Henrik Rydgård
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7fda054147
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ImDebugger: Add a GameInfo tab to the PARAM.SFO window.
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2025-09-03 14:10:54 +02:00 |
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Henrik Rydgård
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6c238e0109
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Small upgrade to the ParamSFO window: Show the original params, add copy to clipboard
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2025-09-02 00:50:12 +02:00 |
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Henrik Rydgård
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bbe1a7edc1
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Add simple ParamSFO viewer to ImDebugger
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2025-09-01 13:53:44 +02:00 |
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Henrik Rydgård
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5751e202a5
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Remove redundant .c_str()
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2025-08-31 13:37:43 +02:00 |
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Henrik Rydgård
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b5595ea450
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Add simple imgui log window (just reads the short log ring buffer)
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2025-08-29 00:04:54 +02:00 |
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Henrik Rydgård
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e369da453b
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Fix bug with watch window visibility pointing to the wrong bool
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2025-08-28 23:23:19 +02:00 |
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oltolm
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3fd86d959b
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fix compiler warnings
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2025-08-24 21:30:43 +02:00 |
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Henrik Rydgård
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e00ef04792
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Granular queue: Use the current FPS to get an estimate for how long the maximum queue size should be.
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2025-08-22 21:21:20 +02:00 |
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Henrik Rydgård
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3b683a8e43
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Add UI to pick resampler mode
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2025-08-22 21:21:20 +02:00 |
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Henrik Rydgård
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07ad5ff372
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Add more measurements to the granular mixer queue
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2025-08-22 21:21:20 +02:00 |
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Henrik Rydgård
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5b0d8c06c6
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Add debug UI for granule mixer
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2025-08-22 21:21:19 +02:00 |
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Henrik Rydgård
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0534f42965
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Typo fix. Add menu separator
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2025-08-16 23:57:40 +02:00 |
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Henrik Rydgård
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87b155229f
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More work on the watch window
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2025-08-15 22:36:05 +02:00 |
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Henrik Rydgård
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d9b7e370f3
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ImDebugger: Add initial implementation of a watch window
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2025-08-15 21:58:32 +02:00 |
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Henrik Rydgård
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c61595596e
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Rename mp3Map to g_mp3Map
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2025-07-20 19:32:05 +02:00 |
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Henrik Rydgård
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9e3d57167f
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Show sceAac contexts in ImDebugger
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2025-07-20 19:30:35 +02:00 |
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Henrik Rydgård
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5aa8156fd0
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Fix assorted interaction problem with the chat menu
Fixes #20633
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2025-07-20 11:04:11 +02:00 |
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Henrik Rydgård
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5f8ee93006
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Use a TTF font for fixed-width text in the debugger
Fixes #20635
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2025-07-16 20:20:33 +02:00 |
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Nemoumbra
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c4dafe28b0
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g_adhocServerConnected moved to NetAdhocCommon
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2025-07-01 23:57:30 +03:00 |
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Henrik Rydgård
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6df9e513c1
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Logging, comments and debugger fixes, plus simple dumping of the first block of streaming Atrac3
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2025-06-25 01:08:47 +02:00 |
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gooosedev
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854b9cce17
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removed reset keybind in SDL/SDLMain.cpp
enabled search byte keybind in UI/ImDebugger/ImMemView.cpp
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2025-06-19 18:24:54 +02:00 |
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gooosedev
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3be17ec51b
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ImMemView: Refined the keyboard shortcuts.
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2025-06-19 10:40:40 +02:00 |
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gooosedev
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6ee1756d7c
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ImMemView:
Improved the copy paste feature, now we can copy and paste bytes in the
view.
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2025-06-16 10:45:48 +02:00 |
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gooosedev
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d62f5e4bd3
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ImMemView:
code-style cleanup
use simple bit operations to edit nibbles in memory edit mode
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2025-06-15 10:07:17 +02:00 |
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gooosedev
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68cb8257b9
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Editable Memory using the ImMemView
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2025-06-14 16:29:50 +02:00 |
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Henrik Rydgård
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1217fbd3b8
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Merge pull request #20487 from gooosedev/feature-ImMemView-search
[ImDebugger] Enable Memory Search in the ImMemView Widget
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2025-06-13 16:29:47 +02:00 |
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gooosedev
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fc47f94cb3
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- Renamed FLOAT to FLOAT_32 to avoid clashing with some Windows typedef
- added search highlight with green background in the hexview
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2025-06-13 15:15:48 +02:00 |
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Henrik Rydgård
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1f09b782d7
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Make Persona 2 battle transition more reliable.
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2025-06-12 11:02:37 +02:00 |
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Henrik Rydgård
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bc688d83b1
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ImDebugger: Replace the Skim button by adding hold-shift functionality to "Into"
That is, you can hold shift to repeatedly click the button.
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2025-06-12 10:23:00 +02:00 |
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gooosedev
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1c6a85f5b2
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Keyboard Shortcut for Next now working
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2025-06-11 15:56:48 +02:00 |
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gooosedev
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b70c9e2b63
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- moved the UI for memory search in the ImMemWindow
- added a simple string search for string using char16 in memory
(currently limite to ASCII)
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2025-06-10 18:03:57 +02:00 |
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gooosedev
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a067e76614
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Enable Memory Search in the ImMemView Widget
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2025-06-10 10:45:21 +02:00 |
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Henrik Rydgård
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4c8aae50b2
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Remove dead code, minor ge debugger change
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2025-06-06 13:50:35 +02:00 |
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Henrik Rydgård
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d07a542d85
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Fix strings pointed out by TotalCaesar659
See #20402
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2025-05-26 20:23:46 +02:00 |
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Henrik Rydgård
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2e7f2ffcd4
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Same as previous commit for the framebuffermanager debug UI
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2025-05-26 19:39:51 +02:00 |
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Henrik Rydgård
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bdf08c84fd
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Move the ImGui texture cache viewer out of core
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2025-05-26 19:02:57 +02:00 |
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Henrik Rydgård
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ff37cbe184
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Minor memory safety fixes
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2025-05-14 09:39:09 +02:00 |
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Henrik Rydgård
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e1e352c5b5
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Merge pull request #20294 from quirkylemon/misc-imdebugger-improvements
Misc ImDebugger improvements
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2025-05-13 10:40:47 +02:00 |
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QuirkyLemon
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3f5cc56a0a
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add toggle to draw zeros darker in ImDebugger MemView
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2025-05-09 09:09:20 -05:00 |
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Henrik Rydgård
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77d9c769fa
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ImDebugger: Fix a couple of software rendering-related crashes
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2025-04-30 11:50:43 +02:00 |
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QuirkyLemon
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75ccdbbc2c
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IDK if this is actually a problem: fix compiler warning
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2025-04-25 11:06:55 -05:00 |
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QuirkyLemon
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4673c6eea0
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draw zeros with a darker color
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2025-04-25 11:04:17 -05:00 |
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QuirkyLemon
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a4e89bea25
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Add option to change MemCheck condition
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2025-04-25 11:03:17 -05:00 |
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Henrik Rydgård
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ef97eb668a
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ImDebugger: Add a Time window to check various counters
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2025-04-23 17:10:31 +02:00 |
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Henrik Rydgård
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2e0ca023ae
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Build warning fixes
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2025-04-17 11:05:52 +02:00 |
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Henrik Rydgård
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d9eab4e4a2
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sceAudio: Add per-channel mute checkboxes in the debugger
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2025-04-15 11:44:28 +02:00 |
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Henrik Rydgård
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af30c04711
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Rename 'chans' to g_audioChans
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2025-04-15 11:18:53 +02:00 |
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Henrik Rydgård
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96b4daf0ba
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Desktop (Windows) menu: Add "Save frame dump", remove the old "Dump frame to log"
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2025-04-14 23:54:45 +02:00 |
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Henrik Rydgård
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dc22638918
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ImDebugger UI update
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2025-04-14 23:36:45 +02:00 |
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Henrik Rydgård
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36204c7b57
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ImDebugger: Initial support for displaying sceMpeg contexts
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2025-04-13 15:53:35 +02:00 |
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