Comment out some annoying debug messages.

This commit is contained in:
LunaMoo committed 2017-09-21 17:49:39 +02:00
1 parent eadc5ffe3f
commit edd1583961
3 files changed
+12 -10

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+8 -8
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@@ -307,7 +307,7 @@ VectorSize GetHalfVectorSize(VectorSize sz) {
switch (sz) {
case V_Pair: return V_Single;
case V_Quad: return V_Pair;
default: _assert_msg_(JIT, 0, "%s: Bad vector size", __FUNCTION__); return V_Invalid;
default: /*_assert_msg_(JIT, 0, "%s: Bad vector size", __FUNCTION__);*/ return V_Invalid;
}
}
@@ -317,7 +317,7 @@ VectorSize GetDoubleVectorSize(VectorSize sz)
{
case V_Single: return V_Pair;
case V_Pair: return V_Quad;
default: _assert_msg_(JIT, 0, "%s: Bad vector size", __FUNCTION__); return V_Invalid;
default: /*_assert_msg_(JIT, 0, "%s: Bad vector size", __FUNCTION__);*/ return V_Invalid;
}
}
@@ -332,7 +332,7 @@ VectorSize GetVecSize(MIPSOpcode op)
case 1: return V_Pair;
case 2: return V_Triple;
case 3: return V_Quad;
default: _assert_msg_(JIT, 0, "%s: Bad vector size", __FUNCTION__); return V_Invalid;
default: /*_assert_msg_(JIT, 0, "%s: Bad vector size", __FUNCTION__);*/ return V_Invalid;
}
}
@@ -341,7 +341,7 @@ VectorSize GetVectorSize(MatrixSize sz) {
case M_2x2: return V_Pair;
case M_3x3: return V_Triple;
case M_4x4: return V_Quad;
default: _assert_msg_(JIT, 0, "%s: Bad vector size", __FUNCTION__); return V_Invalid;
default: /*_assert_msg_(JIT, 0, "%s: Bad vector size", __FUNCTION__);*/ return V_Invalid;
}
}
@@ -351,7 +351,7 @@ MatrixSize GetMatrixSize(VectorSize sz) {
case V_Pair: return M_2x2;
case V_Triple: return M_3x3;
case V_Quad: return M_4x4;
default: _assert_msg_(JIT, 0, "%s: Bad vector size", __FUNCTION__); return M_Invalid;
default: /*_assert_msg_(JIT, 0, "%s: Bad vector size", __FUNCTION__);*/ return M_Invalid;
}
}
@@ -364,7 +364,7 @@ MatrixSize GetMtxSize(MIPSOpcode op) {
case 1: return M_2x2;
case 2: return M_3x3;
case 3: return M_4x4;
default: _assert_msg_(JIT, 0, "%s: Bad matrix size", __FUNCTION__); return M_Invalid;
default: /*_assert_msg_(JIT, 0, "%s: Bad matrix size", __FUNCTION__);*/ return M_Invalid;
}
}
@@ -373,7 +373,7 @@ VectorSize MatrixVectorSize(MatrixSize sz) {
case M_2x2: return V_Pair;
case M_3x3: return V_Triple;
case M_4x4: return V_Quad;
default: _assert_msg_(JIT, 0, "%s: Bad matrix size", __FUNCTION__); return V_Invalid;
default: /*_assert_msg_(JIT, 0, "%s: Bad matrix size", __FUNCTION__);*/ return V_Invalid;
}
}
@@ -382,7 +382,7 @@ int GetMatrixSide(MatrixSize sz) {
case M_2x2: return 2;
case M_3x3: return 3;
case M_4x4: return 4;
default: _assert_msg_(JIT, 0, "%s: Bad matrix size", __FUNCTION__); return 0;
default: /*_assert_msg_(JIT, 0, "%s: Bad matrix size", __FUNCTION__);*/ return 0;
}
}
+3 -1
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@@ -1,7 +1,9 @@
The aim of this hackish branch is to:
- hackfix stuff that might never get fixed because it's a regression to an unpopular game caused by a fix to popular one etc,
- add my workaround cheat.db as a submodule to distinguish cheats and patches on importing,
- more compat.ini hacks to easier test rare games against known problems and regressions.
- more compat.ini hacks to easier test rare games against known problems and regressions,
- merge some wip stuff,
- customize stuff to my preference and be completely free with experimenting.
+1 -1
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@@ -70,7 +70,7 @@ void EmuThread_Stop()
Core_WaitInactive(800);
if (WAIT_TIMEOUT == WaitForSingleObject(emuThread, 800))
{
_dbg_assert_msg_(COMMON, false, "Wait for EmuThread timed out.");
//_dbg_assert_msg_(COMMON, false, "Wait for EmuThread timed out.");
}
{
std::lock_guard<std::mutex> guard(emuThreadLock);