenshot processing (including image encode) on background tasks
2025-03-20 20:48:51 +01:00
Henrik Rydgård
cb1df4056c
Remove almost-empty files ThreadPools.cpp/h
2025-03-20 17:21:20 +01:00
Henrik Rydgård
cef14adf67
Assorted logging fixes and cleanup
2025-03-18 13:48:12 +01:00
Henrik Rydgård
5549fddae5
Touch control layout screen: Resize the game image to fit the editing surface
...
Makes it easier to place controls properly.
Note, if you have disabled "Transparent UI background" in settings, this
won't do much.
This is a long-requested feature: #16228
2025-03-05 18:00:49 +01:00
Henrik Rydgård
4989ec61d9
BreakpointManager: Safer and simpler updates.
2025-03-03 13:59:42 +01:00
Henrik Rydgård
d6d1b5bbdc
Add mechanism to run any closure on the main thread
2025-03-03 13:59:39 +01:00
Henrik Rydgård
3ccd6d17c9
Reduce logspam from failed screenshots for savestates. Fixes #19946
2025-03-02 20:14:03 +01:00
Henrik Rydgård
e9b51f8c60
Add long-requested feature to take screenshots of the raw game images instead of the output.
2025-02-24 16:24:42 -06:00
Henrik Rydgård
a431560831
Remove pretense of supporting the Ouya (we don't anymore)
2025-02-24 15:57:38 -06:00
Henrik Rydgård
852018e899
Windows: Hook up the UI scale setting. Need a manual resize to update.
2025-02-20 17:06:38 -06:00
Henrik Rydgård
91360fee9b
Have Native_UpdateScreenScale use the new g_display.Recalculate()
2025-02-20 15:47:02 -06:00
Henrik Rydgård
0acd2aa517
DPI: Remove g_display.dpi
2025-02-20 15:47:02 -06:00
Henrik Rydgård
23f43dd9fa
DPI code cleanup
2025-02-20 15:47:02 -06:00
Henrik Rydgård
f206ed95eb
Get rid of remains of support for non-square screen DPIs
2025-02-20 11:14:26 -06:00
Henrik Rydgård
25817c3bdb
Remove an unnecessary wrapper function (just rename __AudioMix to NativeMix)
2025-02-11 18:02:45 -06:00
Henrik Rydgård
cf90b24431
Add UI volume setting (affecting navigation sounds and preview audio). Convert alt speed volume into a 100-step percentage.
2025-02-11 17:42:09 -06:00