diff --git a/Core/MIPS/MIPSVFPUUtils.cpp b/Core/MIPS/MIPSVFPUUtils.cpp index 5c1b35fffb..7d99dde262 100644 --- a/Core/MIPS/MIPSVFPUUtils.cpp +++ b/Core/MIPS/MIPSVFPUUtils.cpp @@ -307,7 +307,7 @@ VectorSize GetHalfVectorSize(VectorSize sz) { switch (sz) { case V_Pair: return V_Single; case V_Quad: return V_Pair; - default: _assert_msg_(JIT, 0, "%s: Bad vector size", __FUNCTION__); return V_Invalid; + default: /*_assert_msg_(JIT, 0, "%s: Bad vector size", __FUNCTION__);*/ return V_Invalid; } } @@ -317,7 +317,7 @@ VectorSize GetDoubleVectorSize(VectorSize sz) { case V_Single: return V_Pair; case V_Pair: return V_Quad; - default: _assert_msg_(JIT, 0, "%s: Bad vector size", __FUNCTION__); return V_Invalid; + default: /*_assert_msg_(JIT, 0, "%s: Bad vector size", __FUNCTION__);*/ return V_Invalid; } } @@ -332,7 +332,7 @@ VectorSize GetVecSize(MIPSOpcode op) case 1: return V_Pair; case 2: return V_Triple; case 3: return V_Quad; - default: _assert_msg_(JIT, 0, "%s: Bad vector size", __FUNCTION__); return V_Invalid; + default: /*_assert_msg_(JIT, 0, "%s: Bad vector size", __FUNCTION__);*/ return V_Invalid; } } @@ -341,7 +341,7 @@ VectorSize GetVectorSize(MatrixSize sz) { case M_2x2: return V_Pair; case M_3x3: return V_Triple; case M_4x4: return V_Quad; - default: _assert_msg_(JIT, 0, "%s: Bad vector size", __FUNCTION__); return V_Invalid; + default: /*_assert_msg_(JIT, 0, "%s: Bad vector size", __FUNCTION__);*/ return V_Invalid; } } @@ -351,7 +351,7 @@ MatrixSize GetMatrixSize(VectorSize sz) { case V_Pair: return M_2x2; case V_Triple: return M_3x3; case V_Quad: return M_4x4; - default: _assert_msg_(JIT, 0, "%s: Bad vector size", __FUNCTION__); return M_Invalid; + default: /*_assert_msg_(JIT, 0, "%s: Bad vector size", __FUNCTION__);*/ return M_Invalid; } } @@ -364,7 +364,7 @@ MatrixSize GetMtxSize(MIPSOpcode op) { case 1: return M_2x2; case 2: return M_3x3; case 3: return M_4x4; - default: _assert_msg_(JIT, 0, "%s: Bad matrix size", __FUNCTION__); return M_Invalid; + default: /*_assert_msg_(JIT, 0, "%s: Bad matrix size", __FUNCTION__);*/ return M_Invalid; } } @@ -373,7 +373,7 @@ VectorSize MatrixVectorSize(MatrixSize sz) { case M_2x2: return V_Pair; case M_3x3: return V_Triple; case M_4x4: return V_Quad; - default: _assert_msg_(JIT, 0, "%s: Bad matrix size", __FUNCTION__); return V_Invalid; + default: /*_assert_msg_(JIT, 0, "%s: Bad matrix size", __FUNCTION__);*/ return V_Invalid; } } @@ -382,7 +382,7 @@ int GetMatrixSide(MatrixSize sz) { case M_2x2: return 2; case M_3x3: return 3; case M_4x4: return 4; - default: _assert_msg_(JIT, 0, "%s: Bad matrix size", __FUNCTION__); return 0; + default: /*_assert_msg_(JIT, 0, "%s: Bad matrix size", __FUNCTION__);*/ return 0; } } diff --git a/README.md b/README.md index 7d58d2d59e..a4586435c7 100644 --- a/README.md +++ b/README.md @@ -1,7 +1,9 @@ The aim of this hackish branch is to: - hackfix stuff that might never get fixed because it's a regression to an unpopular game caused by a fix to popular one etc, - add my workaround cheat.db as a submodule to distinguish cheats and patches on importing, - - more compat.ini hacks to easier test rare games against known problems and regressions. + - more compat.ini hacks to easier test rare games against known problems and regressions, + - merge some wip stuff, + - customize stuff to my preference and be completely free with experimenting. diff --git a/Windows/EmuThread.cpp b/Windows/EmuThread.cpp index 28626ae301..0dac8c9df1 100644 --- a/Windows/EmuThread.cpp +++ b/Windows/EmuThread.cpp @@ -70,7 +70,7 @@ void EmuThread_Stop() Core_WaitInactive(800); if (WAIT_TIMEOUT == WaitForSingleObject(emuThread, 800)) { - _dbg_assert_msg_(COMMON, false, "Wait for EmuThread timed out."); + //_dbg_assert_msg_(COMMON, false, "Wait for EmuThread timed out."); } { std::lock_guard guard(emuThreadLock);