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Comment out some annoying debug messages.
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@@ -307,7 +307,7 @@ VectorSize GetHalfVectorSize(VectorSize sz) {
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switch (sz) {
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case V_Pair: return V_Single;
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case V_Quad: return V_Pair;
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default: _assert_msg_(JIT, 0, "%s: Bad vector size", __FUNCTION__); return V_Invalid;
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default: /*_assert_msg_(JIT, 0, "%s: Bad vector size", __FUNCTION__);*/ return V_Invalid;
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}
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}
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@@ -317,7 +317,7 @@ VectorSize GetDoubleVectorSize(VectorSize sz)
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{
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case V_Single: return V_Pair;
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case V_Pair: return V_Quad;
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default: _assert_msg_(JIT, 0, "%s: Bad vector size", __FUNCTION__); return V_Invalid;
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default: /*_assert_msg_(JIT, 0, "%s: Bad vector size", __FUNCTION__);*/ return V_Invalid;
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}
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}
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@@ -332,7 +332,7 @@ VectorSize GetVecSize(MIPSOpcode op)
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case 1: return V_Pair;
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case 2: return V_Triple;
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case 3: return V_Quad;
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default: _assert_msg_(JIT, 0, "%s: Bad vector size", __FUNCTION__); return V_Invalid;
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default: /*_assert_msg_(JIT, 0, "%s: Bad vector size", __FUNCTION__);*/ return V_Invalid;
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}
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}
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@@ -341,7 +341,7 @@ VectorSize GetVectorSize(MatrixSize sz) {
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case M_2x2: return V_Pair;
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case M_3x3: return V_Triple;
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case M_4x4: return V_Quad;
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default: _assert_msg_(JIT, 0, "%s: Bad vector size", __FUNCTION__); return V_Invalid;
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default: /*_assert_msg_(JIT, 0, "%s: Bad vector size", __FUNCTION__);*/ return V_Invalid;
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}
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}
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@@ -351,7 +351,7 @@ MatrixSize GetMatrixSize(VectorSize sz) {
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case V_Pair: return M_2x2;
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case V_Triple: return M_3x3;
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case V_Quad: return M_4x4;
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default: _assert_msg_(JIT, 0, "%s: Bad vector size", __FUNCTION__); return M_Invalid;
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default: /*_assert_msg_(JIT, 0, "%s: Bad vector size", __FUNCTION__);*/ return M_Invalid;
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}
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}
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@@ -364,7 +364,7 @@ MatrixSize GetMtxSize(MIPSOpcode op) {
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case 1: return M_2x2;
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case 2: return M_3x3;
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case 3: return M_4x4;
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default: _assert_msg_(JIT, 0, "%s: Bad matrix size", __FUNCTION__); return M_Invalid;
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default: /*_assert_msg_(JIT, 0, "%s: Bad matrix size", __FUNCTION__);*/ return M_Invalid;
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}
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}
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@@ -373,7 +373,7 @@ VectorSize MatrixVectorSize(MatrixSize sz) {
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case M_2x2: return V_Pair;
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case M_3x3: return V_Triple;
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case M_4x4: return V_Quad;
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default: _assert_msg_(JIT, 0, "%s: Bad matrix size", __FUNCTION__); return V_Invalid;
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default: /*_assert_msg_(JIT, 0, "%s: Bad matrix size", __FUNCTION__);*/ return V_Invalid;
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}
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}
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@@ -382,7 +382,7 @@ int GetMatrixSide(MatrixSize sz) {
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case M_2x2: return 2;
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case M_3x3: return 3;
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case M_4x4: return 4;
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default: _assert_msg_(JIT, 0, "%s: Bad matrix size", __FUNCTION__); return 0;
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default: /*_assert_msg_(JIT, 0, "%s: Bad matrix size", __FUNCTION__);*/ return 0;
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}
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}
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@@ -1,7 +1,9 @@
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The aim of this hackish branch is to:
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- hackfix stuff that might never get fixed because it's a regression to an unpopular game caused by a fix to popular one etc,
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- add my workaround cheat.db as a submodule to distinguish cheats and patches on importing,
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- more compat.ini hacks to easier test rare games against known problems and regressions.
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- more compat.ini hacks to easier test rare games against known problems and regressions,
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- merge some wip stuff,
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- customize stuff to my preference and be completely free with experimenting.
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@@ -70,7 +70,7 @@ void EmuThread_Stop()
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Core_WaitInactive(800);
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if (WAIT_TIMEOUT == WaitForSingleObject(emuThread, 800))
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{
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_dbg_assert_msg_(COMMON, false, "Wait for EmuThread timed out.");
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//_dbg_assert_msg_(COMMON, false, "Wait for EmuThread timed out.");
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}
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{
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std::lock_guard<std::mutex> guard(emuThreadLock);
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