Henrik Rydgård
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b877cb0807
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Merge pull request #8669 from unknownbrackets/vulkan-tex
Use out/outPitch for remaining formats in Vulkan
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2016-03-27 10:22:32 +02:00 |
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Unknown W. Brackets
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b4406957c9
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Halve the default tex buf size.
Might as well not allocate 2.5 MB that most of the time won't be needed.
If it becomes needed, it'll allocate at runtime, but this should be
uncommon.
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2016-03-26 23:38:51 -07:00 |
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Unknown W. Brackets
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d2f85792ab
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Vulkan: Unswizzle non-CLUT textures directly.
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2016-03-26 23:38:51 -07:00 |
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Unknown W. Brackets
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1300631e9a
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Allow unswizzling with a dest pitch.
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2016-03-26 23:38:50 -07:00 |
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Unknown W. Brackets
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3593a7963e
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Cleanup and clarify texture swizzling funcs.
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2016-03-26 21:55:32 -07:00 |
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Unknown W. Brackets
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b1a2a44377
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Vulkan: Update dyn stencil state only as needed.
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2016-03-26 20:15:42 -07:00 |
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Unknown W. Brackets
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3a08ff5c06
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Vulkan: Use new stencil state calculation.
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2016-03-26 20:15:41 -07:00 |
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Unknown W. Brackets
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b6778bf4ad
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Vulkan: Fix flat texture scaling.
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2016-03-26 17:26:55 -07:00 |
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Unknown W. Brackets
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5e23d63538
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Vulkan: Cleanup now that all formats decode direct.
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2016-03-26 17:26:55 -07:00 |
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Unknown W. Brackets
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7931a01de7
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Vulkan: Decode 4-bit clut directly.
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2016-03-26 17:26:54 -07:00 |
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Unknown W. Brackets
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19f76aab30
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Vulkan: Correct font texture optimization.
Oops, missed this when swapping color formats.
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2016-03-26 17:26:49 -07:00 |
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Unknown W. Brackets
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9a4b74cd09
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Vulkan: Directly decode simple palette textures.
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2016-03-26 17:25:45 -07:00 |
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Unknown W. Brackets
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9cd0544137
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Flip GL debug stencil/depth in non-buffered.
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2016-03-26 17:25:45 -07:00 |
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Unknown W. Brackets
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6c0a5ca503
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Vulkan: Oops, correct DXT stride.
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2016-03-26 15:02:12 -07:00 |
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Unknown W. Brackets
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a130e2695e
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Vulkan: Remove unused color conv func.
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2016-03-26 15:02:11 -07:00 |
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Unknown W. Brackets
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fe4c0e9f5a
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Vulkan: Fix various problems with tex scaling.
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2016-03-26 15:02:09 -07:00 |
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Unknown W. Brackets
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99bf2c5aeb
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Vulkan: Decode the simplest tex formats directly.
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2016-03-26 15:02:08 -07:00 |
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Unknown W. Brackets
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29287ea0ee
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Vulkan: Reorganize a bit so we can decode directly.
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2016-03-26 15:02:07 -07:00 |
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Unknown W. Brackets
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e7ea1da99f
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Vulkan: Swizzle instead of converting colors.
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2016-03-26 15:02:06 -07:00 |
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Henrik Rydgård
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a49cba7d0d
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Merge pull request #8665 from unknownbrackets/d3d9-depth
d3d9: Check actual FBO format for INTZ support
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2016-03-26 21:15:44 +01:00 |
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Unknown W. Brackets
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7d5f308494
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Fix a crash where we used an old framebuf.
This was causing Breath of Fire 3 to crash, because it had an offset
framebuffer set that was never detatched.
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2016-03-26 12:30:34 -07:00 |
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Unknown W. Brackets
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f31fbb9417
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Cleanup fbTexInfo_ when detaching framebuffers.
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2016-03-26 12:30:34 -07:00 |
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Unknown W. Brackets
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aad04f2941
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Centralize the texcache key format.
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2016-03-26 12:30:33 -07:00 |
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Unknown W. Brackets
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e8c8f19aec
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Move framebuf attachment into central code.
It doesn't look like this will be different, and there's a bug in it.
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2016-03-26 12:30:32 -07:00 |
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Unknown W. Brackets
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817df153f8
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Vulkan: Don't replace images on old fb textures.
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2016-03-26 12:30:32 -07:00 |
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Unknown W. Brackets
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49c353f40c
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d3d9: Check actual FBO format for INTZ support.
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2016-03-24 19:04:25 -07:00 |
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Henrik Rydgard
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bd17351ef9
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Texcache: Minor refactor/cleanup
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2016-03-22 23:56:55 +01:00 |
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Henrik Rydgard
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8a39794c47
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Revert "Enable the Unpack Subimage path on DX9 (maybe should just remove the check)"
This causes some breakage that need investigation.
This reverts commit 1970d38650.
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2016-03-22 23:56:55 +01:00 |
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Henrik Rydgard
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e270b955bb
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x86/x64: Minor vertex decoder optimization
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2016-03-22 23:56:55 +01:00 |
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Henrik Rydgard
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efa508d492
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Vulkan: Fix texture scaling
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2016-03-21 21:26:48 +01:00 |
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Henrik Rydgard
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dff585e440
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VulkanContext: Detect the appropriate depth buffer format to use, expose it.
This should help AMD compatibility.
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2016-03-21 20:11:49 +01:00 |
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Henrik Rydgard
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20f227cc4d
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Vulkan: Fix Prescale UV
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2016-03-21 18:50:11 +01:00 |
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Unknown W. Brackets
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caea1da99a
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softgpu: Flip vertically in the Vulkan backend.
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2016-03-21 07:17:38 -07:00 |
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Henrik Rydgård
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6831f6fc46
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Merge pull request #8650 from unknownbrackets/vulkan-buf
Vulkan: Cache only device in push buffers
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2016-03-21 08:27:50 +01:00 |
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Henrik Rydgård
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2a35d4b4c5
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Merge pull request #8653 from unknownbrackets/warnings
Warning fixes from clang
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2016-03-21 08:27:25 +01:00 |
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Unknown W. Brackets
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62af4fe48b
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softgpu: Prevent leaking thin3d buffers.
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2016-03-21 00:04:02 -07:00 |
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Unknown W. Brackets
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2461a849f9
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Correct some warnings reported by clang.
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2016-03-20 23:13:28 -07:00 |
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Unknown W. Brackets
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450d70ff06
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Vulkan: Remove some outdated comments.
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2016-03-20 22:51:07 -07:00 |
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Unknown W. Brackets
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9fd040eed0
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Vulkan: Cache only device in push buffers.
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2016-03-20 22:49:38 -07:00 |
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Henrik Rydgard
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0009b55210
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Make placeholder texture black
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2016-03-20 23:36:09 +01:00 |
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Henrik Rydgård
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2485c320f3
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Merge pull request #8649 from unknownbrackets/vulkan-buf
Dynamically reallocate buffers when out of space
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2016-03-20 23:32:08 +01:00 |
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Unknown W. Brackets
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f91cc6191a
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Vulkan: Start with smaller buffers by default.
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2016-03-20 15:23:03 -07:00 |
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Unknown W. Brackets
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82a902382b
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Vulkan: Centralize shader UBO update, DRY.
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2016-03-20 15:15:03 -07:00 |
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Henrik Rydgard
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1515754f2d
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Another prescale UV fix
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2016-03-20 23:02:56 +01:00 |
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Henrik Rydgård
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8e459b7816
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Merge pull request #8648 from unknownbrackets/warnings
Minor warning fixes
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2016-03-20 22:48:27 +01:00 |
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Henrik Rydgard
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a6a56b9a69
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Vulkan: Cache the texture pointer. Use a checkerboard placeholder texture where missing
(framebuffer textures in non-buffered)
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2016-03-20 22:46:49 +01:00 |
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Unknown W. Brackets
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e92e6bbd03
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Move VulkanUtil.cpp into the filter.
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2016-03-20 14:26:51 -07:00 |
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Henrik Rydgard
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ffde7020d2
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Vulkan prescale UV fix
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2016-03-20 21:48:28 +01:00 |
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Henrik Rydgard
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0e199272ed
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Buildfix to last commit, add a comment
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2016-03-20 20:56:33 +01:00 |
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Henrik Rydgard
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827481d41d
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Combined two uniforms to get the base UBO down to 512b, in order to not waste space (nVidia needs 256-byte alignment)
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2016-03-20 20:53:46 +01:00 |
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