Commit Graph
802 Commits
Author SHA1 Message Date
Henrik Rydgård 81e1293693 Token name and path fix 2023-06-26 17:21:39 +02:00
Henrik Rydgård d4239e7c98 Keeping it simple - putting the token in memstick/PSP/SYSTEM for now 2023-06-26 17:09:35 +02:00
Henrik Rydgård 4134acc492 Use the new "secret storage" to store the retroachievements token 2023-06-26 10:01:42 +02:00
Henrik Rydgård 87846c5fcb Add simple facility for storing secret in app-private storage on Android (other platforms not so good) 2023-06-26 10:01:42 +02:00
Henrik Rydgård 66d9c24f72 More integration 2023-06-26 10:01:40 +02:00
Henrik Rydgård 84e9a85e0f Things link now. Let's see if it works.. 2023-06-26 10:01:40 +02:00
Henrik Rydgård 7cc8c6cea4 OSD: Add semantics, move the the OSD state to common (while keeping the renderer in the UI). 2023-06-20 14:40:46 +02:00
Henrik Rydgård d6552a7673 Implement an "OverlayScreen" concept. OSD can now render on top of other screens than EmuScreen. 2023-06-20 10:44:47 +02:00
Unknown W. BracketsandGitHub f5f3afbeef Android: Correct pad name tracking.
This is split up in two messages, a bit ugly...
2023-06-11 15:43:21 -07:00
Henrik RydgårdandGitHub 2675d6ea43 Input event and device enums (#17514)
* Switch deviceID from int to enum InputDeviceID, globally

* Switch axisId to enum InputAxis

* Change int keycodes to InputKeyCode where it makes sense.

* SDL input buildfix

* SDL keycode buildfix

* Switch on enum warning fixes

* Qt keycode buildfix

* iOS keycode buildfix

* UWP keycode buildfix

* More iOS buildfix

* More iOS buildfix

* Update DinputDevice.cpp
2023-05-26 18:40:13 +02:00
Henrik Rydgård 4f1be34f24 Revert "Remove the Android display resolution selector"
This reverts commit ea0eaa31e6.
2023-05-17 09:37:15 +02:00
Bashar AstifanandGitHub 132a00ade3 Merge branch 'master' into master 2023-05-03 23:23:29 +04:00
Bashar Astifan 9b0577351f Review's changes, more fixes and better structure 2023-05-02 00:09:22 +04:00
Henrik Rydgård 15a0474d40 NativeKey: Only update the HLEPlugins key map if any plugins are active. 2023-05-01 12:16:45 +02:00
Bashar Astifan 05776ee6af Major update 2023-04-30 08:54:54 +04:00
Bashar Astifan d0b6935592 UWP Improved Support 2023-04-28 23:22:17 +04:00
Henrik Rydgård 12bd0ed26d Restore the shared_ptrs 2023-04-07 10:35:01 +02:00
Henrik Rydgård ee6234ecb6 I18N: Switch to getting categories by index instead of by string lookup
Also gets rid of the shared_ptr usage, and generally makes things nicer.

Needed for later config refactorings, good to get in early.
2023-04-07 10:35:01 +02:00
Henrik Rydgård d5f131f6a7 Always tell Android we handled the BUTTON_MODE key
Otherwise, as seen in #17245, some devies can decide to do something weird with it,
like exiting the app.
2023-04-06 12:34:40 +02:00
Henrik Rydgård d00809ae53 Rename KeyDef to InputMapping and give it responsibility for Axis encoding 2023-03-29 11:59:31 +02:00
Unknown W. Brackets 441c940fa9 UI: Remove some unnecessary Host.h includes. 2023-03-25 17:19:21 -07:00
Henrik Rydgård d586ec0d5e Don't create Host objects except in headless/unittest 2023-03-25 10:47:01 +01:00
Henrik Rydgård 7d0eac730f Remove WindowsHost 2023-03-25 10:43:00 +01:00
Henrik Rydgård 143f499d11 Remove a few of the Host implementations 2023-03-25 10:37:49 +01:00
Henrik Rydgård 9e125eeba7 Remove NotifyUserMessage from Host 2023-03-25 10:32:09 +01:00
Henrik Rydgård adccc480a0 Another one bites the dust (SendUIMessage) 2023-03-24 21:39:02 +01:00
Henrik RydgårdandGitHub 349b73acec Move the resampler usage to a common file, AudioCommon. (#17176)
* Move the resampler usage to a common file, AudioCommon.

Ports that don't want to use the resampler can now simply exclude that
file and provide their own implementation. Next up, libretro will be
converted to do it that way.

* Android.mk typo

* libretro makefile fix

* libretro buildfix

* libretro: try a different approach for the temporary solution

* duh

* double duh
2023-03-24 17:19:57 +01:00
Henrik Rydgård 724f94f8e4 UWP buildfix 2023-03-24 15:32:48 +01:00
Henrik Rydgård a5fdf3d05b Add samplerate argument to NativeMix 2023-03-24 14:48:53 +01:00
Henrik Rydgård 8421c1e2a1 Move g_backgroundAudio.Play to NativeUpdate 2023-03-24 14:48:49 +01:00
Henrik Rydgård 21bd50dcb0 Remove polling requirement from DSound audio backend
Might as well sleep for a short period instead, same effect really.
2023-03-24 10:40:10 +01:00
Henrik Rydgård 5a55fd5fd3 And replace "graphics_restart", "toggle_fullscreen", etc 2023-03-22 23:52:15 +01:00
Henrik Rydgård 410b35fba3 Get rid of "finish" and "setclipboardtext" messages, replace with requests. 2023-03-22 22:17:26 +01:00
Henrik Rydgård b7350f3cbf Fix folder browser on Android and Windows 2023-03-22 19:25:35 +01:00
Henrik Rydgård e9f5394f59 Move the Windows open file dialog to the new system, switch the background image selector over. 2023-03-22 14:53:07 +01:00
Henrik Rydgård de064e210e Replace the inputbox queue with a more generic RequestManager. 2023-03-22 12:41:11 +01:00
Henrik Rydgård 94debfbf36 Rename screenManager to g_screenManager, readme update 2023-03-22 09:44:44 +01:00
Henrik Rydgård 2786786c9f Avoid Host in Windows graphics init 2023-03-21 14:07:27 +01:00
Henrik Rydgård f5472ba0d8 Cleanup up unnecessary audio init functions 2023-03-21 13:39:02 +01:00
Henrik Rydgård f60f5ccaea Move SetDebugMode notification 2023-03-21 13:39:00 +01:00
Henrik Rydgård 53172eff63 Renaming and file splitting 2023-03-06 16:42:50 +01:00
Henrik Rydgård 3b39e9e068 Turn the VFS into a class, to be able to reuse it for other purposes. 2023-03-06 16:42:47 +01:00
Henrik Rydgård 4c45f8a4b0 Pass in draw directly in GPUCommon::DeviceRestore, instead of awkwardly fetching it 2023-02-25 23:04:27 +01:00
Henrik RydgårdandGitHub 8b431b39ba Wrap the display globals in a struct (#16998)
* Wrap the display globals in a struct

Makes it easier to search/replace these, for future refactorings.

* Some renaming

* Qt buildfix, also fix the Qt build on Mac (got broken with battery changes)

* Attempt at buildfixing ios

* UWP buildfix
2023-02-25 13:09:44 +01:00
Henrik Rydgård a288c59841 Simplify tilt, step 1 2023-02-16 10:33:47 +01:00
Henrik Rydgård 7d40ed6ba1 Tilt control: Split the deadzone parameter since it needs to be different for different types.
Can at least share the string without problems.

Also rearrange the settings a little bit.
2023-02-11 23:42:55 +01:00
Unknown W. Brackets 655797a846 iOS: Disable jit in DefaultCpuCore().
This means loading game-specific inis should properly auto-disable.
2023-02-06 21:07:32 -08:00
Henrik Rydgård af8e4cd36b Fixes for portrait mode. Move the haptic feedback setting where it belongs. 2023-02-02 11:59:56 +01:00
Henrik Rydgård 1f51a31544 Remove the separate deadzone-skip value. 2023-02-02 01:09:30 +01:00
Henrik Rydgård 4aeb1ef703 Better math, fix tilt calibration (was entirely broken) 2023-02-02 01:01:05 +01:00