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Fix crash on game info screen
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+1
-1
@@ -387,8 +387,8 @@ ScreenRenderFlags GameScreen::render(ScreenRenderMode mode) {
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snprintf(temp, sizeof(temp), "%s: %1.2f %s", ga->T_cstr("InstallData"), (float) (info->installDataSize) / 1024.f / 1024.f, ga->T_cstr("MB"));
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tvInstallDataSize_->SetText(temp);
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tvInstallDataSize_->SetVisibility(UI::V_VISIBLE);
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updateMaxY(tvInstallDataSize_);
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}
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updateMaxY(tvInstallDataSize_);
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}
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if (tvRegion_) {
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